|
local function onUpdate(self,elapsed) |
if MyLittleButtonDB[GetActiveTalentGroup()]["spell"] and MyLittleButtonDB[GetActiveTalentGroup()]["target"] then |
if (IsSpellInRange(MyLittleButtonDB[GetActiveTalentGroup()]["spell"],MyLittleButtonDB[GetActiveTalentGroup()]["target"]) or IsItemInRange(MyLittleButtonDB[GetActiveTalentGroup()]["spell"],MyLittleButtonDB[GetActiveTalentGroup()]["target"])) then |
if IsSpellInRange(MyLittleButtonDB[GetActiveTalentGroup()]["spell"],MyLittleButtonDB[GetActiveTalentGroup()]["target"]) == 1 or IsItemInRange(MyLittleButtonDB[GetActiveTalentGroup()]["spell"],MyLittleButtonDB[GetActiveTalentGroup()]["target"]) == 1 then |
frame:SetBackdropBorderColor(0,1,0,1) |
elseif MyLittleButtonDB[GetActiveTalentGroup()]["target"] == UnitName("player") then |
elseif string.lower(MyLittleButtonDB[GetActiveTalentGroup()]["target"]) == string.lower(UnitName("player")) then |
frame:SetBackdropBorderColor(1,1,0,1) |
else |
frame:SetBackdropBorderColor(1,0,0,1) |
end |
else |
frame:SetBackdropBorderColor(1,1,1,1) |
frame:SetBackdropBorderColor(1,1,1,1) |
end |
end |
|