/trunk/TipTop/libs
--[[----------------------------------------------------------------------------- |
EditBox Widget |
-------------------------------------------------------------------------------]] |
local Type, Version = "EditBox", 25 |
local Type, Version = "EditBox", 26 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
if not self.frame:IsShown() then |
self.frame:SetScript("OnShow", Frame_OnShowFocus) |
end |
end, |
["HighlightText"] = function(self, from, to) |
self.editbox:HighlightText(from, to) |
end |
} |
ScrollFrame Container |
Plain container that scrolls its content and doesn't grow in height. |
-------------------------------------------------------------------------------]] |
local Type, Version = "ScrollFrame", 23 |
local Type, Version = "ScrollFrame", 24 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
local IsLegion = select(4, GetBuildInfo()) >= 70000 |
-- Lua APIs |
local pairs, assert, type = pairs, assert, type |
local min, max, floor, abs = math.min, math.max, math.floor, math.abs |
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND") |
scrollbg:SetAllPoints(scrollbar) |
scrollbg:SetTexture(0, 0, 0, 0.4) |
if IsLegion then |
scrollbg:SetColorTexture(0, 0, 0, 0.4) |
else |
scrollbg:SetTexture(0, 0, 0, 0.4) |
end |
--Container Support |
local content = CreateFrame("Frame", nil, scrollframe) |
TreeGroup Container |
Container that uses a tree control to switch between groups. |
-------------------------------------------------------------------------------]] |
local Type, Version = "TreeGroup", 36 |
local Type, Version = "TreeGroup", 40 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
local IsLegion = select(4, GetBuildInfo()) >= 70000 |
-- Lua APIs |
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type |
local math_min, math_max, floor = math.min, math.max, floor |
if self.enabletooltips then |
GameTooltip:SetOwner(frame, "ANCHOR_NONE") |
GameTooltip:SetPoint("LEFT",frame,"RIGHT") |
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, 1) |
GameTooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true) |
GameTooltip:Show() |
end |
["OnAcquire"] = function(self) |
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE) |
self:EnableButtonTooltips(true) |
self.frame:SetScript("OnUpdate", FirstFrameUpdate) |
end, |
["OnRelease"] = function(self) |
button.toggle.button = button |
button.toggle:SetScript("OnClick",Expand_OnClick) |
button.text:SetHeight(14) -- Prevents text wrapping |
return button |
end, |
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND") |
scrollbg:SetAllPoints(scrollbar) |
scrollbg:SetTexture(0,0,0,0.4) |
if IsLegion then |
scrollbg:SetColorTexture(0,0,0,0.4) |
else |
scrollbg:SetTexture(0,0,0,0.4) |
end |
local border = CreateFrame("Frame",nil,frame) |
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT") |
border:SetPoint("BOTTOMRIGHT") |
local _G = _G |
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent |
local wowMoP |
do |
local _, _, _, interface = GetBuildInfo() |
wowMoP = (interface >= 50000) |
end |
--[[----------------------------------------------------------------------------- |
Scripts |
-------------------------------------------------------------------------------]] |
-------------------------------------------------------------------------------]] |
local function Constructor() |
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type) |
local frame = CreateFrame("Button", name, UIParent, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") |
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate") |
frame:Hide() |
frame:EnableMouse(true) |
--[[ $Id: AceGUIWidget-DropDown-Items.lua 996 2010-12-01 18:34:17Z nevcairiel $ ]]-- |
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1137 2016-05-15 10:57:36Z nevcairiel $ ]]-- |
local AceGUI = LibStub("AceGUI-3.0") |
local IsLegion = select(4, GetBuildInfo()) >= 70000 |
-- Lua APIs |
local select, assert = select, assert |
-- A single line to separate items |
do |
local widgetType = "Dropdown-Item-Separator" |
local widgetVersion = 1 |
local widgetVersion = 2 |
-- exported, override |
local function SetDisabled(self, disabled) |
local line = self.frame:CreateTexture(nil, "OVERLAY") |
line:SetHeight(1) |
line:SetTexture(.5, .5, .5) |
if IsLegion then |
line:SetColorTexture(.5, .5, .5) |
else |
line:SetTexture(.5, .5, .5) |
end |
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0) |
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0) |
--[[----------------------------------------------------------------------------- |
ColorPicker Widget |
-------------------------------------------------------------------------------]] |
local Type, Version = "ColorPicker", 22 |
local Type, Version = "ColorPicker", 23 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
local IsLegion = select(4, GetBuildInfo()) >= 70000 |
-- Lua APIs |
local pairs = pairs |
local texture = frame:CreateTexture(nil, "BACKGROUND") |
texture:SetWidth(16) |
texture:SetHeight(16) |
texture:SetTexture(1, 1, 1) |
if IsLegion then |
texture:SetColorTexture(1, 1, 1) |
else |
texture:SetTexture(1, 1, 1) |
end |
texture:SetPoint("CENTER", colorSwatch) |
texture:Show() |
local Type, Version = "MultiLineEditBox", 27 |
local Type, Version = "MultiLineEditBox", 28 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
-- List them here for Mikk's FindGlobals script |
-- GLOBALS: ACCEPT, ChatFontNormal |
local wowMoP |
do |
local _, _, _, interface = GetBuildInfo() |
wowMoP = (interface >= 50000) |
end |
--[[----------------------------------------------------------------------------- |
Support functions |
-------------------------------------------------------------------------------]] |
self.frame:SetScript("OnShow", OnShowFocus) |
end |
end, |
["HighlightText"] = function(self, from, to) |
self.editBox:HighlightText(from, to) |
end, |
["GetCursorPosition"] = function(self) |
return self.editBox:GetCursorPosition() |
end, |
label:SetText(ACCEPT) |
label:SetHeight(10) |
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") |
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate") |
button:SetPoint("BOTTOMLEFT", 0, 4) |
button:SetHeight(22) |
button:SetWidth(label:GetStringWidth() + 24) |
Keybinding Widget |
Set Keybindings in the Config UI. |
-------------------------------------------------------------------------------]] |
local Type, Version = "Keybinding", 24 |
local Type, Version = "Keybinding", 25 |
local AceGUI = LibStub and LibStub("AceGUI-3.0", true) |
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end |
-- List them here for Mikk's FindGlobals script |
-- GLOBALS: NOT_BOUND |
local wowMoP |
do |
local _, _, _, interface = GetBuildInfo() |
wowMoP = (interface >= 50000) |
end |
--[[----------------------------------------------------------------------------- |
Scripts |
-------------------------------------------------------------------------------]] |
local self = frame.obj |
if self.waitingForKey then |
frame:EnableKeyboard(false) |
frame:EnableMouseWheel(false) |
self.msgframe:Hide() |
frame:UnlockHighlight() |
self.waitingForKey = nil |
else |
frame:EnableKeyboard(true) |
frame:EnableMouseWheel(true) |
self.msgframe:Show() |
frame:LockHighlight() |
self.waitingForKey = true |
end |
frame:EnableKeyboard(false) |
frame:EnableMouseWheel(false) |
self.msgframe:Hide() |
frame:UnlockHighlight() |
self.waitingForKey = nil |
Keybinding_OnKeyDown(frame, button) |
end |
local function Keybinding_OnMouseWheel(frame, direction) |
local button |
if direction >= 0 then |
button = "MOUSEWHEELUP" |
else |
button = "MOUSEWHEELDOWN" |
end |
Keybinding_OnKeyDown(frame, button) |
end |
--[[----------------------------------------------------------------------------- |
Methods |
-------------------------------------------------------------------------------]] |
self.msgframe:Hide() |
self:SetDisabled(false) |
self.button:EnableKeyboard(false) |
self.button:EnableMouseWheel(false) |
end, |
-- ["OnRelease"] = nil, |
local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type) |
local frame = CreateFrame("Frame", nil, UIParent) |
local button = CreateFrame("Button", name, frame, wowMoP and "UIPanelButtonTemplate" or "UIPanelButtonTemplate2") |
local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate") |
button:EnableMouse(true) |
button:EnableMouseWheel(false) |
button:RegisterForClicks("AnyDown") |
button:SetScript("OnEnter", Control_OnEnter) |
button:SetScript("OnLeave", Control_OnLeave) |
button:SetScript("OnClick", Keybinding_OnClick) |
button:SetScript("OnKeyDown", Keybinding_OnKeyDown) |
button:SetScript("OnMouseDown", Keybinding_OnMouseDown) |
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel) |
button:SetPoint("BOTTOMLEFT") |
button:SetPoint("BOTTOMRIGHT") |
button:SetHeight(24) |
local select, pairs, print = select, pairs, print |
-- WoW APIs |
local CreateFrame, UIParent, GetBuildInfo = CreateFrame, UIParent, GetBuildInfo |
local CreateFrame, UIParent = CreateFrame, UIParent |
--[[----------------------------------------------------------------------------- |
Scripts |
for method, func in pairs(methods) do |
widget[method] = func |
end |
-- SetText is deprecated, but keep it around for a while. (say, to WoW 4.0) |
if (select(4, GetBuildInfo()) < 40000) then |
widget.SetText = widget.SetLabel |
else |
widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end |
end |
widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end |
return AceGUI:RegisterAsWidget(widget) |
end |
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables. |
-- @class file |
-- @name AceConfigDialog-3.0 |
-- @release $Id: AceConfigDialog-3.0.lua 1113 2014-09-11 20:18:16Z nevcairiel $ |
-- @release $Id: AceConfigDialog-3.0.lua 1139 2016-07-03 07:43:51Z nevcairiel $ |
local LibStub = LibStub |
local MAJOR, MINOR = "AceConfigDialog-3.0", 59 |
local MAJOR, MINOR = "AceConfigDialog-3.0", 61 |
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigDialog then return end |
if descStyle and descStyle ~= "tooltip" then return end |
GameTooltip:SetText(name, 1, .82, 0, 1) |
GameTooltip:SetText(name, 1, .82, 0, true) |
if opt.type == "multiselect" then |
GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1) |
GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true) |
end |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
GameTooltip:AddLine(desc, 1, 1, 1, true) |
end |
if type(usage) == "string" then |
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1) |
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true) |
end |
GameTooltip:Show() |
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) |
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName) |
if type(image) == "string" then |
if type(image) == "string" or type(image) == "number" then |
control = gui:Create("Icon") |
if not width then |
width = GetOptionsMemberValue("imageWidth",v, options, path, appName) |
local image = GetOptionsMemberValue("image", v, options, path, appName) |
local imageCoords = GetOptionsMemberValue("imageCoords", v, options, path, appName) |
if type(image) == "string" then |
if type(image) == "string" or type(image) == "number" then |
if type(imageCoords) == "table" then |
control:SetImage(image, unpack(imageCoords)) |
else |
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) |
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName) |
if type(image) == "string" then |
if type(image) == "string" or type(image) == "number" then |
if not width then |
width = GetOptionsMemberValue("imageWidth",v, options, path, appName) |
end |
GameTooltip:SetPoint("LEFT",button,"RIGHT") |
end |
GameTooltip:SetText(name, 1, .82, 0, 1) |
GameTooltip:SetText(name, 1, .82, 0, true) |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
GameTooltip:AddLine(desc, 1, 1, 1, true) |
end |
GameTooltip:Show() |
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName". |
-- @class file |
-- @name AceConfigRegistry-3.0 |
-- @release $Id: AceConfigRegistry-3.0.lua 1105 2013-12-08 22:11:58Z nevcairiel $ |
local MAJOR, MINOR = "AceConfigRegistry-3.0", 15 |
-- @release $Id: AceConfigRegistry-3.0.lua 1139 2016-07-03 07:43:51Z nevcairiel $ |
local MAJOR, MINOR = "AceConfigRegistry-3.0", 16 |
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigRegistry then return end |
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"} |
local optstring={["nil"]=true,["string"]=true, _="string"} |
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"} |
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"} |
local optnumber={["nil"]=true,["number"]=true, _="number"} |
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"} |
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"} |
dialogHidden=optmethodbool, |
dropdownHidden=optmethodbool, |
cmdHidden=optmethodbool, |
icon=optstringfunc, |
icon=optstringnumberfunc, |
iconCoords=optmethodtable, |
handler=opttable, |
get=optmethodfalse, |
local typedkeys={ |
header={}, |
description={ |
image=optstringfunc, |
image=optstringnumberfunc, |
imageCoords=optmethodtable, |
imageHeight=optnumber, |
imageWidth=optnumber, |
childGroups=optstring, |
}, |
execute={ |
image=optstringfunc, |
image=optstringnumberfunc, |
imageCoords=optmethodtable, |
imageHeight=optnumber, |
imageWidth=optnumber, |
}, |
toggle={ |
tristate=optbool, |
image=optstringfunc, |
image=optstringnumberfunc, |
imageCoords=optmethodtable, |
}, |
tristate={ |
local DataVersion = 9001 -- dev version always overwrites everything else :) |
--@end-debug@]===] |
--@non-debug@ |
local DataVersion = 42 |
local DataVersion = 54 |
--@end-non-debug@ |
local AGSMW = LibStub:NewLibrary("AceGUISharedMediaWidgets-1.0", DataVersion) |
local frame = CreateFrame("Frame", nil, UIParent) |
frame:SetHeight(44) |
frame:SetWidth(200) |
frame:SetPoint("CENTER", UIParent, "CENTER") |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
DLeft:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]]) |
DLeft:SetTexCoord(0, 0.1953125, 0, 1) |
frame.DLeft = DLeft |
local DRight = frame:CreateTexture(nil, "ARTWORK") |
DRight:SetWidth(25) |
DRight:SetHeight(64) |
DRight:SetTexture([[Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame]]) |
DRight:SetTexCoord(0.8046875, 1, 0, 1) |
frame.DRight = DRight |
local DMiddle = frame:CreateTexture(nil, "ARTWORK") |
DMiddle:SetHeight(64) |
DMiddle:SetPoint("TOP", DLeft, "TOP") |
local function AddFrame(self, frame) |
frame:SetParent(self.contentframe) |
local strata = self:GetFrameStrata() |
frame:SetFrameStrata(strata) |
local level = self:GetFrameLevel() + 100 |
frame:SetFrameLevel(level) |
frame:SetFrameStrata(self:GetFrameStrata()) |
frame:SetFrameLevel(self:GetFrameLevel() + 100) |
if next(self.contentRepo) then |
frame:SetPoint("TOPLEFT", self.contentRepo[#self.contentRepo], "BOTTOMLEFT", 0, 0) |
frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0) |
frame:SetPoint("RIGHT", self.contentframe, "RIGHT", 0, 0) |
self.contentRepo[1] = frame |
end |
if self.contentframe:GetHeight() > UIParent:GetHeight()*2/5 - 20 then |
self.scrollframe:SetWidth(146) |
self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -28, 12) |
self:SetHeight(UIParent:GetHeight()*2/5) |
self.slider:Show() |
self:SetScript("OnMouseWheel", OnMouseWheel) |
self.scrollframe:UpdateScrollChildRect() |
self.slider:SetMinMaxValues(0, self.contentframe:GetHeight()-self.scrollframe:GetHeight()) |
else |
self.scrollframe:SetWidth(160) |
self.scrollframe:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", -14, 12) |
self:SetHeight(self.contentframe:GetHeight()+25) |
self.slider:Hide() |
self:SetScript("OnMouseWheel", nil) |
contentframe:SetWidth(160) |
contentframe:SetHeight(0) |
frame.contentframe = contentframe |
local scrollframe = CreateFrame("ScrollFrame", nil, frame) |
scrollframe:SetWidth(160) |
scrollframe:SetPoint("TOPLEFT", frame, "TOPLEFT", 14, -13) |
scrollframe:SetPoint("BOTTOM", frame, "BOTTOM", 0, 12) |
scrollframe:SetWidth(160) |
scrollframe:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 12) |
scrollframe:SetScrollChild(contentframe) |
frame.scrollframe = scrollframe |
contentframe:SetPoint("TOPLEFT", scrollframe) |
contentframe:SetPoint("TOPRIGHT", scrollframe) |
local bgTex = frame:CreateTexture(nil, "ARTWORK") |
bgTex:SetAllPoints(scrollframe) |
frame.bgTex = bgTex |
frame.AddFrame = AddFrame |
frame.ClearFrames = ClearFrames |
frame.contentRepo = {} -- store all our frames in here so we can get rid of them later |
local slider = CreateFrame("Slider", nil, scrollframe) |
slider:SetOrientation("VERTICAL") |
slider:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -14, -10) |
do |
local widgetType = "LSM30_Font" |
local widgetVersion = 9 |
local widgetVersion = 11 |
local contentFrameCache = {} |
local function ReturnSelf(self) |
check:Hide() |
frame.check = check |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite") |
text:SetPoint("LEFT", check, "RIGHT", 1, 0) |
text:SetPoint("RIGHT", frame, "RIGHT", -2, 0) |
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0) |
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0) |
text:SetJustifyH("LEFT") |
text:SetText("Test Test Test Test Test Test Test") |
frame.text = text |
else |
AceGUI:SetFocus(self) |
self.dropdown = AGSMW:GetDropDownFrame() |
local width = self.frame:GetWidth() |
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT") |
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0) |
for k, v in pairs(self.list) do |
sortedlist[#sortedlist+1] = k |
end |
do |
local widgetType = "LSM30_Sound" |
local widgetVersion = 9 |
local widgetVersion = 11 |
local contentFrameCache = {} |
local function ReturnSelf(self) |
local function ContentSpeakerOnClick(this, button) |
local self = this.frame.obj |
local sound = this.frame.text:GetText() |
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound)) |
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master") |
end |
local function GetContentLine() |
frame.speakeron = speakeron |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite") |
text:SetPoint("LEFT", check, "RIGHT", 1, 0) |
text:SetPoint("RIGHT", soundbutton, "LEFT", -2, 0) |
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0) |
text:SetPoint("BOTTOMRIGHT", soundbutton, "BOTTOMLEFT", -2, 0) |
text:SetJustifyH("LEFT") |
text:SetText("Test Test Test Test Test Test Test") |
frame.text = text |
else |
AceGUI:SetFocus(self) |
self.dropdown = AGSMW:GetDropDownFrame() |
local width = self.frame:GetWidth() |
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT") |
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0) |
for k, v in pairs(self.list) do |
sortedlist[#sortedlist+1] = k |
end |
local function WidgetPlaySound(this) |
local self = this.obj |
local sound = self.frame.text:GetText() |
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound)) |
PlaySoundFile(self.list[sound] ~= sound and self.list[sound] or Media:Fetch('sound',sound), "Master") |
end |
local function Constructor() |
do |
local widgetType = "LSM30_Statusbar" |
local widgetVersion = 9 |
local widgetVersion = 11 |
local contentFrameCache = {} |
local function ReturnSelf(self) |
local font, size = text:GetFont() |
text:SetFont(font,size,"OUTLINE") |
text:SetPoint("LEFT", check, "RIGHT", 3, 0) |
text:SetPoint("RIGHT", frame, "RIGHT", -2, 0) |
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 3, 0) |
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0) |
text:SetJustifyH("LEFT") |
text:SetText("Test Test Test Test Test Test Test") |
frame.text = text |
else |
AceGUI:SetFocus(self) |
self.dropdown = AGSMW:GetDropDownFrame() |
local width = self.frame:GetWidth() |
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT") |
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0) |
for k, v in pairs(self.list) do |
sortedlist[#sortedlist+1] = k |
end |
frame.dropButton:SetScript("OnClick",ToggleDrop) |
frame:SetScript("OnHide", OnHide) |
local bar = frame:CreateTexture(nil, "ARTWORK") |
local bar = frame:CreateTexture(nil, "OVERLAY") |
bar:SetPoint("TOPLEFT", frame,"TOPLEFT",6,-25) |
bar:SetPoint("BOTTOMRIGHT", frame,"BOTTOMRIGHT", -21, 5) |
bar:SetAlpha(0.5) |
self.bar = bar |
self.alignoffset = 31 |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.ClearFocus = ClearFocus |
do |
local widgetType = "LSM30_Border" |
local widgetVersion = 9 |
local widgetVersion = 11 |
local contentFrameCache = {} |
local function ReturnSelf(self) |
check:Hide() |
frame.check = check |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite") |
text:SetPoint("LEFT", check, "RIGHT", 1, 0) |
text:SetPoint("RIGHT", frame, "RIGHT", -2, 0) |
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0) |
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0) |
text:SetJustifyH("LEFT") |
text:SetText("Test Test Test Test Test Test Test") |
frame.text = text |
else |
AceGUI:SetFocus(self) |
self.dropdown = AGSMW:GetDropDownFrame() |
local width = self.frame:GetWidth() |
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT") |
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0) |
for k, v in pairs(self.list) do |
sortedlist[#sortedlist+1] = k |
end |
do |
local widgetType = "LSM30_Background" |
local widgetVersion = 9 |
local widgetVersion = 11 |
local contentFrameCache = {} |
local function ReturnSelf(self) |
frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]], "ADD") |
frame:SetScript("OnClick", ContentOnClick) |
frame:SetScript("OnEnter", ContentOnEnter) |
local check = frame:CreateTexture("OVERLAY") |
check:SetWidth(16) |
check:SetHeight(16) |
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") |
check:Hide() |
frame.check = check |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontWhite") |
local font, size = text:GetFont() |
text:SetFont(font,size,"OUTLINE") |
text:SetPoint("LEFT", check, "RIGHT", 1, 0) |
text:SetPoint("RIGHT", frame, "RIGHT", -2, 0) |
text:SetPoint("TOPLEFT", check, "TOPRIGHT", 1, 0) |
text:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 0) |
text:SetJustifyH("LEFT") |
text:SetText("Test Test Test Test Test Test Test") |
frame.text = text |
frame.ReturnSelf = ReturnSelf |
end |
frame:Show() |
else |
AceGUI:SetFocus(self) |
self.dropdown = AGSMW:GetDropDownFrame() |
local width = self.frame:GetWidth() |
self.dropdown:SetPoint("TOPLEFT", self.frame, "BOTTOMLEFT") |
self.dropdown:SetPoint("TOPRIGHT", self.frame, "BOTTOMRIGHT", width < 160 and (160 - width) or 0, 0) |
for k, v in pairs(self.list) do |
sortedlist[#sortedlist+1] = k |
end |
--[[ $Id: CallbackHandler-1.0.lua 965 2010-08-09 00:47:52Z mikk $ ]] |
--[[ $Id: CallbackHandler-1.0.lua 1131 2015-06-04 07:29:24Z nevcairiel $ ]] |
local MAJOR, MINOR = "CallbackHandler-1.0", 6 |
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR) |
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback" |
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API. |
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused) |
-- TODO: Remove this after beta has gone out |
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused") |
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName) |
RegisterName = RegisterName or "RegisterCallback" |
UnregisterName = UnregisterName or "UnregisterCallback" |