/
_G["HelpFrameButton"..i.."Text"]:SetFontObject(GameFontNormalMed3) |
end |
-- More random shit |
WorldMapFrame:HookScript("OnShow", function() |
WorldMapFrameNavBarHomeButtonText:SetFont(GameFontNormal:GetFont()) |
end) |
BattlePetTooltip.Name:SetFontObject(GameTooltipHeaderText) |
FloatingBattlePetTooltip.Name:SetFontObject(GameTooltipHeaderText) |
end) |