|
local function handleClick(name, icon) |
if(IsShiftKeyDown() and IsAltKeyDown()) then |
local dialog = StaticPopup_Show('CONFIRM_DELETE_EQUIPMENT_SET', name) -- needs more testing |
local dialog = StaticPopup_Show('CONFIRM_DELETE_EQUIPMENT_SET', name) |
dialog.data = name |
elseif(IsControlKeyDown() and IsAltKeyDown()) then |
local dialog = StaticPopup_Show('CONFIRM_OVERWRITE_EQUIPMENT_SET', name) -- needs more testing |
local dialog = StaticPopup_Show('CONFIRM_OVERWRITE_EQUIPMENT_SET', name) |
dialog.data = name |
dialog.selectedIcon = GetTextureIndex(icon) |
dialog.selectedIcon = GetTextureIndex(icon) -- blizzard sucks |
elseif(EquipmentSetContainsLockedItems(name) or UnitOnTaxi('player') or UnitCastingInfo('player') or InCombatLockdown()) then |
return |
else |