WoWInterface SVN Ara_Broker_Guild_Friends

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    /
    from Rev 12 to Rev 13
    Reverse comparison

Rev 12 → Rev 13

trunk/LocalizedClasses.lua New file
0,0 → 1,25
local function SetTranslations(...)
local L = {}
for i=1, select("#",...), 2 do
local k,v = select(i,...)
L[k] = v
end
_G.ABGF_TC = L
end
 
local l = GetLocale()
if l == "deDE" then
SetTranslations( "Hexenmeister", "WARLOCK", "Krieger", "WARRIOR", "J\195\164ger", "HUNTER", "Magier", "MAGE", "Priester", "PRIEST", "Druide", "DRUID", "Paladin", "PALADIN", "Schamane", "SHAMAN", "Schurke", "ROGUE", "Todesritter", "DEATHKNIGHT", "Hexenmeisterin", "WARLOCK", "Kriegerin", "WARRIOR", "J\195\164gerin", "HUNTER", "Magierin", "MAGE", "Priesterin", "PRIEST", "Druidin", "DRUID", "Paladin", "PALADIN", "Schamanin", "SHAMAN", "Schurkin", "ROGUE", "Todesritter", "DEATHKNIGHT" )
elseif l == "frFR" then
SetTranslations( "Démoniste", "WARLOCK", "Guerrier", "WARRIOR", "Chasseur", "HUNTER", "Mage", "MAGE", "Prêtre", "PRIEST", "Druide", "DRUID", "Paladin", "PALADIN", "Chaman", "SHAMAN", "Voleur", "ROGUE", "Chevalier de la mort", "DEATHKNIGHT", "Guerrière", "WARRIOR", "Chasseresse", "HUNTER", "Prêtresse", "PRIEST", "Druidesse", "DRUID", "Chamane", "SHAMAN", "Voleuse", "ROGUE" )
elseif l == "zhCN" then
SetTranslations( "术士", "WARLOCK", "战士", "WARRIOR", "猎人", "HUNTER", "法师", "MAGE", "牧师", "PRIEST", "德鲁伊", "DRUID", "圣骑士", "PALADIN", "萨满祭司", "SHAMAN", "潜行者", "ROGUE", "死亡骑士", "DEATHKNIGHT", "术士", "WARLOCK", "战士", "WARRIOR", "猎人", "HUNTER", "法师", "MAGE", "牧师", "PRIEST", "德鲁伊", "DRUID", "圣骑士", "PALADIN", "萨满祭司", "SHAMAN", "潜行者", "ROGUE", "死亡骑士", "DEATHKNIGHT" )
elseif l == "zhTW" then
SetTranslations( "術士", "WARLOCK", "戰士", "WARRIOR", "獵人", "HUNTER", "法師", "MAGE", "牧師", "PRIEST", "德魯伊", "DRUID", "聖騎士", "PALADIN", "薩滿", "SHAMAN", "盜賊", "ROGUE", "死亡騎士", "DEATHKNIGHT", "術士", "WARLOCK", "戰士", "WARRIOR", "獵人", "HUNTER", "法師", "MAGE", "牧師", "PRIEST", "德魯伊", "DRUID", "聖騎士", "PALADIN", "薩滿", "SHAMAN", "盜賊", "ROGUE", "死亡騎士", "DEATHKNIGHT" )
elseif l == "koKR" then
SetTranslations( "흑마법사", "WARLOCK", "전사", "WARRIOR", "사냥꾼", "HUNTER", "마법사", "MAGE", "사제", "PRIEST", "드루이드", "DRUID", "성기사", "PALADIN", "주술사", "SHAMAN", "도적", "ROGUE", "죽음의 기사", "DEATHKNIGHT", "흑마법사", "WARLOCK", "전사", "WARRIOR", "사냥꾼", "HUNTER", "마법사", "MAGE", "사제", "PRIEST", "드루이드", "DRUID", "성기사", "PALADIN", "주술사", "SHAMAN", "도적", "ROGUE", "죽음의 기사", "DEATHKNIGHT" )
elseif l == "esES" then
SetTranslations( "Brujo", "WARLOCK", "Guerrero", "WARRIOR", "Cazador", "HUNTER", "Mago", "MAGE", "Sacerdote", "PRIEST", "Druida", "DRUID", "Palad\195\173n", "PALADIN", "Cham\195\161n", "SHAMAN", "P\195\173caro", "ROGUE", "Bruja", "WARLOCK", "Guerrera", "WARRIOR", "Cazadora", "HUNTER", "Maga", "MAGE", "Sacerdotisa", "PRIEST", "Druida", "DRUID", "Palad\195\173n", "PALADIN", "Cham\195\161n", "SHAMAN", "P\195\173cara", "ROGUE" )
elseif l == "ruRU" then
SetTranslations( "Чернокнижник", "WARLOCK", "Воин", "WARRIOR", "Охотник", "HUNTER", "Маг", "MAGE", "Жрец", "PRIEST", "Друид", "DRUID", "Паладин", "PALADIN", "Шаман", "SHAMAN", "Разбойник", "ROGUE", "Рыцарь Смерти", "DEATHKNIGHT", "Чернокнижница", "WARLOCK", "Охотница", "HUNTER", "Жрица", "PRIEST", "Шаманка", "SHAMAN", "Разбойница", "ROGUE", "Рыцарь Смерти", "DEATHKNIGHT" )
end
\ No newline at end of file
trunk/Ara_Broker_Guild_Friends.lua
8,9 → 8,11
local defaultConfig = { showGuildNotes = true, showGuildName = true, sortType = "class", sortDESC = false, fontSize=12 }
local guildEntries, friendEntries = {}, {}
 
local format, strfind, GetGuildRosterInfo, GetFriendInfo, RAID_CLASS_COLORS, CLASS_BUTTONS =
format, strfind, GetGuildRosterInfo, GetFriendInfo, RAID_CLASS_COLORS, CLASS_BUTTONS
local format, strfind, strupper, GetGuildRosterInfo, GetFriendInfo, RAID_CLASS_COLORS, CLASS_BUTTONS =
format, strfind, strupper, GetGuildRosterInfo, GetFriendInfo, RAID_CLASS_COLORS, CLASS_BUTTONS
 
local L = setmetatable( _G.ABGF_TC or {}, { __index = function(t,k) return strupper(k) end } )
 
local orgReloadUI = ReloadUI
ReloadUI = function(...)
config.reloading = true
45,7 → 47,7
friendEntries[1] = new( nil, "Name", "", "Lv", "Zone", "Notes" )
end
online = online + 1
friendEntries[online+1] = new( name, status ~= "" and format("%s %s", tostring(status), tostring(name)) or name, class:gsub(" ",""):upper(), level, zone or "Unknown", note and format("[%s]",note) or "-" )
friendEntries[online+1] = new( name, status ~= "" and format("%s %s", tostring(status), tostring(name)) or name, class, level, zone or "Unknown", note and format("[%s]",note) or "-" )
end
end
f.FriendsBlock.text = format(" %d/%d", online, total)
111,7 → 113,7
return fs
end
 
buttons = setmetatable( { }, { __index = function( table, key )
local buttons = setmetatable( { }, { __index = function( table, key )
local button = CreateFrame( "Button", nil, f )
table[key] = button
button.index = key
124,17 → 126,11
if( key == 0 )then
button.fontName:SetJustifyV"TOP"
else
button.check = button:CreateTexture()
button.check:SetTexture(key>1 and "Interface\\Buttons\\UI-CheckBox-Check" or "")
button.check:SetTexCoord(.15,.85,.15,.85)
button.check:SetWidth(ICON_SIZE) button.check:SetHeight(ICON_SIZE)
button.check:SetPoint("LEFT",button,"LEFT")
 
button.icon = button:CreateTexture()
button.icon:SetWidth( ICON_SIZE ) button.icon:SetHeight( ICON_SIZE )
button.icon:SetPoint( "LEFT", button, "LEFT", ICON_SIZE+TEXT_OFFSET, 0 )
button.icon:SetPoint( "LEFT", button, "LEFT" )
 
button.fontName:SetPoint( "LEFT", button.icon, "LEFT", ICON_SIZE+TEXT_OFFSET, 0 )
button.fontName:SetPoint( "LEFT", button.icon, "RIGHT", TEXT_OFFSET, 0 )
button.fontLevel = CreateFS( key, button, "CENTER", button.fontName )
button.fontZone = CreateFS( key, button, "CENTER", button.fontLevel )
button.fontNotes = CreateFS( key, button, "CENTER", button.fontZone )
143,23 → 139,28
return button
end } )
 
local function SetButtonData( index, name, class, level, zone, notes, rank, isGrouped )
local function SetButtonData( index, name, class, level, zone, notes, rank, inGroup, isGrouped )
local button = buttons[index]
button:Show()
button.fontName:SetText( name or "" )
if( class )then
if( index > 1 )then
local classIcon = CLASS_BUTTONS[class]
if( classIcon )then
button.icon:SetTexture"Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes"
local offset, left, right, bottom, top = 0.025, unpack( classIcon )
button.icon:SetTexCoord( left+offset, right-offset, bottom+offset, top-offset )
button.check:SetAlpha(isGrouped and 1 or 0)
local color = RAID_CLASS_COLORS[class]
class = isGuild and class or L[class]
local color = RAID_CLASS_COLORS[class]
if( color )then
button.fontName:SetTextColor( color.r, color.g, color.b )
else -- friend entry with non english client
if( inGroup )then
button.icon:SetTexture(isGrouped and "Interface\\Buttons\\UI-CheckBox-Check" or "")
button.icon:SetTexCoord(.15,.85,.15,.85)
else
local classIcon = CLASS_BUTTONS[class]
button.icon:SetTexture"Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes"
local offset, left, right, bottom, top = 0.025, unpack( classIcon )
button.icon:SetTexCoord( left+offset, right-offset, bottom+offset, top-offset )
end
else
button.fontName:SetTextColor( 1,1,0 )
button.icon:SetTexture""
button.fontName:SetTextColor( 1,1,0 )
end
color = GetDifficultyColor(level)
button.fontLevel:SetTextColor( color.r, color.g, color.b )
176,10 → 177,11
 
local function EditMOTD()
f:Hide()
block = nil
GuildMOTDEditButton:Click()
end
 
local cols, colspace = { "class", "name", "level", "zone", "note", "rank" }, {}
local cols, colspace = { "class", "name", "level", "zone", "note", "rank" }, { ICON_SIZE }
 
local function OnGuildmateClick( self, button )
if( not( self and self.unit ) )then return end
237,10 → 239,10
 
local isGrouped = GetNumRaidMembers()>0 and UnitInRaid or GetNumPartyMembers()>0 and UnitInParty or nil
for i, entry in ipairs(entries) do
button, nameW, levelW, zoneW, notesW, rankW = SetButtonData( i, entry[2], entry[3], entry[4], entry[5], entry[6], entry[7], isGrouped and isGrouped(entry[1] or "") )
button, nameW, levelW, zoneW, notesW, rankW = SetButtonData( i, entry[2], entry[3], entry[4], entry[5], entry[6], entry[7], isGrouped, isGrouped and entry[1] and isGrouped(entry[1]), isGrouped ) --MOD
button.unit = entry[1]
button:SetScript( "OnClick", OnGuildmateClick )
if( nameW > nameC )then nameC = nameW end
if( nameW > nameC )then nameC = nameW end
if( levelW and levelW>0 )then
if( levelW > levelC )then levelC = levelW end
if( zoneW > zoneC )then zoneC = zoneW end
248,8 → 250,6
if( rankW > rankC )then rankC = rankW end
if( hideNotes )then button.fontNotes:Hide() else button.fontNotes:Show() end
button.fontRank:SetPoint( "LEFT", hideNotes and button.fontZone or button.fontNotes, "RIGHT", GAP, 0 )
if( isGrouped )then button.check:Show() else button.check:Hide() end
button.icon:SetPoint( "LEFT", button, "LEFT", isGrouped and ICON_SIZE+TEXT_OFFSET or 0, 0 )
end
end
 
278,7 → 278,6
button.fontNotes:SetWidth(notesC)
button.fontRank:SetWidth(rankC)
end
colspace[1] = isGrouped and ICON_SIZE*2 + TEXT_OFFSET or ICON_SIZE
colspace[2], colspace[3], colspace[4], colspace[5], colspace[6] = nameC, levelC, zoneC, notesC, rankC
 
f:SetWidth( maxWidth + GAP*2 )
389,6 → 388,9
f:RegisterEvent"FRIENDLIST_UPDATE"
f:RegisterEvent"CHAT_MSG_SYSTEM"
 
RAID_CLASS_COLORS["DEATH KNIGHT"] = RAID_CLASS_COLORS.DEATHKNIGHT
CLASS_BUTTONS["DEATH KNIGHT"] = CLASS_BUTTONS.DEATHKNIGHT
 
ShowFriends()
if( IsInGuild() )then GuildRoster() else t.guildTimer = 0 end
f:GuildOnEnter(true)
trunk/Ara_Broker_Guild_Friends.toc
1,10 → 1,10
## Interface: 30000
## Title: |cFFFFB366Ara|r - Guild & Friends
## Version: r9
## Version: r11
## Author: Ara
## Notes: A Data Broker plugin that provides guildmates & friends informations and interactions.
## SavedVariables: AraBrokerGuildFriendsDB
## OptionalDeps: Skinner
## OptionalDeps: SharedMedia, Skinner
## X-Credits: Tekkub (picoGuild)
 
## LoadManagers: AddonLoader
14,4 → 14,5
libs\CallbackHandler-1.0.lua
libs\LibDataBroker-1.1.lua
 
LocalizedClasses.lua
Ara_Broker_Guild_Friends.lua
\ No newline at end of file