WoWInterface SVN UrbanAchiever

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    from Rev 9 to Rev 10
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Rev 9 → Rev 10

trunk/Main.lua
1471,11 → 1471,13
self.frame.achButtons[buttonNum].completed:SetText("")
self.frame.achButtons[buttonNum].compare:SetText("")
self.frame.achButtons[buttonNum].points:SetText("")
self.frame.achButtons[buttonNum].stat:SetText("")
self.frame.achButtons[buttonNum]:SetID(-1)
self.frame.achButtons[buttonNum].expand:Hide()
self.frame.achButtons[buttonNum].comparison:Hide()
self.frame.achButtons[buttonNum].background:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Parchment-Horizontal-Desaturated")
self.frame.achButtons[buttonNum].offset:SetWidth(1)
self.frame.achButtons[buttonNum]:UnlockHighlight()
self.frame.achButtons[buttonNum]:Show()
buttonNum = buttonNum + 1
 
1489,11 → 1491,13
self.frame.achButtons[buttonNum].completed:SetText("")
self.frame.achButtons[buttonNum].compare:SetText("")
self.frame.achButtons[buttonNum].points:SetText("")
self.frame.achButtons[buttonNum].stat:SetText("")
self.frame.achButtons[buttonNum]:SetID(-1)
self.frame.achButtons[buttonNum].expand:Hide()
self.frame.achButtons[buttonNum].comparison:Hide()
self.frame.achButtons[buttonNum].background:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Parchment-Horizontal-Desaturated")
self.frame.achButtons[buttonNum].offset:SetWidth(1)
self.frame.achButtons[buttonNum]:UnlockHighlight()
self.frame.achButtons[buttonNum]:Show()
buttonNum = buttonNum + 1