WoWInterface SVN Bison1

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  • This comparison shows the changes necessary to convert path
    /trunk
    from Rev 28 to Rev 29
    Reverse comparison

Rev 28 → Rev 29

BuffBar.lua
40,35 → 40,35
b.ghosticon:SetPoint( 'TOPRIGHT')
b.ghosticon:SetPoint( 'BOTTOMLEFT')
b.buffFilter = bar.buffFilter
b:SetScript( 'OnMouseDown', BisonButton.OnMouseDown)
b:SetScript( 'OnMouseUp', BisonButton.OnMouseUp)
b:SetScript( 'OnLeave', BisonButton.OnLeave)
b:SetScript( 'OnMouseDown', self.OnMouseDown)
b:SetScript( 'OnMouseUp', self.OnMouseUp)
b:SetScript( 'OnLeave', self.OnLeave)
return b
end
 
function BisonButton:NewBuff( bar, id, name)
local b = self:New( bar, id, name)
b:RegisterForClicks( 'RightButtonUp')
b:SetScript( 'OnEnter', BisonButton.OnEnter)
b:SetScript( 'OnShow', BisonButton.Update)
b:SetScript( 'OnClick', BisonButton.OnClick)
b:SetScript( 'OnUpdate', BisonButton.OnUpdate)
b:SetScript( 'OnEnter', self.OnEnter)
b:SetScript( 'OnShow', self.Update)
b:SetScript( 'OnClick', self.OnClick)
b:SetScript( 'OnUpdate', self.OnUpdate)
return b
end
 
function BisonButton:NewDebuff( bar, id, name)
local b = self:New( bar, id, name)
b:SetScript( 'OnEnter', BisonButton.OnEnter)
b:SetScript( 'OnShow', BisonButton.Update)
b:SetScript( 'OnUpdate', BisonButton.OnUpdate)
b:SetScript( 'OnEnter', self.OnEnter)
b:SetScript( 'OnShow', self.Update)
b:SetScript( 'OnUpdate', self.OnUpdate)
return b
end
 
function BisonButton:NewWeapon( bar, id, name)
local b = self:New( bar, id, name)
b:RegisterForClicks( 'RightButtonUp')
b:SetScript( 'OnEnter', BisonButton.OnEnterWeapon)
b:SetScript( 'OnClick', BisonButton.OnClickWeapon)
b:SetScript( 'OnEnter', self.OnEnterWeapon)
b:SetScript( 'OnClick', self.OnClickWeapon)
return b
end
 
342,8 → 342,8
function BisonBar:NewBuffBar( values, barName)
local f = self:New( values, barName)
f:RegisterEvent( 'UNIT_AURA')
f:SetScript( 'OnEvent', BisonBar.OnEvent)
f:SetScript( 'OnUpdate', BisonBar.OnUpdate)
f:SetScript( 'OnEvent', self.OnEvent)
f:SetScript( 'OnUpdate', self.OnUpdate)
f.name = 'buff'
f.buffFilter = 'HELPFUL'
return f
352,7 → 352,7
function BisonBar:NewDebuffBar( values, barName)
local f = self:New( values, barName)
f:RegisterEvent( 'UNIT_AURA')
f:SetScript( 'OnEvent', BisonBar.OnEvent)
f:SetScript( 'OnEvent', self.OnEvent)
f.name = 'debuff'
f.buffFilter = 'HARMFUL'
return f
360,7 → 360,7
 
function BisonBar:NewWeaponBar( values, barName)
local f = self:New( values, barName)
f:SetScript( 'OnUpdate', BisonBar.OnUpdateWeapon)
f:SetScript( 'OnUpdate', self.OnUpdateWeapon)
f.name = 'weapon'
f.buffFilter = nil
return f