/branches/castbar/Aloft/Libs/AceDB-3.0
-- end |
-- @class file |
-- @name AceDB-3.0.lua |
-- @release $Id: AceDB-3.0.lua 940 2010-06-19 08:01:47Z nevcairiel $ |
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 21 |
-- @release $Id: AceDB-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $ |
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 22 |
local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR) |
if not AceDB then return end -- No upgrade needed |
local _, raceKey = UnitRace("player") |
local factionKey = UnitFactionGroup("player") |
local factionrealmKey = factionKey .. " - " .. realmKey |
local factionrealmregionKey = factionrealmKey .. " - " .. string.sub(GetCVar("realmList"), 1, 2):upper() |
local localeKey = GetLocale():lower() |
-- Actual database initialization function |
local function initdb(sv, defaults, defaultProfile, olddb, parent) |
-- Generate the database keys for each section |
["race"] = raceKey, |
["faction"] = factionKey, |
["factionrealm"] = factionrealmKey, |
["factionrealmregion"] = factionrealmregionKey, |
["profile"] = profileKey, |
["locale"] = localeKey, |
["global"] = true, |
["profiles"] = true, |
} |
for db in pairs(AceDB.db_registry) do |
db.callbacks:Fire("OnDatabaseShutdown", db) |
db:RegisterDefaults(nil) |
-- cleanup sections that are empty without defaults |
local sv = rawget(db, "sv") |
for section in pairs(db.keys) do |