ltex:SetWidth(25) |
ltex:SetHeight(64) |
|
local rtex = dropdown:CreateTexture(nil, "ARTWORK") |
local rtex = dropdown:CreateTexture(nil, "BORDER") |
rtex:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame") |
rtex:SetTexCoord(0.8046875, 1, 0, 1) |
rtex:SetPoint("TOPRIGHT", dropdown, 0, 17) |
rtex:SetWidth(25) |
rtex:SetHeight(64) |
|
local mtex = dropdown:CreateTexture(nil, "ARTWORK") |
local mtex = dropdown:CreateTexture(nil, "BORDER") |
mtex:SetTexture("Interface\\Glues\\CharacterCreate\\CharacterCreate-LabelFrame") |
mtex:SetTexCoord(0.1953125, 0.8046875, 0, 1) |
mtex:SetPoint("LEFT", ltex, "RIGHT") |
mtex:SetPoint("RIGHT", rtex, "LEFT") |
mtex:SetHeight(64) |
|
local label = frame:CreateFontString(nil, "ARTWORK", "GameFontNormal") |
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal") |
label:SetPoint("BOTTOMLEFT", dropdown, "TOPLEFT", 20, 0) |
label:SetPoint("BOTTOMRIGHT", dropdown, "TOPRIGHT", -20, 0) |
label:SetJustifyH("LEFT") |
label:SetText(name) |
|
local value = dropdown:CreateFontString(dropdown:GetName() .. "Text", "ARTWORK", "GameFontHighlightSmall") |
local value = dropdown:CreateFontString(dropdown:GetName() .. "Text", "OVERLAY", "GameFontHighlightSmall") |
value:SetPoint("LEFT", ltex, 26, 2) |
value:SetPoint("RIGHT", rtex, -43, 2) |
value:SetJustifyH("LEFT") |