WoWInterface SVN DressToKill

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  • This comparison shows the changes necessary to convert path
    /trunk
    from Rev 13 to Rev 14
    Reverse comparison

Rev 13 → Rev 14

DressToKillOptions.lua
264,19 → 264,17
debugframe.name = L["Debug Log"]
debugframe.parent = L["Dress to Kill"]
debugframe:Hide()
debugframe:SetScript("OnShow", function(frame)
debugframe:SetScript("OnShow", nil)
end)
 
local scrollframe = CreateFrame("ScrollingMessageFrame", "DressToKillDebugScrollFrame", debugframe)
scrollframe:SetPoint("TOPLEFT", 10, -10)
scrollframe:SetPoint("BOTTOMRIGHT", -10, 10)
scrollframe:SetPoint("BOTTOMRIGHT", -10, 45)
scrollframe:SetFontObject("ChatFontNormal")
scrollframe:SetJustifyH("LEFT")
scrollframe:SetFading(false)
scrollframe:EnableMouseWheel(true)
scrollframe:SetInsertMode("BOTTOM")
scrollframe:SetMaxLines(99999)
scrollframe:AddMessage("Dress to Kill v." .. (GetAddOnMetadata("TomTom", "Version") or "unknown"))
local function scroll(self, delta)
if delta > 0 then
if IsShiftKeyDown() then
302,3 → 300,80
scrollframe:SetScript("OnMouseWheel", scroll)
 
InterfaceOptions_AddCategory(debugframe)
 
debugframe:SetScript("OnShow", function(frame)
debugframe:SetScript("OnShow", nil)
 
-- Copied from Chatter by Antiarc
local PaneBackdrop = {
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
tile = true, tileSize = 16, edgeSize = 16,
insets = { left = 3, right = 3, top = 5, bottom = 3 }
}
 
local InsetBackdrop = {
bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]],
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
tile = true, tileSize = 16, edgeSize = 16,
insets = { left = 3, right = 3, top = 5, bottom = 3 }
}
 
local frame = CreateFrame("Frame", "DressToKillCopyFrame", UIParent)
table.insert(UISpecialFrames, "DressToKillCopyFrame")
frame:SetBackdrop(PaneBackdrop)
frame:SetBackdropColor(0,0,0,1)
frame:SetWidth(500)
frame:SetHeight(200)
frame:SetPoint("CENTER", UIParent, "CENTER")
frame:Hide()
frame:SetFrameStrata("DIALOG")
 
local scrollArea = CreateFrame("ScrollFrame", "DressToKillCopyScroll", frame, "UIPanelScrollFrameTemplate")
scrollArea:SetPoint("TOPLEFT", frame, "TOPLEFT", 8, -30)
scrollArea:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -30, 8)
 
local editBox = CreateFrame("EditBox", nil, frame)
editBox:SetMultiLine(true)
editBox:SetMaxLetters(99999)
editBox:EnableMouse(true)
editBox:SetAutoFocus(false)
editBox:SetFontObject(ChatFontNormal)
editBox:SetWidth(400)
editBox:SetHeight(270)
editBox:SetScript("OnEscapePressed", function() frame:Hide() end)
 
scrollArea:SetScrollChild(editBox)
 
local lines = {}
local function getlines(...)
local ct = 1
for i = select("#", ...), 1, -1 do
local region = select(i, ...)
if region:GetObjectType() == "FontString" then
lines[ct] = tostring(region:GetText())
ct = ct + 1
end
end
return ct - 1
end
 
local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
close:SetPoint("TOPRIGHT", frame, "TOPRIGHT")
 
copylog = CreateFrame("Button", "DressToKillCopyLogButton", DressToKillDebugScrollFrame, "UIPanelButtonTemplate2")
copylog:SetText(L["Copy Log"])
copylog:SetWidth(80)
copylog:SetPoint("TOPRIGHT", scrollframe, "BOTTOMRIGHT", 0, -5)
copylog:SetScript("OnClick", function(self)
lines = {}
local _, size = DressToKillDebugScrollFrame:GetFont()
FCF_SetChatWindowFontSize(DressToKillDebugScrollFrame, 0.01)
local lineCt = getlines(DressToKillDebugScrollFrame:GetRegions())
local text = table.concat(lines, "\n", 1, lineCt)
FCF_SetChatWindowFontSize(DressToKillDebugScrollFrame, size)
DressToKillCopyFrame:Show()
editBox:SetText(text)
editBox:HighlightText(0)
end)
end)
DressToKill.lua
193,9 → 193,11
local oh_link = GetInventoryItemLink("player", offslot) or linen_shirt
local oh_score = weightFunction(oh_link, offslot) - score
score = score + oh_score
debug(L["Got score of %s for %s/%s"], score, mh_link, oh_link)
else
debug(L["Failed to equip %s"], link)
end
 
debug("Got score of %s for %s and %s", score, mh_link, oh_link or "empty")
if score >= weapon_max then
weapon_max = score
weapon_win.mh = mh_mask
204,6 → 206,7
 
-- Unequip the offhand item
if oh_equipped then
debug(L["Unequipping %s"], link)
DressToKill:UnequipItem(offslot, oh_mask, oh_stash)
end
end