WoWInterface SVN Broker_Equipment

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  • This comparison shows the changes necessary to convert path
    /trunk
    from Rev 11 to Rev 12
    Reverse comparison

Rev 11 → Rev 12

Broker_Equipment/Broker_Equipment.lua
3,31 → 3,10
Copyright (c) 2009, Adrian L Lange
All rights reserved.
 
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
You're allowed to use this addon, free of monetary charge,
but you are not allowed to modify, alter, or redistribute
this addon without express, written permission of the author.
 
· Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
 
· Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
 
· Neither the name of the add-on nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
 
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
--]]
 
local L = {}
122,16 → 101,26
end
end
 
function broker:OnClick()
if(GameTooltip:GetOwner() == self) then
GameTooltip:Hide()
end
function broker:OnClick(button)
if(button == 'RightButton') then
-- open the frame
ToggleCharacter('PaperDollFrame')
 
if(pendingUpdate) then
createDropDown()
end
if(PaperDollFrame:IsShown()) then
 
end
-- now click the damn button
else
if(GameTooltip:GetOwner() == self) then
GameTooltip:Hide()
end
 
ToggleDropDownMenu(1, nil, addon, self, 0, 0)
if(pendingUpdate) then
createDropDown()
end
 
ToggleDropDownMenu(1, nil, addon, self, 0, 0)
end
end
 
function broker:OnTooltipShow()