/trunk
-- Loop through all of the available items, and try equipping each of them |
for mask,item in pairs(avail) do |
if not blacklist[mask] then |
local name,link = GetItemInfo(item) |
debug(L["Trying on %s"], link) |
local equipped = DressToKill:EquipItem(slotId, mask, stash) |
if equipped then |
local link = GetInventoryItemLink("player", slotId) |