/
health.value:SetShadowColor(0, 0, 0) |
health.value:SetShadowOffset(1, -1) |
frame:Tag(health.info, '[difficulty][smartlevel]|r [raidcolor][name]|r') |
-- smooth updating |
health.Smooth = true |
-- powerbar |
power:SetPoint(TL, health, BL, 0, -padding) |
power.value:SetShadowColor(0, 0, 0) |
power.value:SetShadowOffset(1, -1) |
-- smooth updating |
power.Smooth = true |
-- frame |
frame:RegisterForClicks('anyup') |
frame:SetAttribute('type2', 'menu') |
background:SetAllPoints(frame) |
background:SetTexture(0, 0, 0, 1) |
frame:Tag(health.info, '[difficulty][smartlevel]|r [raidcolor][name]|r') |
-- buffs |
buffs:SetPoint(MR, frame, ML, -padding, 0) |
buffs:SetWidth(bar_width) |