/trunk/StufRaid_Options
for index, color in pairs(FACTION_BAR_COLORS) do |
defaults.reactioncolor[index] = { r=color.r, g=color.g, b=color.b, } |
end |
for i = 0, 10, 1 do |
for i = 0, 20, 1 do |
local color = PowerBarColor[i] |
if not color then break end |
defaults.powercolor[i] = { r=color.r, g=color.g, b=color.b, } |
if color then |
defaults.powercolor[i] = { r=color.r, g=color.g, b=color.b, } |
end |
end |
if restore then |
if perchar then |
do -- setup options for grouped colors |
local keys = { |
powercolor = { MANA=0, RAGE=1, FOCUS=2, ENERGY=3, HAPPINESS=4, RUNES=5, RUNIC_POWER=6, }, |
reactioncolor = {}, |
local keys={ |
powercolor={ |
MANA=0, RAGE=1, FOCUS=2, ENERGY=3, HAPPINESS=4, RUNES=5, RUNIC_POWER=6, SOUL_SHARDS=7, |
LUNAR_POWER=8, HOLY_POWER=9, MAELSTROM=11, INSANITY=13, FURY=17, PAIN=18, |
}, |
reactioncolor={}, |
} |
local function getcolor(info) |
local blah, colorgroup, key = infobreakdown(info) |