WoWInterface SVN StellarUF

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  • This comparison shows the changes necessary to convert path
    /trunk/StufRaid_Options
    from Rev 124 to Rev 125
    Reverse comparison

Rev 124 → Rev 125

StufRaid_Options.toc
1,4 → 1,4
## Interface: 60000
## Interface: 60200
## Title: Stuf Raid Options
## Author: TotalPackage
## Notes: Configuration Menu for StufRaid.
libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
1,10 → 1,10
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file
-- @name AceConfigDialog-3.0
-- @release $Id: AceConfigDialog-3.0.lua 1113 2014-09-11 20:18:16Z nevcairiel $
-- @release $Id: AceConfigDialog-3.0.lua 1126 2014-11-10 06:38:01Z nevcairiel $
 
local LibStub = LibStub
local MAJOR, MINOR = "AceConfigDialog-3.0", 59
local MAJOR, MINOR = "AceConfigDialog-3.0", 60
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfigDialog then return end
542,16 → 542,16
 
if descStyle and descStyle ~= "tooltip" then return end
 
GameTooltip:SetText(name, 1, .82, 0, 1)
GameTooltip:SetText(name, 1, .82, 0, true)
 
if opt.type == "multiselect" then
GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1)
GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
end
if type(desc) == "string" then
GameTooltip:AddLine(desc, 1, 1, 1, 1)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
if type(usage) == "string" then
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
end
 
GameTooltip:Show()
1448,10 → 1448,10
GameTooltip:SetPoint("LEFT",button,"RIGHT")
end
 
GameTooltip:SetText(name, 1, .82, 0, 1)
GameTooltip:SetText(name, 1, .82, 0, true)
 
if type(desc) == "string" then
GameTooltip:AddLine(desc, 1, 1, 1, 1)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
 
GameTooltip:Show()
libs/AceGUI-3.0/widgets/AceGUIWidget-SimpleGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-Window.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-DropDownGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-ScrollFrame.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-TreeGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-TabGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-BlizOptionsGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-Frame.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIWidget-InlineGroup.lua File deleted
libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
2,7 → 2,7
TreeGroup Container
Container that uses a tree control to switch between groups.
-------------------------------------------------------------------------------]]
local Type, Version = "TreeGroup", 36
local Type, Version = "TreeGroup", 38
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
212,7 → 212,7
if self.enabletooltips then
GameTooltip:SetOwner(frame, "ANCHOR_NONE")
GameTooltip:SetPoint("LEFT",frame,"RIGHT")
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1)
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
 
GameTooltip:Show()
end
335,6 → 335,8
button.toggle.button = button
button.toggle:SetScript("OnClick",Expand_OnClick)
 
button.text:SetHeight(14) -- Prevents text wrapping
 
return button
end,