WoWInterface SVN DressToKill

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    /trunk
    from Rev 10 to Rev 11
    Reverse comparison

Rev 10 → Rev 11

DressToKill.lua
146,32 → 146,41
blacklist[mh_mask] = true
 
if mh_equipped then
-- Try to equip each off-hand weapon to compliment this one
for oh_mask,item in pairs(slotAvail[offslot]) do
local oh_equipped = DressToKill:EquipItem(offslot, oh_mask, oh_stash)
local mh_link = GetInventoryItemLink("player", mainslot)
local mh_score = weightFunction(mh_link, mainslot) - weapon_base
local score = mh_score
 
local mh_link = GetInventoryItemLink("player", mainslot)
local mh_score = weightFunction(mh_link, mainslot) - weapon_base
local score = mh_score
if not IsEquippedItemType("Two-Hand") then
-- Try to equip each off-hand weapon to compliment this one
for oh_mask,item in pairs(slotAvail[offslot]) do
local oh_equipped = DressToKill:EquipItem(offslot, oh_mask, oh_stash)
 
-- If we equipped offhand, then score it too
if oh_equipped then
local oh_link = GetInventoryItemLink("player", offslot) or linen_shirt
local oh_score = weightFunction(oh_link, offslot) - weapon_base
score = mh_score + oh_score
-- If we equipped offhand, then score it too
if oh_equipped then
local oh_link = GetInventoryItemLink("player", offslot) or linen_shirt
local oh_score = weightFunction(oh_link, offslot) - weapon_base
score = score + oh_score
end
 
debug("Got score of %s for %s and %s", score, mh_link, oh_link or "empty")
if score >= weapon_max then
weapon_max = score
weapon_win.mh = mh_mask
weapon_win.oh = oh_equipped and oh_mask or nil
end
 
-- Unequip the offhand item
if oh_equipped then
DressToKill:UnequipItem(offslot, oh_mask, oh_stash)
end
end
 
debug("Got score of %s for %s and %s", score, mh_link, oh_link or "empty")
else
debug("Got score of %s for %s", score, mh_link)
if score >= weapon_max then
weapon_max = score
weapon_win.mh = mh_mask
weapon_win.oh = oh_equipped and oh_mask or nil
weapon_win.oh = nil
end
 
-- Unequip the offhand item
if oh_equipped then
DressToKill:UnequipItem(offslot, oh_mask, oh_stash)
end
end
 
-- Unequip this mainhand item