local RUNETYPE_CHROMATIC = 4; |
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local iconTextures = {}; |
iconTextures[RUNETYPE_BLOOD] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Blood-On.tga"; |
iconTextures[RUNETYPE_DEATH] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Death-On.tga"; |
iconTextures[RUNETYPE_FROST] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Frost-On.tga"; |
iconTextures[RUNETYPE_CHROMATIC] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Chromatic-On.tga"; |
iconTextures[RUNETYPE_BLOOD] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Blood"; |
iconTextures[RUNETYPE_DEATH] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Unholy"; |
iconTextures[RUNETYPE_FROST] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Frost"; |
iconTextures[RUNETYPE_CHROMATIC] = "Interface\\PlayerFrame\\UI-PlayerFrame-Deathknight-Death"; |
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function RuneWatch:OnInitialize() |
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