/trunk
(filter.druid and class == "DRUID") or |
(filter.paladin and class == "PALADIN") or |
(filter.shaman and class == "SHAMAN") or |
(filter.rogue and class == "ROGUE") or |
(filter.rogue and class == "ROGUE") or |
(filter.deathknight and class == "DEATHKNIGHT") or |
(class == nil)) |
local rolevalue = not(((not filter.maintank) and role == "MAINTANK") or |
((not filter.mainassist) and role == "MAINASSIST")) |
[12826]=true, -- Polymorph (rank 4) |
[28272]=true, -- Polymorph (rank 1:pig) |
[28271]=true, -- Polymorph (rank 1:turtle) |
[61721]=true, -- Polymorph (rank 1:rabbit) ? is this even ingame? just to be sure |
} |
CCBreaker.ShackleId={ |
[6770]=true, -- Sap (rank 1) |
[2070]=true, -- Sap (rank 2) |
[11297]=true, -- Sap (rank 3) |
[51724]=true, -- Sap (rank 4) |
} |
CCBreaker.SeductionId={ |
(SapId[spellid] and showeffects.sap) or |
(PolyId[spellid] and showeffects.polymorph) or |
(FreezingTrapId[spellid] and showeffects.freezingtrap) |
--[[ return (((spell == CCBabble["Shackle Undead"]) and (showeffects.shackleundead)) or |
((spell == CCBabble["Hibernate"]) and (showeffects.hibernate)) or |
((spell == CCBabble["Sap"]) and (showeffects.sap)) or |
((spell == CCBabble["Seduction"]) and (showeffects.seduction)) or |
(((spell == CCBabble["Polymorph"]) or (spell == CCBabble["Polymorph: Pig"]) |
or (spell == CCBabble["Polymorph: Turtle"])) and (showeffects.polymorphor |
((spell == CCBabble["Freezing Trap Effect"]) and (showeffects.freezingtrap)))]] |
end |
warlock = true, |
hunter = true, |
rogue = true, |
deathknight=true, |
shaman = true, |
priest = true, |
paladin = true, |
rogue = true, |
shaman = true, |
priest = true, |
deathknight=true, |
paladin = true, |
mage = true, |
druid = true, |