/trunk/StufRaid_Options
## Interface: 60000 |
## Interface: 60200 |
## Title: Stuf Raid Options |
## Author: TotalPackage |
## Notes: Configuration Menu for StufRaid. |
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables. |
-- @class file |
-- @name AceConfigDialog-3.0 |
-- @release $Id: AceConfigDialog-3.0.lua 1113 2014-09-11 20:18:16Z nevcairiel $ |
-- @release $Id: AceConfigDialog-3.0.lua 1126 2014-11-10 06:38:01Z nevcairiel $ |
local LibStub = LibStub |
local MAJOR, MINOR = "AceConfigDialog-3.0", 59 |
local MAJOR, MINOR = "AceConfigDialog-3.0", 60 |
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigDialog then return end |
if descStyle and descStyle ~= "tooltip" then return end |
GameTooltip:SetText(name, 1, .82, 0, 1) |
GameTooltip:SetText(name, 1, .82, 0, true) |
if opt.type == "multiselect" then |
GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1) |
GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true) |
end |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
GameTooltip:AddLine(desc, 1, 1, 1, true) |
end |
if type(usage) == "string" then |
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1) |
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true) |
end |
GameTooltip:Show() |
GameTooltip:SetPoint("LEFT",button,"RIGHT") |
end |
GameTooltip:SetText(name, 1, .82, 0, 1) |
GameTooltip:SetText(name, 1, .82, 0, true) |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
GameTooltip:AddLine(desc, 1, 1, 1, true) |
end |
GameTooltip:Show() |
TreeGroup Container |
Container that uses a tree control to switch between groups. |
-------------------------------------------------------------------------------]] |
local Type, Version = "TreeGroup", 36 |
local Type, Version = "TreeGroup", 38 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
if self.enabletooltips then |
GameTooltip:SetOwner(frame, "ANCHOR_NONE") |
GameTooltip:SetPoint("LEFT",frame,"RIGHT") |
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1) |
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true) |
GameTooltip:Show() |
end |
button.toggle.button = button |
button.toggle:SetScript("OnClick",Expand_OnClick) |
button.text:SetHeight(14) -- Prevents text wrapping |
return button |
end, |