/
if(not IsAddOnLoaded("Blizzard_ArchaeologyUI")) then |
UIParentLoadAddOn("Blizzard_ArchaeologyUI") |
end |
local continent = getContinent() |
local continent = C_Map and getContinent() or GetCurrentMapContinent() |
if(continent) then |
for i=1,GetNumArchaeologyRaces() do |
local raceName, raceTexture, raceItemID, raceCurrency, numFragmentsRequired = GetArchaeologyRaceInfo(i) |