isGuild = _isGuild |
block = not leaving and block or self -- possible source of bugs when fast switching |
local hasEntries = #entries > 0 |
if( not hasEntries )then entries[1] = new( nil, isGuild and ERR_GUILD_PLAYER_NOT_IN_GUILD or "No friends online.", "" ) |
if( not hasEntries )then entries[1] = new( nil, isGuild and ERR_GUILD_PLAYER_NOT_IN_GUILD or "No friends online.", "" ) end |
|
local offsetEntries, button = isGuild and hasEntries and 1 or 0 |
local nameC, levelC, zoneC, notesC, rankC = 0, 0, 0, 0, 0 |