WoWInterface SVN mikma

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  • This comparison shows the changes necessary to convert path
    /DKT
    from Rev 401 to Rev 423
    Reverse comparison

Rev 401 → Rev 423

LibStub.lua File deleted
GTB-1.0.lua File deleted \ No newline at end of file
DKT.lua
1,105 → 1,95
if select(2,UnitClass("player")) == "DEATHKNIGHT" then
local f = CreateFrame("Frame",nil,UIParent)
local foo = 18
local cross = "|TInterface\\TargetingFrame\\UI-RaidTargetingIcon_7.blp:0|t"
 
local r,g,b = DebuffTypeColor["Disease"].r,DebuffTypeColor["Disease"].g,DebuffTypeColor["Disease"].b
local GTBLib = LibStub:GetLibrary("GTB-1.0")
local IF = select(3,GetSpellInfo(48792))
local LB = select(3,GetSpellInfo(49039))
local UA = select(3,GetSpellInfo(51271))
local BB = select(3,GetSpellInfo(49182))
local HoW = select(3,GetSpellInfo(57330))
local UB = select(3,GetSpellInfo(49194))
local BS = select(3,GetSpellInfo(49222))
local BP = "Interface\\Icons\\Spell_DeathKnight_BloodPlague"
local FF = "Interface\\Icons\\Spell_DeathKnight_FrostFever"
local EB = "Interface\\Icons\\Ability_Creature_Cursed_03"
local BloodPlague = f:CreateTexture(nil,"HIGH")
BloodPlague:SetWidth(foo)
BloodPlague:SetHeight(foo)
BloodPlague:SetTexture("Interface\\Icons\\Spell_DeathKnight_BloodPlague")
BloodPlague:SetPoint("TOPLEFT",TargetFrame,"TOPRIGHT",-35,-17)
local BloodPlagueText = f:CreateFontString(nil,"OVERLAY")
BloodPlagueText:SetFontObject("GameFontNormalLarge")
BloodPlagueText:SetPoint("LEFT",BloodPlague,"RIGHT",5,0)
BloodPlague:SetAlpha(0)
 
local anchor1 = GTBLib:RegisterGroup("Death Knight Diseases","Interface\\TargetingFrame\\UI-StatusBar")
anchor1:EnableGradient(false)
anchor1:SetBarGrowth("UP")
anchor1:SetAnchorVisible(false)
anchor1:SetBaseColor(0,1,0)
anchor1:SetPoint("CENTER",UIParent,"BOTTOM",0,170)
local FrostFever = f:CreateTexture(nil,"HIGH")
FrostFever:SetWidth(foo)
FrostFever:SetHeight(foo)
FrostFever:SetTexture("Interface\\Icons\\Spell_DeathKnight_FrostFever")
FrostFever:SetPoint("TOP",BloodPlague,"BOTTOM",0,0)
local FrostFeverText = f:CreateFontString(nil,"OVERLAY")
FrostFeverText:SetFontObject("GameFontNormalLarge")
FrostFeverText:SetPoint("LEFT",FrostFever,"RIGHT",5,0)
FrostFever:SetAlpha(0)
 
local anchor2 = GTBLib:RegisterGroup("Death Knight Buffs","Interface\\TargetingFrame\\UI-StatusBar")
anchor2:SetBarGrowth("UP")
anchor2:SetAnchorVisible(false)
anchor2:SetBaseColor(0,1,0)
anchor2:SetPoint("CENTER",UIParent,"BOTTOM",0,220)
local EbonPlague = f:CreateTexture(nil,"HIGH")
EbonPlague:SetWidth(foo)
EbonPlague:SetHeight(foo)
EbonPlague:SetTexture("Interface\\Icons\\Ability_Creature_Cursed_03")
EbonPlague:SetPoint("TOP",FrostFever,"BOTTOM",0,0)
local EbonPlagueText = f:CreateFontString(nil,"OVERLAY")
EbonPlagueText:SetFontObject("GameFontNormalLarge")
EbonPlagueText:SetPoint("LEFT",EbonPlague,"RIGHT",5,0)
EbonPlague:SetAlpha(0)
 
local function checkbuffs()
if UnitAura("player","Icebound Fortitude") then
anchor2:RegisterBar("Icebound Fortitude", "Icebound Fortitude", select(7,UnitAura("player","Icebound Fortitude"))-GetTime(), select(6,UnitAura("player","Icebound Fortitude")), IF)
local r,g,b = 0,1,0
f:RegisterEvent("PLAYER_TARGET_CHANGED")
f:SetScript("OnEvent",function(self)
if UnitExists("target") and not UnitIsFriend("player","target") then
self:SetScript("OnUpdate", function()
if select(8,UnitDebuff("target","Blood Plague")) == "player" then
local lenght = select(6,UnitDebuff("target","Blood Plague"))
local remaining = select(7,UnitDebuff("target","Blood Plague"))-GetTime()
local percent = remaining / lenght
if ( percent > 0.5 ) then r,g,b = 2 * (1 - percent), 1, 0
else r,g,b = 1, 2 * percent, 0 end
if remaining > 0 then
BloodPlague:SetAlpha(1)
BloodPlagueText:SetTextColor(r,g,b)
BloodPlagueText:SetFormattedText("%.1f", remaining)
end
else
BloodPlague:SetAlpha(0.5)
BloodPlagueText:SetText(cross)
end
if select(8,UnitDebuff("target","Frost Fever")) == "player" then
local lenght = select(6,UnitDebuff("target","Frost Fever"))
local remaining = select(7,UnitDebuff("target","Frost Fever"))-GetTime()
local percent = remaining / lenght
if ( percent > 0.5 ) then r,g,b = 2 * (1 - percent), 1, 0
else r,g,b = 1, 2 * percent, 0 end
if remaining > 0 then
FrostFever:SetAlpha(1)
FrostFeverText:SetTextColor(r,g,b)
FrostFeverText:SetFormattedText("%.1f", remaining)
end
else
FrostFever:SetAlpha(0.5)
FrostFeverText:SetText(cross)
end
if select(8,UnitDebuff("target","Ebon Plague")) == "player" then
local lenght = select(6,UnitDebuff("target","Ebon Plague"))
local remaining = select(7,UnitDebuff("target","Ebon Plague"))-GetTime()
local percent = remaining / lenght
if ( percent > 0.5 ) then r,g,b = 2 * (1 - percent), 1, 0
else r,g,b = 1, 2 * percent, 0 end
if remaining > 0 then
EbonPlague:SetAlpha(1)
EbonPlagueText:SetTextColor(r,g,b)
EbonPlagueText:SetFormattedText("%.1f", remaining)
end
else
EbonPlague:SetAlpha(0.5)
EbonPlagueText:SetText(cross)
end
end)
else
anchor2:UnregisterBar("Icebound Fortitude")
self:SetScript("OnUpdate",nil)
BloodPlague:SetAlpha(0)
BloodPlagueText:SetText("")
FrostFever:SetAlpha(0)
FrostFeverText:SetText("")
EbonPlague:SetAlpha(0)
EbonPlagueText:SetText("")
end
if UnitAura("player","Lichborne") then
anchor2:RegisterBar("Lichborne", "Lichborne", select(7,UnitAura("player","Lichborne"))-GetTime(), select(6,UnitAura("player","Lichborne")), LB)
else
anchor2:UnregisterBar("Lichborne")
end
if UnitAura("player","Unbreakable Armor") then
anchor2:RegisterBar("Unbreakable Armor", "Unbreakable Armor", select(7,UnitAura("player","Unbreakable Armor"))-GetTime(), select(6,UnitAura("player","Unbreakable Armor")), UA)
else
anchor2:UnregisterBar("Unbreakable Armor")
end
if UnitAura("player","Blade Barrier") then
anchor2:RegisterBar("Blade Barrier", "Blade Barrier", select(7,UnitAura("player","Blade Barrier"))-GetTime(), select(6,UnitAura("player","Blade Barrier")), BB)
else
anchor2:UnregisterBar("Blade Barrier")
end
if UnitAura("player","Horn of Winter") then
anchor2:RegisterBar("Horn of Winter", "Horn of Winter", select(7,UnitAura("player","Horn of Winter"))-GetTime(), select(6,UnitAura("player","Horn of Winter")), HoW)
else
anchor2:UnregisterBar("Horn of Winter")
end
if UnitAura("player","Unholy Blight") then
anchor2:RegisterBar("Unholy Blight", "Unholy Blight", select(7,UnitAura("player","Unholy Blight"))-GetTime(), select(6,UnitAura("player","Unholy Blight")), UB)
else
anchor2:UnregisterBar("Unholy Blight")
end
if UnitAura("player","Bone Shield") then
anchor2:RegisterBar("Bone Shield", "Bone Shield ("..select(4,UnitAura("player","Bone Shield"))..")",select(7,UnitAura("player","Bone Shield"))-GetTime(), select(6,UnitAura("player","Bone Shield")), BS)
else
anchor2:UnregisterBar("Bone Shield")
end
end
 
local function checkdiseases()
if UnitExists("target") and select(8,UnitDebuff("target","Blood Plague")) == "player" then
anchor1:RegisterBar("Blood Plague", "Blood Plague", select(7,UnitDebuff("target","Blood Plague"))-GetTime(), select(6,UnitDebuff("target","Blood Plague")), BP, 0.6, 0.4, 0)
else
anchor1:UnregisterBar("Blood Plague")
end
if UnitExists("target") and select(8,UnitDebuff("target","Frost Fever")) == "player" then
anchor1:RegisterBar("Frost Fever", "Frost Fever", select(7,UnitDebuff("target","Frost Fever"))-GetTime(), select(6,UnitDebuff("target","Frost Fever")), FF, 0.6, 0.4, 0)
else
anchor1:UnregisterBar("Frost Fever")
end
if UnitExists("target") and select(8,UnitDebuff("target","Ebon Plague")) == "player" then
anchor1:RegisterBar("Ebon Plague", "Ebon Plague", select(7,UnitDebuff("target","Ebon Plague"))-GetTime(), select(6,UnitDebuff("target","Ebon Plague")), EB, 0.6, 0.4, 0)
else
anchor1:UnregisterBar("Ebon Plague")
end
end
 
 
local frame = CreateFrame("frame")
frame:RegisterEvent("PLAYER_ENTERING_WORLD")
frame:RegisterEvent("PLAYER_TARGET_CHANGED")
frame:RegisterEvent("UNIT_AURA")
frame:SetScript("OnEvent", function(self,event,id)
if event == "PLAYER_ENTERING_WORLD" then
checkbuffs()
self:UnregisterEvent("PLAYER_ENTERING_WORLD")
elseif event == "PLAYER_TARGET_CHANGED" then
checkdiseases()
else
if id == "target" then
checkdiseases()
elseif id == "player" then
checkbuffs()
end
end
end)
 
end
\ No newline at end of file +end) \ No newline at end of file
DKT.toc
1,6 → 1,4
## Interface: 30100
## Title: Death Knight Timers
## Notes: Suitable for unholy Death Knight
LibStub.lua
GTB-1.0.lua
DKT.lua
\ No newline at end of file