/trunk
## Interface: 30100 |
## Title: EasyDaily |
## Notes: Auto-Accepts/Completes Daily Quests! |
## Authors: Draake |
## SavedVariables: EasyDailyDB |
embeds.xml |
locales\locales.xml |
core.lua |
data.lua |
item_search.lua |
links.lua |
localization.lua |
options.lua |
turnin.lua |
--[[ |
EasyDaily |
File: core.lua |
Author: Draake |
Desc: Core file for EasyDaily. |
]] |
EasyDaily = LibStub("AceAddon-3.0"):NewAddon("EasyDaily", "AceEvent-3.0", "AceBucket-3.0", "AceConsole-3.0", "AceHook-3.0", "AceTimer-3.0") |
-------------------------------------------------------------------------------------------------- |
-- Default Header |
-------------------------------------------------------------------------------------------------- |
local _G = _G |
local pairs, ipairs, type, select, tonumber, tostring = pairs, ipairs, type, select, tonumber, tostring |
local _true, _false = true, false |
local string_format, string_find, string_match = string.format, string.find, string.match |
local table_insert, table_remove, table_sort = table.insert, table.remove, table.sort |
-------------------------------------------------------------------------------------------------- |
-- Local Vars and Functions |
-------------------------------------------------------------------------------------------------- |
local MAJOR, MINOR, REVISION = 1, 15, ("$Revision$"):match("(%d+)") |
local VERSION = string_format("v%s.%s.%s", MAJOR, MINOR, REVISION) |
local RESETDB = 4 |
EasyDaily.vars = {} |
EasyDaily.vars.current = {} |
EasyDaily.vars.handlers = {} |
function EasyDaily:Debug(...) |
if EasyDaily.db and EasyDaily.db.profile and EasyDaily.db.profile.debug then |
if Experimental and Experimental.PrintLiteral then |
Experimental:PrintLiteral("Debug:", ...) |
else |
EasyDaily:Print("Debug:", ...) |
end |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Var Defaults |
-------------------------------------------------------------------------------------------------- |
local LOCALE = GetLocale() |
local defaults = { |
global = {}, |
profile = { |
enabled = true, |
single = true, |
multiple = true, |
gossip = true, |
pause = false, |
autocheck = false, |
dailymodifier = "shift", |
normalmodifier = "alt", |
overridemodifier = "disabled", |
suspendmodifier = "disabled", |
skipflag = false, |
heroictype = true, |
pvptype = true, |
raidtype = true, |
dungeontype = true, |
grouptype = true, |
normaltype = true, |
minimapIcon = {}, |
data = { |
custom = {}, |
}, |
}, |
char = { |
reward = {}, |
dailycomp = {}, |
}, |
} |
-------------------------------------------------------------------------------------------------- |
-- Enable/Disable |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:OnInitialize() |
defaults.profile.data.standard = self:GetQuestData() |
self.db = LibStub("AceDB-3.0"):New("EasyDailyDB", defaults, "Default") |
if ( not self.db.global.resetDB ) or ( self.db.global.resetDB < RESETDB ) then |
self.db:ResetDB("Default") |
self:Print("Saved variables reset to default.") |
self.db.global.resetDB = RESETDB |
end |
if ( not self.db.profile.tableconv ) then |
for j, k in pairs(self.db.profile.data.custom) do |
if k.title then |
k.name = k.title |
k.title = nil |
end |
end |
self.db.profile.tableconv = true |
end |
SlashCmdList["EDTOGGLE"] = function() EasyDaily:SlashToggleQuest() end |
SLASH_EDTOGGLE1 = "/edtoggle" |
self.vars.version = VERSION |
self.db.global.locale = LOCALE |
self:CheckLocalization() |
self:SetupOptions() |
for i = 1, NUMGOSSIPBUTTONS, 1 do |
local b = _G[ "GossipTitleButton" .. i ] |
b:RegisterForClicks("LeftButtonUp", "RightButtonUp") |
end |
for i = 1, MAX_NUM_QUESTS, 1 do |
local b = _G[ "QuestTitleButton" .. i ] |
b:RegisterForClicks("LeftButtonUp", "RightButtonUp") |
end |
self:SetEnabledState(self.db.profile.enabled) |
end |
function EasyDaily:OnEnable() |
self:RegisterEvent("QUEST_GREETING") |
self:RegisterEvent("GOSSIP_SHOW") |
self:RegisterEvent("QUEST_DETAIL") |
self:RegisterEvent("QUEST_PROGRESS") |
self:RegisterEvent("QUEST_COMPLETE") |
self.vars.handlers["CheckDailyReset"] = self:ScheduleRepeatingTimer("CheckDailyReset", 5) |
self:RegisterBucketEvent({ |
"QUEST_FINISHED", |
"GOSSIP_CLOSED", |
}, .15, "CloseFrameBucket") |
self:Hook("GetQuestReward", true) |
self:RawHook("GetActiveTitle", true) |
self:RawHook("GetAvailableTitle", true) |
self:RawHook("GossipTitleButton_OnClick", true) |
self:RawHook("QuestTitleButton_OnClick", true) |
self:RawHook("GossipFrameAvailableQuestsUpdate", true) |
self:RawHook("GossipFrameActiveQuestsUpdate", true) |
self.db.profile.enabled = true |
end |
function EasyDaily:OnDisable() |
self:UnregisterEvent("QUEST_GREETING") |
self:UnregisterEvent("GOSSIP_SHOW") |
self:UnregisterEvent("QUEST_DETAIL") |
self:UnregisterEvent("QUEST_PROGRESS") |
self:UnregisterEvent("QUEST_COMPLETE") |
self:CancelTimer( self.vars.handlers["CheckDailyReset"] ) |
self:UnregisterBucket("CloseFrameBucket") |
self:Unhook("GetQuestReward") |
self:Unhook("GetActiveTitle") |
self:Unhook("GetAvailableTitle") |
self:Unhook("GossipTitleButton_OnClick") |
self:Unhook("QuestTitleButton_OnClick") |
self:Unhook("GossipFrameAvailableQuestsUpdate") |
self:Unhook("GossipFrameActiveQuestsUpdate") |
self.db.profile.enabled = false |
end |
--[[ |
EasyDaily |
File: localization.lua |
Author: Draake |
Desc: Detects missing quest locales and pulls them from the game. |
]] |
-------------------------------------------------------------------------------------------------- |
-- Default Header |
-------------------------------------------------------------------------------------------------- |
local _G = _G |
local pairs, ipairs, type, select, tonumber, tostring = pairs, ipairs, type, select, tonumber, tostring |
local _true, _false = true, false |
local string_format, string_find, string_match = string.format, string.find, string.match |
local table_insert, table_remove, table_sort = table.insert, table.remove, table.sort |
-------------------------------------------------------------------------------------------------- |
-- File Functions |
-------------------------------------------------------------------------------------------------- |
local function Print(...) |
EasyDaily:Print(...) |
end |
local function Debug(...) |
if EasyDaily.db and EasyDaily.db.profile and EasyDaily.db.profile.debug then |
if Experimental and Experimental.PrintLiteral then |
Experimental:PrintLiteral("Debug:", ...) |
else |
EasyDaily:Print("Debug:", ...) |
end |
end |
end |
local function CleanTable(t) |
for i, v in pairs(t) do |
if type(v) == "table" then |
CleanTable(t[i]) |
else |
t[i] = nil |
end |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Quest Title Localization |
-------------------------------------------------------------------------------------------------- |
--~ RegisterLinkType( { linkid = "gfunc", linkfunc = function(...) |
--~ Print(...) |
--~ return false |
--~ end }, "Basic" ) |
RegisterLinkType( { linkid = "edlocale", linkfunc = function(...) |
Print(L["Localizing quests. This may take a while."]) |
EasyDaily:BuildLocalization() |
return _false |
end }, "EasyDaily" ) |
RegisterLinkType({ linkid = "rldui", linkfunc = function(...) |
_G.ReloadUI() |
return _false |
end }, "EasyDaily") |
function EasyDaily:CheckLocalization() |
self.vars.getlocales = {} |
for i, t in pairs(self.db.profile.data.standard) do |
if t.id and ( not t.title ) then |
table_insert( self.vars.getlocales, t.id ) |
end |
end |
if #self.vars.getlocales > 0 then |
if self.db.profile.autocheck then |
self:BuildLocalization() |
else |
Print((L["The current locale is missing %d quest titles. Please click %s to localize them."]):format( #self.vars.getlocales, BuildLink("edlocale", "EasyDaily", L["Here"], "ffa0a0") )) |
end |
end |
end |
function EasyDaily:BuildLocalization() |
if self.vars.lcheck then |
local line = Gratuity:GetLine(1) |
Debug("Link built: " .. tostring(line)) |
if line then |
for i, t in pairs(self.db.profile.data.standard) do |
if t.id and t.id == self.vars.getlocales[1] then |
t.title = line |
t.transid = t.id |
end |
end |
table_remove(self.vars.getlocales, 1) |
self.vars.lcheck = not self.vars.lcheck |
end |
else |
Debug("Building link: " .. self.vars.getlocales[1]) |
Gratuity:SetHyperlink( "quest:" .. self.vars.getlocales[1] ) |
self.vars.lcheck = not self.vars.lcheck |
end |
if #self.vars.getlocales > 0 then |
self:ScheduleTimer("BuildLocalization", 0.25) |
else |
self.vars.lcheck = nil |
Print((L["Localization compeleted! Some options will still be disabled until you %s your UI."]):format( BuildLink("rldui", "EasyDaily", L["Reload"], "ffa0a0") )) |
end |
end |
local D = LibStub("AceLocale-3.0"):GetLocale("EasyDaily_Data") |
local Q = LibStub("AceLocale-3.0"):GetLocale("EasyDaily_Quest") |
local R={}R[1]={D['Brewmaster Drohn']}R[2]={D['Quartermaster Lungertz']}R[3]={D['Spigot Operator Luglunket']}R[4]={amount=10,index=69,name='Darnassus'}R[5]={amount=10,index=81,name='Thunder Bluff'}R[6]={D['Curgle Cranklehop']}R[7]={amount=3,index=69,name='Darnassus'}R[8]={amount=3,index=930,name='Exodar'}R[9]={amount=3,index=54,name='Gnomeregan Exiles'}R[10]={amount=3,index=47,name='Ironforge'}R[11]={amount=3,index=72,name='Stormwind'}R[12]={amount=2,index=911,name='Silvermoon City'}R[13]={amount=2,index=81,name='Thunder Bluff'}R[14]={amount=2,index=930,name='Exodar'}R[15]={amount=2,index=54,name='Gnomeregan Exiles'}R[16]={amount=2,index=47,name='Ironforge'}R[17]={amount=2,index=72,name='Stormwind'}R[18]={amount=3,index=530,name='Darkspear Trolls'}R[19]={amount=3,index=911,name='Silvermoon City'}R[20]={amount=2,index=69,name='Darnassus'}R[21]={amount=2,index=530,name='Darkspear Trolls'}R[22]={amount=2,index=76,name='Orgrimmar'}R[23]={amount=2,index=68,name='Undercity'}R[24]={D['Quintis Jonespyre']}R[25]={amount=75,index=69,name='Darnassus'}R[26]={amount=10,index=11040}R[27]={amount=75,index=81,name='Thunder Bluff'}R[28]={D['Bashana Runetotem']}R[29]={amount=250,index=589,name='Wintersaber Trainers'}R[30]={D['Rivern Frostwind']}R[31]={D['Lokhtos Darkbargainer']}R[32]={amount=500,index=59,name='Thorium Brotherhood'}R[33]={D['Ravenholdt Guard']}R[34]={amount=1,index=729,name='Frostwolf Clan'}R[35]={amount=20,index=17422}R[36]={D['Smith Regzar']}R[37]={amount=1,index=730,name='Stormpike Guard'}R[38]={D['Murgot Deepforge']}R[39]={amount=3,index=76,name='Orgrimmar'}R[40]={amount=3,index=81,name='Thunder Bluff'}R[41]={amount=3,index=68,name='Undercity'}R[42]={D['Primalist Thurloga']}R[43]={D['Frostwolf Stable Master']}R[44]={D['Frostwolf Wolf Rider Commander']}R[45]={D['Stormpike Ram Rider Commander']}R[46]={D['Stormpike Stable Master']}R[47]={D['Arch Druid Renferal']}R[48]={amount=500,index=809,name='Shen\'dralar'}R[49]={amount=1,index=18335}R[50]={amount=2,index=14344}R[51]={D['Lorekeeper Lydros']}R[52]={amount=25,index=21,name='Booty Bay'}R[53]={amount=25,index=577,name='Everlook'}R[54]={amount=25,index=369,name='Gadgetzan'}R[55]={amount=25,index=470,name='Ratchet'}R[56]={D['Zorbin Fandazzle']}R[57]={amount=25,index=59,name='Thorium Brotherhood'}R[58]={amount=2,index=18944}R[59]={amount=1,index=3857}R[60]={D['Master Smith Burninate']}R[61]={amount=75,index=72,name='Stormwind'}R[62]={amount=20,index=14047}R[63]={D['Raedon Duskstriker']}R[64]={amount=75,index=76,name='Orgrimmar'}R[65]={D['Ralston Farnsley']}R[66]={amount=25,index=270,name='Zandalar Tribe'}R[67]={D['Vinchaxa']}R[68]={D['Fahrad']}R[69]={D['Bor Wildmane']}R[70]={amount=150,index=576,name='Timbermaw Hold'}R[71]={D['Grazle']}R[72]={amount=5,index=21377}R[73]={D['Nafien']}R[74]={D['Salfa']}R[75]={D['Andorgos']}R[76]={amount=750,index=970,name='Sporeggar'}R[77]={D['Gzhun\'tt']}R[78]={D['Fahssn']}R[79]={amount=250,index=942,name='Cenarion Expedition'}R[80]={D['Ysiel Windsinger']}R[81]={D['Lauranna Thar\'well']}R[82]={D['Gshaff']}R[83]={D['Msshi\'fn']}R[84]={amount=250,index=933,name='The Consortium'}R[85]={D['Gezhe']}R[86]={amount=10,index=25433}R[87]={D['Shadrek']}R[88]={amount=250,index=932,name='The Aldor'}R[89]={amount=-275,index=934,name='The Scryers'}R[90]={D['Sha\'nir']}R[91]={amount=-275,index=932,name='The Aldor'}R[92]={amount=250,index=934,name='The Scryers'}R[93]={D['Arcanist Adyria']}R[94]={D['Warrant Officer Tracy Proudwell']}R[95]={D['Battlecryer Blackeye']}R[96]={D['Nether-Stalker Khay\'ji']}R[97]={D['Adyen the Lightwarden']}R[98]={D['Magistrix Fyalenn']}R[99]={D['Voren\'thal the Seer']}R[100]={D['Ishanah']}R[101]={amount=500,index=978,name='Kurenai'}R[102]={D['Warden Moi\'bff Jill']}R[103]={amount=500,index=941,name='The Mag\'har'}R[104]={D['Warden Bullrok']}R[105]={D['Battlemage Vyara']}R[106]={amount=250,index=1011,name='Lower City'}R[107]={D['Vekax']}R[108]={D['Sky Sergeant Doryn']}R[109]={amount=350,index=1031,name='Sha\'tari Skyguard'}R[110]={D['Taskmaster Varkule Dragonbreath']}R[111]={amount=250,index=1015,name='Netherwing'}R[112]={D['Yarzill the Merc']}R[113]={D['Sky Sergeant Vanderlip']}R[114]={D['Kronk']}R[115]={amount=350,index=1038,name='Ogri\'la'}R[116]={D['Chief Overseer Mudlump']}R[117]={amount=350,index=1015,name='Netherwing'}R[118]={D['Skyguard Khatie']}R[119]={D['Mistress of the Mines']}R[120]={D['Dragonmaw Foreman']}R[121]={D['Chu\'a\'lor']}R[122]={D['Overlord Mor\'ghor']}R[123]={amount=500,index=1015,name='Netherwing'}R[124]={D['Costumed Orphan Matron']}R[125]={D['Bombardier Petrov']}R[126]={amount=38,index=1037,name='Alliance Vanguard'}R[127]={amount=250,index=1050,name='Valiance Expedition'}R[128]={D['Masked Orphan Matron']}R[129]={D['Becan Barleybrew']}R[130]={D['Daran Thunderbrew']}R[131]={D['Alliance Brigadier General']}R[132]={D['Alliance Brigadier General'],D['Alliance Brigadier General']}R[133]={D['Horde Warbringer']}R[134]={D['Horde Warbringer'],D['Horde Warbringer']}R[135]={amount=350,index=933,name='The Consortium'}R[136]={amount=350,index=946,name='Honor Hold'}R[137]={amount=350,index=947,name='Thrallmar'}R[138]={D['Wind Trader Zhareem']}R[139]={D['Nether-Stalker Mah\'duun']}R[140]={amount=350,index=942,name='Cenarion Expedition'}R[141]={amount=350,index=1011,name='Lower City'}R[142]={D['The Rokk']}R[143]={amount=350,index=989,name='Keepers of Time'}R[144]={amount=350,index=935,name='The Sha\'tar'}R[145]={amount=250,index=935,name='The Sha\'tar'}R[146]={D['Steel Gate Chief Archaeologist']}R[147]={}R[148]={D['Cort Gorestein']}R[149]={D['Ja\'ron']}R[150]={D['Anuniaq']}R[151]={amount=500,index=1073,name='The Kalu\'ak'}R[152]={amount=150,index=1077,name='Shattered Sun Offensive'}R[153]={D['Captain Theris Dawnhearth']}R[154]={amount=350,index=1077,name='Shattered Sun Offensive'}R[155]={amount=250,index=1077,name='Shattered Sun Offensive'}R[156]={D['Lakoor']}R[157]={D['Karrtog']}R[158]={D['Exorcist Sullivan']}R[159]={D['Exorcist Vaisha']}R[160]={D['Exarch Nasuun']}R[161]={D['Magistrix Seyla']}R[162]={D['Mar\'nah']}R[163]={D['Vindicator Xayann']}R[164]={D['Battlemage Arynna']}R[165]={D['Smith Hauthaa']}R[166]={D['Harbinger Inuuro']}R[167]={D['Magister Ilastar']}R[168]={D['Captain Valindria']}R[169]={D['Vindicator Kaalan']}R[170]={D['Anchorite Ayuri']}R[171]={D['Astromancer Darnarian']}R[172]={D['Old Man Barlo']}R[173]={D['Emissary Mordin']}R[174]={D['Lord Torvos']}R[175]={D['Harbinger Haronem']}R[176]={D['Raelorasz']}R[177]={amount=250,index=1091,name='The Wyrmrest Accord'}R[178]={D['Utaik']}R[179]={D['Trapper Mau\'i']}R[180]={D['Mack Fearsen']}R[181]={D['Raider Captain Kronn']}R[182]={D['Synipus']}R[183]={D['Pipthwack']}R[184]={D['Grekk']}R[185]={amount=250,index=1085,name='Warsong Offensive'}R[186]={D['Lurz']}R[187]={D['Commander Bargok']}R[188]={D['Aumana']}R[189]={D['Sergeant Hartsman']}R[190]={amount=37,index=1037,name='Alliance Vanguard'}R[191]={D['Rheanna']}R[192]={D['Baron Freeman']}R[193]={D['General Khazgar']}R[194]={D['Lieutenant Stuart']}R[195]={D['Centurion Kaggrum']}R[196]={D['Sergeant Downey']}R[197]={D['Stone Guard Ragetotem']}R[198]={D['General Gorlok']}R[199]={D['Commander Howser']}R[200]={D['Scout Captain Carter']}R[201]={D['Captain Brandon']}R[202]={amount=75,index=1106,name='Argent Crusade'}R[203]={D['Captain Rupert']}R[204]={D['Captain Grondel']}R[205]={D['Alchemist Finklestein']}R[206]={D['Commander Kunz']}R[207]={amount=350,index=1106,name='Argent Crusade'}R[208]={D['Elder Harkek']}R[209]={amount=500,index=1104,name='Frenzyheart Tribe'}R[210]={D['Vekgar']}R[211]={D['Shaman Jakjek']}R[212]={amount=700,index=1104,name='Frenzyheart Tribe'}R[213]={D['High-Oracle Soo-say']}R[214]={amount=500,index=1105,name='The Oracles'}R[215]={D['Oracle Soo-dow']}R[216]={D['Lightningcaller Soo-met']}R[217]={amount=700,index=1105,name='The Oracles'}R[218]={D['Oracle Soo-nee']}R[219]={D['Rejek']}R[220]={D['Setaal Darkmender']}R[221]={amount=250,index=1098,name='Knights of the Ebon Blade'}R[222]={D['Uzo Deathcaller']}R[223]={D['Ricket']}R[224]={D['Aurochs Grimbane']}R[225]={D['Fjorlin Frostbrow']}R[226]={D['Timothy Jones']}R[227]={amount=25,index=1090,name='Kirin Tor'}R[228]={amount=250,index=1119,name='The Sons of Hodir'}R[229]={D['Frostworg Denmother']}R[230]={amount=350,index=1119,name='The Sons of Hodir'}R[231]={D['Baron Sliver']}R[232]={D['The Leaper']}R[233]={D['Vile']}R[234]={D['Katherine Lee']}R[235]={D['Orton Bennet']}R[236]={amount=150,index=1090,name='Kirin Tor'}R[237]={D['Arille Azuregaze']}R[238]={D['Ajay Green']}R[239]={D['Ranid Glowergold']}R[240]={D['Archmage Pentarus']}R[241]={D['Awilo Lon\'gomba']}R[242]={D['Bowyer Randolph']}R[243]={D['Commander Dardosh']}R[244]={D['Commander Zanneth']}R[245]={D['Tactical Officer Ahbramis']}R[246]={D['Tactical Officer Kilrath']}R[247]={D['Lieutenant Murp']}R[248]={D['Senior Demolitionist Legoso']}R[249]={D['Kilix the Unraveler']}R[250]={D['Hoodoo Master Fu\'jin']}R[251]={D['Vieron Blazefeather']}R[252]={D['Primalist Mulfort']}R[253]={D['Anchorite Tessa']}R[254]={D['Sorceress Kaylana']}R[255]={D['High Captain Justin Bartlett']}R[256]={D['Sky-Reaver Korm Blackscar']}R[257]={amount=75,index=1090,name='Kirin Tor'}R[258]={D['Archmage Timear']}R[259]={D['Archmage Lan\'dalock']}R[260]={D['Chief Engineer Copperclaw']}R[261]={D['Koltira Deathweaver']}R[262]={D['Frazzle Geargrinder']}R[263]={D['Blast Thunderbomb']}R[264]={D['Ground Commander Koup']}R[265]={D['Thassarian']}R[266]={D['Chief Engineer Boltwrench']}R[267]={amount=250,index=1106,name='Argent Crusade'}R[268]={D['Ground Commander Xutjja']}R[269]={D['Warbringer Davos Rioht']}R[270]={D['Knight-Captain Drosche']}R[271]={D['Fringe Engineer Tezzla']}R[272]={D['Kibli Killohertz']}R[273]={D['Corastrasza']}R[274]={D['Gretta the Arbiter']}R[275]={1,2}R[276]={'Kalimdor',1}R[277]={'Eastern Kingdoms',0}R[278]={'Tanaris',440}R[279]={finish=R[6],start=R[6]}R[280]={'Darnassus',1657}R[281]={R[26]}R[282]={R[29]}R[283]={finish=R[30],start=R[30]}R[284]={'Winterspring',618}R[285]={3,2}R[286]={'Raids',3}R[287]={finish=R[31],start=R[31]}R[288]={'Molten Core',2717}R[289]={R[32]}R[290]={'Classes',4}R[291]={'Rogue',-162}R[292]={R[35]}R[293]={'Battlegrounds',6}R[294]={'Alterac Valley',2597}R[295]={5,2}R[296]={R[18],R[34],R[39],R[19],R[40],R[41]}R[297]={finish=R[42],start=R[42]}R[298]={R[48]}R[299]={'Dungeons',2}R[300]={finish=R[51],start=R[51]}R[301]={'Dire Maul',2557}R[302]={R[52],R[53],R[54],R[55]}R[303]={finish=R[56],start=R[56]}R[304]={'Feralas',357}R[305]={R[57]}R[306]={finish=R[60],start=R[60]}R[307]={'Searing 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Bombardment'],npc=R[456],rlvl=77,side=1,type=R[338],xp=22050},{cat1=R[293],cat2=R[457],index=13405,money=74000,name=Q['Call to Arms: Strand of the Ancients'],npc=R[358],rlvl=0,side=1,type=R[338],xp=20750},{cat1=R[351],cat2=R[424],index=13406,level=80,money=74000,name=Q['Riding the Wavelength: The Bombardment'],npc=R[455],rlvl=78,side=2,type=R[338],xp=22050},{cat1=R[293],cat2=R[457],index=13407,money=74000,name=Q['Call to Arms: Strand of the Ancients'],npc=R[360],rlvl=0,side=2,type=R[338],xp=21600},{cat1=R[351],cat2=R[402],index=13414,level=80,money=74000,name=Q['Aces High!'],npc={finish=R[273],start=R[273]},rep=R[403],rlvl=80,side=3,type=R[338]},{cat1=R[351],cat2=R[426],index=13422,level=79,money=55000,name=Q['Maintaining Discipline'],npc=R[458],rlvl=77,side=3,type=R[338],xp=16350},{cat1=R[351],cat2=R[426],index=13423,level=80,money=74000,name=Q['Defending Your Title'],npc=R[458],rlvl=77,side=3,type=R[338],xp=22050},{cat1=R[351],cat2=R[426],index=13424,level=80,money=74000,name=Q['Back to the Pit'],npc=R[458],rlvl=77,side=3,type=R[338],xp=22050},{cat1=R[351],cat2=R[426],index=13425,level=80,money=74000,name=Q['The Aberrations Must Die'],npc=R[458],rlvl=77,side=3,type=R[338],xp=22050},{cat1=R[293],cat2=R[294],index=13427,money=74000,name=Q['Call to Arms: Alterac Valley'],npc=R[356],rlvl=0,side=1,type=R[330],xp=12650},{cat1=R[351],cat2=R[433],index=13538,level=80,money=74000,name=Q['Southern Sabotage'],npc=R[434],rlvl=78,side=1,type=R[330]},{cat1=R[351],cat2=R[433],index=13539,level=80,money=74000,name=Q['Toppling the Towers'],npc=R[435],rlvl=78,side=2,type=R[330]},{cat1=R[372],cat2=R[400],index=13692,level=80,name=Q['The Sword and the Sea'],npc=R[381],rlvl=0,side=3,type=R[338]},{cat1=R[372],cat2=R[400],index=13830,name=Q['The Ghostfish'],npc=R[381],rlvl=0,side=3,type=R[338]},{cat1=R[372],cat2=R[400],index=13832,name=Q['Jewel Of The Sewers'],npc=R[381],rlvl=0,side=3,type=R[338]},{cat1=R[372],cat2=R[400],index=13833,name=Q['Blood Is Thicker'],npc=R[381],rlvl=0,side=3,type=R[338]},{cat1=R[372],cat2=R[400],index=13834,name=Q['Dangerously Delicious'],npc=R[381],rlvl=0,side=3,type=R[338]},{cat1=R[372],cat2=R[400],index=13836,name=Q['Monsterbelly Appetite'],npc=R[381],rlvl=0,side=3,type=R[338]}}}; R=nil |
function EasyDaily:GetQuestData() |
return DATA.QUEST |
end |
--- A bucket to catch events in. **AceBucket-3.0** provides throttling of events that fire in bursts and |
-- your addon only needs to know about the full burst. |
-- |
-- This Bucket implementation works as follows:\\ |
-- Initially, no schedule is running, and its waiting for the first event to happen.\\ |
-- The first event will start the bucket, and get the scheduler running, which will collect all |
-- events in the given interval. When that interval is reached, the bucket is pushed to the |
-- callback and a new schedule is started. When a bucket is empty after its interval, the scheduler is |
-- stopped, and the bucket is only listening for the next event to happen, basically back in its initial state. |
-- |
-- In addition, the buckets collect information about the "arg1" argument of the events that fire, and pass those as a |
-- table to your callback. This functionality was mostly designed for the UNIT_* events.\\ |
-- The table will have the different values of "arg1" as keys, and the number of occurances as their value, e.g.\\ |
-- { ["player"] = 2, ["target"] = 1, ["party1"] = 1 } |
-- |
-- **AceBucket-3.0** can be embeded into your addon, either explicitly by calling AceBucket:Embed(MyAddon) or by |
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object |
-- and can be accessed directly, without having to explicitly call AceBucket itself.\\ |
-- It is recommended to embed AceBucket, otherwise you'll have to specify a custom `self` on all calls you |
-- make into AceBucket. |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("BucketExample", "AceBucket-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- -- Register a bucket that listens to all the HP related events, |
-- -- and fires once per second |
-- self:RegisterBucketEvent({"UNIT_HEALTH", "UNIT_MAXHEALTH"}, 1, "UpdateHealth") |
-- end |
-- |
-- function MyAddon:UpdateHealth(units) |
-- if units.player then |
-- print("Your HP changed!") |
-- end |
-- end |
-- @class file |
-- @name AceBucket-3.0.lua |
-- @release $Id: AceBucket-3.0.lua 781 2009-04-05 10:01:39Z nevcairiel $ |
local MAJOR, MINOR = "AceBucket-3.0", 3 |
local AceBucket, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceBucket then return end -- No Upgrade needed |
AceBucket.buckets = AceBucket.buckets or {} |
AceBucket.embeds = AceBucket.embeds or {} |
-- the libraries will be lazyly bound later, to avoid errors due to loading order issues |
local AceEvent, AceTimer |
-- local upvalues |
local type = type |
local next = next |
local pairs = pairs |
local select = select |
local tonumber = tonumber |
local tostring = tostring |
local bucketCache = setmetatable({}, {__mode='k'}) |
--[[ |
xpcall safecall implementation |
]] |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local xpcall, eh = ... |
local method, ARGS |
local function call() return method(ARGS) end |
local function dispatch(func, ...) |
method = func |
if not method then return end |
ARGS = ... |
return xpcall(call, eh) |
end |
return dispatch |
]] |
local ARGS = {} |
for i = 1, argCount do ARGS[i] = "arg"..i end |
code = code:gsub("ARGS", table.concat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, {__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end}) |
Dispatchers[0] = function(func) |
return xpcall(func, errorhandler) |
end |
local function safecall(func, ...) |
return Dispatchers[select('#', ...)](func, ...) |
end |
-- FireBucket ( bucket ) |
-- |
-- send the bucket to the callback function and schedule the next FireBucket in interval seconds |
local function FireBucket(bucket) |
local received = bucket.received |
-- we dont want to fire empty buckets |
if next(received) then |
local callback = bucket.callback |
if type(callback) == "string" then |
safecall(bucket.object[callback], bucket.object, received) |
else |
safecall(callback, received) |
end |
for k in pairs(received) do |
received[k] = nil |
end |
-- if the bucket was not empty, schedule another FireBucket in interval seconds |
bucket.timer = AceTimer.ScheduleTimer(bucket, FireBucket, bucket.interval, bucket) |
else -- if it was empty, clear the timer and wait for the next event |
bucket.timer = nil |
end |
end |
-- BucketHandler ( event, arg1 ) |
-- |
-- callback func for AceEvent |
-- stores arg1 in the received table, and schedules the bucket if necessary |
local function BucketHandler(self, event, arg1) |
if arg1 == nil then |
arg1 = "nil" |
end |
self.received[arg1] = (self.received[arg1] or 0) + 1 |
-- if we are not scheduled yet, start a timer on the interval for our bucket to be cleared |
if not self.timer then |
self.timer = AceTimer.ScheduleTimer(self, FireBucket, self.interval, self) |
end |
end |
-- RegisterBucket( event, interval, callback, isMessage ) |
-- |
-- event(string or table) - the event, or a table with the events, that this bucket listens to |
-- interval(int) - time between bucket fireings |
-- callback(func or string) - function pointer, or method name of the object, that gets called when the bucket is cleared |
-- isMessage(boolean) - register AceEvent Messages instead of game events |
local function RegisterBucket(self, event, interval, callback, isMessage) |
-- try to fetch the librarys |
if not AceEvent or not AceTimer then |
AceEvent = LibStub:GetLibrary("AceEvent-3.0", true) |
AceTimer = LibStub:GetLibrary("AceTimer-3.0", true) |
if not AceEvent or not AceTimer then |
error(MAJOR .. " requires AceEvent-3.0 and AceTimer-3.0", 3) |
end |
end |
if type(event) ~= "string" and type(event) ~= "table" then error("Usage: RegisterBucket(event, interval, callback): 'event' - string or table expected.", 3) end |
if not callback then |
if type(event) == "string" then |
callback = event |
else |
error("Usage: RegisterBucket(event, interval, callback): cannot omit callback when event is not a string.", 3) |
end |
end |
if not tonumber(interval) then error("Usage: RegisterBucket(event, interval, callback): 'interval' - number expected.", 3) end |
if type(callback) ~= "string" and type(callback) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - string or function or nil expected.", 3) end |
if type(callback) == "string" and type(self[callback]) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - method not found on target object.", 3) end |
local bucket = next(bucketCache) |
if bucket then |
bucketCache[bucket] = nil |
else |
bucket = { handler = BucketHandler, received = {} } |
end |
bucket.object, bucket.callback, bucket.interval = self, callback, tonumber(interval) |
local regFunc = isMessage and AceEvent.RegisterMessage or AceEvent.RegisterEvent |
if type(event) == "table" then |
for _,e in pairs(event) do |
regFunc(bucket, e, "handler") |
end |
else |
regFunc(bucket, event, "handler") |
end |
local handle = tostring(bucket) |
AceBucket.buckets[handle] = bucket |
return handle |
end |
--- Register a Bucket for an event (or a set of events) |
-- @param event The event to listen for, or a table of events. |
-- @param interval The Bucket interval (burst interval) |
-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object. |
-- @return The handle of the bucket (for unregistering) |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0") |
-- MyAddon:RegisterBucketEvent("BAG_UPDATE", 0.2, "UpdateBags") |
-- |
-- function MyAddon:UpdateBags() |
-- -- do stuff |
-- end |
function AceBucket:RegisterBucketEvent(event, interval, callback) |
return RegisterBucket(self, event, interval, callback, false) |
end |
--- Register a Bucket for an AceEvent-3.0 addon message (or a set of messages) |
-- @param message The message to listen for, or a table of messages. |
-- @param interval The Bucket interval (burst interval) |
-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object. |
-- @return The handle of the bucket (for unregistering) |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0") |
-- MyAddon:RegisterBucketEvent("SomeAddon_InformationMessage", 0.2, "ProcessData") |
-- |
-- function MyAddon:ProcessData() |
-- -- do stuff |
-- end |
function AceBucket:RegisterBucketMessage(message, interval, callback) |
return RegisterBucket(self, message, interval, callback, true) |
end |
--- Unregister any events and messages from the bucket and clear any remaining data. |
-- @param handle The handle of the bucket as returned by RegisterBucket* |
function AceBucket:UnregisterBucket(handle) |
local bucket = AceBucket.buckets[handle] |
if bucket then |
AceEvent.UnregisterAllEvents(bucket) |
AceEvent.UnregisterAllMessages(bucket) |
-- clear any remaining data in the bucket |
for k in pairs(bucket.received) do |
bucket.received[k] = nil |
end |
if bucket.timer then |
AceTimer.CancelTimer(bucket, bucket.timer) |
bucket.timer = nil |
end |
AceBucket.buckets[handle] = nil |
-- store our bucket in the cache |
bucketCache[bucket] = true |
end |
end |
--- Unregister all buckets of the current addon object (or custom "self"). |
function AceBucket:UnregisterAllBuckets() |
-- hmm can we do this more efficient? (it is not done often so shouldn't matter much) |
for handle, bucket in pairs(AceBucket.buckets) do |
if bucket.object == self then |
AceBucket.UnregisterBucket(self, handle) |
end |
end |
end |
-- embedding and embed handling |
local mixins = { |
"RegisterBucketEvent", |
"RegisterBucketMessage", |
"UnregisterBucket", |
"UnregisterAllBuckets", |
} |
-- Embeds AceBucket into the target object making the functions from the mixins list available on target:.. |
-- @param target target object to embed AceBucket in |
function AceBucket:Embed( target ) |
for _, v in pairs( mixins ) do |
target[v] = self[v] |
end |
self.embeds[target] = true |
return target |
end |
function AceBucket:OnEmbedDisable( target ) |
target:UnregisterAllBuckets() |
end |
for addon in pairs(AceBucket.embeds) do |
AceBucket:Embed(addon) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceBucket-3.0.lua"/> |
</Ui> |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="CallbackHandler-1.0.lua"/> |
</Ui> |
--[[ $Id: CallbackHandler-1.0.lua 504 2008-02-07 11:04:06Z nevcairiel $ ]] |
local MAJOR, MINOR = "CallbackHandler-1.0", 3 |
local CallbackHandler = LibStub:NewLibrary(MAJOR, MINOR) |
if not CallbackHandler then return end -- No upgrade needed |
local meta = {__index = function(tbl, key) tbl[key] = {} return tbl[key] end} |
local type = type |
local pcall = pcall |
local pairs = pairs |
local assert = assert |
local concat = table.concat |
local loadstring = loadstring |
local next = next |
local select = select |
local type = type |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local next, xpcall, eh = ... |
local method, ARGS |
local function call() method(ARGS) end |
local function dispatch(handlers, ...) |
local index |
index, method = next(handlers) |
if not method then return end |
local OLD_ARGS = ARGS |
ARGS = ... |
repeat |
xpcall(call, eh) |
index, method = next(handlers, index) |
until not method |
ARGS = OLD_ARGS |
end |
return dispatch |
]] |
local ARGS, OLD_ARGS = {}, {} |
for i = 1, argCount do ARGS[i], OLD_ARGS[i] = "arg"..i, "old_arg"..i end |
code = code:gsub("OLD_ARGS", concat(OLD_ARGS, ", ")):gsub("ARGS", concat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(next, xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, {__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end}) |
-------------------------------------------------------------------------- |
-- CallbackHandler:New |
-- |
-- target - target object to embed public APIs in |
-- RegisterName - name of the callback registration API, default "RegisterCallback" |
-- UnregisterName - name of the callback unregistration API, default "UnregisterCallback" |
-- UnregisterAllName - name of the API to unregister all callbacks, default "UnregisterAllCallbacks". false == don't publish this API. |
function CallbackHandler:New(target, RegisterName, UnregisterName, UnregisterAllName, OnUsed, OnUnused) |
-- TODO: Remove this after beta has gone out |
assert(not OnUsed and not OnUnused, "ACE-80: OnUsed/OnUnused are deprecated. Callbacks are now done to registry.OnUsed and registry.OnUnused") |
RegisterName = RegisterName or "RegisterCallback" |
UnregisterName = UnregisterName or "UnregisterCallback" |
if UnregisterAllName==nil then -- false is used to indicate "don't want this method" |
UnregisterAllName = "UnregisterAllCallbacks" |
end |
-- we declare all objects and exported APIs inside this closure to quickly gain access |
-- to e.g. function names, the "target" parameter, etc |
-- Create the registry object |
local events = setmetatable({}, meta) |
local registry = { recurse=0, events=events } |
-- registry:Fire() - fires the given event/message into the registry |
function registry:Fire(eventname, ...) |
if not rawget(events, eventname) or not next(events[eventname]) then return end |
local oldrecurse = registry.recurse |
registry.recurse = oldrecurse + 1 |
Dispatchers[select('#', ...) + 1](events[eventname], eventname, ...) |
registry.recurse = oldrecurse |
if registry.insertQueue and oldrecurse==0 then |
-- Something in one of our callbacks wanted to register more callbacks; they got queued |
for eventname,callbacks in pairs(registry.insertQueue) do |
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten. |
for self,func in pairs(callbacks) do |
events[eventname][self] = func |
-- fire OnUsed callback? |
if first and registry.OnUsed then |
registry.OnUsed(registry, target, eventname) |
first = nil |
end |
end |
end |
registry.insertQueue = nil |
end |
end |
-- Registration of a callback, handles: |
-- self["method"], leads to self["method"](self, ...) |
-- self with function ref, leads to functionref(...) |
-- "addonId" (instead of self) with function ref, leads to functionref(...) |
-- all with an optional arg, which, if present, gets passed as first argument (after self if present) |
target[RegisterName] = function(self, eventname, method, ... --[[actually just a single arg]]) |
if type(eventname) ~= "string" then |
error("Usage: "..RegisterName.."(eventname, method[, arg]): 'eventname' - string expected.", 2) |
end |
method = method or eventname |
local first = not rawget(events, eventname) or not next(events[eventname]) -- test for empty before. not test for one member after. that one member may have been overwritten. |
if type(method) ~= "string" and type(method) ~= "function" then |
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - string or function expected.", 2) |
end |
local regfunc |
if type(method) == "string" then |
-- self["method"] calling style |
if type(self) ~= "table" then |
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): self was not a table?", 2) |
elseif self==target then |
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): do not use Library:"..RegisterName.."(), use your own 'self'", 2) |
elseif type(self[method]) ~= "function" then |
error("Usage: "..RegisterName.."(\"eventname\", \"methodname\"): 'methodname' - method '"..tostring(method).."' not found on self.", 2) |
end |
if select("#",...)>=1 then -- this is not the same as testing for arg==nil! |
local arg=select(1,...) |
regfunc = function(...) self[method](self,arg,...) end |
else |
regfunc = function(...) self[method](self,...) end |
end |
else |
-- function ref with self=object or self="addonId" |
if type(self)~="table" and type(self)~="string" then |
error("Usage: "..RegisterName.."(self or \"addonId\", eventname, method): 'self or addonId': table or string expected.", 2) |
end |
if select("#",...)>=1 then -- this is not the same as testing for arg==nil! |
local arg=select(1,...) |
regfunc = function(...) method(arg,...) end |
else |
regfunc = method |
end |
end |
if events[eventname][self] or registry.recurse<1 then |
-- if registry.recurse<1 then |
-- we're overwriting an existing entry, or not currently recursing. just set it. |
events[eventname][self] = regfunc |
-- fire OnUsed callback? |
if registry.OnUsed and first then |
registry.OnUsed(registry, target, eventname) |
end |
else |
-- we're currently processing a callback in this registry, so delay the registration of this new entry! |
-- yes, we're a bit wasteful on garbage, but this is a fringe case, so we're picking low implementation overhead over garbage efficiency |
registry.insertQueue = registry.insertQueue or setmetatable({},meta) |
registry.insertQueue[eventname][self] = regfunc |
end |
end |
-- Unregister a callback |
target[UnregisterName] = function(self, eventname) |
if not self or self==target then |
error("Usage: "..UnregisterName.."(eventname): bad 'self'", 2) |
end |
if type(eventname) ~= "string" then |
error("Usage: "..UnregisterName.."(eventname): 'eventname' - string expected.", 2) |
end |
if rawget(events, eventname) and events[eventname][self] then |
events[eventname][self] = nil |
-- Fire OnUnused callback? |
if registry.OnUnused and not next(events[eventname]) then |
registry.OnUnused(registry, target, eventname) |
end |
end |
if registry.insertQueue and rawget(registry.insertQueue, eventname) and registry.insertQueue[eventname][self] then |
registry.insertQueue[eventname][self] = nil |
end |
end |
-- OPTIONAL: Unregister all callbacks for given selfs/addonIds |
if UnregisterAllName then |
target[UnregisterAllName] = function(...) |
if select("#",...)<1 then |
error("Usage: "..UnregisterAllName.."([whatFor]): missing 'self' or \"addonId\" to unregister events for.", 2) |
end |
if select("#",...)==1 and ...==target then |
error("Usage: "..UnregisterAllName.."([whatFor]): supply a meaningful 'self' or \"addonId\"", 2) |
end |
for i=1,select("#",...) do |
local self = select(i,...) |
if registry.insertQueue then |
for eventname, callbacks in pairs(registry.insertQueue) do |
if callbacks[self] then |
callbacks[self] = nil |
end |
end |
end |
for eventname, callbacks in pairs(events) do |
if callbacks[self] then |
callbacks[self] = nil |
-- Fire OnUnused callback? |
if registry.OnUnused and not next(callbacks) then |
registry.OnUnused(registry, target, eventname) |
end |
end |
end |
end |
end |
end |
return registry |
end |
-- CallbackHandler purposefully does NOT do explicit embedding. Nor does it |
-- try to upgrade old implicit embeds since the system is selfcontained and |
-- relies on closures to work. |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceTimer-3.0.lua"/> |
</Ui> |
--- **AceTimer-3.0** provides a central facility for registering timers. |
-- AceTimer supports one-shot timers and repeating timers. All timers are stored in an efficient |
-- data structure that allows easy dispatching and fast rescheduling. Timers can be registered, rescheduled |
-- or canceled at any time, even from within a running timer, without conflict or large overhead.\\ |
-- AceTimer is currently limited to firing timers at a frequency of 0.1s. This constant may change |
-- in the future, but for now it seemed like a good compromise in efficiency and accuracy. |
-- |
-- All `:Schedule` functions will return a handle to the current timer, which you will need to store if you |
-- need to cancel or reschedule the timer you just registered. |
-- |
-- **AceTimer-3.0** can be embeded into your addon, either explicitly by calling AceTimer:Embed(MyAddon) or by |
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object |
-- and can be accessed directly, without having to explicitly call AceTimer itself.\\ |
-- It is recommended to embed AceTimer, otherwise you'll have to specify a custom `self` on all calls you |
-- make into AceTimer. |
-- @class file |
-- @name AceTimer-3.0 |
-- @release $Id: AceTimer-3.0.lua 769 2009-04-04 11:05:08Z nevcairiel $ |
--[[ |
Basic assumptions: |
* In a typical system, we do more re-scheduling per second than there are timer pulses per second |
* Regardless of timer implementation, we cannot guarantee timely delivery due to FPS restriction (may be as low as 10) |
This implementation: |
CON: The smallest timer interval is constrained by HZ (currently 1/10s). |
PRO: It will still correctly fire any timer slower than HZ over a length of time, e.g. 0.11s interval -> 90 times over 10 seconds |
PRO: In lag bursts, the system simly skips missed timer intervals to decrease load |
CON: Algorithms depending on a timer firing "N times per minute" will fail |
PRO: (Re-)scheduling is O(1) with a VERY small constant. It's a simple linked list insertion in a hash bucket. |
CAUTION: The BUCKETS constant constrains how many timers can be efficiently handled. With too many hash collisions, performance will decrease. |
Major assumptions upheld: |
- ALLOWS scheduling multiple timers with the same funcref/method |
- ALLOWS scheduling more timers during OnUpdate processing |
- ALLOWS unscheduling ANY timer (including the current running one) at any time, including during OnUpdate processing |
]] |
local MAJOR, MINOR = "AceTimer-3.0", 5 |
local AceTimer, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceTimer then return end -- No upgrade needed |
AceTimer.hash = AceTimer.hash or {} -- Array of [0..BUCKET-1] = linked list of timers (using .next member) |
-- Linked list gets around ACE-88 and ACE-90. |
AceTimer.selfs = AceTimer.selfs or {} -- Array of [self]={[handle]=timerobj, [handle2]=timerobj2, ...} |
AceTimer.frame = AceTimer.frame or CreateFrame("Frame", "AceTimer30Frame") |
local type = type |
local next = next |
local pairs = pairs |
local select = select |
local tostring = tostring |
local floor = floor |
local max = max |
-- Simple ONE-SHOT timer cache. Much more efficient than a full compost for our purposes. |
local timerCache = nil |
--[[ |
Timers will not be fired more often than HZ-1 times per second. |
Keep at intended speed PLUS ONE or we get bitten by floating point rounding errors (n.5 + 0.1 can be n.599999) |
If this is ever LOWERED, all existing timers need to be enforced to have a delay >= 1/HZ on lib upgrade. |
If this number is ever changed, all entries need to be rehashed on lib upgrade. |
]] |
local HZ = 11 |
--[[ |
Prime for good distribution |
If this number is ever changed, all entries need to be rehashed on lib upgrade. |
]] |
local BUCKETS = 131 |
local hash = AceTimer.hash |
for i=1,BUCKETS do |
hash[i] = hash[i] or false -- make it an integer-indexed array; it's faster than hashes |
end |
--[[ |
xpcall safecall implementation |
]] |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local xpcall, eh = ... -- our arguments are received as unnamed values in "..." since we don't have a proper function declaration |
local method, ARGS |
local function call() return method(ARGS) end |
local function dispatch(func, ...) |
method = func |
if not method then return end |
ARGS = ... |
return xpcall(call, eh) |
end |
return dispatch |
]] |
local ARGS = {} |
for i = 1, argCount do ARGS[i] = "arg"..i end |
code = code:gsub("ARGS", table.concat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, { |
__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end |
}) |
Dispatchers[0] = function(func) |
return xpcall(func, errorhandler) |
end |
local function safecall(func, ...) |
return Dispatchers[select('#', ...)](func, ...) |
end |
local lastint = floor(GetTime() * HZ) |
-- -------------------------------------------------------------------- |
-- OnUpdate handler |
-- |
-- traverse buckets, always chasing "now", and fire timers that have expired |
local function OnUpdate() |
local now = GetTime() |
local nowint = floor(now * HZ) |
-- Have we passed into a new hash bucket? |
if nowint == lastint then return end |
local soon = now + 1 -- +1 is safe as long as 1 < HZ < BUCKETS/2 |
-- Pass through each bucket at most once |
-- Happens on e.g. instance loads, but COULD happen on high local load situations also |
for curint = (max(lastint, nowint - BUCKETS) + 1), nowint do -- loop until we catch up with "now", usually only 1 iteration |
local curbucket = (curint % BUCKETS)+1 |
-- Yank the list of timers out of the bucket and empty it. This allows reinsertion in the currently-processed bucket from callbacks. |
local nexttimer = hash[curbucket] |
hash[curbucket] = false -- false rather than nil to prevent the array from becoming a hash |
while nexttimer do |
local timer = nexttimer |
nexttimer = timer.next |
local when = timer.when |
if when < soon then |
-- Call the timer func, either as a method on given object, or a straight function ref |
local callback = timer.callback |
if type(callback) == "string" then |
safecall(timer.object[callback], timer.object, timer.arg) |
elseif callback then |
safecall(callback, timer.arg) |
else |
-- probably nilled out by CancelTimer |
timer.delay = nil -- don't reschedule it |
end |
local delay = timer.delay -- NOW make a local copy, can't do it earlier in case the timer cancelled itself in the callback |
if not delay then |
-- single-shot timer (or cancelled) |
AceTimer.selfs[timer.object][tostring(timer)] = nil |
timerCache = timer |
else |
-- repeating timer |
local newtime = when + delay |
if newtime < now then -- Keep lag from making us firing a timer unnecessarily. (Note that this still won't catch too-short-delay timers though.) |
newtime = now + delay |
end |
timer.when = newtime |
-- add next timer execution to the correct bucket |
local bucket = (floor(newtime * HZ) % BUCKETS) + 1 |
timer.next = hash[bucket] |
hash[bucket] = timer |
end |
else -- if when>=soon |
-- reinsert (yeah, somewhat expensive, but shouldn't be happening too often either due to hash distribution) |
timer.next = hash[curbucket] |
hash[curbucket] = timer |
end -- if when<soon ... else |
end -- while nexttimer do |
end -- for curint=lastint,nowint |
lastint = nowint |
end |
-- --------------------------------------------------------------------- |
-- Reg( callback, delay, arg, repeating ) |
-- |
-- callback( function or string ) - direct function ref or method name in our object for the callback |
-- delay(int) - delay for the timer |
-- arg(variant) - any argument to be passed to the callback function |
-- repeating(boolean) - repeating timer, or oneshot |
-- |
-- returns the handle of the timer for later processing (canceling etc) |
local function Reg(self, callback, delay, arg, repeating) |
if type(callback) ~= "string" and type(callback) ~= "function" then |
local error_origin = repeating and "ScheduleRepeatingTimer" or "ScheduleTimer" |
error(MAJOR..": " .. error_origin .. "(callback, delay, arg): 'callback' - function or method name expected.", 3) |
end |
if type(callback) == "string" then |
if type(self)~="table" then |
local error_origin = repeating and "ScheduleRepeatingTimer" or "ScheduleTimer" |
error(MAJOR..": " .. error_origin .. "(\"methodName\", delay, arg): 'self' - must be a table.", 3) |
end |
if type(self[callback]) ~= "function" then |
local error_origin = repeating and "ScheduleRepeatingTimer" or "ScheduleTimer" |
error(MAJOR..": " .. error_origin .. "(\"methodName\", delay, arg): 'methodName' - method not found on target object.", 3) |
end |
end |
if delay < (1 / (HZ - 1)) then |
delay = 1 / (HZ - 1) |
end |
-- Create and stuff timer in the correct hash bucket |
local now = GetTime() |
local timer = timerCache or {} -- Get new timer object (from cache if available) |
timerCache = nil |
timer.object = self |
timer.callback = callback |
timer.delay = (repeating and delay) |
timer.arg = arg |
timer.when = now + delay |
local bucket = (floor((now+delay)*HZ) % BUCKETS) + 1 |
timer.next = hash[bucket] |
hash[bucket] = timer |
-- Insert timer in our self->handle->timer registry |
local handle = tostring(timer) |
local selftimers = AceTimer.selfs[self] |
if not selftimers then |
selftimers = {} |
AceTimer.selfs[self] = selftimers |
end |
selftimers[handle] = timer |
selftimers.__ops = (selftimers.__ops or 0) + 1 |
return handle |
end |
--- Schedule a new one-shot timer. |
-- The timer will fire once in `delay` seconds, unless canceled before. |
-- @param callback Callback function for the timer pulse (funcref or method name). |
-- @param delay Delay for the timer, in seconds. |
-- @param arg An optional argument to be passed to the callback function. |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("TimerTest", "AceTimer-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- self:ScheduleTimer("TimerFeedback", 5) |
-- end |
-- |
-- function MyAddon:TimerFeedback() |
-- print("5 seconds passed") |
-- end |
function AceTimer:ScheduleTimer(callback, delay, arg) |
return Reg(self, callback, delay, arg) |
end |
--- Schedule a repeating timer. |
-- The timer will fire every `delay` seconds, until canceled. |
-- @param callback Callback function for the timer pulse (funcref or method name). |
-- @param delay Delay for the timer, in seconds. |
-- @param arg An optional argument to be passed to the callback function. |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("TimerTest", "AceTimer-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- self.timerCount = 0 |
-- self.testTimer = self:ScheduleRepeatingTimer("TimerFeedback", 5) |
-- end |
-- |
-- function MyAddon:TimerFeedback() |
-- self.timerCount = self.timerCount + 1 |
-- print(("%d seconds passed"):format(5 * self.timerCount)) |
-- -- run 30 seconds in total |
-- if self.timerCount == 6 then |
-- self:CancelTimer(self.testTimer) |
-- end |
-- end |
function AceTimer:ScheduleRepeatingTimer(callback, delay, arg) |
return Reg(self, callback, delay, arg, true) |
end |
--- Cancels a timer with the given handle, registered by the same addon object as used for `:ScheduleTimer` |
-- Both one-shot and repeating timers can be canceled with this function, as long as the `handle` is valid |
-- and the timer has not fired yet or was canceled before. |
-- @param handle The handle of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer` |
-- @param silent If true, no error is raised if the timer handle is invalid (expired or already canceled) |
-- @return True if the timer was successfully cancelled. |
function AceTimer:CancelTimer(handle, silent) |
if not handle then return end -- nil handle -> bail out without erroring |
if type(handle) ~= "string" then |
error(MAJOR..": CancelTimer(handle): 'handle' - expected a string", 2) -- for now, anyway |
end |
local selftimers = AceTimer.selfs[self] |
local timer = selftimers and selftimers[handle] |
if silent then |
if timer then |
timer.callback = nil -- don't run it again |
timer.delay = nil -- if this is the currently-executing one: don't even reschedule |
-- The timer object is removed in the OnUpdate loop |
end |
return not not timer -- might return "true" even if we double-cancel. we'll live. |
else |
if not timer then |
geterrorhandler()(MAJOR..": CancelTimer(handle[, silent]): '"..tostring(handle).."' - no such timer registered") |
return false |
end |
if not timer.callback then |
geterrorhandler()(MAJOR..": CancelTimer(handle[, silent]): '"..tostring(handle).."' - timer already cancelled or expired") |
return false |
end |
timer.callback = nil -- don't run it again |
timer.delay = nil -- if this is the currently-executing one: don't even reschedule |
return true |
end |
end |
--- Cancels all timers registered to the current addon object ('self') |
function AceTimer:CancelAllTimers() |
if not(type(self) == "string" or type(self) == "table") then |
error(MAJOR..": CancelAllTimers(): 'self' - must be a string or a table",2) |
end |
if self == AceTimer then |
error(MAJOR..": CancelAllTimers(): supply a meaningful 'self'", 2) |
end |
local selftimers = AceTimer.selfs[self] |
if selftimers then |
for handle,v in pairs(selftimers) do |
if type(v) == "table" then -- avoid __ops, etc |
AceTimer.CancelTimer(self, handle, true) |
end |
end |
end |
end |
--- Returns the time left for a timer with the given handle, registered by the current addon object ('self'). |
-- This function will raise a warning when the handle is invalid, but not stop execution. |
-- @param handle The handle of the timer, as returned by `:ScheduleTimer` or `:ScheduleRepeatingTimer` |
-- @return The time left on the timer, or false if the handle is invalid. |
function AceTimer:TimeLeft(handle) |
if not handle then return end |
if type(handle) ~= "string" then |
error(MAJOR..": TimeLeft(handle): 'handle' - expected a string", 2) -- for now, anyway |
end |
local selftimers = AceTimer.selfs[self] |
local timer = selftimers and selftimers[handle] |
if not timer then |
geterrorhandler()(MAJOR..": TimeLeft(handle): '"..tostring(handle).."' - no such timer registered") |
return false |
end |
return timer.when - GetTime() |
end |
-- --------------------------------------------------------------------- |
-- PLAYER_REGEN_ENABLED: Run through our .selfs[] array step by step |
-- and clean it out - otherwise the table indices can grow indefinitely |
-- if an addon starts and stops a lot of timers. AceBucket does this! |
-- |
-- See ACE-94 and tests/AceTimer-3.0-ACE-94.lua |
local lastCleaned = nil |
local function OnEvent(this, event) |
if event~="PLAYER_REGEN_ENABLED" then |
return |
end |
-- Get the next 'self' to process |
local selfs = AceTimer.selfs |
local self = next(selfs, lastCleaned) |
if not self then |
self = next(selfs) |
end |
lastCleaned = self |
if not self then -- should only happen if .selfs[] is empty |
return |
end |
-- Time to clean it out? |
local list = selfs[self] |
if (list.__ops or 0) < 250 then -- 250 slosh indices = ~10KB wasted (max!). For one 'self'. |
return |
end |
-- Create a new table and copy all members over |
local newlist = {} |
local n=0 |
for k,v in pairs(list) do |
newlist[k] = v |
n=n+1 |
end |
newlist.__ops = 0 -- Reset operation count |
-- And since we now have a count of the number of live timers, check that it's reasonable. Emit a warning if not. |
if n>BUCKETS then |
DEFAULT_CHAT_FRAME:AddMessage(MAJOR..": Warning: The addon/module '"..tostring(self).."' has "..n.." live timers. Surely that's not intended?") |
end |
selfs[self] = newlist |
end |
-- --------------------------------------------------------------------- |
-- Embed handling |
AceTimer.embeds = AceTimer.embeds or {} |
local mixins = { |
"ScheduleTimer", "ScheduleRepeatingTimer", |
"CancelTimer", "CancelAllTimers", |
"TimeLeft" |
} |
function AceTimer:Embed(target) |
AceTimer.embeds[target] = true |
for _,v in pairs(mixins) do |
target[v] = AceTimer[v] |
end |
return target |
end |
-- AceTimer:OnEmbedDisable( target ) |
-- target (object) - target object that AceTimer is embedded in. |
-- |
-- cancel all timers registered for the object |
function AceTimer:OnEmbedDisable( target ) |
target:CancelAllTimers() |
end |
for addon in pairs(AceTimer.embeds) do |
AceTimer:Embed(addon) |
end |
-- --------------------------------------------------------------------- |
-- Debug tools (expose copies of internals to test suites) |
AceTimer.debug = AceTimer.debug or {} |
AceTimer.debug.HZ = HZ |
AceTimer.debug.BUCKETS = BUCKETS |
-- --------------------------------------------------------------------- |
-- Finishing touchups |
AceTimer.frame:SetScript("OnUpdate", OnUpdate) |
AceTimer.frame:SetScript("OnEvent", OnEvent) |
AceTimer.frame:RegisterEvent("PLAYER_REGEN_ENABLED") |
-- In theory, we should hide&show the frame based on there being timers or not. |
-- However, this job is fairly expensive, and the chance that there will |
-- actually be zero timers running is diminuitive to say the lest. |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceEvent-3.0.lua"/> |
</Ui> |
--- AceEvent-3.0 provides event registration and secure dispatching. |
-- All dispatching is done using **CallbackHandler-1.0**. AceEvent is a simple wrapper around |
-- CallbackHandler, and dispatches all game events or addon message to the registrees. |
-- |
-- **AceEvent-3.0** can be embeded into your addon, either explicitly by calling AceEvent:Embed(MyAddon) or by |
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object |
-- and can be accessed directly, without having to explicitly call AceEvent itself.\\ |
-- It is recommended to embed AceEvent, otherwise you'll have to specify a custom `self` on all calls you |
-- make into AceEvent. |
-- @class file |
-- @name AceEvent-3.0 |
-- @release $Id: AceEvent-3.0.lua 766 2009-04-04 08:26:05Z nevcairiel $ |
local MAJOR, MINOR = "AceEvent-3.0", 3 |
local AceEvent = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceEvent then return end |
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0") |
AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame |
AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib |
-- APIs and registry for blizzard events, using CallbackHandler lib |
if not AceEvent.events then |
AceEvent.events = CallbackHandler:New(AceEvent, |
"RegisterEvent", "UnregisterEvent", "UnregisterAllEvents") |
end |
function AceEvent.events:OnUsed(target, eventname) |
AceEvent.frame:RegisterEvent(eventname) |
end |
function AceEvent.events:OnUnused(target, eventname) |
AceEvent.frame:UnregisterEvent(eventname) |
end |
-- APIs and registry for IPC messages, using CallbackHandler lib |
if not AceEvent.messages then |
AceEvent.messages = CallbackHandler:New(AceEvent, |
"RegisterMessage", "UnregisterMessage", "UnregisterAllMessages" |
) |
AceEvent.SendMessage = AceEvent.messages.Fire |
end |
--- embedding and embed handling |
local mixins = { |
"RegisterEvent", "UnregisterEvent", |
"RegisterMessage", "UnregisterMessage", |
"SendMessage", |
"UnregisterAllEvents", "UnregisterAllMessages", |
} |
--- Register for a Blizzard Event. |
-- The callback will always be called with the event as the first argument, and if supplied, the `arg` as second argument. |
-- Any arguments to the event will be passed on after that. |
-- @name AceEvent:RegisterEvent |
-- @class function |
-- @paramsig event[, callback [, arg]] |
-- @param event The event to register for |
-- @param callback The callback function to call when the event is triggered (funcref or method, defaults to a method with the event name) |
-- @param arg An optional argument to pass to the callback function |
--- Unregister an event. |
-- @name AceEvent:UnregisterEvent |
-- @class function |
-- @paramsig event |
-- @param event The event to unregister |
--- Register for a custom AceEvent-internal message. |
-- The callback will always be called with the event as the first argument, and if supplied, the `arg` as second argument. |
-- Any arguments to the event will be passed on after that. |
-- @name AceEvent:RegisterMessage |
-- @class function |
-- @paramsig message[, callback [, arg]] |
-- @param message The message to register for |
-- @param callback The callback function to call when the message is triggered (funcref or method, defaults to a method with the event name) |
-- @param arg An optional argument to pass to the callback function |
--- Unregister a message |
-- @name AceEvent:UnregisterMessage |
-- @class function |
-- @paramsig message |
-- @param message The message to unregister |
--- Send a message over the AceEvent-3.0 internal message system to other addons registered for this message. |
-- @name AceEvent:SendMessage |
-- @class function |
-- @paramsig message, ... |
-- @param message The message to send |
-- @param ... Any arguments to the message |
-- Embeds AceEvent into the target object making the functions from the mixins list available on target:.. |
-- @param target target object to embed AceEvent in |
function AceEvent:Embed(target) |
for k, v in pairs(mixins) do |
target[v] = self[v] |
end |
self.embeds[target] = true |
return target |
end |
-- AceEvent:OnEmbedDisable( target ) |
-- target (object) - target object that is being disabled |
-- |
-- Unregister all events messages etc when the target disables. |
-- this method should be called by the target manually or by an addon framework |
function AceEvent:OnEmbedDisable(target) |
target:UnregisterAllEvents() |
target:UnregisterAllMessages() |
end |
-- Script to fire blizzard events into the event listeners |
local events = AceEvent.events |
AceEvent.frame:SetScript("OnEvent", function(this, event, ...) |
events:Fire(event, ...) |
end) |
--- Finally: upgrade our old embeds |
for target, v in pairs(AceEvent.embeds) do |
AceEvent:Embed(target) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
Acquire() - Called when the object is aquired, should set everything to a default hidden state |
Release() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
]] |
-------------------------- |
-- Simple Group -- |
-------------------------- |
--[[ |
This is a simple grouping container, no selection, no borders |
It will resize automatically to the height of the controls added to it |
]] |
do |
local Type = "SimpleGroup" |
local Version = 5 |
local function OnAcquire(self) |
self:SetWidth(300) |
self:SetHeight(100) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function LayoutFinished(self, width, height) |
if self.noAutoHeight then return end |
self:SetHeight(height or 0) |
end |
local function OnWidthSet(self, width) |
local content = self.content |
content:SetWidth(width) |
content.width = width |
end |
local function OnHeightSet(self, height) |
local content = self.content |
content:SetHeight(height) |
content.height = height |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.frame = frame |
self.LayoutFinished = LayoutFinished |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
frame.obj = self |
frame:SetHeight(100) |
frame:SetWidth(100) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
--Container Support |
local content = CreateFrame("Frame",nil,frame) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
Acquire() - Called when the object is aquired, should set everything to a default hidden state |
Release() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
]] |
-------------------------- |
-- Scroll Frame -- |
-------------------------- |
do |
local Type = "ScrollFrame" |
local Version = 4 |
local function OnAcquire(self) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.status = nil |
for k in pairs(self.localstatus) do |
self.localstatus[k] = nil |
end |
end |
local function SetScroll(self, value) |
local status = self.status or self.localstatus |
local frame, child = self.scrollframe, self.content |
local viewheight = frame:GetHeight() |
local height = child:GetHeight() |
local offset |
if viewheight > height then |
offset = 0 |
else |
offset = floor((height - viewheight) / 1000.0 * value) |
end |
child:ClearAllPoints() |
child:SetPoint("TOPLEFT",frame,"TOPLEFT",0,offset) |
child:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,offset) |
status.offset = offset |
status.scrollvalue = value |
end |
local function MoveScroll(self, value) |
local status = self.status or self.localstatus |
local frame, child = self.scrollframe, self.content |
local height, viewheight = frame:GetHeight(), child:GetHeight() |
if height > viewheight then |
self.scrollbar:Hide() |
else |
self.scrollbar:Show() |
local diff = height - viewheight |
local delta = 1 |
if value < 0 then |
delta = -1 |
end |
self.scrollbar:SetValue(math.min(math.max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000)) |
end |
end |
local function FixScroll(self) |
local status = self.status or self.localstatus |
local frame, child = self.scrollframe, self.content |
local height, viewheight = frame:GetHeight(), child:GetHeight() |
local offset = status.offset |
if not offset then |
offset = 0 |
end |
local curvalue = self.scrollbar:GetValue() |
if viewheight < height then |
self.scrollbar:Hide() |
self.scrollbar:SetValue(0) |
--self.scrollframe:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,0) |
else |
self.scrollbar:Show() |
--self.scrollframe:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",-16,0) |
local value = (offset / (viewheight - height) * 1000) |
if value > 1000 then value = 1000 end |
self.scrollbar:SetValue(value) |
self:SetScroll(value) |
if value < 1000 then |
child:ClearAllPoints() |
child:SetPoint("TOPLEFT",frame,"TOPLEFT",0,offset) |
child:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,offset) |
status.offset = offset |
end |
end |
end |
local function OnMouseWheel(this,value) |
this.obj:MoveScroll(value) |
end |
local function OnScrollValueChanged(this, value) |
this.obj:SetScroll(value) |
end |
local function FixScrollOnUpdate(this) |
this:SetScript("OnUpdate", nil) |
this.obj:FixScroll() |
end |
local function OnSizeChanged(this) |
--this:SetScript("OnUpdate", FixScrollOnUpdate) |
this.obj:FixScroll() |
end |
local function LayoutFinished(self,width,height) |
self.content:SetHeight(height or 0 + 20) |
self:FixScroll() |
end |
-- called to set an external table to store status in |
local function SetStatusTable(self, status) |
assert(type(status) == "table") |
self.status = status |
if not status.scrollvalue then |
status.scrollvalue = 0 |
end |
end |
local createdcount = 0 |
local function OnWidthSet(self, width) |
local content = self.content |
content.width = width |
end |
local function OnHeightSet(self, height) |
local content = self.content |
content.height = height |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.MoveScroll = MoveScroll |
self.FixScroll = FixScroll |
self.SetScroll = SetScroll |
self.LayoutFinished = LayoutFinished |
self.SetStatusTable = SetStatusTable |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
self.localstatus = {} |
self.frame = frame |
frame.obj = self |
--Container Support |
local scrollframe = CreateFrame("ScrollFrame",nil,frame) |
local content = CreateFrame("Frame",nil,scrollframe) |
createdcount = createdcount + 1 |
local scrollbar = CreateFrame("Slider",("AceConfigDialogScrollFrame%dScrollBar"):format(createdcount),scrollframe,"UIPanelScrollBarTemplate") |
local scrollbg = scrollbar:CreateTexture(nil,"BACKGROUND") |
scrollbg:SetAllPoints(scrollbar) |
scrollbg:SetTexture(0,0,0,0.4) |
self.scrollframe = scrollframe |
self.content = content |
self.scrollbar = scrollbar |
scrollbar.obj = self |
scrollframe.obj = self |
content.obj = self |
scrollframe:SetScrollChild(content) |
scrollframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
scrollframe:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",-20,0) |
scrollframe:EnableMouseWheel(true) |
scrollframe:SetScript("OnMouseWheel", OnMouseWheel) |
scrollframe:SetScript("OnSizeChanged", OnSizeChanged) |
content:SetPoint("TOPLEFT",scrollframe,"TOPLEFT",0,0) |
content:SetPoint("TOPRIGHT",scrollframe,"TOPRIGHT",0,0) |
content:SetHeight(400) |
scrollbar:SetPoint("TOPLEFT",scrollframe,"TOPRIGHT",4,-16) |
scrollbar:SetPoint("BOTTOMLEFT",scrollframe,"BOTTOMRIGHT",4,16) |
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged) |
scrollbar:SetMinMaxValues(0,1000) |
scrollbar:SetValueStep(1) |
scrollbar:SetValue(0) |
scrollbar:SetWidth(16) |
self.localstatus.scrollvalue = 0 |
self:FixScroll() |
AceGUI:RegisterAsContainer(self) |
--AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
--[[ |
Selection Group controls all have an interface to select a group for thier contents |
None of them will auto size to thier contents, and should usually be used with a scrollframe |
unless you know that the controls will fit inside |
]] |
-------------------------- |
-- Dropdown Group -- |
-------------------------- |
--[[ |
Events : |
OnGroupSelected |
]] |
do |
local Type = "DropdownGroup" |
local Version = 11 |
local function OnAcquire(self) |
self.dropdown:SetText("") |
self:SetDropdownWidth(200) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.dropdown.list = nil |
self.status = nil |
for k in pairs(self.localstatus) do |
self.localstatus[k] = nil |
end |
end |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local function SetTitle(self,title) |
self.titletext:SetText(title) |
end |
local function SelectedGroup(self,event,value) |
local group = self.parentgroup |
local status = group.status or group.localstatus |
status.selected = value |
self.parentgroup:Fire("OnGroupSelected", value) |
end |
local function SetGroupList(self,list) |
self.dropdown:SetList(list) |
end |
-- called to set an external table to store status in |
local function SetStatusTable(self, status) |
assert(type(status) == "table") |
self.status = status |
end |
local function SetGroup(self,group) |
self.dropdown:SetValue(group) |
local status = self.status or self.localstatus |
status.selected = group |
self:Fire("OnGroupSelected", group) |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local contentwidth = width - 26 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - 63 |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function LayoutFinished(self, width, height) |
self:SetHeight((height or 0) + 63) |
end |
local function SetDropdownWidth(self, width) |
self.dropdown:SetWidth(width) |
end |
local function Constructor() |
local frame = CreateFrame("Frame") |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetTitle = SetTitle |
self.SetGroupList = SetGroupList |
self.SetGroup = SetGroup |
self.SetStatusTable = SetStatusTable |
self.SetDropdownWidth = SetDropdownWidth |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
self.LayoutFinished = LayoutFinished |
self.localstatus = {} |
self.frame = frame |
frame.obj = self |
frame:SetHeight(100) |
frame:SetWidth(100) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal") |
titletext:SetPoint("TOPLEFT",frame,"TOPLEFT",4,0) |
titletext:SetPoint("TOPRIGHT",frame,"TOPRIGHT",-4,0) |
titletext:SetJustifyH("LEFT") |
titletext:SetHeight(18) |
self.titletext = titletext |
local dropdown = AceGUI:Create("Dropdown") |
self.dropdown = dropdown |
dropdown.frame:SetParent(frame) |
dropdown.parentgroup = self |
dropdown:SetCallback("OnValueChanged",SelectedGroup) |
dropdown.frame:SetPoint("TOPLEFT",titletext,"BOTTOMLEFT",-3,3) |
dropdown.frame:Show() |
dropdown:SetLabel("") |
local border = CreateFrame("Frame",nil,frame) |
self.border = border |
border:SetPoint("TOPLEFT",frame,"TOPLEFT",3,-40) |
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-3,3) |
border:SetBackdrop(PaneBackdrop) |
border:SetBackdropColor(0.1,0.1,0.1,0.5) |
border:SetBackdropBorderColor(0.4,0.4,0.4) |
--Container Support |
local content = CreateFrame("Frame",nil,border) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10) |
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Button -- |
-------------------------- |
do |
local Type = "Button" |
local Version = 10 |
local function OnAcquire(self) |
-- restore default values |
self:SetHeight(24) |
self:SetWidth(200) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self:SetDisabled(false) |
end |
local function Button_OnClick(this) |
this.obj:Fire("OnClick") |
AceGUI:ClearFocus() |
end |
local function Button_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Button_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function SetText(self, text) |
self.text:SetText(text or "") |
end |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.frame:Disable() |
else |
self.frame:Enable() |
end |
end |
local function Constructor() |
local num = AceGUI:GetNextWidgetNum(Type) |
local name = "AceGUI30Button"..num |
local frame = CreateFrame("Button",name,UIParent,"UIPanelButtonTemplate2") |
local self = {} |
self.num = num |
self.type = Type |
self.frame = frame |
local left = _G[name .. "Left"] |
local right = _G[name .. "Right"] |
local middle = _G[name .. "Middle"] |
left:SetPoint("TOP", frame, "TOP", 0, -1) |
left:SetPoint("BOTTOM", frame, "BOTTOM", 0, 1) |
right:SetPoint("TOP", frame, "TOP", 0, -1) |
right:SetPoint("BOTTOM", frame, "BOTTOM", 0, 1) |
middle:SetPoint("TOP", frame, "TOP", 0, -1) |
middle:SetPoint("BOTTOM", frame, "BOTTOM", 0, 1) |
local text = frame:GetFontString() |
self.text = text |
text:ClearAllPoints() |
text:SetPoint("TOPLEFT",frame,"TOPLEFT", 15, -1) |
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT", -15, 1) |
text:SetJustifyV("MIDDLE") |
frame:SetScript("OnClick",Button_OnClick) |
frame:SetScript("OnEnter",Button_OnEnter) |
frame:SetScript("OnLeave",Button_OnLeave) |
self.SetText = SetText |
self.SetDisabled = SetDisabled |
frame:EnableMouse(true) |
frame:SetHeight(24) |
frame:SetWidth(200) |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.frame = frame |
frame.obj = self |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
--[[ $Id: AceGUIWidget-DropDown-Items.lua 656 2008-05-31 11:47:08Z nargiddley $ ]]-- |
local AceGUI = LibStub("AceGUI-3.0") |
local function fixlevels(parent,...) |
local i = 1 |
local child = select(i, ...) |
while child do |
child:SetFrameLevel(parent:GetFrameLevel()+1) |
fixlevels(child, child:GetChildren()) |
i = i + 1 |
child = select(i, ...) |
end |
end |
local function fixstrata(strata, parent, ...) |
local i = 1 |
local child = select(i, ...) |
parent:SetFrameStrata(strata) |
while child do |
fixstrata(strata, child, child:GetChildren()) |
i = i + 1 |
child = select(i, ...) |
end |
end |
-- ItemBase is the base "class" for all dropdown items. |
-- Each item has to use ItemBase.Create(widgetType) to |
-- create an initial 'self' value. |
-- ItemBase will add common functions and ui event handlers. |
-- Be sure to keep basic usage when you override functions. |
local ItemBase = { |
-- NOTE: The ItemBase version is added to each item's version number |
-- to ensure proper updates on ItemBase changes. |
-- Use at least 1000er steps. |
version = 1000, |
counter = 0, |
} |
function ItemBase.Frame_OnEnter(this) |
local self = this.obj |
if self.useHighlight then |
self.highlight:Show() |
end |
self:Fire("OnEnter") |
if self.specialOnEnter then |
self.specialOnEnter(self) |
end |
end |
function ItemBase.Frame_OnLeave(this) |
local self = this.obj |
self.highlight:Hide() |
self:Fire("OnLeave") |
if self.specialOnLeave then |
self.specialOnLeave(self) |
end |
end |
-- exported, AceGUI callback |
function ItemBase.OnAcquire(self) |
self.frame:SetToplevel(true) |
self.frame:SetFrameStrata("FULLSCREEN_DIALOG") |
end |
-- exported, AceGUI callback |
function ItemBase.OnRelease(self) |
self:SetDisabled(false) |
self.pullout = nil |
self.frame:SetParent(nil) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
-- exported |
-- NOTE: this is called by a Dropdown-Pullout. |
-- Do not call this method directly |
function ItemBase.SetPullout(self, pullout) |
self.pullout = pullout |
self.frame:SetParent(nil) |
self.frame:SetParent(pullout.itemFrame) |
self.parent = pullout.itemFrame |
fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren()) |
end |
-- exported |
function ItemBase.SetText(self, text) |
self.text:SetText(text or "") |
end |
-- exported |
function ItemBase.GetText(self) |
return self.text:GetText() |
end |
-- exported |
function ItemBase.SetPoint(self, ...) |
self.frame:SetPoint(...) |
end |
-- exported |
function ItemBase.Show(self) |
self.frame:Show() |
end |
-- exported |
function ItemBase.Hide(self) |
self.frame:Hide() |
end |
-- exported |
function ItemBase.SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.useHighlight = false |
self.text:SetTextColor(.5, .5, .5) |
else |
self.useHighlight = true |
self.text:SetTextColor(1, 1, 1) |
end |
end |
-- exported |
-- NOTE: this is called by a Dropdown-Pullout. |
-- Do not call this method directly |
function ItemBase.SetOnLeave(self, func) |
self.specialOnLeave = func |
end |
-- exported |
-- NOTE: this is called by a Dropdown-Pullout. |
-- Do not call this method directly |
function ItemBase.SetOnEnter(self, func) |
self.specialOnEnter = func |
end |
function ItemBase.Create(type) |
-- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget |
local count = AceGUI:GetNextWidgetNum(type) |
local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count) |
local self = {} |
self.frame = frame |
frame.obj = self |
self.type = type |
self.useHighlight = true |
frame:SetHeight(17) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") |
text:SetTextColor(1,1,1) |
text:SetJustifyH("LEFT") |
text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0) |
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0) |
self.text = text |
local highlight = frame:CreateTexture(nil, "OVERLAY") |
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") |
highlight:SetBlendMode("ADD") |
highlight:SetHeight(14) |
highlight:ClearAllPoints() |
highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0) |
highlight:SetPoint("LEFT",frame,"LEFT",5,0) |
highlight:Hide() |
self.highlight = highlight |
local check = frame:CreateTexture("OVERLAY") |
check:SetWidth(16) |
check:SetHeight(16) |
check:SetPoint("LEFT",frame,"LEFT",3,-1) |
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") |
check:Hide() |
self.check = check |
local sub = frame:CreateTexture("OVERLAY") |
sub:SetWidth(16) |
sub:SetHeight(16) |
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1) |
sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow") |
sub:Hide() |
self.sub = sub |
frame:SetScript("OnEnter", ItemBase.Frame_OnEnter) |
frame:SetScript("OnLeave", ItemBase.Frame_OnLeave) |
self.OnAcquire = ItemBase.OnAcquire |
self.OnRelease = ItemBase.OnRelease |
self.SetPullout = ItemBase.SetPullout |
self.GetText = ItemBase.GetText |
self.SetText = ItemBase.SetText |
self.SetDisabled = ItemBase.SetDisabled |
self.SetPoint = ItemBase.SetPoint |
self.Show = ItemBase.Show |
self.Hide = ItemBase.Hide |
self.SetOnLeave = ItemBase.SetOnLeave |
self.SetOnEnter = ItemBase.SetOnEnter |
return self |
end |
--[[ |
Template for items: |
-- Item: |
-- |
do |
local widgetType = "Dropdown-Item-" |
local widgetVersion = 1 |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
--]] |
-- Item: Header |
-- A single text entry. |
-- Special: Different text color and no highlight |
do |
local widgetType = "Dropdown-Item-Header" |
local widgetVersion = 1 |
local function OnEnter(this) |
local self = this.obj |
self:Fire("OnEnter") |
if self.specialOnEnter then |
self.specialOnEnter(self) |
end |
end |
local function OnLeave(this) |
local self = this.obj |
self:Fire("OnLeave") |
if self.specialOnLeave then |
self.specialOnLeave(self) |
end |
end |
-- exported, override |
local function SetDisabled(self, disabled) |
ItemBase.SetDisabled(self, disabled) |
if not disabled then |
self.text:SetTextColor(1, 1, 0) |
end |
end |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
self.SetDisabled = SetDisabled |
self.frame:SetScript("OnEnter", OnEnter) |
self.frame:SetScript("OnLeave", OnLeave) |
self.text:SetTextColor(1, 1, 0) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
-- Item: Execute |
-- A simple button |
do |
local widgetType = "Dropdown-Item-Execute" |
local widgetVersion = 1 |
local function Frame_OnClick(this, button) |
local self = this.obj |
if self.disabled then return end |
self:Fire("OnClick") |
if self.pullout then |
self.pullout:Close() |
end |
end |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
self.frame:SetScript("OnClick", Frame_OnClick) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
-- Item: Toggle |
-- Some sort of checkbox for dropdown menus. |
-- Does not close the pullout on click. |
do |
local widgetType = "Dropdown-Item-Toggle" |
local widgetVersion = 2 |
local function UpdateToggle(self) |
if self.value then |
self.check:Show() |
else |
self.check:Hide() |
end |
end |
local function OnRelease(self) |
ItemBase.OnRelease(self) |
self:SetValue(nil) |
end |
local function Frame_OnClick(this, button) |
local self = this.obj |
if self.disabled then return end |
self.value = not self.value |
UpdateToggle(self) |
self:Fire("OnValueChanged", self.value) |
end |
-- exported |
local function SetValue(self, value) |
self.value = value |
UpdateToggle(self) |
end |
-- exported |
local function GetValue(self) |
return self.value |
end |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
self.frame:SetScript("OnClick", Frame_OnClick) |
self.SetValue = SetValue |
self.GetValue = GetValue |
self.OnRelease = OnRelease |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
-- Item: Menu |
-- Shows a submenu on mouse over |
-- Does not close the pullout on click |
do |
local widgetType = "Dropdown-Item-Menu" |
local widgetVersion = 1 |
local function OnEnter(this) |
local self = this.obj |
self:Fire("OnEnter") |
if self.specialOnEnter then |
self.specialOnEnter(self) |
end |
self.highlight:Show() |
if not self.disabled and self.submenu then |
self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100) |
end |
end |
local function OnHide(this) |
local self = this.obj |
if self.submenu then |
self.submenu:Close() |
end |
end |
-- exported |
function SetMenu(self, menu) |
assert(menu.type == "Dropdown-Pullout") |
self.submenu = menu |
end |
-- exported |
function CloseMenu(self) |
self.submenu:Close() |
end |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
self.sub:Show() |
self.frame:SetScript("OnEnter", OnEnter) |
self.frame:SetScript("OnHide", OnHide) |
self.SetMenu = SetMenu |
self.CloseMenu = CloseMenu |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
-- Item: Separator |
-- A single line to separate items |
do |
local widgetType = "Dropdown-Item-Separator" |
local widgetVersion = 1 |
-- exported, override |
local function SetDisabled(self, disabled) |
ItemBase.SetDisabled(self, disabled) |
self.useHighlight = false |
end |
local function Constructor() |
local self = ItemBase.Create(widgetType) |
self.SetDisabled = SetDisabled |
local line = self.frame:CreateTexture(nil, "OVERLAY") |
line:SetHeight(1) |
line:SetTexture(.5, .5, .5) |
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0) |
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0) |
self.text:Hide() |
self.useHighlight = false |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-- Recycling functions |
local new, del |
do |
local pool = setmetatable({},{__mode='k'}) |
function new() |
local t = next(pool) |
if t then |
pool[t] = nil |
return t |
else |
return {} |
end |
end |
function del(t) |
for k in pairs(t) do |
t[k] = nil |
end |
pool[t] = true |
end |
end |
-------------- |
-- TreeView -- |
-------------- |
do |
local Type = "TreeGroup" |
local Version = 20 |
local DEFAULT_TREE_WIDTH = 175 |
local DEFAULT_TREE_SIZABLE = true |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local DraggerBackdrop = { |
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", |
edgeFile = nil, |
tile = true, tileSize = 16, edgeSize = 0, |
insets = { left = 3, right = 3, top = 7, bottom = 7 } |
} |
local function OnAcquire(self) |
self:SetTreeWidth(DEFAULT_TREE_WIDTH,DEFAULT_TREE_SIZABLE) |
self:EnableButtonTooltips(true) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.status = nil |
for k, v in pairs(self.localstatus) do |
if k == "groups" then |
for k2 in pairs(v) do |
v[k2] = nil |
end |
else |
self.localstatus[k] = nil |
end |
end |
self.localstatus.scrollvalue = 0 |
self.localstatus.treewidth = DEFAULT_TREE_WIDTH |
self.localstatus.treesizable = DEFAULT_TREE_SIZABLE |
end |
local function GetButtonParents(line) |
local parent = line.parent |
if parent and parent.value then |
return parent.value, GetButtonParents(parent) |
end |
end |
local function GetButtonUniqueValue(line) |
local parent = line.parent |
if parent and parent.value then |
return GetButtonUniqueValue(parent).."\001"..line.value |
else |
return line.value |
end |
end |
local function ButtonOnClick(this) |
local self = this.obj |
self:Fire("OnClick",this.uniquevalue, this.selected) |
if not this.selected then |
self:SetSelected(this.uniquevalue) |
this.selected = true |
this:LockHighlight() |
self:RefreshTree() |
end |
AceGUI:ClearFocus() |
end |
local function ExpandOnClick(this) |
local button = this.button |
local self = button.obj |
local status = (self.status or self.localstatus).groups |
status[button.uniquevalue] = not status[button.uniquevalue] |
self:RefreshTree() |
end |
local function ButtonOnDoubleClick(button) |
local self = button.obj |
local status = self.status or self.localstatus |
local status = (self.status or self.localstatus).groups |
status[button.uniquevalue] = not status[button.uniquevalue] |
self:RefreshTree() |
end |
local function EnableButtonTooltips(self, enable) |
self.enabletooltips = enable |
end |
local function Button_OnEnter(this) |
local self = this.obj |
self:Fire("OnButtonEnter", this.uniquevalue, this) |
if self.enabletooltips then |
GameTooltip:SetOwner(this, "ANCHOR_NONE") |
GameTooltip:SetPoint("LEFT",this,"RIGHT") |
GameTooltip:SetText(this.text:GetText() or "", 1, .82, 0, 1) |
GameTooltip:Show() |
end |
end |
local function Button_OnLeave(this) |
local self = this.obj |
self:Fire("OnButtonLeave", this.uniquevalue, this) |
if self.enabletooltips then |
GameTooltip:Hide() |
end |
end |
local buttoncount = 1 |
local function CreateButton(self) |
local button = CreateFrame("Button",("AceGUI30TreeButton%d"):format(buttoncount),self.treeframe, "OptionsListButtonTemplate") |
buttoncount = buttoncount + 1 |
button.obj = self |
local icon = button:CreateTexture(nil, "OVERLAY") |
icon:SetWidth(14) |
icon:SetHeight(14) |
button.icon = icon |
button:SetScript("OnClick",ButtonOnClick) |
button:SetScript("OnDoubleClick", ButtonOnDoubleClick) |
button:SetScript("OnEnter",Button_OnEnter) |
button:SetScript("OnLeave",Button_OnLeave) |
button.toggle.button = button |
button.toggle:SetScript("OnClick",ExpandOnClick) |
return button |
end |
local function UpdateButton(button, treeline, selected, canExpand, isExpanded) |
local self = button.obj |
local toggle = button.toggle |
local frame = self.frame |
local text = treeline.text or "" |
local icon = treeline.icon |
local level = treeline.level |
local value = treeline.value |
local uniquevalue = treeline.uniquevalue |
local disabled = treeline.disabled |
button.treeline = treeline |
button.value = value |
button.uniquevalue = uniquevalue |
if selected then |
button:LockHighlight() |
button.selected = true |
else |
button:UnlockHighlight() |
button.selected = false |
end |
local normalTexture = button:GetNormalTexture() |
local line = button.line |
button.level = level |
if ( level == 1 ) then |
button:SetNormalFontObject("GameFontNormal") |
button:SetHighlightFontObject("GameFontHighlight") |
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2) |
else |
button:SetNormalFontObject("GameFontHighlightSmall") |
button:SetHighlightFontObject("GameFontHighlightSmall") |
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2) |
end |
if disabled then |
button:EnableMouse(false) |
button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE) |
else |
button.text:SetText(text) |
button:EnableMouse(true) |
end |
if icon then |
button.icon:SetTexture(icon) |
button.icon:SetPoint("LEFT", button, "LEFT", 8 * level, (level == 1) and 0 or 1) |
else |
button.icon:SetTexture(nil) |
end |
if canExpand then |
if not isExpanded then |
toggle:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-UP") |
toggle:SetPushedTexture("Interface\\Buttons\\UI-PlusButton-DOWN") |
else |
toggle:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-UP") |
toggle:SetPushedTexture("Interface\\Buttons\\UI-MinusButton-DOWN") |
end |
toggle:Show() |
else |
toggle:Hide() |
end |
end |
local function OnScrollValueChanged(this, value) |
if this.obj.noupdate then return end |
local self = this.obj |
local status = self.status or self.localstatus |
status.scrollvalue = value |
self:RefreshTree() |
AceGUI:ClearFocus() |
end |
-- called to set an external table to store status in |
local function SetStatusTable(self, status) |
assert(type(status) == "table") |
self.status = status |
if not status.groups then |
status.groups = {} |
end |
if not status.scrollvalue then |
status.scrollvalue = 0 |
end |
if not status.treewidth then |
status.treewidth = DEFAULT_TREE_WIDTH |
end |
if not status.treesizable then |
status.treesizable = DEFAULT_TREE_SIZABLE |
end |
self:SetTreeWidth(status.treewidth,status.treesizable) |
self:RefreshTree() |
end |
--sets the tree to be displayed |
--[[ |
example tree |
Alpha |
Bravo |
-Charlie |
-Delta |
-Echo |
Foxtrot |
tree = { |
{ |
value = "A", |
text = "Alpha" |
}, |
{ |
value = "B", |
text = "Bravo", |
children = { |
{ |
value = "C", |
text = "Charlie" |
}, |
{ |
value = "D", |
text = "Delta" |
children = { |
{ |
value = "E", |
text = "Echo" |
} |
} |
} |
} |
}, |
{ |
value = "F", |
text = "Foxtrot" |
}, |
} |
]] |
local function SetTree(self, tree, filter) |
self.filter = filter |
if tree then |
assert(type(tree) == "table") |
end |
self.tree = tree |
self:RefreshTree() |
end |
local function ShouldDisplayLevel(tree) |
local result = false |
for k, v in ipairs(tree) do |
if v.children == nil and v.visible ~= false then |
result = true |
elseif v.children then |
result = result or ShouldDisplayLevel(v.children) |
end |
if result then return result end |
end |
return false |
end |
local function addLine(self, v, tree, level, parent) |
local line = new() |
line.value = v.value |
line.text = v.text |
line.icon = v.icon |
line.disabled = v.disabled |
line.tree = tree |
line.level = level |
line.parent = parent |
line.visible = v.visible |
line.uniquevalue = GetButtonUniqueValue(line) |
if v.children then |
line.hasChildren = true |
else |
line.hasChildren = nil |
end |
self.lines[#self.lines+1] = line |
return line |
end |
local function BuildLevel(self, tree, level, parent) |
local groups = (self.status or self.localstatus).groups |
local hasChildren = self.hasChildren |
for i, v in ipairs(tree) do |
if v.children then |
if not self.filter or ShouldDisplayLevel(v.children) then |
local line = addLine(self, v, tree, level, parent) |
if groups[line.uniquevalue] then |
self:BuildLevel(v.children, level+1, line) |
end |
end |
elseif v.visible ~= false or not self.filter then |
addLine(self, v, tree, level, parent) |
end |
end |
end |
--fire an update after one frame to catch the treeframes height |
local function FirstFrameUpdate(this) |
local self = this.obj |
this:SetScript("OnUpdate",nil) |
self:RefreshTree() |
end |
local function ResizeUpdate(this) |
this.obj:RefreshTree() |
end |
local function RefreshTree(self) |
local buttons = self.buttons |
local lines = self.lines |
for i, v in ipairs(buttons) do |
v:Hide() |
end |
while lines[1] do |
local t = tremove(lines) |
for k in pairs(t) do |
t[k] = nil |
end |
del(t) |
end |
if not self.tree then return end |
--Build the list of visible entries from the tree and status tables |
local status = self.status or self.localstatus |
local groupstatus = status.groups |
local tree = self.tree |
local treeframe = self.treeframe |
self:BuildLevel(tree, 1) |
local numlines = #lines |
local maxlines = (math.floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18)) |
local first, last |
if numlines <= maxlines then |
--the whole tree fits in the frame |
status.scrollvalue = 0 |
self:ShowScroll(false) |
first, last = 1, numlines |
else |
self:ShowScroll(true) |
--scrolling will be needed |
self.noupdate = true |
self.scrollbar:SetMinMaxValues(0, numlines - maxlines) |
--check if we are scrolled down too far |
if numlines - status.scrollvalue < maxlines then |
status.scrollvalue = numlines - maxlines |
self.scrollbar:SetValue(status.scrollvalue) |
end |
self.noupdate = nil |
first, last = status.scrollvalue+1, status.scrollvalue + maxlines |
end |
local buttonnum = 1 |
for i = first, last do |
local line = lines[i] |
local button = buttons[buttonnum] |
if not button then |
button = self:CreateButton() |
buttons[buttonnum] = button |
button:SetParent(treeframe) |
button:SetFrameLevel(treeframe:GetFrameLevel()+1) |
button:ClearAllPoints() |
if i == 1 then |
if self.showscroll then |
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10) |
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10) |
else |
button:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10) |
button:SetPoint("TOPLEFT", self.treeframe, "TOPLEFT", 0, -10) |
end |
else |
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0) |
button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0) |
end |
end |
UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] ) |
button:Show() |
buttonnum = buttonnum + 1 |
end |
end |
local function SetSelected(self, value) |
local status = self.status or self.localstatus |
if status.selected ~= value then |
status.selected = value |
self:Fire("OnGroupSelected", value) |
end |
end |
local function BuildUniqueValue(...) |
local n = select('#', ...) |
if n == 1 then |
return ... |
else |
return (...).."\001"..BuildUniqueValue(select(2,...)) |
end |
end |
local function Select(self, uniquevalue, ...) |
self.filter = false |
local status = self.status or self.localstatus |
local groups = status.groups |
for i = 1, select('#', ...) do |
groups[BuildUniqueValue(select(i, ...))] = true |
end |
status.selected = uniquevalue |
self:RefreshTree() |
self:Fire("OnGroupSelected", uniquevalue) |
end |
local function SelectByPath(self, ...) |
self:Select(BuildUniqueValue(...), ...) |
end |
--Selects a tree node by UniqueValue |
local function SelectByValue(self, uniquevalue) |
self:Select(uniquevalue,string.split("\001", uniquevalue)) |
end |
local function ShowScroll(self, show) |
self.showscroll = show |
if show then |
self.scrollbar:Show() |
if self.buttons[1] then |
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10) |
end |
else |
self.scrollbar:Hide() |
if self.buttons[1] then |
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10) |
end |
end |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local treeframe = self.treeframe |
local status = self.status or self.localstatus |
local contentwidth = width - status.treewidth - 20 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
local maxtreewidth = math.min(400, width - 50) |
if maxtreewidth > 100 and status.treewidth > maxtreewidth then |
self:SetTreeWidth(maxtreewidth, status.treesizable) |
end |
treeframe:SetMaxResize(maxtreewidth,1600) |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - 20 |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function TreeOnMouseWheel(this, delta) |
local self = this.obj |
if self.showscroll then |
local scrollbar = self.scrollbar |
local min, max = scrollbar:GetMinMaxValues() |
local value = scrollbar:GetValue() |
local newvalue = math.min(max,math.max(min,value - delta)) |
if value ~= newvalue then |
scrollbar:SetValue(newvalue) |
end |
end |
end |
local function SetTreeWidth(self, treewidth, resizable) |
if not resizable then |
if type(treewidth) == 'number' then |
resizable = false |
elseif type(treewidth) == 'boolean' then |
resizable = treewidth |
treewidth = DEFAULT_TREE_WIDTH |
else |
resizable = false |
treewidth = DEFAULT_TREE_WIDTH |
end |
end |
self.treeframe:SetWidth(treewidth) |
self.dragger:EnableMouse(resizable) |
local status = self.status or self.localstatus |
status.treewidth = treewidth |
status.treesizable = resizable |
end |
local function draggerLeave(this) |
this:SetBackdropColor(1, 1, 1, 0) |
end |
local function draggerEnter(this) |
this:SetBackdropColor(1, 1, 1, 0.8) |
end |
local function draggerDown(this) |
local treeframe = this:GetParent() |
treeframe:StartSizing("RIGHT") |
end |
local function draggerUp(this) |
local treeframe = this:GetParent() |
local self = treeframe.obj |
local frame = treeframe:GetParent() |
treeframe:StopMovingOrSizing() |
--treeframe:SetScript("OnUpdate", nil) |
treeframe:SetUserPlaced(false) |
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize |
treeframe:SetHeight(0) |
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) |
treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth()) |
local status = self.status or self.localstatus |
status.treewidth = treeframe:GetWidth() |
end |
local function LayoutFinished(self, width, height) |
if self.noAutoHeight then return end |
self:SetHeight((height or 0) + 20) |
end |
local createdcount = 0 |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.lines = {} |
self.levels = {} |
self.buttons = {} |
self.hasChildren = {} |
self.localstatus = {} |
self.localstatus.groups = {} |
self.filter = false |
local treeframe = CreateFrame("Frame",nil,frame) |
treeframe.obj = self |
treeframe:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
treeframe:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) |
treeframe:SetWidth(DEFAULT_TREE_WIDTH) |
treeframe:SetScript("OnUpdate",FirstFrameUpdate) |
treeframe:SetScript("OnSizeChanged",ResizeUpdate) |
treeframe:EnableMouseWheel(true) |
treeframe:SetScript("OnMouseWheel", TreeOnMouseWheel) |
treeframe:SetBackdrop(PaneBackdrop) |
treeframe:SetBackdropColor(0.1,0.1,0.1,0.5) |
treeframe:SetBackdropBorderColor(0.4,0.4,0.4) |
treeframe:SetResizable(true) |
treeframe:SetMinResize(100, 1) |
treeframe:SetMaxResize(400,1600) |
local dragger = CreateFrame("Frame", nil, treeframe) |
dragger:SetWidth(8) |
dragger:SetPoint("TOP", treeframe, "TOPRIGHT") |
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT") |
dragger:SetBackdrop(DraggerBackdrop) |
dragger:SetBackdropColor(1, 1, 1, 0) |
dragger:SetScript("OnMouseDown", draggerDown) |
dragger:SetScript("OnMouseUp", draggerUp) |
dragger:SetScript("OnEnter", draggerEnter) |
dragger:SetScript("OnLeave", draggerLeave) |
self.dragger = dragger |
self.treeframe = treeframe |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetTree = SetTree |
self.SetTreeWidth = SetTreeWidth |
self.RefreshTree = RefreshTree |
self.SetStatusTable = SetStatusTable |
self.BuildLevel = BuildLevel |
self.CreateButton = CreateButton |
self.SetSelected = SetSelected |
self.ShowScroll = ShowScroll |
self.SetStatusTable = SetStatusTable |
self.Select = Select |
self.SelectByValue = SelectByValue |
self.SelectByPath = SelectByPath |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
self.EnableButtonTooltips = EnableButtonTooltips |
self.Filter = Filter |
self.LayoutFinished = LayoutFinished |
self.frame = frame |
frame.obj = self |
createdcount = createdcount + 1 |
local scrollbar = CreateFrame("Slider",("AceConfigDialogTreeGroup%dScrollBar"):format(createdcount),treeframe,"UIPanelScrollBarTemplate") |
self.scrollbar = scrollbar |
local scrollbg = scrollbar:CreateTexture(nil,"BACKGROUND") |
scrollbg:SetAllPoints(scrollbar) |
scrollbg:SetTexture(0,0,0,0.4) |
scrollbar.obj = self |
self.noupdate = true |
scrollbar:SetPoint("TOPRIGHT",treeframe,"TOPRIGHT",-10,-26) |
scrollbar:SetPoint("BOTTOMRIGHT",treeframe,"BOTTOMRIGHT",-10,26) |
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged) |
scrollbar:SetMinMaxValues(0,0) |
self.localstatus.scrollvalue = 0 |
scrollbar:SetValueStep(1) |
scrollbar:SetValue(0) |
scrollbar:SetWidth(16) |
self.noupdate = nil |
local border = CreateFrame("Frame",nil,frame) |
self.border = border |
border:SetPoint("TOPLEFT",treeframe,"TOPRIGHT", 0,0) |
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
border:SetBackdrop(PaneBackdrop) |
border:SetBackdropColor(0.1,0.1,0.1,0.5) |
border:SetBackdropBorderColor(0.4,0.4,0.4) |
--Container Support |
local content = CreateFrame("Frame",nil,border) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10) |
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10) |
AceGUI:RegisterAsContainer(self) |
--AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- ColorPicker -- |
-------------------------- |
do |
local Type = "ColorPicker" |
local Version = 10 |
local function OnAcquire(self) |
self.HasAlpha = false |
self:SetColor(0,0,0,1) |
self:SetHeight(24) |
self:SetWidth(200) |
end |
local function SetLabel(self, text) |
self.text:SetText(text) |
end |
local function SetColor(self,r,g,b,a) |
self.r = r |
self.g = g |
self.b = b |
self.a = a or 1 |
self.colorSwatch:SetVertexColor(r,g,b,a) |
end |
local function Control_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Control_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function SetHasAlpha(self, HasAlpha) |
self.HasAlpha = HasAlpha |
end |
local function ColorCallback(self,r,g,b,a,isAlpha) |
if not self.HasAlpha then |
a = 1 |
end |
self:SetColor(r,g,b,a) |
if ColorPickerFrame:IsVisible() then |
--colorpicker is still open |
self:Fire("OnValueChanged",r,g,b,a) |
else |
--colorpicker is closed, color callback is first, ignore it, |
--alpha callback is the final call after it closes so confirm now |
if isAlpha then |
self:Fire("OnValueConfirmed",r,g,b,a) |
end |
end |
end |
local function ColorSwatch_OnClick(this) |
HideUIPanel(ColorPickerFrame) |
local self = this.obj |
if not self.disabled then |
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG") |
ColorPickerFrame.func = function() |
local r,g,b = ColorPickerFrame:GetColorRGB() |
local a = 1 - OpacitySliderFrame:GetValue() |
ColorCallback(self,r,g,b,a) |
end |
ColorPickerFrame.hasOpacity = self.HasAlpha |
ColorPickerFrame.opacityFunc = function() |
local r,g,b = ColorPickerFrame:GetColorRGB() |
local a = 1 - OpacitySliderFrame:GetValue() |
ColorCallback(self,r,g,b,a,true) |
end |
local r, g, b, a = self.r, self.g, self.b, self.a |
if self.HasAlpha then |
ColorPickerFrame.opacity = 1 - (a or 0) |
end |
ColorPickerFrame:SetColorRGB(r, g, b) |
ColorPickerFrame.cancelFunc = function() |
ColorCallback(self,r,g,b,a,true) |
end |
ShowUIPanel(ColorPickerFrame) |
end |
AceGUI:ClearFocus() |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if self.disabled then |
self.text:SetTextColor(0.5,0.5,0.5) |
else |
self.text:SetTextColor(1,1,1) |
end |
end |
local function Constructor() |
local frame = CreateFrame("Button",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetLabel = SetLabel |
self.SetColor = SetColor |
self.SetDisabled = SetDisabled |
self.SetHasAlpha = SetHasAlpha |
self.frame = frame |
frame.obj = self |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight") |
self.text = text |
text:SetJustifyH("LEFT") |
text:SetTextColor(1,1,1) |
frame:SetHeight(24) |
frame:SetWidth(200) |
text:SetHeight(24) |
frame:SetScript("OnClick", ColorSwatch_OnClick) |
frame:SetScript("OnEnter",Control_OnEnter) |
frame:SetScript("OnLeave",Control_OnLeave) |
local colorSwatch = frame:CreateTexture(nil, "OVERLAY") |
self.colorSwatch = colorSwatch |
colorSwatch:SetWidth(19) |
colorSwatch:SetHeight(19) |
colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch") |
local texture = frame:CreateTexture(nil, "BACKGROUND") |
colorSwatch.texture = texture |
texture:SetWidth(16) |
texture:SetHeight(16) |
texture:SetTexture(1,1,1) |
texture:Show() |
local checkers = frame:CreateTexture(nil, "BACKGROUND") |
colorSwatch.checkers = checkers |
checkers:SetTexture("Tileset\\Generic\\Checkers") |
checkers:SetDesaturated(true) |
checkers:SetVertexColor(1,1,1,0.75) |
checkers:SetTexCoord(.25,0,0.5,.25) |
checkers:SetWidth(14) |
checkers:SetHeight(14) |
checkers:Show() |
local highlight = frame:CreateTexture(nil, "BACKGROUND") |
self.highlight = highlight |
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") |
highlight:SetBlendMode("ADD") |
highlight:SetAllPoints(frame) |
highlight:Hide() |
texture:SetPoint("CENTER", colorSwatch, "CENTER") |
checkers:SetPoint("CENTER", colorSwatch, "CENTER") |
colorSwatch:SetPoint("LEFT", frame, "LEFT", 0, 0) |
text:SetPoint("LEFT",colorSwatch,"RIGHT",2,0) |
text:SetPoint("RIGHT",frame,"RIGHT") |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Label -- |
-------------------------- |
do |
local Type = "InteractiveLabel" |
local Version = 3 |
local function OnAcquire(self) |
self:SetHeight(18) |
self:SetWidth(200) |
self:SetText("") |
self:SetImage(nil) |
self:SetColor() |
self:SetFontObject() |
self:SetHighlight() |
self:SetHighlightTexCoord() |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function UpdateImageAnchor(self) |
local width = self.frame.width or self.frame:GetWidth() or 0 |
local image = self.image |
local label = self.label |
local frame = self.frame |
local height |
label:ClearAllPoints() |
image:ClearAllPoints() |
if self.imageshown then |
local imagewidth = image:GetWidth() |
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then |
--image goes on top centered when less than 200 width for the text, or if there is no text |
image:SetPoint("TOP",frame,"TOP",0,0) |
label:SetPoint("TOP",image,"BOTTOM",0,0) |
label:SetPoint("LEFT",frame,"LEFT",0,0) |
label:SetWidth(width) |
height = image:GetHeight() + label:GetHeight() |
else |
--image on the left |
image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetPoint("TOPLEFT",image,"TOPRIGHT",0,0) |
label:SetWidth(width - imagewidth) |
height = math.max(image:GetHeight(), label:GetHeight()) |
end |
else |
--no image shown |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetWidth(width) |
height = self.label:GetHeight() |
end |
self.resizing = true |
self.frame:SetHeight(height) |
self.frame.height = height |
self.resizing = nil |
end |
local function SetText(self, text) |
self.label:SetText(text or "") |
UpdateImageAnchor(self) |
end |
local function SetColor(self, r, g, b) |
if not (r and g and b) then |
r, g, b = 1, 1, 1 |
end |
self.label:SetVertexColor(r, g, b) |
end |
local function OnWidthSet(self, width) |
if self.resizing then return end |
UpdateImageAnchor(self) |
end |
local function SetImage(self, path, ...) |
local image = self.image |
image:SetTexture(path) |
if image:GetTexture() then |
self.imageshown = true |
local n = select('#', ...) |
if n == 4 or n == 8 then |
image:SetTexCoord(...) |
end |
else |
self.imageshown = nil |
end |
UpdateImageAnchor(self) |
end |
local function SetFont(self, font, height, flags) |
self.label:SetFont(font, height, flags) |
end |
local function SetFontObject(self, font) |
self.label:SetFontObject(font or GameFontHighlightSmall) |
end |
local function SetImageSize(self, width, height) |
self.image:SetWidth(width) |
self.image:SetHeight(height) |
UpdateImageAnchor(self) |
end |
local function SetHighlight(self, ...) |
self.highlight:SetTexture(...) |
end |
local function SetHighlightTexCoord(self, ...) |
if select('#', ...) >= 1 then |
self.highlight:SetTexCoord(...) |
else |
self.highlight:SetTexCoord(0, 1, 0, 1) |
end |
end |
local function OnEnter(this) |
this.obj.highlight:Show() |
this.obj:Fire("OnEnter") |
end |
local function OnLeave(this) |
this.obj.highlight:Hide() |
this.obj:Fire("OnLeave") |
end |
local function OnClick(this, ...) |
this.obj:Fire("OnClick", ...) |
AceGUI:ClearFocus() |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
frame:EnableMouse(true) |
frame:SetScript("OnEnter", OnEnter) |
frame:SetScript("OnLeave", OnLeave) |
frame:SetScript("OnMouseDown", OnClick) |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetText = SetText |
self.SetColor = SetColor |
self.frame = frame |
self.OnWidthSet = OnWidthSet |
self.SetImage = SetImage |
self.SetImageSize = SetImageSize |
self.SetFont = SetFont |
self.SetFontObject = SetFontObject |
self.SetHighlight = SetHighlight |
self.SetHighlightTexCoord = SetHighlightTexCoord |
frame.obj = self |
frame:SetHeight(18) |
frame:SetWidth(200) |
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlightSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetWidth(200) |
label:SetJustifyH("LEFT") |
label:SetJustifyV("TOP") |
self.label = label |
local highlight = frame:CreateTexture(nil, "OVERLAY") |
highlight:SetTexture(nil) |
highlight:SetAllPoints() |
highlight:SetBlendMode("ADD") |
highlight:Hide() |
self.highlight = highlight |
local image = frame:CreateTexture(nil,"BACKGROUND") |
self.image = image |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Label -- |
-------------------------- |
do |
local Type = "Label" |
local Version = 10 |
local function OnAcquire(self) |
self:SetHeight(18) |
self:SetWidth(200) |
self:SetText("") |
self:SetImage(nil) |
self:SetColor() |
self:SetFontObject() |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function UpdateImageAnchor(self) |
local width = self.frame.width or self.frame:GetWidth() or 0 |
local image = self.image |
local label = self.label |
local frame = self.frame |
local height |
label:ClearAllPoints() |
image:ClearAllPoints() |
if self.imageshown then |
local imagewidth = image:GetWidth() |
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then |
--image goes on top centered when less than 200 width for the text, or if there is no text |
image:SetPoint("TOP",frame,"TOP",0,0) |
label:SetPoint("TOP",image,"BOTTOM",0,0) |
label:SetPoint("LEFT",frame,"LEFT",0,0) |
label:SetWidth(width) |
height = image:GetHeight() + label:GetHeight() |
else |
--image on the left |
image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetPoint("TOPLEFT",image,"TOPRIGHT",0,0) |
label:SetWidth(width - imagewidth) |
height = math.max(image:GetHeight(), label:GetHeight()) |
end |
else |
--no image shown |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetWidth(width) |
height = self.label:GetHeight() |
end |
self.resizing = true |
self.frame:SetHeight(height) |
self.frame.height = height |
self.resizing = nil |
end |
local function SetText(self, text) |
self.label:SetText(text or "") |
UpdateImageAnchor(self) |
end |
local function SetColor(self, r, g, b) |
if not (r and g and b) then |
r, g, b = 1, 1, 1 |
end |
self.label:SetVertexColor(r, g, b) |
end |
local function OnWidthSet(self, width) |
if self.resizing then return end |
UpdateImageAnchor(self) |
end |
local function SetImage(self, path, ...) |
local image = self.image |
image:SetTexture(path) |
if image:GetTexture() then |
self.imageshown = true |
local n = select('#', ...) |
if n == 4 or n == 8 then |
image:SetTexCoord(...) |
end |
else |
self.imageshown = nil |
end |
UpdateImageAnchor(self) |
end |
local function SetFont(self, font, height, flags) |
self.label:SetFont(font, height, flags) |
end |
local function SetFontObject(self, font) |
self.label:SetFontObject(font or GameFontHighlightSmall) |
end |
local function SetImageSize(self, width, height) |
self.image:SetWidth(width) |
self.image:SetHeight(height) |
UpdateImageAnchor(self) |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetText = SetText |
self.SetColor = SetColor |
self.frame = frame |
self.OnWidthSet = OnWidthSet |
self.SetImage = SetImage |
self.SetImageSize = SetImageSize |
self.SetFont = SetFont |
self.SetFontObject = SetFontObject |
frame.obj = self |
frame:SetHeight(18) |
frame:SetWidth(200) |
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlightSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetWidth(200) |
label:SetJustifyH("LEFT") |
label:SetJustifyV("TOP") |
self.label = label |
local image = frame:CreateTexture(nil,"BACKGROUND") |
self.image = image |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
--[[ |
--Multiline Editbox Widget, Originally by bam |
--]] |
local assert, error, ipairs, next, pairs, select, tonumber, tostring, type, unpack, pcall, xpcall = |
assert, error, ipairs, next, pairs, select, tonumber, tostring, type, unpack, pcall, xpcall |
local getmetatable, setmetatable, rawequal, rawget, rawset, getfenv, setfenv, loadstring, debugstack = |
getmetatable, setmetatable, rawequal, rawget, rawset, getfenv, setfenv, loadstring, debugstack |
local math, string, table = math, string, table |
local find, format, gmatch, gsub, tolower, match, toupper, join, split, trim = |
string.find, string.format, string.gmatch, string.gsub, string.lower, string.match, string.upper, string.join, string.split, string.trim |
local concat, insert, maxn, remove, sort = table.concat, table.insert, table.maxn, table.remove, table.sort |
local max, min, abs, ceil, floor = math.max, math.min, math.abs, math.ceil, math.floor |
local LibStub = assert(LibStub) |
local ChatFontNormal = ChatFontNormal |
local ClearCursor = ClearCursor |
local CreateFrame = CreateFrame |
local GetCursorInfo = GetCursorInfo |
local GetSpellName = GetSpellName |
local UIParent = UIParent |
local UISpecialFrames = UISpecialFrames |
-- No global variables after this! |
local _G = getfenv() |
local AceGUI = LibStub("AceGUI-3.0") |
local Version = 10 |
--------------------- |
-- Common Elements -- |
--------------------- |
local FrameBackdrop = { |
bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", |
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", |
tile = true, tileSize = 32, edgeSize = 32, |
insets = { left = 8, right = 8, top = 8, bottom = 8 } |
} |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local ControlBackdrop = { |
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 3, bottom = 3 } |
} |
-------------------------- |
-- Edit box -- |
-------------------------- |
--[[ |
Events : |
OnTextChanged |
OnEnterPressed |
]] |
do |
local Type = "MultiLineEditBox" |
local MultiLineEditBox = {} |
local function EditBox_OnEnterPressed(this) |
local self = this.obj |
local value = this:GetText() |
local cancel = self:Fire("OnEnterPressed",value) |
if not cancel then |
self.button:Disable() |
end |
end |
local function Button_OnClick(this) |
local editbox = this.obj.editbox |
editbox:ClearFocus() |
EditBox_OnEnterPressed(editbox) |
end |
local function EditBox_OnReceiveDrag(this) |
local self = this.obj |
local type, id, info = GetCursorInfo() |
if type == "item" then |
self:SetText(info) |
self:Fire("OnEnterPressed",info) |
ClearCursor() |
elseif type == "spell" then |
local name, rank = GetSpellName(id, info) |
if rank and rank:match("%d") then |
name = name.."("..rank..")" |
end |
self:SetText(name) |
self:Fire("OnEnterPressed",name) |
ClearCursor() |
end |
--self.button:Disable() |
AceGUI:ClearFocus() |
end |
function MultiLineEditBox:OnAcquire() |
self:SetWidth(200) |
self:SetHeight(116) |
self:SetNumLines(4) |
self:SetDisabled(false) |
self:ShowButton(true) |
end |
function MultiLineEditBox:OnRelease() |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self:SetDisabled(false) |
end |
function MultiLineEditBox:SetDisabled(disabled) |
self.disabled = disabled |
if disabled then |
self.editbox:EnableMouse(false) |
self.scrollframe:EnableMouse(false) |
self.editbox:ClearFocus() |
self.editbox:SetTextColor(0.5, 0.5, 0.5) |
self.label:SetTextColor(0.5,0.5,0.5) |
else |
self.editbox:EnableMouse(true) |
self.scrollframe:EnableMouse(true) |
self.editbox:SetTextColor(1, 1, 1) |
self.label:SetTextColor(1,.82,0) |
end |
end |
function MultiLineEditBox:SetText(text) |
text = text or "" |
local editbox = self.editbox |
local oldText = editbox:GetText() |
local dummy = format(" %s", text) |
self.lasttext = dummy -- prevents OnTextChanged from firing |
editbox:SetText(dummy) |
editbox:HighlightText(0, 1) |
self.lasttext = oldText |
editbox:Insert("") |
end |
function MultiLineEditBox:SetLabel(text) |
if (text or "") == "" then |
self.backdrop:SetPoint("TOPLEFT",self.frame,"TOPLEFT",0,0) |
self.label:Hide() |
self.label:SetText("") |
else |
self.backdrop:SetPoint("TOPLEFT",self.frame,"TOPLEFT",0,-20) |
self.label:Show() |
self.label:SetText(text) |
end |
end |
function MultiLineEditBox:SetNumLines(number) |
number = number or 4 |
self:SetHeight(60 + (14*number)) |
end |
function MultiLineEditBox:GetText() |
return self.editbox:GetText() |
end |
function MultiLineEditBox:ShowButton(show) |
if show then |
self.backdrop:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,22) |
self.button:Show() |
else |
self.backdrop:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",0,0) |
self.button:Hide() |
end |
end |
local function Constructor() |
local frame = CreateFrame("Frame", nil, UIParent) |
local backdrop = CreateFrame("Frame", nil, frame) |
local self = {} |
for k, v in pairs(MultiLineEditBox) do self[k] = v end |
self.type = Type |
self.frame = frame |
self.backdrop = backdrop |
frame.obj = self |
backdrop:SetBackdrop(ControlBackdrop) |
backdrop:SetBackdropColor(0, 0, 0) |
backdrop:SetBackdropBorderColor(0.4, 0.4, 0.4) |
backdrop:SetPoint("TOPLEFT",frame,"TOPLEFT",0, -20) |
backdrop:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,22) |
local scrollframe = CreateFrame("ScrollFrame", format("%s@%s@%s", Type, "ScrollFrame", tostring(self)), backdrop, "UIPanelScrollFrameTemplate") |
scrollframe:SetPoint("TOPLEFT", 5, -6) |
scrollframe:SetPoint("BOTTOMRIGHT", -28, 6) |
scrollframe.obj = self |
self.scrollframe = scrollframe |
--local scrollchild = CreateFrame("Frame", nil, scrollframe) |
--scrollframe:SetScrollChild(scrollchild) |
--scrollchild:SetHeight(2) |
--scrollchild:SetWidth(2) |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-2) |
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,-2) |
label:SetJustifyH("LEFT") |
label:SetHeight(18) |
self.label = label |
local editbox = CreateFrame("EditBox", nil, scrollframe) |
self.editbox = editbox |
editbox.obj = self |
editbox:SetPoint("TOPLEFT") |
editbox:SetPoint("BOTTOMLEFT") |
editbox:SetHeight(50) |
editbox:SetWidth(50) |
editbox:SetMultiLine(true) |
-- editbox:SetMaxLetters(7500) |
editbox:SetTextInsets(5, 5, 3, 3) |
editbox:EnableMouse(true) |
editbox:SetAutoFocus(false) |
editbox:SetFontObject(ChatFontNormal) |
scrollframe:SetScrollChild(editbox) |
local button = CreateFrame("Button",nil,scrollframe,"UIPanelButtonTemplate") |
button:SetWidth(80) |
button:SetHeight(20) |
button:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,2) |
button:SetText(ACCEPT) |
button:SetScript("OnClick", Button_OnClick) |
button:SetFrameLevel(editbox:GetFrameLevel() + 1) |
button:Disable() |
button:Hide() |
self.button = button |
button.obj = self |
scrollframe:EnableMouse(true) |
scrollframe:SetScript("OnMouseUp", function() editbox:SetFocus() end) |
scrollframe:SetScript("OnEnter", function(this) this.obj:Fire("OnEnter") end) |
scrollframe:SetScript("OnLeave", function(this) this.obj:Fire("OnLeave") end) |
editbox:SetScript("OnEnter", function(this) this.obj:Fire("OnEnter") end) |
editbox:SetScript("OnLeave", function(this) this.obj:Fire("OnLeave") end) |
local function FixSize() |
--scrollchild:SetHeight(scrollframe:GetHeight()) |
--scrollchild:SetWidth(scrollframe:GetWidth()) |
editbox:SetWidth(scrollframe:GetWidth()) |
end |
scrollframe:SetScript("OnShow", FixSize) |
scrollframe:SetScript("OnSizeChanged", FixSize) |
editbox:SetScript("OnEscapePressed", editbox.ClearFocus) |
editbox:SetScript("OnTextChanged", function(_, ...) |
scrollframe:UpdateScrollChildRect() |
local value = editbox:GetText() |
if value ~= self.lasttext then |
self:Fire("OnTextChanged", value) |
self.lasttext = value |
self.button:Enable() |
end |
end) |
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag) |
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag) |
do |
local cursorOffset, cursorHeight |
local idleTime |
local function FixScroll(_, elapsed) |
if cursorOffset and cursorHeight then |
idleTime = 0 |
local height = scrollframe:GetHeight() |
local range = scrollframe:GetVerticalScrollRange() |
local scroll = scrollframe:GetVerticalScroll() |
local size = height + range |
cursorOffset = -cursorOffset |
while cursorOffset < scroll do |
scroll = scroll - (height / 2) |
if scroll < 0 then scroll = 0 end |
scrollframe:SetVerticalScroll(scroll) |
end |
while cursorOffset + cursorHeight > scroll + height and scroll < range do |
scroll = scroll + (height / 2) |
if scroll > range then scroll = range end |
scrollframe:SetVerticalScroll(scroll) |
end |
elseif not idleTime or idleTime > 2 then |
frame:SetScript("OnUpdate", nil) |
idleTime = nil |
else |
idleTime = idleTime + elapsed |
end |
cursorOffset = nil |
end |
editbox:SetScript("OnCursorChanged", function(_, x, y, w, h) |
cursorOffset, cursorHeight = y, h |
if not idleTime then |
frame:SetScript("OnUpdate", FixScroll) |
end |
end) |
end |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type, Constructor, Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Slider -- |
-------------------------- |
do |
local Type = "Slider" |
local Version = 7 |
local function OnAcquire(self) |
self:SetWidth(200) |
self:SetHeight(44) |
self:SetDisabled(false) |
self:SetIsPercent(nil) |
self:SetSliderValues(0,100,1) |
self:SetValue(0) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.slider:EnableMouseWheel(false) |
self:SetDisabled(false) |
end |
local function Control_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Control_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function UpdateText(self) |
local value = self.value or 0 |
if self.ispercent then |
self.editbox:SetText(("%s%%"):format(math.floor(value*1000+0.5)/10)) |
else |
self.editbox:SetText(math.floor(value*100+0.5)/100) |
end |
end |
local function UpdateLabels(self) |
local min, max = (self.min or 0), (self.max or 100) |
if self.ispercent then |
self.lowtext:SetFormattedText("%s%%",(min * 100)) |
self.hightext:SetFormattedText("%s%%",(max * 100)) |
else |
self.lowtext:SetText(min) |
self.hightext:SetText(max) |
end |
end |
local function Slider_OnValueChanged(this) |
local self = this.obj |
if not this.setup then |
local newvalue |
newvalue = this:GetValue() |
if newvalue ~= self.value and not self.disabled then |
self.value = newvalue |
self:Fire("OnValueChanged", newvalue) |
end |
if self.value then |
local value = self.value |
UpdateText(self) |
end |
end |
end |
local function Slider_OnMouseUp(this) |
local self = this.obj |
self:Fire("OnMouseUp",this:GetValue()) |
end |
local function Slider_OnMouseWheel(this, v) |
local self = this.obj |
if not self.disabled then |
local value = self.value |
if v > 0 then |
value = math.min(value + (self.step or 1),self.max) |
else |
value = math.max(value - (self.step or 1), self.min) |
end |
self.slider:SetValue(value) |
end |
end |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.slider:EnableMouse(false) |
self.label:SetTextColor(.5,.5,.5) |
self.hightext:SetTextColor(.5,.5,.5) |
self.lowtext:SetTextColor(.5,.5,.5) |
--self.valuetext:SetTextColor(.5,.5,.5) |
self.editbox:SetTextColor(.5,.5,.5) |
self.editbox:EnableMouse(false) |
self.editbox:ClearFocus() |
else |
self.slider:EnableMouse(true) |
self.label:SetTextColor(1,.82,0) |
self.hightext:SetTextColor(1,1,1) |
self.lowtext:SetTextColor(1,1,1) |
--self.valuetext:SetTextColor(1,1,1) |
self.editbox:SetTextColor(1,1,1) |
self.editbox:EnableMouse(true) |
end |
end |
local function SetValue(self, value) |
self.slider.setup = true |
self.slider:SetValue(value) |
self.value = value |
UpdateText(self) |
self.slider.setup = nil |
end |
local function SetLabel(self, text) |
self.label:SetText(text) |
end |
local function SetSliderValues(self, min, max, step) |
local frame = self.slider |
frame.setup = true |
self.min = min |
self.max = max |
self.step = step |
frame:SetMinMaxValues(min or 0,max or 100) |
UpdateLabels(self) |
frame:SetValueStep(step or 1) |
frame.setup = nil |
end |
local function EditBox_OnEscapePressed(this) |
this:ClearFocus() |
end |
local function EditBox_OnEnterPressed(this) |
local self = this.obj |
local value = this:GetText() |
if self.ispercent then |
value = value:gsub('%%','') |
value = tonumber(value) / 100 |
else |
value = tonumber(value) |
end |
if value then |
self:Fire("OnMouseUp",value) |
end |
end |
local function SetIsPercent(self, value) |
self.ispercent = value |
UpdateLabels(self) |
UpdateText(self) |
end |
local function FrameOnMouseDown(this) |
this.obj.slider:EnableMouseWheel(true) |
AceGUI:ClearFocus() |
end |
local SliderBackdrop = { |
bgFile = "Interface\\Buttons\\UI-SliderBar-Background", |
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", |
tile = true, tileSize = 8, edgeSize = 8, |
insets = { left = 3, right = 3, top = 6, bottom = 6 } |
} |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.frame = frame |
frame.obj = self |
self.SetDisabled = SetDisabled |
self.SetValue = SetValue |
self.SetSliderValues = SetSliderValues |
self.SetLabel = SetLabel |
self.SetIsPercent = SetIsPercent |
self.alignoffset = 25 |
frame:EnableMouse(true) |
frame:SetScript("OnMouseDown",FrameOnMouseDown) |
self.slider = CreateFrame("Slider",nil,frame) |
local slider = self.slider |
slider:SetScript("OnEnter",Control_OnEnter) |
slider:SetScript("OnLeave",Control_OnLeave) |
slider:SetScript("OnMouseUp", Slider_OnMouseUp) |
slider.obj = self |
slider:SetOrientation("HORIZONTAL") |
slider:SetHeight(15) |
slider:SetHitRectInsets(0,0,-10,0) |
slider:SetBackdrop(SliderBackdrop) |
--slider:EnableMouseWheel(true) |
slider:SetScript("OnMouseWheel", Slider_OnMouseWheel) |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormal") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) |
label:SetJustifyH("CENTER") |
label:SetHeight(15) |
self.label = label |
self.lowtext = slider:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall") |
self.lowtext:SetPoint("TOPLEFT",slider,"BOTTOMLEFT",2,3) |
self.hightext = slider:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall") |
self.hightext:SetPoint("TOPRIGHT",slider,"BOTTOMRIGHT",-2,3) |
local editbox = CreateFrame("EditBox",nil,frame) |
editbox:SetAutoFocus(false) |
editbox:SetFontObject(GameFontHighlightSmall) |
editbox:SetPoint("TOP",slider,"BOTTOM",0,0) |
editbox:SetHeight(14) |
editbox:SetWidth(70) |
editbox:SetJustifyH("CENTER") |
editbox:EnableMouse(true) |
editbox:SetScript("OnEscapePressed",EditBox_OnEscapePressed) |
editbox:SetScript("OnEnterPressed",EditBox_OnEnterPressed) |
self.editbox = editbox |
editbox.obj = self |
local bg = editbox:CreateTexture(nil,"BACKGROUND") |
editbox.bg = bg |
bg:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") |
bg:SetVertexColor(0,0,0,0.25) |
bg:SetAllPoints(editbox) |
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal") |
frame:SetWidth(200) |
frame:SetHeight(44) |
slider:SetPoint("TOP",label,"BOTTOM",0,0) |
slider:SetPoint("LEFT",frame,"LEFT",3,0) |
slider:SetPoint("RIGHT",frame,"RIGHT",-3,0) |
slider:SetValue(self.value or 0) |
slider:SetScript("OnValueChanged",Slider_OnValueChanged) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
Acquire() - Called when the object is aquired, should set everything to a default hidden state |
Release() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
]] |
-------------------------- |
-- Tab Group -- |
-------------------------- |
do |
local Type = "TabGroup" |
local Version = 19 |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local function OnAcquire(self) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.status = nil |
for k in pairs(self.localstatus) do |
self.localstatus[k] = nil |
end |
self.tablist = nil |
end |
local function Tab_SetText(self, text) |
self:_SetText(text) |
local width = self.obj.frame.width or self.obj.frame:GetWidth() or 0 |
PanelTemplates_TabResize(self, 0, nil, width) |
end |
local function UpdateTabLook(self) |
if self.disabled then |
PanelTemplates_SetDisabledTabState(self) |
elseif self.selected then |
PanelTemplates_SelectTab(self) |
else |
PanelTemplates_DeselectTab(self) |
end |
end |
local function Tab_SetSelected(self, selected) |
self.selected = selected |
UpdateTabLook(self) |
end |
local function Tab_OnClick(self) |
if not (self.selected or self.disabled) then |
self.obj:SelectTab(self.value) |
end |
end |
local function Tab_SetDisabled(self, disabled) |
self.disabled = disabled |
UpdateTabLook(self) |
end |
local function Tab_OnEnter(this) |
local self = this.obj |
self:Fire("OnTabEnter", self.tabs[this.id].value, this) |
end |
local function Tab_OnLeave(this) |
local self = this.obj |
self:Fire("OnTabLeave", self.tabs[this.id].value, this) |
end |
local function Tab_OnShow(this) |
_G[this:GetName().."HighlightTexture"]:SetWidth(this:GetTextWidth() + 30) |
end |
local function CreateTab(self, id) |
local tabname = "AceGUITabGroup"..self.num.."Tab"..id |
local tab = CreateFrame("Button",tabname,self.border,"OptionsFrameTabButtonTemplate") |
tab.obj = self |
tab.id = id |
tab.text = _G[tabname .. "Text"] |
tab.text:ClearAllPoints() |
tab.text:SetPoint("LEFT", tab, "LEFT", 14, -3) |
tab.text:SetPoint("RIGHT", tab, "RIGHT", -12, -3) |
tab:SetScript("OnClick",Tab_OnClick) |
tab:SetScript("OnEnter",Tab_OnEnter) |
tab:SetScript("OnLeave",Tab_OnLeave) |
tab:SetScript("OnShow", Tab_OnShow) |
tab._SetText = tab.SetText |
tab.SetText = Tab_SetText |
tab.SetSelected = Tab_SetSelected |
tab.SetDisabled = Tab_SetDisabled |
return tab |
end |
local function SetTitle(self, text) |
self.titletext:SetText(text or "") |
end |
-- called to set an external table to store status in |
local function SetStatusTable(self, status) |
assert(type(status) == "table") |
self.status = status |
end |
local function SelectTab(self, value) |
local status = self.status or self.localstatus |
local found |
for i, v in ipairs(self.tabs) do |
if v.value == value then |
v:SetSelected(true) |
found = true |
else |
v:SetSelected(false) |
end |
end |
status.selected = value |
if found then |
self:Fire("OnGroupSelected",value) |
end |
end |
local function SetTabs(self, tabs) |
self.tablist = tabs |
self:BuildTabs() |
end |
local widths = {} |
local rowwidths = {} |
local rowends = {} |
local function BuildTabs(self) |
local status = self.status or self.localstatus |
local tablist = self.tablist |
local tabs = self.tabs |
for i, v in ipairs(tabs) do |
v:Hide() |
end |
if not tablist then return end |
local width = self.frame.width or self.frame:GetWidth() or 0 |
for i = #widths, 1, -1 do |
widths[i] = nil |
end |
for i = #rowwidths, 1, -1 do |
rowwidths[i] = nil |
end |
for i = #rowends, 1, -1 do |
rowends[i] = nil |
end |
--Place Text into tabs and get thier initial width |
for i, v in ipairs(tablist) do |
local tab = tabs[i] |
if not tab then |
tab = self:CreateTab(i) |
tabs[i] = tab |
end |
tab:Show() |
tab:SetText(v.text) |
tab:SetDisabled(v.disabled) |
tab.value = v.value |
widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text |
end |
--First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout |
local numtabs = #tablist |
local numrows = 1 |
local usedwidth = 0 |
for i = 1, #tablist do |
--If this is not the first tab of a row and there isn't room for it |
if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then |
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px |
rowends[numrows] = i - 1 |
numrows = numrows + 1 |
usedwidth = 0 |
end |
usedwidth = usedwidth + widths[i] |
end |
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px |
rowends[numrows] = #tablist |
--Fix for single tabs being left on the last row, move a tab from the row above if applicable |
if numrows > 1 then |
--if the last row has only one tab |
if rowends[numrows-1] == numtabs-1 then |
--if there are more than 2 tabs in the 2nd last row |
if (numrows == 2 and rowends[numrows-1] > 2) or (rowends[numrows] - rowends[numrows-1] > 2) then |
--move 1 tab from the second last row to the last, if there is enough space |
if (rowwidths[numrows] + widths[numtabs-1]) <= width then |
rowends[numrows-1] = rowends[numrows-1] - 1 |
rowwidths[numrows] = rowwidths[numrows] + widths[numtabs-1] |
rowwidths[numrows-1] = rowwidths[numrows-1] - widths[numtabs-1] |
end |
end |
end |
end |
--anchor the rows as defined and resize tabs to fill thier row |
local starttab = 1 |
for row, endtab in ipairs(rowends) do |
local first = true |
for tabno = starttab, endtab do |
local tab = tabs[tabno] |
tab:ClearAllPoints() |
if first then |
tab:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, -7-(row-1)*20 ) |
first = false |
else |
tab:SetPoint("LEFT", tabs[tabno-1], "RIGHT", -10, 0) |
end |
end |
-- equal padding for each tab to fill the available width, |
-- if the used space is above 75% already |
local padding = 0 |
if not (numrows == 1 and rowwidths[1] < width*0.75) then |
padding = (width - rowwidths[row]) / (endtab - starttab+1) |
end |
for i = starttab, endtab do |
PanelTemplates_TabResize(tabs[i], padding + 4, nil, width) |
end |
starttab = endtab + 1 |
end |
self.borderoffset = 10+((numrows)*20) |
self.border:SetPoint("TOPLEFT",self.frame,"TOPLEFT",3,-self.borderoffset) |
end |
local function BuildTabsOnUpdate(this) |
BuildTabs(this.obj) |
this:SetScript("OnUpdate", nil) |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local contentwidth = width - 60 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
BuildTabs(self) |
self.frame:SetScript("OnUpdate", BuildTabsOnUpdate) |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - (self.borderoffset + 23) |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function LayoutFinished(self, width, height) |
if self.noAutoHeight then return end |
self:SetHeight((height or 0) + (self.borderoffset + 23)) |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.num = AceGUI:GetNextWidgetNum(Type) |
self.localstatus = {} |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetTitle = SetTitle |
self.CreateTab = CreateTab |
self.SelectTab = SelectTab |
self.BuildTabs = BuildTabs |
self.SetStatusTable = SetStatusTable |
self.SetTabs = SetTabs |
self.LayoutFinished = LayoutFinished |
self.frame = frame |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
frame.obj = self |
frame:SetHeight(100) |
frame:SetWidth(100) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal") |
titletext:SetPoint("TOPLEFT",frame,"TOPLEFT",14,0) |
titletext:SetPoint("TOPRIGHT",frame,"TOPRIGHT",-14,0) |
titletext:SetJustifyH("LEFT") |
titletext:SetHeight(18) |
self.titletext = titletext |
local border = CreateFrame("Frame",nil,frame) |
self.border = border |
self.borderoffset = 27 |
border:SetPoint("TOPLEFT",frame,"TOPLEFT",3,-27) |
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-3,3) |
border:SetBackdrop(PaneBackdrop) |
border:SetBackdropColor(0.1,0.1,0.1,0.5) |
border:SetBackdropBorderColor(0.4,0.4,0.4) |
self.tabs = {} |
--Container Support |
local content = CreateFrame("Frame",nil,border) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10) |
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Keybinding -- |
-------------------------- |
do |
local Type = "Keybinding" |
local Version = 12 |
local ControlBackdrop = { |
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 3, bottom = 3 } |
} |
local function Control_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Control_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function keybindingMsgFixWidth(this) |
this:SetWidth(this.msg:GetWidth()+10) |
this:SetScript("OnUpdate",nil) |
end |
local function Keybinding_OnClick(this, button) |
if button == "LeftButton" or button == "RightButton" then |
local self = this.obj |
if self.waitingForKey then |
this:EnableKeyboard(false) |
self.msgframe:Hide() |
this:UnlockHighlight() |
self.waitingForKey = nil |
else |
this:EnableKeyboard(true) |
self.msgframe:Show() |
this:LockHighlight() |
self.waitingForKey = true |
end |
end |
AceGUI:ClearFocus() |
end |
local ignoreKeys = nil |
local function Keybinding_OnKeyDown(this, key) |
local self = this.obj |
if self.waitingForKey then |
local keyPressed = key |
if keyPressed == "ESCAPE" then |
keyPressed = "" |
else |
if not ignoreKeys then |
ignoreKeys = { |
["BUTTON1"] = true, ["BUTTON2"] = true, |
["UNKNOWN"] = true, |
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true, |
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true, |
} |
end |
if ignoreKeys[keyPressed] then return end |
if IsShiftKeyDown() then |
keyPressed = "SHIFT-"..keyPressed |
end |
if IsControlKeyDown() then |
keyPressed = "CTRL-"..keyPressed |
end |
if IsAltKeyDown() then |
keyPressed = "ALT-"..keyPressed |
end |
end |
this:EnableKeyboard(false) |
self.msgframe:Hide() |
this:UnlockHighlight() |
self.waitingForKey = nil |
if not self.disabled then |
self:SetKey(keyPressed) |
self:Fire("OnKeyChanged",keyPressed) |
end |
end |
end |
local function Keybinding_OnMouseDown(this, button) |
if button == "LeftButton" or button == "RightButton" then |
return |
elseif button == "MiddleButton" then |
button = "BUTTON3" |
elseif button == "Button4" then |
button = "BUTTON4" |
elseif button == "Button5" then |
button = "BUTTON5" |
end |
Keybinding_OnKeyDown(this, button) |
end |
local function OnAcquire(self) |
self:SetWidth(200) |
self:SetHeight(44) |
self:SetLabel("") |
self:SetKey("") |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.waitingForKey = nil |
self.msgframe:Hide() |
end |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.button:Disable() |
self.label:SetTextColor(0.5,0.5,0.5) |
else |
self.button:Enable() |
self.label:SetTextColor(1,1,1) |
end |
end |
local function SetKey(self, key) |
if (key or "") == "" then |
self.button:SetText(NOT_BOUND) |
self.button:SetNormalFontObject("GameFontNormal") |
else |
self.button:SetText(key) |
self.button:SetNormalFontObject("GameFontHighlight") |
end |
end |
local function SetLabel(self, label) |
self.label:SetText(label or "") |
if (label or "") == "" then |
self.alignoffset = nil |
self:SetHeight(24) |
else |
self.alignoffset = 30 |
self:SetHeight(44) |
end |
end |
local function Constructor() |
local num = AceGUI:GetNextWidgetNum(Type) |
local frame = CreateFrame("Frame",nil,UIParent) |
local button = CreateFrame("Button","AceGUI-3.0 KeybindingButton"..num,frame,"UIPanelButtonTemplate2") |
local self = {} |
self.type = Type |
self.num = num |
local text = button:GetFontString() |
text:SetPoint("LEFT",button,"LEFT",7,0) |
text:SetPoint("RIGHT",button,"RIGHT",-7,0) |
button:SetScript("OnClick",Keybinding_OnClick) |
button:SetScript("OnKeyDown",Keybinding_OnKeyDown) |
button:SetScript("OnEnter",Control_OnEnter) |
button:SetScript("OnLeave",Control_OnLeave) |
button:SetScript("OnMouseDown",Keybinding_OnMouseDown) |
button:RegisterForClicks("AnyDown") |
button:EnableMouse() |
button:SetHeight(24) |
button:SetWidth(200) |
button:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT",0,0) |
button:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
frame:SetWidth(200) |
frame:SetHeight(44) |
self.alignoffset = 30 |
self.button = button |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) |
label:SetJustifyH("CENTER") |
label:SetHeight(18) |
self.label = label |
local msgframe = CreateFrame("Frame",nil,UIParent) |
msgframe:SetHeight(30) |
msgframe:SetBackdrop(ControlBackdrop) |
msgframe:SetBackdropColor(0,0,0) |
msgframe:SetFrameStrata("FULLSCREEN_DIALOG") |
msgframe:SetFrameLevel(1000) |
self.msgframe = msgframe |
local msg = msgframe:CreateFontString(nil,"OVERLAY","GameFontNormal") |
msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel") |
msgframe.msg = msg |
msg:SetPoint("TOPLEFT",msgframe,"TOPLEFT",5,-5) |
msgframe:SetScript("OnUpdate", keybindingMsgFixWidth) |
msgframe:SetPoint("BOTTOM",button,"TOP",0,0) |
msgframe:Hide() |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetLabel = SetLabel |
self.SetDisabled = SetDisabled |
self.SetKey = SetKey |
self.frame = frame |
frame.obj = self |
button.obj = self |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Check Box -- |
-------------------------- |
--[[ |
Events : |
OnValueChanged |
]] |
do |
local Type = "CheckBox" |
local Version = 5 |
local function OnAcquire(self) |
self:SetValue(false) |
self.tristate = nil |
self:SetHeight(24) |
self:SetWidth(200) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self.check:Hide() |
self.highlight:Hide() |
self.down = nil |
self.checked = nil |
self:SetType() |
self:SetDisabled(false) |
end |
local function CheckBox_OnEnter(this) |
local self = this.obj |
if not self.disabled then |
self.highlight:Show() |
end |
self:Fire("OnEnter") |
end |
local function CheckBox_OnLeave(this) |
local self = this.obj |
if not self.down then |
self.highlight:Hide() |
end |
self:Fire("OnLeave") |
end |
local function CheckBox_OnMouseUp(this) |
local self = this.obj |
if not self.disabled then |
self:ToggleChecked() |
self:Fire("OnValueChanged",self.checked) |
self.text:SetPoint("LEFT",self.check,"RIGHT",0,0) |
end |
self.down = nil |
end |
local function CheckBox_OnMouseDown(this) |
local self = this.obj |
if not self.disabled then |
self.text:SetPoint("LEFT",self.check,"RIGHT",1,-1) |
self.down = true |
end |
AceGUI:ClearFocus() |
end |
local function SetDisabled(self,disabled) |
self.disabled = disabled |
if disabled then |
self.text:SetTextColor(0.5,0.5,0.5) |
SetDesaturation(self.check, true) |
else |
self.text:SetTextColor(1,1,1) |
if self.tristate and self.checked == nil then |
SetDesaturation(self.check, true) |
else |
SetDesaturation(self.check, false) |
end |
end |
end |
local function SetValue(self,value) |
local check = self.check |
self.checked = value |
if value then |
SetDesaturation(self.check, false) |
check:SetWidth(24) |
check:SetHeight(24) |
self.check:Show() |
else |
--Nil is the unknown tristate value |
if self.tristate and value == nil then |
SetDesaturation(self.check, true) |
check:SetWidth(20) |
check:SetHeight(20) |
self.check:Show() |
else |
SetDesaturation(self.check, false) |
check:SetWidth(24) |
check:SetHeight(24) |
self.check:Hide() |
end |
end |
end |
local function SetTriState(self, enabled) |
self.tristate = enabled |
self:SetValue(self:GetValue()) |
end |
local function GetValue(self) |
return self.checked |
end |
local function SetType(self, type) |
local checkbg = self.checkbg |
local check = self.check |
local highlight = self.highlight |
if type == "radio" then |
checkbg:SetTexture("Interface\\Buttons\\UI-RadioButton") |
checkbg:SetTexCoord(0,0.25,0,1) |
check:SetTexture("Interface\\Buttons\\UI-RadioButton") |
check:SetTexCoord(0.5,0.75,0,1) |
check:SetBlendMode("ADD") |
highlight:SetTexture("Interface\\Buttons\\UI-RadioButton") |
highlight:SetTexCoord(0.5,0.75,0,1) |
else |
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") |
checkbg:SetTexCoord(0,1,0,1) |
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") |
check:SetTexCoord(0,1,0,1) |
check:SetBlendMode("BLEND") |
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") |
highlight:SetTexCoord(0,1,0,1) |
end |
end |
local function ToggleChecked(self) |
local value = self:GetValue() |
if self.tristate then |
--cycle in true, nil, false order |
if value then |
self:SetValue(nil) |
elseif value == nil then |
self:SetValue(false) |
else |
self:SetValue(true) |
end |
else |
self:SetValue(not self:GetValue()) |
end |
end |
local function SetLabel(self, label) |
self.text:SetText(label) |
end |
local function Constructor() |
local frame = CreateFrame("Button",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetValue = SetValue |
self.GetValue = GetValue |
self.SetDisabled = SetDisabled |
self.SetType = SetType |
self.ToggleChecked = ToggleChecked |
self.SetLabel = SetLabel |
self.SetTriState = SetTriState |
self.frame = frame |
frame.obj = self |
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight") |
self.text = text |
frame:SetScript("OnEnter",CheckBox_OnEnter) |
frame:SetScript("OnLeave",CheckBox_OnLeave) |
frame:SetScript("OnMouseUp",CheckBox_OnMouseUp) |
frame:SetScript("OnMouseDown",CheckBox_OnMouseDown) |
frame:EnableMouse() |
local checkbg = frame:CreateTexture(nil,"ARTWORK") |
self.checkbg = checkbg |
checkbg:SetWidth(24) |
checkbg:SetHeight(24) |
checkbg:SetPoint("LEFT",frame,"LEFT",0,0) |
checkbg:SetTexture("Interface\\Buttons\\UI-CheckBox-Up") |
local check = frame:CreateTexture(nil,"OVERLAY") |
self.check = check |
check:SetWidth(24) |
check:SetHeight(24) |
check:SetPoint("CENTER",checkbg,"CENTER",0,0) |
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check") |
local highlight = frame:CreateTexture(nil, "BACKGROUND") |
self.highlight = highlight |
highlight:SetTexture("Interface\\Buttons\\UI-CheckBox-Highlight") |
highlight:SetBlendMode("ADD") |
highlight:SetAllPoints(checkbg) |
highlight:Hide() |
text:SetJustifyH("LEFT") |
frame:SetHeight(24) |
frame:SetWidth(200) |
text:SetHeight(18) |
text:SetPoint("LEFT",check,"RIGHT",0,0) |
text:SetPoint("RIGHT",frame,"RIGHT",0,0) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Label -- |
-------------------------- |
do |
local Type = "Icon" |
local Version = 9 |
local function OnAcquire(self) |
self:SetHeight(110) |
self:SetWidth(110) |
self:SetLabel("") |
self:SetImage(nil) |
self:SetImageSize(64, 64) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function SetLabel(self, text) |
if text and text ~= "" then |
self.label:Show() |
self.label:SetText(text) |
self.frame:SetHeight(self.image:GetHeight() + 25) |
else |
self.label:Hide() |
self.frame:SetHeight(self.image:GetHeight() + 10) |
end |
end |
local function SetImage(self, path, ...) |
local image = self.image |
image:SetTexture(path) |
if image:GetTexture() then |
self.imageshown = true |
local n = select('#', ...) |
if n == 4 or n == 8 then |
image:SetTexCoord(...) |
end |
else |
self.imageshown = nil |
end |
end |
local function SetImageSize(self, width, height) |
self.image:SetWidth(width) |
self.image:SetHeight(height) |
--self.frame:SetWidth(width + 30) |
if self.label:IsShown() then |
self.frame:SetHeight(height + 25) |
else |
self.frame:SetHeight(height + 10) |
end |
end |
local function OnClick(this, button) |
this.obj:Fire("OnClick", button) |
AceGUI:ClearFocus() |
end |
local function OnEnter(this) |
this.obj.highlight:Show() |
this.obj:Fire("OnEnter") |
end |
local function OnLeave(this) |
this.obj.highlight:Hide() |
this.obj:Fire("OnLeave") |
end |
local function Constructor() |
local frame = CreateFrame("Button",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetLabel = SetLabel |
self.frame = frame |
self.SetImage = SetImage |
self.SetImageSize = SetImageSize |
-- SetText should be deprecated along the way |
self.SetText = SetLabel |
frame.obj = self |
frame:SetHeight(110) |
frame:SetWidth(110) |
frame:EnableMouse(true) |
frame:SetScript("OnClick", OnClick) |
frame:SetScript("OnLeave", OnLeave) |
frame:SetScript("OnEnter", OnEnter) |
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlight") |
label:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) |
label:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
label:SetJustifyH("CENTER") |
label:SetJustifyV("TOP") |
label:SetHeight(18) |
self.label = label |
local image = frame:CreateTexture(nil,"BACKGROUND") |
self.image = image |
image:SetWidth(64) |
image:SetHeight(64) |
image:SetPoint("TOP",frame,"TOP",0,-5) |
local highlight = frame:CreateTexture(nil,"OVERLAY") |
self.highlight = highlight |
highlight:SetAllPoints(image) |
highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight") |
highlight:SetTexCoord(0,1,0.23,0.77) |
highlight:SetBlendMode("ADD") |
highlight:Hide() |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
Acquire() - Called when the object is aquired, should set everything to a default hidden state |
Release() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
]] |
---------------------------------- |
-- Blizzard Options Group -- |
---------------------------------- |
--[[ |
Group Designed to be added to the bliz interface options panel |
]] |
do |
local Type = "BlizOptionsGroup" |
local Version = 6 |
local function OnAcquire(self) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self:SetName() |
end |
local function okay(this) |
this.obj:Fire("okay") |
end |
local function cancel(this) |
this.obj:Fire("cancel") |
end |
local function defaults(this) |
this.obj:Fire("defaults") |
end |
local function SetName(self, name, parent) |
self.frame.name = name |
self.frame.parent = parent |
end |
local function OnShow(this) |
this.obj:Fire("OnShow") |
end |
local function OnHide(this) |
this.obj:Fire("OnHide") |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local contentwidth = width - 63 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - 26 |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function SetTitle(self, title) |
local content = self.content |
content:ClearAllPoints() |
if not title or title == "" then |
content:SetPoint("TOPLEFT",self.frame,"TOPLEFT",15,-10) |
self.label:SetText("") |
else |
content:SetPoint("TOPLEFT",self.frame,"TOPLEFT",15,-40) |
self.label:SetText(title) |
end |
content:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",-10,10) |
end |
local function Constructor() |
local frame = CreateFrame("Frame") |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.frame = frame |
self.SetName = SetName |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
self.SetTitle = SetTitle |
frame.obj = self |
frame.okay = okay |
frame.cancel = cancel |
frame.defaults = defaults |
frame:Hide() |
frame:SetScript("OnHide",OnHide) |
frame:SetScript("OnShow",OnShow) |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalLarge") |
self.label = label |
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 15, -15) |
label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45) |
label:SetJustifyH("LEFT") |
label:SetJustifyV("TOP") |
--Container Support |
local content = CreateFrame("Frame",nil,frame) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",frame,"TOPLEFT",15,-10) |
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-10,10) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
---------------- |
-- Main Frame -- |
---------------- |
--[[ |
Events : |
OnClose |
]] |
do |
local Type = "Frame" |
local Version = 7 |
local FrameBackdrop = { |
bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", |
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", |
tile = true, tileSize = 32, edgeSize = 32, |
insets = { left = 8, right = 8, top = 8, bottom = 8 } |
} |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local function frameOnClose(this) |
this.obj:Fire("OnClose") |
end |
local function closeOnClick(this) |
this.obj:Hide() |
end |
local function frameOnMouseDown(this) |
AceGUI:ClearFocus() |
end |
local function titleOnMouseDown(this) |
this:GetParent():StartMoving() |
AceGUI:ClearFocus() |
end |
local function frameOnMouseUp(this) |
local frame = this:GetParent() |
frame:StopMovingOrSizing() |
local self = frame.obj |
local status = self.status or self.localstatus |
status.width = frame:GetWidth() |
status.height = frame:GetHeight() |
status.top = frame:GetTop() |
status.left = frame:GetLeft() |
end |
local function sizerseOnMouseDown(this) |
this:GetParent():StartSizing("BOTTOMRIGHT") |
AceGUI:ClearFocus() |
end |
local function sizersOnMouseDown(this) |
this:GetParent():StartSizing("BOTTOM") |
AceGUI:ClearFocus() |
end |
local function sizereOnMouseDown(this) |
this:GetParent():StartSizing("RIGHT") |
AceGUI:ClearFocus() |
end |
local function sizerOnMouseUp(this) |
this:GetParent():StopMovingOrSizing() |
end |
local function SetTitle(self,title) |
self.titletext:SetText(title) |
end |
local function SetStatusText(self,text) |
self.statustext:SetText(text) |
end |
local function Hide(self) |
self.frame:Hide() |
end |
local function Show(self) |
self.frame:Show() |
end |
local function OnAcquire(self) |
self.frame:SetParent(UIParent) |
self.frame:SetFrameStrata("FULLSCREEN_DIALOG") |
self:ApplyStatus() |
end |
local function OnRelease(self) |
self.status = nil |
for k in pairs(self.localstatus) do |
self.localstatus[k] = nil |
end |
end |
-- called to set an external table to store status in |
local function SetStatusTable(self, status) |
assert(type(status) == "table") |
self.status = status |
self:ApplyStatus() |
end |
local function ApplyStatus(self) |
local status = self.status or self.localstatus |
local frame = self.frame |
self:SetWidth(status.width or 700) |
self:SetHeight(status.height or 500) |
if status.top and status.left then |
frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top) |
frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0) |
else |
frame:SetPoint("CENTER",UIParent,"CENTER") |
end |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local contentwidth = width - 34 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - 57 |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = "Frame" |
self.Hide = Hide |
self.Show = Show |
self.SetTitle = SetTitle |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetStatusText = SetStatusText |
self.SetStatusTable = SetStatusTable |
self.ApplyStatus = ApplyStatus |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
self.localstatus = {} |
self.frame = frame |
frame.obj = self |
frame:SetWidth(700) |
frame:SetHeight(500) |
frame:SetPoint("CENTER",UIParent,"CENTER",0,0) |
frame:EnableMouse() |
frame:SetMovable(true) |
frame:SetResizable(true) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
frame:SetScript("OnMouseDown", frameOnMouseDown) |
frame:SetBackdrop(FrameBackdrop) |
frame:SetBackdropColor(0,0,0,1) |
frame:SetScript("OnHide",frameOnClose) |
frame:SetMinResize(400,200) |
frame:SetToplevel(true) |
local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate") |
closebutton:SetScript("OnClick", closeOnClick) |
closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17) |
closebutton:SetHeight(20) |
closebutton:SetWidth(100) |
closebutton:SetText("Close") |
self.closebutton = closebutton |
closebutton.obj = self |
local statusbg = CreateFrame("Frame",nil,frame) |
statusbg:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",15,15) |
statusbg:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-132,15) |
statusbg:SetHeight(24) |
statusbg:SetBackdrop(PaneBackdrop) |
statusbg:SetBackdropColor(0.1,0.1,0.1) |
statusbg:SetBackdropBorderColor(0.4,0.4,0.4) |
self.statusbg = statusbg |
local statustext = statusbg:CreateFontString(nil,"OVERLAY","GameFontNormal") |
self.statustext = statustext |
statustext:SetPoint("TOPLEFT",statusbg,"TOPLEFT",7,-2) |
statustext:SetPoint("BOTTOMRIGHT",statusbg,"BOTTOMRIGHT",-7,2) |
statustext:SetHeight(20) |
statustext:SetJustifyH("LEFT") |
statustext:SetText("") |
local title = CreateFrame("Frame",nil,frame) |
self.title = title |
title:EnableMouse() |
title:SetScript("OnMouseDown",titleOnMouseDown) |
title:SetScript("OnMouseUp", frameOnMouseUp) |
local titlebg = frame:CreateTexture(nil,"OVERLAY") |
titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") |
titlebg:SetTexCoord(0.31,0.67,0,0.63) |
titlebg:SetPoint("TOP",frame,"TOP",0,12) |
titlebg:SetWidth(100) |
titlebg:SetHeight(40) |
local titlebg_l = frame:CreateTexture(nil,"OVERLAY") |
titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") |
titlebg_l:SetTexCoord(0.21,0.31,0,0.63) |
titlebg_l:SetPoint("RIGHT",titlebg,"LEFT",0,0) |
titlebg_l:SetWidth(30) |
titlebg_l:SetHeight(40) |
local titlebg_right = frame:CreateTexture(nil,"OVERLAY") |
titlebg_right:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") |
titlebg_right:SetTexCoord(0.67,0.77,0,0.63) |
titlebg_right:SetPoint("LEFT",titlebg,"RIGHT",0,0) |
titlebg_right:SetWidth(30) |
titlebg_right:SetHeight(40) |
title:SetAllPoints(titlebg) |
local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal") |
titletext:SetPoint("TOP",titlebg,"TOP",0,-14) |
self.titletext = titletext |
local sizer_se = CreateFrame("Frame",nil,frame) |
sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
sizer_se:SetWidth(25) |
sizer_se:SetHeight(25) |
sizer_se:EnableMouse() |
sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown) |
sizer_se:SetScript("OnMouseUp", sizerOnMouseUp) |
self.sizer_se = sizer_se |
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND") |
self.line1 = line1 |
line1:SetWidth(14) |
line1:SetHeight(14) |
line1:SetPoint("BOTTOMRIGHT", -8, 8) |
line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") |
local x = 0.1 * 14/17 |
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) |
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND") |
self.line2 = line2 |
line2:SetWidth(8) |
line2:SetHeight(8) |
line2:SetPoint("BOTTOMRIGHT", -8, 8) |
line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") |
local x = 0.1 * 8/17 |
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) |
local sizer_s = CreateFrame("Frame",nil,frame) |
sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0) |
sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0) |
sizer_s:SetHeight(25) |
sizer_s:EnableMouse() |
sizer_s:SetScript("OnMouseDown",sizersOnMouseDown) |
sizer_s:SetScript("OnMouseUp", sizerOnMouseUp) |
self.sizer_s = sizer_s |
local sizer_e = CreateFrame("Frame",nil,frame) |
sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25) |
sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) |
sizer_e:SetWidth(25) |
sizer_e:EnableMouse() |
sizer_e:SetScript("OnMouseDown",sizereOnMouseDown) |
sizer_e:SetScript("OnMouseUp", sizerOnMouseUp) |
self.sizer_e = sizer_e |
--Container Support |
local content = CreateFrame("Frame",nil,frame) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27) |
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
Acquire() - Called when the object is aquired, should set everything to a default hidden state |
Release() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
]] |
-------------------------- |
-- Inline Group -- |
-------------------------- |
--[[ |
This is a simple grouping container, no selection |
It will resize automatically to the height of the controls added to it |
]] |
do |
local Type = "InlineGroup" |
local Version = 5 |
local function OnAcquire(self) |
self:SetWidth(300) |
self:SetHeight(100) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local PaneBackdrop = { |
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", |
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", |
tile = true, tileSize = 16, edgeSize = 16, |
insets = { left = 3, right = 3, top = 5, bottom = 3 } |
} |
local function SetTitle(self,title) |
self.titletext:SetText(title) |
end |
local function LayoutFinished(self, width, height) |
if self.noAutoHeight then return end |
self:SetHeight((height or 0) + 40) |
end |
local function OnWidthSet(self, width) |
local content = self.content |
local contentwidth = width - 20 |
if contentwidth < 0 then |
contentwidth = 0 |
end |
content:SetWidth(contentwidth) |
content.width = contentwidth |
end |
local function OnHeightSet(self, height) |
local content = self.content |
local contentheight = height - 20 |
if contentheight < 0 then |
contentheight = 0 |
end |
content:SetHeight(contentheight) |
content.height = contentheight |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetTitle = SetTitle |
self.frame = frame |
self.LayoutFinished = LayoutFinished |
self.OnWidthSet = OnWidthSet |
self.OnHeightSet = OnHeightSet |
frame.obj = self |
frame:SetHeight(100) |
frame:SetWidth(100) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal") |
titletext:SetPoint("TOPLEFT",frame,"TOPLEFT",14,0) |
titletext:SetPoint("TOPRIGHT",frame,"TOPRIGHT",-14,0) |
titletext:SetJustifyH("LEFT") |
titletext:SetHeight(18) |
self.titletext = titletext |
local border = CreateFrame("Frame",nil,frame) |
self.border = border |
border:SetPoint("TOPLEFT",frame,"TOPLEFT",3,-17) |
border:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-3,3) |
border:SetBackdrop(PaneBackdrop) |
border:SetBackdropColor(0.1,0.1,0.1,0.5) |
border:SetBackdropBorderColor(0.4,0.4,0.4) |
--Container Support |
local content = CreateFrame("Frame",nil,border) |
self.content = content |
content.obj = self |
content:SetPoint("TOPLEFT",border,"TOPLEFT",10,-10) |
content:SetPoint("BOTTOMRIGHT",border,"BOTTOMRIGHT",-10,10) |
AceGUI:RegisterAsContainer(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
--[[ $Id: AceGUIWidget-DropDown.lua 793 2009-04-07 09:26:44Z nevcairiel $ ]]-- |
local min, max, floor = math.min, math.max, math.floor |
local AceGUI = LibStub("AceGUI-3.0") |
local function fixlevels(parent,...) |
local i = 1 |
local child = select(i, ...) |
while child do |
child:SetFrameLevel(parent:GetFrameLevel()+1) |
fixlevels(child, child:GetChildren()) |
i = i + 1 |
child = select(i, ...) |
end |
end |
local function fixstrata(strata, parent, ...) |
local i = 1 |
local child = select(i, ...) |
parent:SetFrameStrata(strata) |
while child do |
fixstrata(strata, child, child:GetChildren()) |
i = i + 1 |
child = select(i, ...) |
end |
end |
do |
local widgetType = "Dropdown-Pullout" |
local widgetVersion = 2 |
--[[ Static data ]]-- |
local backdrop = { |
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", |
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", |
edgeSize = 32, |
tileSize = 32, |
tile = true, |
insets = { left = 11, right = 12, top = 12, bottom = 11 }, |
} |
local sliderBackdrop = { |
bgFile = "Interface\\Buttons\\UI-SliderBar-Background", |
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", |
tile = true, tileSize = 8, edgeSize = 8, |
insets = { left = 3, right = 3, top = 3, bottom = 3 } |
} |
local defaultWidth = 200 |
local defaultMaxHeight = 600 |
--[[ UI Event Handlers ]]-- |
-- HACK: This should be no part of the pullout, but there |
-- is no other 'clean' way to response to any item-OnEnter |
-- Used to close Submenus when an other item is entered |
local function OnEnter(item) |
local self = item.pullout |
for k, v in ipairs(self.items) do |
if v.CloseMenu and v ~= item then |
v:CloseMenu() |
end |
end |
end |
-- See the note in Constructor() for each scroll related function |
local function OnMouseWheel(this, value) |
this.obj:MoveScroll(value) |
end |
local function OnScrollValueChanged(this, value) |
this.obj:SetScroll(value) |
end |
local function OnSizeChanged(this) |
this.obj:FixScroll() |
end |
--[[ Exported methods ]]-- |
-- exported |
local function SetScroll(self, value) |
local status = self.scrollStatus |
local frame, child = self.scrollFrame, self.itemFrame |
local height, viewheight = frame:GetHeight(), child:GetHeight() |
local offset |
if height > viewheight then |
offset = 0 |
else |
offset = floor((viewheight - height) / 1000 * value) |
end |
child:ClearAllPoints() |
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) |
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset) |
status.offset = offset |
status.scrollvalue = value |
end |
-- exported |
local function MoveScroll(self, value) |
local status = self.scrollStatus |
local frame, child = self.scrollFrame, self.itemFrame |
local height, viewheight = frame:GetHeight(), child:GetHeight() |
if height > viewheight then |
self.slider:Hide() |
else |
self.slider:Show() |
local diff = height - viewheight |
local delta = 1 |
if value < 0 then |
delta = -1 |
end |
self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000)) |
end |
end |
-- exported |
local function FixScroll(self) |
local status = self.scrollStatus |
local frame, child = self.scrollFrame, self.itemFrame |
local height, viewheight = frame:GetHeight(), child:GetHeight() |
local offset = status.offset or 0 |
if viewheight < height then |
self.slider:Hide() |
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset) |
self.slider:SetValue(0) |
else |
self.slider:Show() |
local value = (offset / (viewheight - height) * 1000) |
if value > 1000 then value = 1000 end |
self.slider:SetValue(value) |
self:SetScroll(value) |
if value < 1000 then |
child:ClearAllPoints() |
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset) |
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset) |
status.offset = offset |
end |
end |
end |
-- exported, AceGUI callback |
local function OnAcquire(self) |
self.frame:SetParent(UIParent) |
--self.itemFrame:SetToplevel(true) |
end |
-- exported, AceGUI callback |
local function OnRelease(self) |
self:Clear() |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
-- exported |
local function AddItem(self, item) |
self.items[#self.items + 1] = item |
local h = #self.items * 16 |
self.itemFrame:SetHeight(h) |
self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement |
item.frame:SetPoint("LEFT", self.itemFrame, "LEFT") |
item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT") |
item:SetPullout(self) |
item:SetOnEnter(OnEnter) |
end |
-- exported |
local function Open(self, point, relFrame, relPoint, x, y) |
local items = self.items |
local frame = self.frame |
local itemFrame = self.itemFrame |
frame:SetPoint(point, relFrame, relPoint, x, y) |
local height = 8 |
for i, item in pairs(items) do |
if i == 1 then |
item:SetPoint("TOP", itemFrame, "TOP", 0, -2) |
else |
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1) |
end |
item:Show() |
height = height + 16 |
end |
itemFrame:SetHeight(height) |
fixstrata("TOOLTIP", frame, frame:GetChildren()) |
frame:Show() |
self:Fire("OnOpen") |
end |
-- exported |
local function Close(self) |
self.frame:Hide() |
self:Fire("OnClose") |
end |
-- exported |
local function Clear(self) |
local items = self.items |
for i, item in pairs(items) do |
AceGUI:Release(item) |
items[i] = nil |
end |
end |
-- exported |
local function IterateItems(self) |
return ipairs(self.items) |
end |
-- exported |
local function SetHideOnLeave(self, val) |
self.hideOnLeave = val |
end |
-- exported |
local function SetMaxHeight(self, height) |
self.maxHeight = height or defaultMaxHeight |
if self.frame:GetHeight() > height then |
self.frame:SetHeight(height) |
elseif (self.itemFrame:GetHeight() + 34) < height then |
self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem |
end |
end |
-- exported |
local function GetRightBorderWidth(self) |
return 6 + (self.slider:IsShown() and 12 or 0) |
end |
-- exported |
local function GetLeftBorderWidth(self) |
return 6 |
end |
--[[ Constructor ]]-- |
local function Constructor() |
local count = AceGUI:GetNextWidgetNum(widgetType) |
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent) |
local self = {} |
self.count = count |
self.type = widgetType |
self.frame = frame |
frame.obj = self |
self.OnAcquire = OnAcquire |
self.OnRelease = OnRelease |
self.AddItem = AddItem |
self.Open = Open |
self.Close = Close |
self.Clear = Clear |
self.IterateItems = IterateItems |
self.SetHideOnLeave = SetHideOnLeave |
self.SetScroll = SetScroll |
self.MoveScroll = MoveScroll |
self.FixScroll = FixScroll |
self.SetMaxHeight = SetMaxHeight |
self.GetRightBorderWidth = GetRightBorderWidth |
self.GetLeftBorderWidth = GetLeftBorderWidth |
self.items = {} |
self.scrollStatus = { |
scrollvalue = 0, |
} |
self.maxHeight = defaultMaxHeight |
frame:SetBackdrop(backdrop) |
frame:SetBackdropColor(0, 0, 0) |
frame:SetFrameStrata("FULLSCREEN_DIALOG") |
frame:SetClampedToScreen(true) |
frame:SetWidth(defaultWidth) |
frame:SetHeight(self.maxHeight) |
--frame:SetToplevel(true) |
-- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame |
local scrollFrame = CreateFrame("ScrollFrame", nil, frame) |
local itemFrame = CreateFrame("Frame", nil, scrollFrame) |
self.scrollFrame = scrollFrame |
self.itemFrame = itemFrame |
scrollFrame.obj = self |
itemFrame.obj = self |
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame) |
slider:SetOrientation("VERTICAL") |
slider:SetHitRectInsets(0, 0, -10, 0) |
slider:SetBackdrop(sliderBackdrop) |
slider:SetWidth(8) |
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical") |
slider:SetFrameStrata("FULLSCREEN_DIALOG") |
self.slider = slider |
slider.obj = self |
scrollFrame:SetScrollChild(itemFrame) |
scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12) |
scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12) |
scrollFrame:EnableMouseWheel(true) |
scrollFrame:SetScript("OnMouseWheel", OnMouseWheel) |
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged) |
scrollFrame:SetToplevel(true) |
scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG") |
itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0) |
itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0) |
itemFrame:SetHeight(400) |
itemFrame:SetToplevel(true) |
itemFrame:SetFrameStrata("FULLSCREEN_DIALOG") |
slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0) |
slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0) |
slider:SetScript("OnValueChanged", OnScrollValueChanged) |
slider:SetMinMaxValues(0, 1000) |
slider:SetValueStep(1) |
slider:SetValue(0) |
scrollFrame:Show() |
itemFrame:Show() |
slider:Hide() |
self:FixScroll() |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) |
end |
do |
local widgetType = "Dropdown" |
local widgetVersion = 19 |
--[[ Static data ]]-- |
--[[ UI event handler ]]-- |
local function Control_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Control_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function Dropdown_OnHide(this) |
local self = this.obj |
if self.open then |
self.pullout:Close() |
end |
end |
local function Dropdown_TogglePullout(this) |
local self = this.obj |
if self.open then |
self.open = nil |
self.pullout:Close() |
AceGUI:ClearFocus() |
else |
self.open = true |
self.pullout:SetWidth(self.frame:GetWidth()) |
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0) |
AceGUI:SetFocus(self) |
end |
end |
local function OnPulloutOpen(this) |
local self = this.userdata.obj |
local value = self.value |
if not self.multiselect then |
for i, item in this:IterateItems() do |
item:SetValue(item.userdata.value == value) |
end |
end |
self.open = true |
end |
local function OnPulloutClose(this) |
local self = this.userdata.obj |
self.open = nil |
self:Fire("OnClosed") |
end |
local function ShowMultiText(self) |
local text |
for i, widget in self.pullout:IterateItems() do |
if widget.type == "Dropdown-Item-Toggle" then |
if widget:GetValue() then |
if text then |
text = text..", "..widget:GetText() |
else |
text = widget:GetText() |
end |
end |
end |
end |
self:SetText(text) |
end |
local function OnItemValueChanged(this, event, checked) |
local self = this.userdata.obj |
if self.multiselect then |
self:Fire("OnValueChanged", this.userdata.value, checked) |
ShowMultiText(self) |
else |
if checked then |
self:SetValue(this.userdata.value) |
self:Fire("OnValueChanged", this.userdata.value) |
else |
this:SetValue(true) |
end |
if self.open then |
self.pullout:Close() |
end |
end |
end |
--[[ Exported methods ]]-- |
-- exported, AceGUI callback |
local function OnAcquire(self) |
local pullout = AceGUI:Create("Dropdown-Pullout") |
self.pullout = pullout |
pullout.userdata.obj = self |
pullout:SetCallback("OnClose", OnPulloutClose) |
pullout:SetCallback("OnOpen", OnPulloutOpen) |
self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1) |
fixlevels(self.pullout.frame, self.pullout.frame:GetChildren()) |
self:SetHeight(44) |
self:SetWidth(200) |
end |
-- exported, AceGUI callback |
local function OnRelease(self) |
if self.open then |
self.pullout:Close() |
end |
AceGUI:Release(self.pullout) |
self:SetText("") |
self:SetLabel("") |
self:SetDisabled(false) |
self:SetMultiselect(false) |
self.value = nil |
self.list = nil |
self.open = nil |
self.hasClose = nil |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
-- exported |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.text:SetTextColor(0.5,0.5,0.5) |
self.button:Disable() |
self.label:SetTextColor(0.5,0.5,0.5) |
else |
self.button:Enable() |
self.label:SetTextColor(1,.82,0) |
self.text:SetTextColor(1,1,1) |
end |
end |
-- exported |
local function ClearFocus(self) |
if self.open then |
self.pullout:Close() |
end |
end |
-- exported |
local function SetText(self, text) |
self.text:SetText(text or "") |
end |
-- exported |
local function SetLabel(self, text) |
if text and text ~= "" then |
self.label:SetText(text) |
self.label:Show() |
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-18) |
self.frame:SetHeight(44) |
else |
self.label:SetText("") |
self.label:Hide() |
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0) |
self.frame:SetHeight(26) |
end |
end |
-- exported |
local function SetValue(self, value) |
if self.list then |
self:SetText(self.list[value] or "") |
end |
self.value = value |
end |
-- exported |
local function SetItemValue(self, item, value) |
if not self.multiselect then return end |
for i, widget in self.pullout:IterateItems() do |
if widget.userdata.value == item then |
if widget.SetValue then |
widget:SetValue(value) |
end |
end |
end |
ShowMultiText(self) |
end |
-- exported |
local function SetItemDisabled(self, item, disabled) |
for i, widget in self.pullout:IterateItems() do |
if widget.userdata.value == item then |
widget:SetDisabled(disabled) |
end |
end |
end |
local function AddListItem(self, value, text) |
local item = AceGUI:Create("Dropdown-Item-Toggle") |
item:SetText(text) |
item.userdata.obj = self |
item.userdata.value = value |
item:SetCallback("OnValueChanged", OnItemValueChanged) |
self.pullout:AddItem(item) |
end |
local function AddCloseButton(self) |
if not self.hasClose then |
local close = AceGUI:Create("Dropdown-Item-Execute") |
close:SetText(CLOSE) |
self.pullout:AddItem(close) |
self.hasClose = true |
end |
end |
-- exported |
local sortlist = {} |
local function SetList(self, list) |
self.list = list |
self.pullout:Clear() |
self.hasClose = nil |
if not list then return end |
for v in pairs(list) do |
sortlist[#sortlist + 1] = v |
end |
table.sort(sortlist) |
for i, value in pairs(sortlist) do |
AddListItem(self, value, list[value]) |
sortlist[i] = nil |
end |
if self.multiselect then |
ShowMultiText(self) |
AddCloseButton(self) |
end |
end |
-- exported |
local function AddItem(self, value, text) |
if self.list then |
self.list[value] = text |
AddListItem(self, value, text) |
end |
end |
-- exported |
local function SetMultiselect(self, multi) |
self.multiselect = multi |
if multi then |
ShowMultiText(self) |
AddCloseButton(self) |
end |
end |
-- exported |
local function GetMultiselect(self) |
return self.multiselect |
end |
--[[ Constructor ]]-- |
local function Constructor() |
local count = AceGUI:GetNextWidgetNum(widgetType) |
local frame = CreateFrame("Frame", nil, UIParent) |
local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate") |
local self = {} |
self.type = widgetType |
self.frame = frame |
self.dropdown = dropdown |
self.count = count |
frame.obj = self |
dropdown.obj = self |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.ClearFocus = ClearFocus |
self.SetText = SetText |
self.SetValue = SetValue |
self.SetList = SetList |
self.SetLabel = SetLabel |
self.SetDisabled = SetDisabled |
self.AddItem = AddItem |
self.SetMultiselect = SetMultiselect |
self.GetMultiselect = GetMultiselect |
self.SetItemValue = SetItemValue |
self.SetItemDisabled = SetItemDisabled |
self.alignoffset = 31 |
frame:SetHeight(44) |
frame:SetWidth(200) |
frame:SetScript("OnHide",Dropdown_OnHide) |
dropdown:ClearAllPoints() |
dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0) |
dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0) |
dropdown:SetScript("OnHide", nil) |
local left = _G[dropdown:GetName() .. "Left"] |
local middle = _G[dropdown:GetName() .. "Middle"] |
local right = _G[dropdown:GetName() .. "Right"] |
middle:ClearAllPoints() |
right:ClearAllPoints() |
middle:SetPoint("LEFT", left, "RIGHT", 0, 0) |
middle:SetPoint("RIGHT", right, "LEFT", 0, 0) |
right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17) |
local button = _G[dropdown:GetName() .. "Button"] |
self.button = button |
button.obj = self |
button:SetScript("OnEnter",Control_OnEnter) |
button:SetScript("OnLeave",Control_OnLeave) |
button:SetScript("OnClick",Dropdown_TogglePullout) |
local text = _G[dropdown:GetName() .. "Text"] |
self.text = text |
text.obj = self |
text:ClearAllPoints() |
text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2) |
text:SetPoint("LEFT", left, "LEFT", 25, 2) |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0) |
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0) |
label:SetJustifyH("LEFT") |
label:SetHeight(18) |
label:Hide() |
self.label = label |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Edit box -- |
-------------------------- |
--[[ |
Events : |
OnTextChanged |
OnEnterPressed |
]] |
do |
local Type = "EditBox" |
local Version = 11 |
local function OnAcquire(self) |
self:SetHeight(26) |
self:SetWidth(200) |
self:SetDisabled(false) |
self:SetLabel() |
self.showbutton = true |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
self:SetDisabled(false) |
end |
local function Control_OnEnter(this) |
this.obj:Fire("OnEnter") |
end |
local function Control_OnLeave(this) |
this.obj:Fire("OnLeave") |
end |
local function EditBox_OnEscapePressed(this) |
this:ClearFocus() |
end |
local function ShowButton(self) |
if self.showbutton then |
self.button:Show() |
self.editbox:SetTextInsets(0,20,3,3) |
end |
end |
local function HideButton(self) |
self.button:Hide() |
self.editbox:SetTextInsets(0,0,3,3) |
end |
local function EditBox_OnEnterPressed(this) |
local self = this.obj |
local value = this:GetText() |
local cancel = self:Fire("OnEnterPressed",value) |
if not cancel then |
HideButton(self) |
end |
end |
local function Button_OnClick(this) |
local editbox = this.obj.editbox |
editbox:ClearFocus() |
EditBox_OnEnterPressed(editbox) |
end |
local function EditBox_OnReceiveDrag(this) |
local self = this.obj |
local type, id, info = GetCursorInfo() |
if type == "item" then |
self:SetText(info) |
self:Fire("OnEnterPressed",info) |
ClearCursor() |
elseif type == "spell" then |
local name, rank = GetSpellName(id, info) |
if rank and rank:match("%d") then |
name = name.."("..rank..")" |
end |
self:SetText(name) |
self:Fire("OnEnterPressed",name) |
ClearCursor() |
end |
HideButton(self) |
AceGUI:ClearFocus() |
end |
local function EditBox_OnTextChanged(this) |
local self = this.obj |
local value = this:GetText() |
if value ~= self.lasttext then |
self:Fire("OnTextChanged",value) |
self.lasttext = value |
ShowButton(self) |
end |
end |
local function SetDisabled(self, disabled) |
self.disabled = disabled |
if disabled then |
self.editbox:EnableMouse(false) |
self.editbox:ClearFocus() |
self.editbox:SetTextColor(0.5,0.5,0.5) |
self.label:SetTextColor(0.5,0.5,0.5) |
else |
self.editbox:EnableMouse(true) |
self.editbox:SetTextColor(1,1,1) |
self.label:SetTextColor(1,.82,0) |
end |
end |
local function SetText(self, text) |
self.lasttext = text or "" |
self.editbox:SetText(text or "") |
self.editbox:SetCursorPosition(0) |
HideButton(self) |
end |
local function SetLabel(self, text) |
if text and text ~= "" then |
self.label:SetText(text) |
self.label:Show() |
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18) |
self:SetHeight(44) |
self.alignoffset = 30 |
else |
self.label:SetText("") |
self.label:Hide() |
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0) |
self:SetHeight(26) |
self.alignoffset = 12 |
end |
end |
local function Constructor() |
local num = AceGUI:GetNextWidgetNum(Type) |
local frame = CreateFrame("Frame",nil,UIParent) |
local editbox = CreateFrame("EditBox","AceGUI-3.0EditBox"..num,frame,"InputBoxTemplate") |
local self = {} |
self.type = Type |
self.num = num |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetDisabled = SetDisabled |
self.SetText = SetText |
self.SetLabel = SetLabel |
self.frame = frame |
frame.obj = self |
self.editbox = editbox |
editbox.obj = self |
self.alignoffset = 30 |
frame:SetHeight(44) |
frame:SetWidth(200) |
editbox:SetScript("OnEnter",Control_OnEnter) |
editbox:SetScript("OnLeave",Control_OnLeave) |
editbox:SetAutoFocus(false) |
editbox:SetFontObject(ChatFontNormal) |
editbox:SetScript("OnEscapePressed",EditBox_OnEscapePressed) |
editbox:SetScript("OnEnterPressed",EditBox_OnEnterPressed) |
editbox:SetScript("OnTextChanged",EditBox_OnTextChanged) |
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag) |
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag) |
editbox:SetTextInsets(0,0,3,3) |
editbox:SetMaxLetters(256) |
editbox:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",6,0) |
editbox:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0) |
editbox:SetHeight(19) |
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall") |
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,-2) |
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,-2) |
label:SetJustifyH("LEFT") |
label:SetHeight(18) |
self.label = label |
local button = CreateFrame("Button",nil,editbox,"UIPanelButtonTemplate") |
button:SetWidth(40) |
button:SetHeight(20) |
button:SetPoint("RIGHT",editbox,"RIGHT",-2,0) |
button:SetText(OKAY) |
button:SetScript("OnClick", Button_OnClick) |
button:Hide() |
self.button = button |
button.obj = self |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
local AceGUI = LibStub("AceGUI-3.0") |
-------------------------- |
-- Heading -- |
-------------------------- |
do |
local Type = "Heading" |
local Version = 5 |
local function OnAcquire(self) |
self:SetText("") |
self:SetFullWidth() |
self:SetHeight(18) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function SetText(self, text) |
self.label:SetText(text or "") |
if (text or "") == "" then |
self.left:SetPoint("RIGHT",self.frame,"RIGHT",-3,0) |
self.right:Hide() |
else |
self.left:SetPoint("RIGHT",self.label,"LEFT",-5,0) |
self.right:Show() |
end |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.SetText = SetText |
self.frame = frame |
frame.obj = self |
frame:SetHeight(18) |
local label = frame:CreateFontString(nil,"BACKGROUND","GameFontNormal") |
label:SetPoint("TOP",frame,"TOP",0,0) |
label:SetPoint("BOTTOM",frame,"BOTTOM",0,0) |
label:SetJustifyH("CENTER") |
label:SetHeight(18) |
self.label = label |
local left = frame:CreateTexture(nil, "BACKGROUND") |
self.left = left |
left:SetHeight(8) |
left:SetPoint("LEFT",frame,"LEFT",3,0) |
left:SetPoint("RIGHT",label,"LEFT",-5,0) |
left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") |
left:SetTexCoord(0.81, 0.94, 0.5, 1) |
local right = frame:CreateTexture(nil, "BACKGROUND") |
self.right = right |
right:SetHeight(8) |
right:SetPoint("RIGHT",frame,"RIGHT",-3,0) |
right:SetPoint("LEFT",label,"RIGHT",5,0) |
right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") |
right:SetTexCoord(0.81, 0.94, 0.5, 1) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor,Version) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceGUI-3.0.lua"/> |
<Script file="widgets\AceGUIWidget-Button.lua"/> |
<Script file="widgets\AceGUIWidget-CheckBox.lua"/> |
<Script file="widgets\AceGUIWidget-ColorPicker.lua"/> |
<Script file="widgets\AceGUIWidget-DropDownGroup.lua"/> |
<Script file="widgets\AceGUIWidget-DropDown.lua"/> |
<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/> |
<Script file="widgets\AceGUIWidget-EditBox.lua"/> |
<Script file="widgets\AceGUIWidget-Frame.lua"/> |
<Script file="widgets\AceGUIWidget-Heading.lua"/> |
<Script file="widgets\AceGUIWidget-InlineGroup.lua"/> |
<Script file="widgets\AceGUIWidget-Keybinding.lua"/> |
<Script file="widgets\AceGUIWidget-ScrollFrame.lua"/> |
<Script file="widgets\AceGUIWidget-SimpleGroup.lua"/> |
<Script file="widgets\AceGUIWidget-Slider.lua"/> |
<Script file="widgets\AceGUIWidget-TabGroup.lua"/> |
<Script file="widgets\AceGUIWidget-TreeGroup.lua"/> |
<Script file="widgets\AceGUIWidget-Label.lua"/> |
<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/> |
<Script file="widgets\AceGUIWidget-BlizOptionsGroup.lua"/> |
<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/> |
<Script file="widgets\AceGUIWidget-Icon.lua"/> |
</Ui> |
--- **AceGUI-3.0** provides access to numerous widgets which can be used to create GUIs. |
-- AceGUI is used by AceConfigDialog to create the option GUIs, but you can use it by itself |
-- to create any custom GUI. There are more extensive examples in the test suite in the Ace3 |
-- stand-alone distribution. |
-- |
-- **Note**: When using AceGUI-3.0 directly, please do not modify the frames of the widgets directly, |
-- as any "unknown" change to the widgets will cause addons that get your widget out of the widget pool |
-- to misbehave. If you think some part of a widget should be modifiable, please open a ticket, and we'll |
-- implement a proper API to modify it. |
-- @usage |
-- local AceGUI = LibStub("AceGUI-3.0") |
-- -- Create a container frame |
-- local f = AceGUI:Create("Frame") |
-- f:SetCallback("OnClose",function(widget) AceGUI:Release(widget) end) |
-- f:SetTitle("AceGUI-3.0 Example") |
-- f:SetStatusText("Status Bar") |
-- f:SetLayout("Flow") |
-- -- Create a button |
-- local btn = AceGUI:Create("Button") |
-- btn:SetWidth(170) |
-- btn:SetText("Button !") |
-- btn:SetCallback("OnClick", function() print("Click!") end) |
-- -- Add the button to the container |
-- f:AddChild(btn) |
-- @class file |
-- @name AceGUI-3.0 |
-- @release $Id: AceGUI-3.0.lua 803 2009-04-14 12:37:54Z nevcairiel $ |
local ACEGUI_MAJOR, ACEGUI_MINOR = "AceGUI-3.0", 23 |
local AceGUI, oldminor = LibStub:NewLibrary(ACEGUI_MAJOR, ACEGUI_MINOR) |
if not AceGUI then return end -- No upgrade needed |
--local con = LibStub("AceConsole-3.0",true) |
AceGUI.WidgetRegistry = AceGUI.WidgetRegistry or {} |
AceGUI.LayoutRegistry = AceGUI.LayoutRegistry or {} |
AceGUI.WidgetBase = AceGUI.WidgetBase or {} |
AceGUI.WidgetContainerBase = AceGUI.WidgetContainerBase or {} |
AceGUI.WidgetVersions = AceGUI.WidgetVersions or {} |
-- local upvalues |
local WidgetRegistry = AceGUI.WidgetRegistry |
local LayoutRegistry = AceGUI.LayoutRegistry |
local WidgetVersions = AceGUI.WidgetVersions |
local pcall = pcall |
local select = select |
local pairs = pairs |
local ipairs = ipairs |
local type = type |
local assert = assert |
local tinsert = tinsert |
local tremove = tremove |
local CreateFrame = CreateFrame |
local UIParent = UIParent |
--[[ |
xpcall safecall implementation |
]] |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local xpcall, eh = ... |
local method, ARGS |
local function call() return method(ARGS) end |
local function dispatch(func, ...) |
method = func |
if not method then return end |
ARGS = ... |
return xpcall(call, eh) |
end |
return dispatch |
]] |
local ARGS = {} |
for i = 1, argCount do ARGS[i] = "arg"..i end |
code = code:gsub("ARGS", table.concat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, {__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end}) |
Dispatchers[0] = function(func) |
return xpcall(func, errorhandler) |
end |
local function safecall(func, ...) |
return Dispatchers[select('#', ...)](func, ...) |
end |
-- Recycling functions |
local new, del |
do |
AceGUI.objPools = AceGUI.objPools or {} |
local objPools = AceGUI.objPools |
--Returns a new instance, if none are available either returns a new table or calls the given contructor |
function new(type,constructor,...) |
if not type then |
type = "table" |
end |
if not objPools[type] then |
objPools[type] = {} |
end |
local newObj = tremove(objPools[type]) |
if not newObj then |
newObj = constructor and constructor(...) or {} |
end |
return newObj |
end |
-- Releases an instance to the Pool |
function del(obj,type) |
if not type then |
type = "table" |
end |
if not objPools[type] then |
objPools[type] = {} |
end |
for i,v in ipairs(objPools[type]) do |
if v == obj then |
error("Attempt to Release Widget that is already released") |
return |
end |
end |
tinsert(objPools[type],obj) |
end |
end |
------------------- |
-- API Functions -- |
------------------- |
-- Gets a widget Object |
--- Create a new Widget of the given type. |
-- This function will instantiate a new widget (or use one from the widget pool), and call the |
-- OnAcquire function on it, before returning. |
-- @param type The type of the widget. |
-- @return The newly created widget. |
function AceGUI:Create(type) |
local reg = WidgetRegistry |
if reg[type] then |
local widget = new(type,reg[type]) |
if rawget(widget,'Acquire') then |
widget.OnAcquire = widget.Acquire |
widget.Acquire = nil |
elseif rawget(widget,'Aquire') then |
widget.OnAcquire = widget.Aquire |
widget.Aquire = nil |
end |
if rawget(widget,'Release') then |
widget.OnRelease = rawget(widget,'Release') |
widget.Release = nil |
end |
if widget.OnAcquire then |
widget:OnAcquire() |
else |
error(("Widget type %s doesn't supply an OnAcquire Function"):format(type)) |
end |
-- Set the default Layout ('List') |
safecall(widget.SetLayout, widget, 'List') |
safecall(widget.ResumeLayout, widget) |
return widget |
end |
end |
--- Releases a widget Object. |
-- This function calls OnRelease on the widget and places it back in the widget pool. |
-- Any data on the widget is being erased, and the widget will be hidden.\\ |
-- If this widget is a Container-Widget, all of its Child-Widgets will be releases as well. |
-- @param widget The widget to release |
function AceGUI:Release(widget) |
safecall( widget.PauseLayout, widget ) |
widget:Fire("OnRelease") |
safecall( widget.ReleaseChildren, widget ) |
if widget.OnRelease then |
widget:OnRelease() |
else |
error(("Widget type %s doesn't supply an OnRelease Function"):format(type)) |
end |
for k in pairs(widget.userdata) do |
widget.userdata[k] = nil |
end |
for k in pairs(widget.events) do |
widget.events[k] = nil |
end |
widget.width = nil |
widget.relWidth = nil |
widget.height = nil |
widget.relHeight = nil |
widget.noAutoHeight = nil |
widget.frame:ClearAllPoints() |
widget.frame:Hide() |
widget.frame:SetParent(nil) |
widget.frame.width = nil |
widget.frame.height = nil |
if widget.content then |
widget.content.width = nil |
widget.content.height = nil |
end |
del(widget,widget.type) |
end |
----------- |
-- Focus -- |
----------- |
--- Called when a widget has taken focus. |
-- e.g. Dropdowns opening, Editboxes gaining kb focus |
-- @param widget The widget that should be focused |
function AceGUI:SetFocus(widget) |
if self.FocusedWidget and self.FocusedWidget ~= widget then |
safecall(self.FocusedWidget.ClearFocus, self.FocusedWidget) |
end |
self.FocusedWidget = widget |
end |
--- Called when something has happened that could cause widgets with focus to drop it |
-- e.g. titlebar of a frame being clicked |
function AceGUI:ClearFocus() |
if self.FocusedWidget then |
safecall(self.FocusedWidget.ClearFocus, self.FocusedWidget) |
self.FocusedWidget = nil |
end |
end |
------------- |
-- Widgets -- |
------------- |
--[[ |
Widgets must provide the following functions |
OnAcquire() - Called when the object is acquired, should set everything to a default hidden state |
OnRelease() - Called when the object is Released, should remove any anchors and hide the Widget |
And the following members |
frame - the frame or derivitive object that will be treated as the widget for size and anchoring purposes |
type - the type of the object, same as the name given to :RegisterWidget() |
Widgets contain a table called userdata, this is a safe place to store data associated with the wigdet |
It will be cleared automatically when a widget is released |
Placing values directly into a widget object should be avoided |
If the Widget can act as a container for other Widgets the following |
content - frame or derivitive that children will be anchored to |
The Widget can supply the following Optional Members |
:OnWidthSet(width) - Called when the width of the widget is changed |
:OnHeightSet(height) - Called when the height of the widget is changed |
Widgets should not use the OnSizeChanged events of thier frame or content members, use these methods instead |
AceGUI already sets a handler to the event |
:OnLayoutFinished(width, height) - called after a layout has finished, the width and height will be the width and height of the |
area used for controls. These can be nil if the layout used the existing size to layout the controls. |
]] |
-------------------------- |
-- Widget Base Template -- |
-------------------------- |
do |
local function fixlevels(parent,...) |
local i = 1 |
local child = select(i, ...) |
while child do |
child:SetFrameLevel(parent:GetFrameLevel()+1) |
fixlevels(child, child:GetChildren()) |
i = i + 1 |
child = select(i, ...) |
end |
end |
local WidgetBase = AceGUI.WidgetBase |
WidgetBase.SetParent = function(self, parent) |
local frame = self.frame |
frame:SetParent(nil) |
frame:SetParent(parent.content) |
self.parent = parent |
--fixlevels(parent.frame,parent.frame:GetChildren()) |
end |
WidgetBase.SetCallback = function(self, name, func) |
if type(func) == "function" then |
self.events[name] = func |
end |
end |
WidgetBase.Fire = function(self, name, ...) |
if self.events[name] then |
local success, ret = safecall(self.events[name], self, name, ...) |
if success then |
return ret |
end |
end |
end |
WidgetBase.SetWidth = function(self, width) |
self.frame:SetWidth(width) |
self.frame.width = width |
if self.OnWidthSet then |
self:OnWidthSet(width) |
end |
end |
WidgetBase.SetRelativeWidth = function(self, width) |
if width <= 0 or width > 1 then |
error(":SetRelativeWidth(width): Invalid relative width.", 2) |
end |
self.relWidth = width |
self.width = "relative" |
end |
WidgetBase.SetHeight = function(self, height) |
self.frame:SetHeight(height) |
self.frame.height = height |
if self.OnHeightSet then |
self:OnHeightSet(height) |
end |
end |
--[[ WidgetBase.SetRelativeHeight = function(self, height) |
if height <= 0 or height > 1 then |
error(":SetRelativeHeight(height): Invalid relative height.", 2) |
end |
self.relHeight = height |
self.height = "relative" |
end ]] |
WidgetBase.IsVisible = function(self) |
return self.frame:IsVisible() |
end |
WidgetBase.IsShown= function(self) |
return self.frame:IsShown() |
end |
WidgetBase.Release = function(self) |
AceGUI:Release(self) |
end |
WidgetBase.SetPoint = function(self, ...) |
return self.frame:SetPoint(...) |
end |
WidgetBase.ClearAllPoints = function(self) |
return self.frame:ClearAllPoints() |
end |
WidgetBase.GetNumPoints = function(self) |
return self.frame:GetNumPoints() |
end |
WidgetBase.GetPoint = function(self, ...) |
return self.frame:GetPoint(...) |
end |
WidgetBase.GetUserDataTable = function(self) |
return self.userdata |
end |
WidgetBase.SetUserData = function(self, key, value) |
self.userdata[key] = value |
end |
WidgetBase.GetUserData = function(self, key) |
return self.userdata[key] |
end |
WidgetBase.IsFullHeight = function(self) |
return self.height == "fill" |
end |
WidgetBase.SetFullHeight = function(self, isFull) |
if isFull then |
self.height = "fill" |
else |
self.height = nil |
end |
end |
WidgetBase.IsFullWidth = function(self) |
return self.width == "fill" |
end |
WidgetBase.SetFullWidth = function(self, isFull) |
if isFull then |
self.width = "fill" |
else |
self.width = nil |
end |
end |
-- local function LayoutOnUpdate(this) |
-- this:SetScript("OnUpdate",nil) |
-- this.obj:PerformLayout() |
-- end |
local WidgetContainerBase = AceGUI.WidgetContainerBase |
WidgetContainerBase.PauseLayout = function(self) |
self.LayoutPaused = true |
end |
WidgetContainerBase.ResumeLayout = function(self) |
self.LayoutPaused = nil |
end |
WidgetContainerBase.PerformLayout = function(self) |
if self.LayoutPaused then |
return |
end |
safecall(self.LayoutFunc,self.content, self.children) |
end |
--call this function to layout, makes sure layed out objects get a frame to get sizes etc |
WidgetContainerBase.DoLayout = function(self) |
self:PerformLayout() |
-- if not self.parent then |
-- self.frame:SetScript("OnUpdate", LayoutOnUpdate) |
-- end |
end |
WidgetContainerBase.AddChild = function(self, child, beforeWidget) |
if beforeWidget then |
local siblingIndex = 1 |
for _, widget in pairs(self.children) do |
if widget == beforeWidget then |
break |
end |
siblingIndex = siblingIndex + 1 |
end |
tinsert(self.children, siblingIndex, child) |
else |
tinsert(self.children, child) |
end |
child:SetParent(self) |
child.frame:Show() |
self:DoLayout() |
end |
WidgetContainerBase.AddChildren = function(self, ...) |
for i = 1, select("#", ...) do |
local child = select(i, ...) |
tinsert(self.children, child) |
child:SetParent(self) |
child.frame:Show() |
end |
self:DoLayout() |
end |
WidgetContainerBase.ReleaseChildren = function(self) |
local children = self.children |
for i in ipairs(children) do |
AceGUI:Release(children[i]) |
children[i] = nil |
end |
end |
WidgetContainerBase.SetLayout = function(self, Layout) |
self.LayoutFunc = AceGUI:GetLayout(Layout) |
end |
WidgetContainerBase.SetAutoAdjustHeight = function(self, adjust) |
if adjust then |
self.noAutoHeight = nil |
else |
self.noAutoHeight = true |
end |
end |
local function FrameResize(this) |
local self = this.obj |
if this:GetWidth() and this:GetHeight() then |
if self.OnWidthSet then |
self:OnWidthSet(this:GetWidth()) |
end |
if self.OnHeightSet then |
self:OnHeightSet(this:GetHeight()) |
end |
end |
end |
local function ContentResize(this) |
if this:GetWidth() and this:GetHeight() then |
this.width = this:GetWidth() |
this.height = this:GetHeight() |
this.obj:DoLayout() |
end |
end |
setmetatable(WidgetContainerBase,{__index=WidgetBase}) |
--One of these function should be called on each Widget Instance as part of its creation process |
--- Register a widget-class as a container for newly created widgets. |
-- @param widget The widget class |
function AceGUI:RegisterAsContainer(widget) |
widget.children = {} |
widget.userdata = {} |
widget.events = {} |
widget.base = WidgetContainerBase |
widget.content.obj = widget |
widget.frame.obj = widget |
widget.content:SetScript("OnSizeChanged",ContentResize) |
widget.frame:SetScript("OnSizeChanged",FrameResize) |
setmetatable(widget,{__index=WidgetContainerBase}) |
widget:SetLayout("List") |
end |
--- Register a widget-class as a widget. |
-- @param widget The widget class |
function AceGUI:RegisterAsWidget(widget) |
widget.userdata = {} |
widget.events = {} |
widget.base = WidgetBase |
widget.frame.obj = widget |
widget.frame:SetScript("OnSizeChanged",FrameResize) |
setmetatable(widget,{__index=WidgetBase}) |
end |
end |
------------------ |
-- Widget API -- |
------------------ |
--- Registers a widget Constructor, this function returns a new instance of the Widget |
-- @param Name The name of the widget |
-- @param Constructor The widget constructor function |
-- @param Version The version of the widget |
function AceGUI:RegisterWidgetType(Name, Constructor, Version) |
assert(type(Constructor) == "function") |
assert(type(Version) == "number") |
local oldVersion = WidgetVersions[Name] |
if oldVersion and oldVersion >= Version then return end |
WidgetVersions[Name] = Version |
WidgetRegistry[Name] = Constructor |
end |
--- Registers a Layout Function |
-- @param Name The name of the layout |
-- @param LayoutFunc Reference to the layout function |
function AceGUI:RegisterLayout(Name, LayoutFunc) |
assert(type(LayoutFunc) == "function") |
if type(Name) == "string" then |
Name = Name:upper() |
end |
LayoutRegistry[Name] = LayoutFunc |
end |
--- Get a Layout Function from the registry |
-- @param Name The name of the layout |
function AceGUI:GetLayout(Name) |
if type(Name) == "string" then |
Name = Name:upper() |
end |
return LayoutRegistry[Name] |
end |
AceGUI.counts = AceGUI.counts or {} |
--- A type-based counter to count the number of widgets created. |
-- This is used by widgets that require a named frame, e.g. when a Blizzard |
-- Template requires it. |
-- @param type The widget type |
function AceGUI:GetNextWidgetNum(type) |
if not self.counts[type] then |
self.counts[type] = 0 |
end |
self.counts[type] = self.counts[type] + 1 |
return self.counts[type] |
end |
--[[ Widget Template |
-------------------------- |
-- Widget Name -- |
-------------------------- |
do |
local Type = "Type" |
local function OnAcquire(self) |
end |
local function OnRelease(self) |
self.frame:ClearAllPoints() |
self.frame:Hide() |
end |
local function Constructor() |
local frame = CreateFrame("Frame",nil,UIParent) |
local self = {} |
self.type = Type |
self.OnRelease = OnRelease |
self.OnAcquire = OnAcquire |
self.frame = frame |
frame.obj = self |
--Container Support |
--local content = CreateFrame("Frame",nil,frame) |
--self.content = content |
--AceGUI:RegisterAsContainer(self) |
AceGUI:RegisterAsWidget(self) |
return self |
end |
AceGUI:RegisterWidgetType(Type,Constructor) |
end |
]] |
------------- |
-- Layouts -- |
------------- |
--[[ |
A Layout is a func that takes 2 parameters |
content - the frame that widgets will be placed inside |
children - a table containing the widgets to layout |
]] |
-- Very simple Layout, Children are stacked on top of each other down the left side |
AceGUI:RegisterLayout("List", |
function(content, children) |
local height = 0 |
local width = content.width or content:GetWidth() or 0 |
for i, child in ipairs(children) do |
local frame = child.frame |
frame:ClearAllPoints() |
frame:Show() |
if i == 1 then |
frame:SetPoint("TOPLEFT",content,"TOPLEFT",0,0) |
else |
frame:SetPoint("TOPLEFT",children[i-1].frame,"BOTTOMLEFT",0,0) |
end |
if child.width == "fill" then |
child:SetWidth(width) |
frame:SetPoint("RIGHT",content,"RIGHT") |
if child.OnWidthSet then |
child:OnWidthSet(content.width or content:GetWidth()) |
end |
if child.DoLayout then |
child:DoLayout() |
end |
elseif child.width == "relative" then |
child:SetWidth(width * child.relWidth) |
if child.OnWidthSet then |
child:OnWidthSet(content.width or content:GetWidth()) |
end |
if child.DoLayout then |
child:DoLayout() |
end |
end |
height = height + (frame.height or frame:GetHeight() or 0) |
end |
safecall( content.obj.LayoutFinished, content.obj, nil, height ) |
end |
) |
-- A single control fills the whole content area |
AceGUI:RegisterLayout("Fill", |
function(content, children) |
if children[1] then |
children[1]:SetWidth(content:GetWidth() or 0) |
children[1]:SetHeight(content:GetHeight() or 0) |
children[1].frame:SetAllPoints(content) |
children[1].frame:Show() |
safecall( content.obj.LayoutFinished, content.obj, nil, children[1].frame:GetHeight() ) |
end |
end |
) |
AceGUI:RegisterLayout("Flow", |
function(content, children) |
--used height so far |
local height = 0 |
--width used in the current row |
local usedwidth = 0 |
--height of the current row |
local rowheight = 0 |
local rowoffset = 0 |
local lastrowoffset |
local width = content.width or content:GetWidth() or 0 |
--control at the start of the row |
local rowstart |
local rowstartoffset |
local lastrowstart |
local isfullheight |
local frameoffset |
local lastframeoffset |
local oversize |
for i, child in ipairs(children) do |
oversize = nil |
local frame = child.frame |
local frameheight = frame.height or frame:GetHeight() or 0 |
local framewidth = frame.width or frame:GetWidth() or 0 |
lastframeoffset = frameoffset |
frameoffset = child.alignoffset or (frameheight / 2) |
if child.width == "relative" then |
framewidth = width * child.relWidth |
end |
frame:Show() |
frame:ClearAllPoints() |
if i == 1 then |
-- anchor the first control to the top left |
--frame:SetPoint("TOPLEFT",content,"TOPLEFT",0,0) |
rowheight = frameheight |
rowoffset = frameoffset |
rowstart = frame |
rowstartoffset = frameoffset |
usedwidth = framewidth |
if usedwidth > width then |
oversize = true |
end |
else |
-- if there isn't available width for the control start a new row |
-- if a control is "fill" it will be on a row of its own full width |
if usedwidth == 0 or ((framewidth) + usedwidth > width) or child.width == "fill" then |
--anchor the previous row, we will now know its height and offset |
rowstart:SetPoint("TOPLEFT",content,"TOPLEFT",0,-(height+(rowoffset-rowstartoffset)+3)) |
height = height + rowheight + 3 |
--save this as the rowstart so we can anchor it after the row is complete and we have the max height and offset of controls in it |
rowstart = frame |
rowstartoffset = frameoffset |
rowheight = frameheight |
rowoffset = frameoffset |
usedwidth = framewidth |
if usedwidth > width then |
oversize = true |
end |
-- put the control on the current row, adding it to the width and checking if the height needs to be increased |
else |
--handles cases where the new height is higher than either control because of the offsets |
--math.max(rowheight-rowoffset+frameoffset, frameheight-frameoffset+rowoffset) |
--offset is always the larger of the two offsets |
rowoffset = math.max(rowoffset, frameoffset) |
rowheight = math.max(rowheight,rowoffset+(frameheight/2)) |
frame:SetPoint("TOPLEFT",children[i-1].frame,"TOPRIGHT",0,frameoffset-lastframeoffset) |
usedwidth = framewidth + usedwidth |
end |
end |
if child.width == "fill" then |
child:SetWidth(width) |
frame:SetPoint("RIGHT",content,"RIGHT",0,0) |
usedwidth = 0 |
rowstart = frame |
rowstartoffset = frameoffset |
if child.OnWidthSet then |
child:OnWidthSet(width) |
end |
if child.DoLayout then |
child:DoLayout() |
end |
rowheight = frame.height or frame:GetHeight() or 0 |
rowoffset = child.alignoffset or (rowheight / 2) |
rowstartoffset = rowoffset |
elseif child.width == "relative" then |
child:SetWidth(width * child.relWidth) |
if child.OnWidthSet then |
child:OnWidthSet(width) |
end |
if child.DoLayout then |
child:DoLayout() |
end |
elseif oversize then |
if width > 1 then |
frame:SetPoint("RIGHT",content,"RIGHT",0,0) |
end |
end |
if child.height == "fill" then |
frame:SetPoint("BOTTOM",content,"BOTTOM") |
isfullheight = true |
break |
end |
end |
--anchor the last row, if its full height needs a special case since its height has just been changed by the anchor |
if isfullheight then |
rowstart:SetPoint("TOPLEFT",content,"TOPLEFT",0,-height) |
elseif rowstart then |
rowstart:SetPoint("TOPLEFT",content,"TOPLEFT",0,-(height+(rowoffset-rowstartoffset)+3)) |
end |
height = height + rowheight + 3 |
safecall( content.obj.LayoutFinished, content.obj, nil, height ) |
end |
) |
--- **AceAddon-3.0** provides a template for creating addon objects. |
-- It'll provide you with a set of callback functions that allow you to simplify the loading |
-- process of your addon.\\ |
-- Callbacks provided are:\\ |
-- * **OnInitialize**, which is called directly after the addon is fully loaded. |
-- * **OnEnable** which gets called during the PLAYER_LOGIN event, when most of the data provided by the game is already present. |
-- * **OnDisable**, which is only called when your addon is manually being disabled. |
-- @usage |
-- -- A small (but complete) addon, that doesn't do anything, |
-- -- but shows usage of the callbacks. |
-- local MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon") |
-- |
-- function MyAddon:OnInitialize() |
-- -- do init tasks here, like loading the Saved Variables, |
-- -- or setting up slash commands. |
-- end |
-- |
-- function MyAddon:OnEnable() |
-- -- Do more initialization here, that really enables the use of your addon. |
-- -- Register Events, Hook functions, Create Frames, Get information from |
-- -- the game that wasn't available in OnInitialize |
-- end |
-- |
-- function MyAddon:OnDisable() |
-- -- Unhook, Unregister Events, Hide frames that you created. |
-- -- You would probably only use an OnDisable if you want to |
-- -- build a "standby" mode, or be able to toggle modules on/off. |
-- end |
-- @class file |
-- @name AceAddon-3.0.lua |
-- @release $Id: AceAddon-3.0.lua 777 2009-04-04 20:16:09Z nevcairiel $ |
local MAJOR, MINOR = "AceAddon-3.0", 5 |
local AceAddon, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceAddon then return end -- No Upgrade needed. |
AceAddon.frame = AceAddon.frame or CreateFrame("Frame", "AceAddon30Frame") -- Our very own frame |
AceAddon.addons = AceAddon.addons or {} -- addons in general |
AceAddon.statuses = AceAddon.statuses or {} -- statuses of addon. |
AceAddon.initializequeue = AceAddon.initializequeue or {} -- addons that are new and not initialized |
AceAddon.enablequeue = AceAddon.enablequeue or {} -- addons that are initialized and waiting to be enabled |
AceAddon.embeds = AceAddon.embeds or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end }) -- contains a list of libraries embedded in an addon |
local tinsert, tconcat = table.insert, table.concat |
local fmt = string.format |
local pairs, next, type = pairs, next, type |
--[[ |
xpcall safecall implementation |
]] |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local xpcall, eh = ... |
local method, ARGS |
local function call() return method(ARGS) end |
local function dispatch(func, ...) |
method = func |
if not method then return end |
ARGS = ... |
return xpcall(call, eh) |
end |
return dispatch |
]] |
local ARGS = {} |
for i = 1, argCount do ARGS[i] = "arg"..i end |
code = code:gsub("ARGS", tconcat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, {__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end}) |
Dispatchers[0] = function(func) |
return xpcall(func, errorhandler) |
end |
local function safecall(func, ...) |
-- we check to see if the func is passed is actually a function here and don't error when it isn't |
-- this safecall is used for optional functions like OnInitialize OnEnable etc. When they are not |
-- present execution should continue without hinderance |
if type(func) == "function" then |
return Dispatchers[select('#', ...)](func, ...) |
end |
end |
-- local functions that will be implemented further down |
local Enable, Disable, EnableModule, DisableModule, Embed, NewModule, GetModule, GetName, SetDefaultModuleState, SetDefaultModuleLibraries, SetEnabledState, SetDefaultModulePrototype |
-- used in the addon metatable |
local function addontostring( self ) return self.name end |
--- Create a new AceAddon-3.0 addon. |
-- Any libraries you specified will be embeded, and the addon will be scheduled for |
-- its OnInitialize and OnEnable callbacks. |
-- The final addon object, with all libraries embeded, will be returned. |
-- @paramsig [object ,]name[, lib, ...] |
-- @param object Table to use as a base for the addon (optional) |
-- @param name Name of the addon object to create |
-- @param lib List of libraries to embed into the addon |
-- @usage |
-- -- Create a simple addon object |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceEvent-3.0") |
-- |
-- -- Create a Addon object based on the table of a frame |
-- local MyFrame = CreateFrame("Frame") |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon(MyFrame, "MyAddon", "AceEvent-3.0") |
function AceAddon:NewAddon(objectorname, ...) |
local object,name |
local i=1 |
if type(objectorname)=="table" then |
object=objectorname |
name=... |
i=2 |
else |
name=objectorname |
end |
if type(name)~="string" then |
error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2) |
end |
if self.addons[name] then |
error(("Usage: NewAddon([object,] name, [lib, lib, lib, ...]): 'name' - Addon '%s' already exists."):format(name), 2) |
end |
object = object or {} |
object.name = name |
local addonmeta = {} |
local oldmeta = getmetatable(object) |
if oldmeta then |
for k, v in pairs(oldmeta) do addonmeta[k] = v end |
end |
addonmeta.__tostring = addontostring |
setmetatable( object, addonmeta ) |
self.addons[name] = object |
object.modules = {} |
object.defaultModuleLibraries = {} |
Embed( object ) -- embed NewModule, GetModule methods |
self:EmbedLibraries(object, select(i,...)) |
-- add to queue of addons to be initialized upon ADDON_LOADED |
tinsert(self.initializequeue, object) |
return object |
end |
--- Get the addon object by its name from the internal AceAddon registry. |
-- Throws an error if the addon object cannot be found (except if silent is set). |
-- @param name unique name of the addon object |
-- @param silent if true, the addon is optional, silently return nil if its not found |
-- @usage |
-- -- Get the Addon |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
function AceAddon:GetAddon(name, silent) |
if not silent and not self.addons[name] then |
error(("Usage: GetAddon(name): 'name' - Cannot find an AceAddon '%s'."):format(tostring(name)), 2) |
end |
return self.addons[name] |
end |
-- - Embed a list of libraries into the specified addon. |
-- This function will try to embed all of the listed libraries into the addon |
-- and error if a single one fails. |
-- |
-- **Note:** This function is for internal use by :NewAddon/:NewModule |
-- @paramsig addon, [lib, ...] |
-- @param addon addon object to embed the libs in |
-- @param lib List of libraries to embed into the addon |
function AceAddon:EmbedLibraries(addon, ...) |
for i=1,select("#", ... ) do |
local libname = select(i, ...) |
self:EmbedLibrary(addon, libname, false, 4) |
end |
end |
-- - Embed a library into the addon object. |
-- This function will check if the specified library is registered with LibStub |
-- and if it has a :Embed function to call. It'll error if any of those conditions |
-- fails. |
-- |
-- **Note:** This function is for internal use by :EmbedLibraries |
-- @paramsig addon, libname[, silent[, offset]] |
-- @param addon addon object to embed the library in |
-- @param libname name of the library to embed |
-- @param silent marks an embed to fail silently if the library doesn't exist (optional) |
-- @param offset will push the error messages back to said offset, defaults to 2 (optional) |
function AceAddon:EmbedLibrary(addon, libname, silent, offset) |
local lib = LibStub:GetLibrary(libname, true) |
if not lib and not silent then |
error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of %q."):format(tostring(libname)), offset or 2) |
elseif lib and type(lib.Embed) == "function" then |
lib:Embed(addon) |
tinsert(self.embeds[addon], libname) |
return true |
elseif lib then |
error(("Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library '%s' is not Embed capable"):format(libname), offset or 2) |
end |
end |
--- Return the specified module from an addon object. |
-- Throws an error if the addon object cannot be found (except if silent is set) |
-- @name //addon//:GetModule |
-- @paramsig name[, silent] |
-- @param name unique name of the module |
-- @param silent if true, the module is optional, silently return nil if its not found (optional) |
-- @usage |
-- -- Get the Addon |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- -- Get the Module |
-- MyModule = MyAddon:GetModule("MyModule") |
function GetModule(self, name, silent) |
if not self.modules[name] and not silent then |
error(("Usage: GetModule(name, silent): 'name' - Cannot find module '%s'."):format(tostring(name)), 2) |
end |
return self.modules[name] |
end |
local function IsModuleTrue(self) return true end |
--- Create a new module for the addon. |
-- The new module can have its own embeded libraries and/or use a module prototype to be mixed into the module.\\ |
-- A module has the same functionality as a real addon, it can have modules of its own, and has the same API as |
-- an addon object. |
-- @name //addon//:NewModule |
-- @paramsig name[, prototype|lib[, lib, ...]] |
-- @param name unique name of the module |
-- @param prototype object to derive this module from, methods and values from this table will be mixed into the module (optional) |
-- @param lib List of libraries to embed into the addon |
-- @usage |
-- -- Create a module with some embeded libraries |
-- MyModule = MyAddon:NewModule("MyModule", "AceEvent-3.0", "AceHook-3.0") |
-- |
-- -- Create a module with a prototype |
-- local prototype = { OnEnable = function(self) print("OnEnable called!") end } |
-- MyModule = MyAddon:NewModule("MyModule", prototype, "AceEvent-3.0", "AceHook-3.0") |
function NewModule(self, name, prototype, ...) |
if type(name) ~= "string" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - string expected got '%s'."):format(type(name)), 2) end |
if type(prototype) ~= "string" and type(prototype) ~= "table" and type(prototype) ~= "nil" then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'prototype' - table (prototype), string (lib) or nil expected got '%s'."):format(type(prototype)), 2) end |
if self.modules[name] then error(("Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module '%s' already exists."):format(name), 2) end |
-- modules are basically addons. We treat them as such. They will be added to the initializequeue properly as well. |
-- NewModule can only be called after the parent addon is present thus the modules will be initialized after their parent is. |
local module = AceAddon:NewAddon(fmt("%s_%s", self.name or tostring(self), name)) |
module.IsModule = IsModuleTrue |
module:SetEnabledState(self.defaultModuleState) |
module.moduleName = name |
if type(prototype) == "string" then |
AceAddon:EmbedLibraries(module, prototype, ...) |
else |
AceAddon:EmbedLibraries(module, ...) |
end |
AceAddon:EmbedLibraries(module, unpack(self.defaultModuleLibraries)) |
if not prototype or type(prototype) == "string" then |
prototype = self.defaultModulePrototype or nil |
end |
if type(prototype) == "table" then |
local mt = getmetatable(module) |
mt.__index = prototype |
setmetatable(module, mt) -- More of a Base class type feel. |
end |
safecall(self.OnModuleCreated, self, module) -- Was in Ace2 and I think it could be a cool thing to have handy. |
self.modules[name] = module |
return module |
end |
--- Returns the real name of the addon or module, without any prefix. |
-- @name //addon//:GetName |
-- @paramsig |
-- @usage |
-- print(MyAddon:GetName()) |
-- -- prints "MyAddon" |
function GetName(self) |
return self.moduleName or self.name |
end |
--- Enables the Addon, if possible, return true or false depending on success. |
-- This internally calls AceAddon:EnableAddon(), thus dispatching a OnEnable callback |
-- and enabling all modules of the addon (unless explicitly disabled).\\ |
-- :Enable() also sets the internal `enableState` variable to true |
-- @name //addon//:Enable |
-- @paramsig |
-- @usage |
-- -- Enable MyModule |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyModule = MyAddon:GetModule("MyModule") |
-- MyModule:Enable() |
function Enable(self) |
self:SetEnabledState(true) |
return AceAddon:EnableAddon(self) |
end |
--- Disables the Addon, if possible, return true or false depending on success. |
-- This internally calls AceAddon:DisableAddon(), thus dispatching a OnDisable callback |
-- and disabling all modules of the addon.\\ |
-- :Disable() also sets the internal `enableState` variable to false |
-- @name //addon//:Disable |
-- @paramsig |
-- @usage |
-- -- Disable MyAddon |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyAddon:Disable() |
function Disable(self) |
self:SetEnabledState(false) |
return AceAddon:DisableAddon(self) |
end |
--- Enables the Module, if possible, return true or false depending on success. |
-- Short-hand function that retrieves the module via `:GetModule` and calls `:Enable` on the module object. |
-- @name //addon//:EnableModule |
-- @paramsig name |
-- @usage |
-- -- Enable MyModule using :GetModule |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyModule = MyAddon:GetModule("MyModule") |
-- MyModule:Enable() |
-- |
-- -- Enable MyModule using the short-hand |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyAddon:EnableModule("MyModule") |
function EnableModule(self, name) |
local module = self:GetModule( name ) |
return module:Enable() |
end |
--- Disables the Module, if possible, return true or false depending on success. |
-- Short-hand function that retrieves the module via `:GetModule` and calls `:Disable` on the module object. |
-- @name //addon//:DisableModule |
-- @paramsig name |
-- @usage |
-- -- Disable MyModule using :GetModule |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyModule = MyAddon:GetModule("MyModule") |
-- MyModule:Disable() |
-- |
-- -- Disable MyModule using the short-hand |
-- MyAddon = LibStub("AceAddon-3.0"):GetAddon("MyAddon") |
-- MyAddon:DisableModule("MyModule") |
function DisableModule(self, name) |
local module = self:GetModule( name ) |
return module:Disable() |
end |
--- Set the default libraries to be mixed into all modules created by this object. |
-- Note that you can only change the default module libraries before any module is created. |
-- @name //addon//:SetDefaultModuleLibraries |
-- @paramsig lib[, lib, ...] |
-- @param lib List of libraries to embed into the addon |
-- @usage |
-- -- Create the addon object |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon") |
-- -- Configure default libraries for modules (all modules need AceEvent-3.0) |
-- MyAddon:SetDefaultModuleLibraries("AceEvent-3.0") |
-- -- Create a module |
-- MyModule = MyAddon:NewModule("MyModule") |
function SetDefaultModuleLibraries(self, ...) |
if next(self.modules) then |
error("Usage: SetDefaultModuleLibraries(...): cannot change the module defaults after a module has been registered.", 2) |
end |
self.defaultModuleLibraries = {...} |
end |
--- Set the default state in which new modules are being created. |
-- Note that you can only change the default state before any module is created. |
-- @name //addon//:SetDefaultModuleState |
-- @paramsig state |
-- @param state Default state for new modules, true for enabled, false for disabled |
-- @usage |
-- -- Create the addon object |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon") |
-- -- Set the default state to "disabled" |
-- MyAddon:SetDefaultModuleState(false) |
-- -- Create a module and explicilty enable it |
-- MyModule = MyAddon:NewModule("MyModule") |
-- MyModule:Enable() |
function SetDefaultModuleState(self, state) |
if next(self.modules) then |
error("Usage: SetDefaultModuleState(state): cannot change the module defaults after a module has been registered.", 2) |
end |
self.defaultModuleState = state |
end |
--- Set the default prototype to use for new modules on creation. |
-- Note that you can only change the default prototype before any module is created. |
-- @name //addon//:SetDefaultModulePrototype |
-- @paramsig prototype |
-- @param prototype Default prototype for the new modules (table) |
-- @usage |
-- -- Define a prototype |
-- local prototype = { OnEnable = function(self) print("OnEnable called!") end } |
-- -- Set the default prototype |
-- MyAddon:SetDefaultModulePrototype(prototype) |
-- -- Create a module and explicitly Enable it |
-- MyModule = MyAddon:NewModule("MyModule") |
-- MyModule:Enable() |
-- -- should print "OnEnable called!" now |
-- @see NewModule |
function SetDefaultModulePrototype(self, prototype) |
if next(self.modules) then |
error("Usage: SetDefaultModulePrototype(prototype): cannot change the module defaults after a module has been registered.", 2) |
end |
if type(prototype) ~= "table" then |
error(("Usage: SetDefaultModulePrototype(prototype): 'prototype' - table expected got '%s'."):format(type(prototype)), 2) |
end |
self.defaultModulePrototype = prototype |
end |
--- Set the state of an addon or module |
-- This should only be called before any enabling actually happend, e.g. in/before OnInitialize. |
-- @name //addon//:SetEnabledState |
-- @paramsig state |
-- @param state the state of an addon or module (enabled=true, disabled=false) |
function SetEnabledState(self, state) |
self.enabledState = state |
end |
--- Return an iterator of all modules associated to the addon. |
-- @name //addon//:IterateModules |
-- @paramsig |
-- @usage |
-- -- Enable all modules |
-- for name, module in MyAddon:IterateModules() do |
-- module:Enable() |
-- end |
local function IterateModules(self) return pairs(self.modules) end |
-- Returns an iterator of all embeds in the addon |
-- @name //addon//:IterateEmbeds |
-- @paramsig |
local function IterateEmbeds(self) return pairs(AceAddon.embeds[self]) end |
--- Query the enabledState of an addon. |
-- @name //addon//:IsEnabled |
-- @paramsig |
-- @usage |
-- if MyAddon:IsEnabled() then |
-- MyAddon:Disable() |
-- end |
local function IsEnabled(self) return self.enabledState end |
local mixins = { |
NewModule = NewModule, |
GetModule = GetModule, |
Enable = Enable, |
Disable = Disable, |
EnableModule = EnableModule, |
DisableModule = DisableModule, |
IsEnabled = IsEnabled, |
SetDefaultModuleLibraries = SetDefaultModuleLibraries, |
SetDefaultModuleState = SetDefaultModuleState, |
SetDefaultModulePrototype = SetDefaultModulePrototype, |
SetEnabledState = SetEnabledState, |
IterateModules = IterateModules, |
IterateEmbeds = IterateEmbeds, |
GetName = GetName, |
} |
local function IsModule(self) return false end |
local pmixins = { |
defaultModuleState = true, |
enabledState = true, |
IsModule = IsModule, |
} |
-- Embed( target ) |
-- target (object) - target object to embed aceaddon in |
-- |
-- this is a local function specifically since it's meant to be only called internally |
function Embed(target) |
for k, v in pairs(mixins) do |
target[k] = v |
end |
for k, v in pairs(pmixins) do |
target[k] = target[k] or v |
end |
end |
-- - Initialize the addon after creation. |
-- This function is only used internally during the ADDON_LOADED event |
-- It will call the **OnInitialize** function on the addon object (if present), |
-- and the **OnEmbedInitialize** function on all embeded libraries. |
-- |
-- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing. |
-- @param addon addon object to intialize |
function AceAddon:InitializeAddon(addon) |
safecall(addon.OnInitialize, addon) |
local embeds = self.embeds[addon] |
for i = 1, #embeds do |
local lib = LibStub:GetLibrary(embeds[i], true) |
if lib then safecall(lib.OnEmbedInitialize, lib, addon) end |
end |
-- we don't call InitializeAddon on modules specifically, this is handled |
-- from the event handler and only done _once_ |
end |
-- - Enable the addon after creation. |
-- Note: This function is only used internally during the PLAYER_LOGIN event, or during ADDON_LOADED, |
-- if IsLoggedIn() already returns true at that point, e.g. for LoD Addons. |
-- It will call the **OnEnable** function on the addon object (if present), |
-- and the **OnEmbedEnable** function on all embeded libraries.\\ |
-- This function does not toggle the enable state of the addon itself, and will return early if the addon is disabled. |
-- |
-- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing. |
-- Use :Enable on the addon itself instead. |
-- @param addon addon object to enable |
function AceAddon:EnableAddon(addon) |
if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end |
if self.statuses[addon.name] or not addon.enabledState then return false end |
-- set the statuses first, before calling the OnEnable. this allows for Disabling of the addon in OnEnable. |
self.statuses[addon.name] = true |
safecall(addon.OnEnable, addon) |
-- make sure we're still enabled before continueing |
if self.statuses[addon.name] then |
local embeds = self.embeds[addon] |
for i = 1, #embeds do |
local lib = LibStub:GetLibrary(embeds[i], true) |
if lib then safecall(lib.OnEmbedEnable, lib, addon) end |
end |
-- enable possible modules. |
for name, module in pairs(addon.modules) do |
self:EnableAddon(module) |
end |
end |
return self.statuses[addon.name] -- return true if we're disabled |
end |
-- - Disable the addon |
-- Note: This function is only used internally. |
-- It will call the **OnDisable** function on the addon object (if present), |
-- and the **OnEmbedDisable** function on all embeded libraries.\\ |
-- This function does not toggle the enable state of the addon itself, and will return early if the addon is still enabled. |
-- |
-- **Note:** Do not call this function manually, unless you're absolutely sure that you know what you are doing. |
-- Use :Disable on the addon itself instead. |
-- @param addon addon object to enable |
function AceAddon:DisableAddon(addon) |
if type(addon) == "string" then addon = AceAddon:GetAddon(addon) end |
if not self.statuses[addon.name] then return false end |
-- set statuses first before calling OnDisable, this allows for aborting the disable in OnDisable. |
self.statuses[addon.name] = false |
safecall( addon.OnDisable, addon ) |
-- make sure we're still disabling... |
if not self.statuses[addon.name] then |
local embeds = self.embeds[addon] |
for i = 1, #embeds do |
local lib = LibStub:GetLibrary(embeds[i], true) |
if lib then safecall(lib.OnEmbedDisable, lib, addon) end |
end |
-- disable possible modules. |
for name, module in pairs(addon.modules) do |
self:DisableAddon(module) |
end |
end |
return not self.statuses[addon.name] -- return true if we're disabled |
end |
--- Get an iterator over all registered addons. |
-- @usage |
-- -- Print a list of all installed AceAddon's |
-- for name, addon in AceAddon:IterateAddons() do |
-- print("Addon: " .. name) |
-- end |
function AceAddon:IterateAddons() return pairs(self.addons) end |
--- Get an iterator over the internal status registry. |
-- @usage |
-- -- Print a list of all enabled addons |
-- for name, status in AceAddon:IterateAddonStatus() do |
-- if status then |
-- print("EnabledAddon: " .. name) |
-- end |
-- end |
function AceAddon:IterateAddonStatus() return pairs(self.statuses) end |
-- Following Iterators are deprecated, and their addon specific versions should be used |
-- e.g. addon:IterateEmbeds() instead of :IterateEmbedsOnAddon(addon) |
function AceAddon:IterateEmbedsOnAddon(addon) return pairs(self.embeds[addon]) end |
function AceAddon:IterateModulesOfAddon(addon) return pairs(addon.modules) end |
-- Event Handling |
local function onEvent(this, event, arg1) |
if event == "ADDON_LOADED" or event == "PLAYER_LOGIN" then |
-- if a addon loads another addon, recursion could happen here, so we need to validate the table on every iteration |
while(#AceAddon.initializequeue > 0) do |
local addon = tremove(AceAddon.initializequeue, 1) |
-- this might be an issue with recursion - TODO: validate |
if event == "ADDON_LOADED" then addon.baseName = arg1 end |
AceAddon:InitializeAddon(addon) |
tinsert(AceAddon.enablequeue, addon) |
end |
if IsLoggedIn() then |
while(#AceAddon.enablequeue > 0) do |
local addon = tremove(AceAddon.enablequeue, 1) |
AceAddon:EnableAddon(addon) |
end |
end |
end |
end |
AceAddon.frame:RegisterEvent("ADDON_LOADED") |
AceAddon.frame:RegisterEvent("PLAYER_LOGIN") |
AceAddon.frame:SetScript("OnEvent", onEvent) |
-- upgrade embeded |
for name, addon in pairs(AceAddon.addons) do |
Embed(addon) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceAddon-3.0.lua"/> |
</Ui> |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceDB-3.0.lua"/> |
</Ui> |
--- **AceDB-3.0** manages the SavedVariables of your addon. |
-- It offers profile management, smart defaults and namespaces for modules.\\ |
-- Data can be saved in different data-types, depending on its intended usage. |
-- The most common data-type is the `profile` type, which allows the user to choose |
-- the active profile, and manage the profiles of all of his characters.\\ |
-- The following data types are available: |
-- * **char** Character-specific data. Every character has its own database. |
-- * **realm** Realm-specific data. All of the players characters on the same realm share this database. |
-- * **class** Class-specific data. All of the players characters of the same class share this database. |
-- * **race** Race-specific data. All of the players characters of the same race share this database. |
-- * **faction** Faction-specific data. All of the players characters of the same faction share this database. |
-- * **factionrealm** Faction and realm specific data. All of the players characters on the same realm and of the same faction share this database. |
-- * **global** Global Data. All characters on the same account share this database. |
-- * **profile** Profile-specific data. All characters using the same profile share this database. The user can control which profile should be used. |
-- |
-- Creating a new Database using the `:New` function will return a new DBObject. A database will inherit all functions |
-- of the DBObjectLib listed here. \\ |
-- If you create a new namespaced child-database (`:RegisterNamespace`), you'll get a DBObject as well, but note |
-- that the child-databases cannot individually change their profile, and are linked to their parents profile - and because of that, |
-- the profile related APIs are not available. Only `:RegisterDefaults` and `:ResetProfile` are available on child-databases. |
-- |
-- For more details on how to use AceDB-3.0, see the [[AceDB-3.0 Tutorial]]. |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("DBExample") |
-- |
-- -- declare defaults to be used in the DB |
-- local defaults = { |
-- profile = { |
-- setting = true, |
-- } |
-- } |
-- |
-- function MyAddon:OnInitialize() |
-- -- Assuming the .toc says ## SavedVariables: MyAddonDB |
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true) |
-- end |
-- @class file |
-- @name AceDB-3.0.lua |
-- @release $Id: AceDB-3.0.lua 799 2009-04-09 05:00:05Z kaelten $ |
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 13 |
local AceDB, oldminor = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR) |
if not AceDB then return end -- No upgrade needed |
local type = type |
local pairs, next = pairs, next |
local rawget, rawset = rawget, rawset |
local setmetatable = setmetatable |
AceDB.db_registry = AceDB.db_registry or {} |
AceDB.frame = AceDB.frame or CreateFrame("Frame") |
local CallbackHandler |
local CallbackDummy = { Fire = function() end } |
local DBObjectLib = {} |
--[[------------------------------------------------------------------------- |
AceDB Utility Functions |
---------------------------------------------------------------------------]] |
-- Simple shallow copy for copying defaults |
local function copyTable(src, dest) |
if type(dest) ~= "table" then dest = {} end |
if type(src) == "table" then |
for k,v in pairs(src) do |
if type(v) == "table" then |
-- try to index the key first so that the metatable creates the defaults, if set, and use that table |
v = copyTable(v, dest[k]) |
end |
dest[k] = v |
end |
end |
return dest |
end |
-- Called to add defaults to a section of the database |
-- |
-- When a ["*"] default section is indexed with a new key, a table is returned |
-- and set in the host table. These tables must be cleaned up by removeDefaults |
-- in order to ensure we don't write empty default tables. |
local function copyDefaults(dest, src) |
-- this happens if some value in the SV overwrites our default value with a non-table |
--if type(dest) ~= "table" then return end |
for k, v in pairs(src) do |
if k == "*" or k == "**" then |
if type(v) == "table" then |
-- This is a metatable used for table defaults |
local mt = { |
-- This handles the lookup and creation of new subtables |
__index = function(t,k) |
if k == nil then return nil end |
local tbl = {} |
copyDefaults(tbl, v) |
rawset(t, k, tbl) |
return tbl |
end, |
} |
setmetatable(dest, mt) |
-- handle already existing tables in the SV |
for dk, dv in pairs(dest) do |
if not rawget(src, dk) and type(dv) == "table" then |
copyDefaults(dv, v) |
end |
end |
else |
-- Values are not tables, so this is just a simple return |
local mt = {__index = function(t,k) return k~=nil and v or nil end} |
setmetatable(dest, mt) |
end |
elseif type(v) == "table" then |
if not rawget(dest, k) then rawset(dest, k, {}) end |
if type(dest[k]) == "table" then |
copyDefaults(dest[k], v) |
if src['**'] then |
copyDefaults(dest[k], src['**']) |
end |
end |
else |
if rawget(dest, k) == nil then |
rawset(dest, k, v) |
end |
end |
end |
end |
-- Called to remove all defaults in the default table from the database |
local function removeDefaults(db, defaults, blocker) |
for k,v in pairs(defaults) do |
if k == "*" or k == "**" then |
if type(v) == "table" then |
-- Loop through all the actual k,v pairs and remove |
for key, value in pairs(db) do |
if type(value) == "table" then |
-- if the key was not explicitly specified in the defaults table, just strip everything from * and ** tables |
if defaults[key] == nil and (not blocker or blocker[key] == nil) then |
removeDefaults(value, v) |
-- if the table is empty afterwards, remove it |
if next(value) == nil then |
db[key] = nil |
end |
-- if it was specified, only strip ** content, but block values which were set in the key table |
elseif k == "**" then |
removeDefaults(value, v, defaults[key]) |
end |
end |
end |
elseif k == "*" then |
-- check for non-table default |
for key, value in pairs(db) do |
if defaults[key] == nil and v == value then |
db[key] = nil |
end |
end |
end |
elseif type(v) == "table" and type(db[k]) == "table" then |
-- if a blocker was set, dive into it, to allow multi-level defaults |
removeDefaults(db[k], v, blocker and blocker[k]) |
if next(db[k]) == nil then |
db[k] = nil |
end |
else |
-- check if the current value matches the default, and that its not blocked by another defaults table |
if db[k] == defaults[k] and (not blocker or blocker[k] == nil) then |
db[k] = nil |
end |
end |
end |
-- remove all metatables from the db |
setmetatable(db, nil) |
end |
-- This is called when a table section is first accessed, to set up the defaults |
local function initSection(db, section, svstore, key, defaults) |
local sv = rawget(db, "sv") |
local tableCreated |
if not sv[svstore] then sv[svstore] = {} end |
if not sv[svstore][key] then |
sv[svstore][key] = {} |
tableCreated = true |
end |
local tbl = sv[svstore][key] |
if defaults then |
copyDefaults(tbl, defaults) |
end |
rawset(db, section, tbl) |
return tableCreated, tbl |
end |
-- Metatable to handle the dynamic creation of sections and copying of sections. |
local dbmt = { |
__index = function(t, section) |
local keys = rawget(t, "keys") |
local key = keys[section] |
if key then |
local defaultTbl = rawget(t, "defaults") |
local defaults = defaultTbl and defaultTbl[section] |
if section == "profile" then |
local new = initSection(t, section, "profiles", key, defaults) |
if new then |
-- Callback: OnNewProfile, database, newProfileKey |
t.callbacks:Fire("OnNewProfile", t, key) |
end |
elseif section == "profiles" then |
local sv = rawget(t, "sv") |
if not sv.profiles then sv.profiles = {} end |
rawset(t, "profiles", sv.profiles) |
elseif section == "global" then |
local sv = rawget(t, "sv") |
if not sv.global then sv.global = {} end |
if defaults then |
copyDefaults(sv.global, defaults) |
end |
rawset(t, section, sv.global) |
else |
initSection(t, section, section, key, defaults) |
end |
end |
return rawget(t, section) |
end |
} |
local function validateDefaults(defaults, keyTbl, offset) |
if not defaults then return end |
offset = offset or 0 |
for k in pairs(defaults) do |
if not keyTbl[k] or k == "profiles" then |
error(("Usage: AceDBObject:RegisterDefaults(defaults): '%s' is not a valid datatype."):format(k), 3 + offset) |
end |
end |
end |
local preserve_keys = { |
["callbacks"] = true, |
["RegisterCallback"] = true, |
["UnregisterCallback"] = true, |
["UnregisterAllCallbacks"] = true, |
["children"] = true, |
} |
local realmKey = GetRealmName() |
local charKey = UnitName("player") .. " - " .. realmKey |
local _, classKey = UnitClass("player") |
local _, raceKey = UnitRace("player") |
local factionKey = UnitFactionGroup("player") |
local factionrealmKey = factionKey .. " - " .. realmKey |
-- Actual database initialization function |
local function initdb(sv, defaults, defaultProfile, olddb, parent) |
-- Generate the database keys for each section |
-- Make a container for profile keys |
if not sv.profileKeys then sv.profileKeys = {} end |
-- map "true" to our "Default" profile |
if defaultProfile == true then defaultProfile = "Default" end |
-- Try to get the profile selected from the char db |
local profileKey = sv.profileKeys[charKey] or defaultProfile or charKey |
sv.profileKeys[charKey] = profileKey |
-- This table contains keys that enable the dynamic creation |
-- of each section of the table. The 'global' and 'profiles' |
-- have a key of true, since they are handled in a special case |
local keyTbl= { |
["char"] = charKey, |
["realm"] = realmKey, |
["class"] = classKey, |
["race"] = raceKey, |
["faction"] = factionKey, |
["factionrealm"] = factionrealmKey, |
["profile"] = profileKey, |
["global"] = true, |
["profiles"] = true, |
} |
validateDefaults(defaults, keyTbl, 1) |
-- This allows us to use this function to reset an entire database |
-- Clear out the old database |
if olddb then |
for k,v in pairs(olddb) do if not preserve_keys[k] then olddb[k] = nil end end |
end |
-- Give this database the metatable so it initializes dynamically |
local db = setmetatable(olddb or {}, dbmt) |
if not rawget(db, "callbacks") then |
-- try to load CallbackHandler-1.0 if it loaded after our library |
if not CallbackHandler then CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0", true) end |
db.callbacks = CallbackHandler and CallbackHandler:New(db) or CallbackDummy |
end |
-- Copy methods locally into the database object, to avoid hitting |
-- the metatable when calling methods |
if not parent then |
for name, func in pairs(DBObjectLib) do |
db[name] = func |
end |
else |
-- hack this one in |
db.RegisterDefaults = DBObjectLib.RegisterDefaults |
db.ResetProfile = DBObjectLib.ResetProfile |
end |
-- Set some properties in the database object |
db.profiles = sv.profiles |
db.keys = keyTbl |
db.sv = sv |
--db.sv_name = name |
db.defaults = defaults |
db.parent = parent |
-- store the DB in the registry |
AceDB.db_registry[db] = true |
return db |
end |
-- handle PLAYER_LOGOUT |
-- strip all defaults from all databases |
local function logoutHandler(frame, event) |
if event == "PLAYER_LOGOUT" then |
for db in pairs(AceDB.db_registry) do |
db.callbacks:Fire("OnDatabaseShutdown", db) |
for section, key in pairs(db.keys) do |
if db.defaults and db.defaults[section] and rawget(db, section) then |
removeDefaults(db[section], db.defaults[section]) |
end |
end |
end |
end |
end |
AceDB.frame:RegisterEvent("PLAYER_LOGOUT") |
AceDB.frame:SetScript("OnEvent", logoutHandler) |
--[[------------------------------------------------------------------------- |
AceDB Object Method Definitions |
---------------------------------------------------------------------------]] |
--- Sets the defaults table for the given database object by clearing any |
-- that are currently set, and then setting the new defaults. |
-- @param defaults A table of defaults for this database |
function DBObjectLib:RegisterDefaults(defaults) |
if defaults and type(defaults) ~= "table" then |
error("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected.", 2) |
end |
validateDefaults(defaults, self.keys) |
-- Remove any currently set defaults |
if self.defaults then |
for section,key in pairs(self.keys) do |
if self.defaults[section] and rawget(self, section) then |
removeDefaults(self[section], self.defaults[section]) |
end |
end |
end |
-- Set the DBObject.defaults table |
self.defaults = defaults |
-- Copy in any defaults, only touching those sections already created |
if defaults then |
for section,key in pairs(self.keys) do |
if defaults[section] and rawget(self, section) then |
copyDefaults(self[section], defaults[section]) |
end |
end |
end |
end |
--- Changes the profile of the database and all of it's namespaces to the |
-- supplied named profile |
-- @param name The name of the profile to set as the current profile |
function DBObjectLib:SetProfile(name) |
if type(name) ~= "string" then |
error("Usage: AceDBObject:SetProfile(name): 'name' - string expected.", 2) |
end |
-- changing to the same profile, dont do anything |
if name == self.keys.profile then return end |
local oldProfile = self.profile |
local defaults = self.defaults and self.defaults.profile |
-- Callback: OnProfileShutdown, database |
self.callbacks:Fire("OnProfileShutdown", self) |
if oldProfile and defaults then |
-- Remove the defaults from the old profile |
removeDefaults(oldProfile, defaults) |
end |
self.profile = nil |
self.keys["profile"] = name |
self.sv.profileKeys[charKey] = name |
-- populate to child namespaces |
if self.children then |
for _, db in pairs(self.children) do |
DBObjectLib.SetProfile(db, name) |
end |
end |
-- Callback: OnProfileChanged, database, newProfileKey |
self.callbacks:Fire("OnProfileChanged", self, name) |
end |
--- Returns a table with the names of the existing profiles in the database. |
-- You can optionally supply a table to re-use for this purpose. |
-- @param tbl A table to store the profile names in (optional) |
function DBObjectLib:GetProfiles(tbl) |
if tbl and type(tbl) ~= "table" then |
error("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected.", 2) |
end |
-- Clear the container table |
if tbl then |
for k,v in pairs(tbl) do tbl[k] = nil end |
else |
tbl = {} |
end |
local curProfile = self.keys.profile |
local i = 0 |
for profileKey in pairs(self.profiles) do |
i = i + 1 |
tbl[i] = profileKey |
if curProfile and profileKey == curProfile then curProfile = nil end |
end |
-- Add the current profile, if it hasn't been created yet |
if curProfile then |
i = i + 1 |
tbl[i] = curProfile |
end |
return tbl, i |
end |
--- Returns the current profile name used by the database |
function DBObjectLib:GetCurrentProfile() |
return self.keys.profile |
end |
--- Deletes a named profile. This profile must not be the active profile. |
-- @param name The name of the profile to be deleted |
-- @param silent If true, do not raise an error when the profile does not exist |
function DBObjectLib:DeleteProfile(name, silent) |
if type(name) ~= "string" then |
error("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected.", 2) |
end |
if self.keys.profile == name then |
error("Cannot delete the active profile in an AceDBObject.", 2) |
end |
if not rawget(self.sv.profiles, name) and not silent then |
error("Cannot delete profile '" .. name .. "'. It does not exist.", 2) |
end |
self.sv.profiles[name] = nil |
-- populate to child namespaces |
if self.children then |
for _, db in pairs(self.children) do |
DBObjectLib.DeleteProfile(db, name, true) |
end |
end |
-- Callback: OnProfileDeleted, database, profileKey |
self.callbacks:Fire("OnProfileDeleted", self, name) |
end |
--- Copies a named profile into the current profile, overwriting any conflicting |
-- settings. |
-- @param name The name of the profile to be copied into the current profile |
-- @param silent If true, do not raise an error when the profile does not exist |
function DBObjectLib:CopyProfile(name, silent) |
if type(name) ~= "string" then |
error("Usage: AceDBObject:CopyProfile(name): 'name' - string expected.", 2) |
end |
if name == self.keys.profile then |
error("Cannot have the same source and destination profiles.", 2) |
end |
if not rawget(self.sv.profiles, name) and not silent then |
error("Cannot copy profile '" .. name .. "'. It does not exist.", 2) |
end |
-- Reset the profile before copying |
DBObjectLib.ResetProfile(self) |
local profile = self.profile |
local source = self.sv.profiles[name] |
copyTable(source, profile) |
-- populate to child namespaces |
if self.children then |
for _, db in pairs(self.children) do |
DBObjectLib.CopyProfile(db, name, true) |
end |
end |
-- Callback: OnProfileCopied, database, sourceProfileKey |
self.callbacks:Fire("OnProfileCopied", self, name) |
end |
--- Resets the current profile to the default values (if specified). |
-- @param noChildren if set to true, the reset will not be populated to the child namespaces of this DB object |
function DBObjectLib:ResetProfile(noChildren) |
local profile = self.profile |
for k,v in pairs(profile) do |
profile[k] = nil |
end |
local defaults = self.defaults and self.defaults.profile |
if defaults then |
copyDefaults(profile, defaults) |
end |
-- populate to child namespaces |
if self.children and not noChildren then |
for _, db in pairs(self.children) do |
DBObjectLib.ResetProfile(db) |
end |
end |
-- Callback: OnProfileReset, database |
self.callbacks:Fire("OnProfileReset", self) |
end |
--- Resets the entire database, using the string defaultProfile as the new default |
-- profile. |
-- @param defaultProfile The profile name to use as the default |
function DBObjectLib:ResetDB(defaultProfile) |
if defaultProfile and type(defaultProfile) ~= "string" then |
error("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected.", 2) |
end |
local sv = self.sv |
for k,v in pairs(sv) do |
sv[k] = nil |
end |
local parent = self.parent |
initdb(sv, self.defaults, defaultProfile, self) |
-- fix the child namespaces |
if self.children then |
if not sv.namespaces then sv.namespaces = {} end |
for name, db in pairs(self.children) do |
if not sv.namespaces[name] then sv.namespaces[name] = {} end |
initdb(sv.namespaces[name], db.defaults, self.keys.profile, db, self) |
end |
end |
-- Callback: OnDatabaseReset, database |
self.callbacks:Fire("OnDatabaseReset", self) |
-- Callback: OnProfileChanged, database, profileKey |
self.callbacks:Fire("OnProfileChanged", self, self.keys["profile"]) |
return self |
end |
--- Creates a new database namespace, directly tied to the database. This |
-- is a full scale database in it's own rights other than the fact that |
-- it cannot control its profile individually |
-- @param name The name of the new namespace |
-- @param defaults A table of values to use as defaults |
function DBObjectLib:RegisterNamespace(name, defaults) |
if type(name) ~= "string" then |
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected.", 2) |
end |
if defaults and type(defaults) ~= "table" then |
error("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected.", 2) |
end |
if self.children and self.children[name] then |
error ("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace with that name already exists.", 2) |
end |
local sv = self.sv |
if not sv.namespaces then sv.namespaces = {} end |
if not sv.namespaces[name] then |
sv.namespaces[name] = {} |
end |
local newDB = initdb(sv.namespaces[name], defaults, self.keys.profile, nil, self) |
if not self.children then self.children = {} end |
self.children[name] = newDB |
return newDB |
end |
--- Returns an already existing namespace from the database object. |
-- @param name The name of the new namespace |
-- @param silent if true, the addon is optional, silently return nil if its not found |
-- @usage |
-- local namespace = self.db:GetNamespace('namespace') |
-- @return the namespace object if found |
function DBObjectLib:GetNamespace(name, silent) |
if type(name) ~= "string" then |
error("Usage: AceDBObject:GetNamespace(name): 'name' - string expected.", 2) |
end |
if not silent and not (self.children and self.children[name]) then |
error ("Usage: AceDBObject:GetNamespace(name): 'name' - namespace does not exist.", 2) |
end |
if not self.children then self.children = {} end |
return self.children[name] |
end |
--[[------------------------------------------------------------------------- |
AceDB Exposed Methods |
---------------------------------------------------------------------------]] |
--- Creates a new database object that can be used to handle database settings and profiles. |
-- By default, an empty DB is created, using a character specific profile. |
-- |
-- You can override the default profile used by passing any profile name as the third argument, |
-- or by passing //true// as the third argument to use a globally shared profile called "Default". |
-- |
-- Note that there is no token replacement in the default profile name, passing a defaultProfile as "char" |
-- will use a profile named "char", and not a character-specific profile. |
-- @param tbl The name of variable, or table to use for the database |
-- @param defaults A table of database defaults |
-- @param defaultProfile The name of the default profile. If not set, a character specific profile will be used as the default. |
-- You can also pass //true// to use a shared global profile called "Default". |
-- @usage |
-- -- Create an empty DB using a character-specific default profile. |
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB") |
-- @usage |
-- -- Create a DB using defaults and using a shared default profile |
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true) |
function AceDB:New(tbl, defaults, defaultProfile) |
if type(tbl) == "string" then |
local name = tbl |
tbl = getglobal(name) |
if not tbl then |
tbl = {} |
setglobal(name, tbl) |
end |
end |
if type(tbl) ~= "table" then |
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected.", 2) |
end |
if defaults and type(defaults) ~= "table" then |
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected.", 2) |
end |
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then |
error("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected.", 2) |
end |
return initdb(tbl, defaults, defaultProfile) |
end |
-- upgrade existing databases |
for db in pairs(AceDB.db_registry) do |
if not db.parent then |
for name,func in pairs(DBObjectLib) do |
db[name] = func |
end |
else |
db.RegisterDefaults = DBObjectLib.RegisterDefaults |
db.ResetProfile = DBObjectLib.ResetProfile |
end |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="LibGratuity-3.0.lua" /> |
</Ui> |
--[[ |
Name: LibGratuity-3.0 |
Revision: $Rev: 39 $ |
Author: Tekkub Stoutwrithe (tekkub@gmail.com) |
SVN: svn://svn.wowace.com/root/trunk/LibGratuity-3.0 |
Description: Tooltip parsing library |
Dependencies: (optional) Deformat-2.0 |
]] |
local vmajor, vminor = "LibGratuity-3.0", 90000 + tonumber(("$Revision: 39 $"):match("%d+")) |
local lib = LibStub:NewLibrary(vmajor, vminor) |
if not lib then |
return |
end |
local methods = { |
"SetBagItem", "SetAction", "SetAuctionItem", "SetAuctionSellItem", "SetBuybackItem", |
"SetCraftItem", "SetCraftSpell", "SetHyperlink", "SetInboxItem", "SetInventoryItem", |
"SetLootItem", "SetLootRollItem", "SetMerchantItem", "SetPetAction", "SetPlayerBuff", |
"SetQuestItem", "SetQuestLogItem", "SetQuestRewardSpell", "SetSendMailItem", "SetShapeshift", |
"SetSpell", "SetTalent", "SetTrackingSpell", "SetTradePlayerItem", "SetTradeSkillItem", "SetTradeTargetItem", |
"SetTrainerService", "SetUnit", "SetUnitBuff", "SetUnitDebuff", "SetGuildBankItem", |
} |
function lib:CreateTooltip() |
local tt = CreateFrame("GameTooltip") |
self.vars.tooltip = tt |
tt:SetOwner(UIParent, "ANCHOR_NONE") |
-- tt:SetOwner(tt, "ANCHOR_NONE") |
-- tooltip:SetParent() |
self.vars.Llines, self.vars.Rlines = {}, {} |
for i=1,30 do |
self.vars.Llines[i], self.vars.Rlines[i] = tt:CreateFontString(), tt:CreateFontString() |
self.vars.Llines[i]:SetFontObject(GameFontNormal) |
self.vars.Rlines[i]:SetFontObject(GameFontNormal) |
tt:AddFontStrings(self.vars.Llines[i], self.vars.Rlines[i]) |
end |
end |
-- Clears the tooltip completely, none of this "erase left, hide right" crap blizzard does |
function lib:Erase() |
self.vars.tooltip:ClearLines() -- Ensures tooltip's NumLines is reset |
for i=1,30 do self.vars.Rlines[i]:SetText() end -- Clear text from right side (ClearLines only hides them) |
-- if not self.vars.tooltip:IsOwned(self.vars.tooltip) then self.vars.tooltip:SetOwner(self.vars.tooltip, "ANCHOR_NONE") end |
if not self.vars.tooltip:IsOwned(UIParent) then self.vars.tooltip:SetOwner(UIParent, "ANCHOR_NONE") end |
-- if not self.vars.tooltip:IsOwned(self.vars.tooltip) then |
-- error("Gratuity's tooltip is not scannable", 2) |
-- end |
if not self.vars.tooltip:IsOwned(UIParent) then |
error("Gratuity's tooltip is not scannable", 2) |
end |
end |
-- Get the number of lines |
-- Arg: endln - If passed and tooltip's NumLines is higher, endln is returned back |
function lib:NumLines(endln) |
local num = self.vars.tooltip:NumLines() |
return endln and num > endln and endln or num or 0 |
end |
local FindDefault = function(str, pattern) |
return string.find(str, pattern); |
end; |
local FindExact = function(str, pattern) |
if (str == pattern) then |
return string.find(str, pattern); |
end; |
end; |
-- If text is found on tooltip then results of string.find are returned |
-- Args: |
-- txt - The text string to find |
-- startln - First tooltip line to check, default 1 |
-- endln - Last line to test, default 30 |
-- ignoreleft / ignoreright - Causes text on one side of the tooltip to be ignored |
-- exact - the compare will be an exact match vs the default behaviour of |
function lib:Find(txt, startln, endln, ignoreleft, ignoreright, exact) |
local searchFunction = FindDefault; |
if (exact == true) then |
searchFunction = FindExact; |
end; |
assert(type(txt) == "string" or type(txt) == "number") |
local t1, t2 = type(startln or 1), type(self:NumLines(endln)) |
if (t1 ~= "number" or t2 ~= "number") then print(t1, t2, (startln or 1),self:NumLines(endln)) end |
for i=(startln or 1),self:NumLines(endln) do |
if not ignoreleft and self.vars.Llines[i] then |
local txtl = self.vars.Llines[i]:GetText() |
if (txtl and searchFunction(txtl, txt)) then return string.find(txtl, txt) end |
end |
if not ignoreright and self.vars.Rlines[i] then |
local txtr = self.vars.Rlines[i]:GetText() |
if (txtr and searchFunction(txtr, txt)) then return string.find(txtr, txt) end |
end |
end |
end |
-- Calls Find many times. |
-- Args are passed directly to Find, t1-t10 replace the txt arg |
-- Returns Find results for the first match found, if any |
function lib:MultiFind(startln, endln, ignoreleft, ignoreright, t1,t2,t3,t4,t5,t6,t7,t8,t9,t10) |
assert(type(t1) == "string" or type(t1) == "number") |
if t1 and self:Find(t1, startln, endln, ignoreleft, ignoreright) then return self:Find(t1, startln, endln, ignoreleft, ignoreright) |
elseif t2 then return self:MultiFind(startln, endln, ignoreleft, ignoreright, t2,t3,t4,t5,t6,t7,t8,t9,t10) end |
end |
local deformat |
-- If text is found on tooltip then results of deformat:Deformat are returned |
-- Args: |
-- txt - The text string to deformat and serach for |
-- startln - First tooltip line to check, default 1 |
-- endln - Last line to test, default 30 |
-- ignoreleft / ignoreright - Causes text on one side of the tooltip to be ignored |
function lib:FindDeformat(txt, startln, endln, ignoreleft, ignoreright) |
assert(type(txt) == "string" or type(txt) == "number") |
if not deformat then |
if not AceLibrary or not AceLibrary:HasInstance("Deformat-2.0") then |
error("FindDeformat requires Deformat-2.0 to be available", 2) |
end |
deformat = AceLibrary("Deformat-2.0") |
end |
for i=(startln or 1),self:NumLines(endln) do |
if not ignoreleft and self.vars.Llines[i] then |
local txtl = self.vars.Llines[i]:GetText() |
if (txtl and deformat(txtl, txt)) then return deformat(txtl, txt) end |
end |
if not ignoreright and self.vars.Rlines[i] then |
local txtr = self.vars.Rlines[i]:GetText() |
if (txtr and deformat(txtr, txt)) then return deformat(txtr, txt) end |
end |
end |
end |
-- Returns a table of strings pulled from the tooltip, or nil if no strings in tooltip |
-- Args: |
-- startln - First tooltip line to check, default 1 |
-- endln - Last line to test, default 30 |
-- ignoreleft / ignoreright - Causes text on one side of the tooltip to be ignored |
function lib:GetText(startln, endln, ignoreleft, ignoreright) |
local retval |
for i=(startln or 1),(endln or 30) do |
local txtl, txtr |
if not ignoreleft and self.vars.Llines[i] then txtl = self.vars.Llines[i]:GetText() end |
if not ignoreright and self.vars.Rlines[i] then txtr = self.vars.Rlines[i]:GetText() end |
if txtl or txtr then |
if not retval then retval = {} end |
local t = {txtl, txtr} |
table.insert(retval, t) |
end |
end |
return retval |
end |
-- Returns the text from a specific line (both left and right unless second arg is true) |
-- Args: |
-- line - the line number you wish to retrieve |
-- getright - if passed the right line will be returned, if not the left will be returned |
function lib:GetLine(line, getright) |
assert(type(line) == "number") |
if self.vars.tooltip:NumLines() < line then return end |
if getright then return self.vars.Rlines[line] and self.vars.Rlines[line]:GetText() |
elseif self.vars.Llines[line] then |
return self.vars.Llines[line]:GetText(), self.vars.Rlines[line]:GetText() |
end |
end |
----------------------------------- |
-- Set tooltip methods -- |
----------------------------------- |
-- These methods are designed to immitate the GameTooltip API |
local testmethods = { |
SetAction = function(id) return HasAction(id) end, |
} |
local gettrue = function() return true end |
local function handlePcall(success, ...) |
if not success then |
geterrorhandler()(...) |
return |
end |
return ... |
end |
function lib:CreateSetMethods() |
for _,m in pairs(methods) do |
local meth = m |
local func = testmethods[meth] or gettrue |
self[meth] = function(self, ...) |
self:Erase() |
if not func(...) then return end |
return handlePcall(pcall(self.vars.tooltip[meth], self.vars.tooltip, ...)) |
end |
end |
end |
-- Activate a new instance of this library |
if not lib.vars then |
lib.vars = {} |
lib:CreateTooltip() |
end |
lib:CreateSetMethods() |
local function createCompat() |
createCompat = nil |
local Gratuity20 = setmetatable({}, {__index=function(self, key) |
if type(lib[key]) == "function" then |
self[key] = function(self, ...) |
return lib[key](lib, ...) |
end |
else |
self[key] = lib[key] |
end |
return self[key] |
end}) |
AceLibrary:Register(Gratuity20, "Gratuity-2.0", vminor+70000000) |
end |
if not AceLibrary then |
local frame = CreateFrame("Frame") |
frame:RegisterEvent("ADDON_LOADED") |
frame:SetScript("OnEvent", function(this) |
if not AceLibrary then |
return |
end |
createCompat() |
frame:SetScript("OnEvent", nil) |
frame:UnregisterAllEvents() |
frame:Hide() |
end) |
else |
createCompat() |
end |
assert(LibStub, "LibDataBroker-1.1 requires LibStub") |
assert(LibStub:GetLibrary("CallbackHandler-1.0", true), "LibDataBroker-1.1 requires CallbackHandler-1.0") |
local lib, oldminor = LibStub:NewLibrary("LibDataBroker-1.1", 4) |
if not lib then return end |
oldminor = oldminor or 0 |
lib.callbacks = lib.callbacks or LibStub:GetLibrary("CallbackHandler-1.0"):New(lib) |
lib.attributestorage, lib.namestorage, lib.proxystorage = lib.attributestorage or {}, lib.namestorage or {}, lib.proxystorage or {} |
local attributestorage, namestorage, callbacks = lib.attributestorage, lib.namestorage, lib.callbacks |
if oldminor < 2 then |
lib.domt = { |
__metatable = "access denied", |
__index = function(self, key) return attributestorage[self] and attributestorage[self][key] end, |
} |
end |
if oldminor < 3 then |
lib.domt.__newindex = function(self, key, value) |
if not attributestorage[self] then attributestorage[self] = {} end |
if attributestorage[self][key] == value then return end |
attributestorage[self][key] = value |
local name = namestorage[self] |
if not name then return end |
callbacks:Fire("LibDataBroker_AttributeChanged", name, key, value, self) |
callbacks:Fire("LibDataBroker_AttributeChanged_"..name, name, key, value, self) |
callbacks:Fire("LibDataBroker_AttributeChanged_"..name.."_"..key, name, key, value, self) |
callbacks:Fire("LibDataBroker_AttributeChanged__"..key, name, key, value, self) |
end |
end |
if oldminor < 2 then |
function lib:NewDataObject(name, dataobj) |
if self.proxystorage[name] then return end |
if dataobj then |
assert(type(dataobj) == "table", "Invalid dataobj, must be nil or a table") |
self.attributestorage[dataobj] = {} |
for i,v in pairs(dataobj) do |
self.attributestorage[dataobj][i] = v |
dataobj[i] = nil |
end |
end |
dataobj = setmetatable(dataobj or {}, self.domt) |
self.proxystorage[name], self.namestorage[dataobj] = dataobj, name |
self.callbacks:Fire("LibDataBroker_DataObjectCreated", name, dataobj) |
return dataobj |
end |
end |
if oldminor < 1 then |
function lib:DataObjectIterator() |
return pairs(self.proxystorage) |
end |
function lib:GetDataObjectByName(dataobjectname) |
return self.proxystorage[dataobjectname] |
end |
function lib:GetNameByDataObject(dataobject) |
return self.namestorage[dataobject] |
end |
end |
if oldminor < 4 then |
local next = pairs(attributestorage) |
function lib:pairs(dataobject_or_name) |
local t = type(dataobject_or_name) |
assert(t == "string" or t == "table", "Usage: ldb:pairs('dataobjectname') or ldb:pairs(dataobject)") |
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name |
assert(attributestorage[dataobj], "Data object not found") |
return next, attributestorage[dataobj], nil |
end |
local ipairs_iter = ipairs(attributestorage) |
function lib:ipairs(dataobject_or_name) |
local t = type(dataobject_or_name) |
assert(t == "string" or t == "table", "Usage: ldb:ipairs('dataobjectname') or ldb:ipairs(dataobject)") |
local dataobj = self.proxystorage[dataobject_or_name] or dataobject_or_name |
assert(attributestorage[dataobj], "Data object not found") |
return ipairs_iter, attributestorage[dataobj], 0 |
end |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="LibDataBroker-1.1.lua" /> |
</Ui> |
-- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/wiki/LibStub for more info |
-- LibStub is hereby placed in the Public Domain Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke |
local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS! |
local LibStub = _G[LIBSTUB_MAJOR] |
if not LibStub or LibStub.minor < LIBSTUB_MINOR then |
LibStub = LibStub or {libs = {}, minors = {} } |
_G[LIBSTUB_MAJOR] = LibStub |
LibStub.minor = LIBSTUB_MINOR |
function LibStub:NewLibrary(major, minor) |
assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") |
minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") |
local oldminor = self.minors[major] |
if oldminor and oldminor >= minor then return nil end |
self.minors[major], self.libs[major] = minor, self.libs[major] or {} |
return self.libs[major], oldminor |
end |
function LibStub:GetLibrary(major, silent) |
if not self.libs[major] and not silent then |
error(("Cannot find a library instance of %q."):format(tostring(major)), 2) |
end |
return self.libs[major], self.minors[major] |
end |
function LibStub:IterateLibraries() return pairs(self.libs) end |
setmetatable(LibStub, { __call = LibStub.GetLibrary }) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceLocale-3.0.lua"/> |
</Ui> |
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings. |
-- @class file |
-- @name AceLocale-3.0 |
-- @release $Id: AceLocale-3.0.lua 766 2009-04-04 08:26:05Z nevcairiel $ |
local MAJOR,MINOR = "AceLocale-3.0", 2 |
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceLocale then return end -- no upgrade needed |
local gameLocale = GetLocale() |
if gameLocale == "enGB" then |
gameLocale = "enUS" |
end |
AceLocale.apps = AceLocale.apps or {} -- array of ["AppName"]=localetableref |
AceLocale.appnames = AceLocale.appnames or {} -- array of [localetableref]="AppName" |
-- This metatable is used on all tables returned from GetLocale |
local readmeta = { |
__index = function(self, key) -- requesting totally unknown entries: fire off a nonbreaking error and return key |
rawset(self, key, key) -- only need to see the warning once, really |
geterrorhandler()(MAJOR..": "..tostring(AceLocale.appnames[self])..": Missing entry for '"..tostring(key).."'") |
return key |
end |
} |
-- This metatable is used on all tables returned from GetLocale if the silent flag is true, it does not issue a warning on unknown keys |
local readmetasilent = { |
__index = function(self, key) -- requesting totally unknown entries: return key |
rawset(self, key, key) -- only need to invoke this function once |
return key |
end |
} |
-- Remember the locale table being registered right now (it gets set by :NewLocale()) |
-- NOTE: Do never try to register 2 locale tables at once and mix their definition. |
local registering |
-- local assert false function |
local assertfalse = function() assert(false) end |
-- This metatable proxy is used when registering nondefault locales |
local writeproxy = setmetatable({}, { |
__newindex = function(self, key, value) |
rawset(registering, key, value == true and key or value) -- assigning values: replace 'true' with key string |
end, |
__index = assertfalse |
}) |
-- This metatable proxy is used when registering the default locale. |
-- It refuses to overwrite existing values |
-- Reason 1: Allows loading locales in any order |
-- Reason 2: If 2 modules have the same string, but only the first one to be |
-- loaded has a translation for the current locale, the translation |
-- doesn't get overwritten. |
-- |
local writedefaultproxy = setmetatable({}, { |
__newindex = function(self, key, value) |
if not rawget(registering, key) then |
rawset(registering, key, value == true and key or value) |
end |
end, |
__index = assertfalse |
}) |
--- Register a new locale (or extend an existing one) for the specified application. |
-- :NewLocale will return a table you can fill your locale into, or nil if the locale isn't needed for the players |
-- game locale. |
-- @paramsig application, locale[, isDefault[, silent]] |
-- @param application Unique name of addon / module |
-- @param locale Name of the locale to register, e.g. "enUS", "deDE", etc. |
-- @param isDefault If this is the default locale being registered (your addon is written in this language, generally enUS) |
-- @param silent If true, the locale will not issue warnings for missing keys. Can only be set on the default locale. |
-- @usage |
-- -- enUS.lua |
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "enUS", true) |
-- L["string1"] = true |
-- |
-- -- deDE.lua |
-- local L = LibStub("AceLocale-3.0"):NewLocale("TestLocale", "deDE") |
-- if not L then return end |
-- L["string1"] = "Zeichenkette1" |
-- @return Locale Table to add localizations to, or nil if the current locale is not required. |
function AceLocale:NewLocale(application, locale, isDefault, silent) |
if silent and not isDefault then |
error("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' can only be specified for the default locale", 2) |
end |
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed |
-- Ammo: I still think this is a bad idea, for instance an addon that checks for some ingame string will fail, just because some other addon |
-- gives the user the illusion that they can run in a different locale? Ditch this whole thing or allow a setting per 'application'. I'm of the |
-- opinion to remove this. |
local gameLocale = GAME_LOCALE or gameLocale |
if locale ~= gameLocale and not isDefault then |
return -- nop, we don't need these translations |
end |
local app = AceLocale.apps[application] |
if not app then |
app = setmetatable({}, silent and readmetasilent or readmeta) |
AceLocale.apps[application] = app |
AceLocale.appnames[app] = application |
end |
registering = app -- remember globally for writeproxy and writedefaultproxy |
if isDefault then |
return writedefaultproxy |
end |
return writeproxy |
end |
--- Returns localizations for the current locale (or default locale if translations are missing). |
-- Errors if nothing is registered (spank developer, not just a missing translation) |
-- @param application Unique name of addon / module |
-- @param silent If true, the locale is optional, silently return nil if it's not found (defaults to false, optional) |
-- @return The locale table for the current language. |
function AceLocale:GetLocale(application, silent) |
if not silent and not AceLocale.apps[application] then |
error("Usage: GetLocale(application[, silent]): 'application' - No locales registered for '"..tostring(application).."'", 2) |
end |
return AceLocale.apps[application] |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceHook-3.0.lua"/> |
</Ui> |
--- **AceHook-3.0** offers safe Hooking/Unhooking of functions, methods and frame scripts. |
-- Using AceHook-3.0 is recommended when you need to unhook your hooks again, so the hook chain isn't broken |
-- when you manually restore the original function. |
-- |
-- **AceHook-3.0** can be embeded into your addon, either explicitly by calling AceHook:Embed(MyAddon) or by |
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object |
-- and can be accessed directly, without having to explicitly call AceHook itself.\\ |
-- It is recommended to embed AceHook, otherwise you'll have to specify a custom `self` on all calls you |
-- make into AceHook. |
-- @class file |
-- @name AceHook-3.0 |
-- @release $Id: AceHook-3.0.lua 766 2009-04-04 08:26:05Z nevcairiel $ |
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 5 |
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR) |
if not AceHook then return end -- No upgrade needed |
AceHook.embeded = AceHook.embeded or {} |
AceHook.registry = AceHook.registry or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end }) |
AceHook.handlers = AceHook.handlers or {} |
AceHook.actives = AceHook.actives or {} |
AceHook.scripts = AceHook.scripts or {} |
AceHook.onceSecure = AceHook.onceSecure or {} |
AceHook.hooks = AceHook.hooks or {} |
-- local upvalues |
local registry = AceHook.registry |
local handlers = AceHook.handlers |
local actives = AceHook.actives |
local scripts = AceHook.scripts |
local onceSecure = AceHook.onceSecure |
local _G = _G |
local format = string.format |
local next = next |
local pairs = pairs |
local type = type |
-- functions for later definition |
local donothing, createHook, hook |
local protectedScripts = { |
OnClick = true, |
} |
-- upgrading of embeded is done at the bottom of the file |
local mixins = { |
"Hook", "SecureHook", |
"HookScript", "SecureHookScript", |
"Unhook", "UnhookAll", |
"IsHooked", |
"RawHook", "RawHookScript" |
} |
-- AceHook:Embed( target ) |
-- target (object) - target object to embed AceHook in |
-- |
-- Embeds AceEevent into the target object making the functions from the mixins list available on target:.. |
function AceHook:Embed( target ) |
for k, v in pairs( mixins ) do |
target[v] = self[v] |
end |
self.embeded[target] = true |
-- inject the hooks table safely |
target.hooks = target.hooks or {} |
return target |
end |
-- AceHook:OnEmbedDisable( target ) |
-- target (object) - target object that is being disabled |
-- |
-- Unhooks all hooks when the target disables. |
-- this method should be called by the target manually or by an addon framework |
function AceHook:OnEmbedDisable( target ) |
target:UnhookAll() |
end |
function createHook(self, handler, orig, secure, failsafe) |
local uid |
local method = type(handler) == "string" |
if failsafe and not secure then |
-- failsafe hook creation |
uid = function(...) |
if actives[uid] then |
if method then |
self[handler](self, ...) |
else |
handler(...) |
end |
end |
return orig(...) |
end |
-- /failsafe hook |
else |
-- all other hooks |
uid = function(...) |
if actives[uid] then |
if method then |
return self[handler](self, ...) |
else |
return handler(...) |
end |
elseif not secure then -- backup on non secure |
return orig(...) |
end |
end |
-- /hook |
end |
return uid |
end |
function donothing() end |
function hook(self, obj, method, handler, script, secure, raw, forceSecure, usage) |
if not handler then handler = method end |
-- These asserts make sure AceHooks's devs play by the rules. |
assert(not script or type(script) == "boolean") |
assert(not secure or type(secure) == "boolean") |
assert(not raw or type(raw) == "boolean") |
assert(not forceSecure or type(forceSecure) == "boolean") |
assert(usage) |
-- Error checking Battery! |
if obj and type(obj) ~= "table" then |
error(format("%s: 'object' - nil or table expected got %s", usage, type(obj)), 3) |
end |
if type(method) ~= "string" then |
error(format("%s: 'method' - string expected got %s", usage, type(method)), 3) |
end |
if type(handler) ~= "string" and type(handler) ~= "function" then |
error(format("%s: 'handler' - nil, string, or function expected got %s", usage, type(handler)), 3) |
end |
if type(handler) == "string" and type(self[handler]) ~= "function" then |
error(format("%s: 'handler' - Handler specified does not exist at self[handler]", usage), 3) |
end |
if script then |
if not secure and obj:IsProtected() and protectedScripts[method] then |
error(format("Cannot hook secure script %q; Use SecureHookScript(obj, method, [handler]) instead.", method), 3) |
end |
if not obj or not obj.GetScript or not obj:HasScript(method) then |
error(format("%s: You can only hook a script on a frame object", usage), 3) |
end |
else |
local issecure |
if obj then |
issecure = onceSecure[obj] and onceSecure[obj][method] or issecurevariable(obj, method) |
else |
issecure = onceSecure[method] or issecurevariable(method) |
end |
if issecure then |
if forceSecure then |
if obj then |
onceSecure[obj] = onceSecure[obj] or {} |
onceSecure[obj][method] = true |
else |
onceSecure[method] = true |
end |
elseif not secure then |
error(format("%s: Attempt to hook secure function %s. Use `SecureHook' or add `true' to the argument list to override.", usage, method), 3) |
end |
end |
end |
local uid |
if obj then |
uid = registry[self][obj] and registry[self][obj][method] |
else |
uid = registry[self][method] |
end |
if uid then |
if actives[uid] then |
-- Only two sane choices exist here. We either a) error 100% of the time or b) always unhook and then hook |
-- choice b would likely lead to odd debuging conditions or other mysteries so we're going with a. |
error(format("Attempting to rehook already active hook %s.", method)) |
end |
if handlers[uid] == handler then -- turn on a decative hook, note enclosures break this ability, small memory leak |
actives[uid] = true |
return |
elseif obj then -- is there any reason not to call unhook instead of doing the following several lines? |
if self.hooks and self.hooks[obj] then |
self.hooks[obj][method] = nil |
end |
registry[self][obj][method] = nil |
else |
if self.hooks then |
self.hooks[method] = nil |
end |
registry[self][method] = nil |
end |
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil |
uid = nil |
end |
local orig |
if script then |
orig = obj:GetScript(method) or donothing |
elseif obj then |
orig = obj[method] |
else |
orig = _G[method] |
end |
if not orig then |
error(format("%s: Attempting to hook a non existing target", usage), 3) |
end |
uid = createHook(self, handler, orig, secure, not (raw or secure)) |
if obj then |
self.hooks[obj] = self.hooks[obj] or {} |
registry[self][obj] = registry[self][obj] or {} |
registry[self][obj][method] = uid |
if not secure then |
self.hooks[obj][method] = orig |
end |
if script then |
-- If the script is empty before, HookScript will not work, so use SetScript instead |
-- This will make the hook insecure, but shouldnt matter, since it was empty before. |
-- It does not taint the full frame. |
if not secure or orig == donothing then |
obj:SetScript(method, uid) |
elseif secure then |
obj:HookScript(method, uid) |
end |
else |
if not secure then |
obj[method] = uid |
else |
hooksecurefunc(obj, method, uid) |
end |
end |
else |
registry[self][method] = uid |
if not secure then |
_G[method] = uid |
self.hooks[method] = orig |
else |
hooksecurefunc(method, uid) |
end |
end |
actives[uid], handlers[uid], scripts[uid] = true, handler, script and true or nil |
end |
--- Hook a function or a method on an object. |
-- The hook created will be a "safe hook", that means that your handler will be called |
-- before the hooked function ("Pre-Hook"), and you don't have to call the original function yourself, |
-- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\ |
-- This type of hook is typically used if you need to know if some function got called, and don't want to modify it. |
-- @paramsig [object], method, [handler], [hookSecure] |
-- @param object The object to hook a method from |
-- @param method If object was specified, the name of the method, or the name of the function to hook. |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function) |
-- @param hookSecure If true, AceHook will allow hooking of secure functions. |
-- @usage |
-- -- create an addon with AceHook embeded |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status |
-- self:Hook("ActionButton_UpdateHotkeys", true) |
-- end |
-- |
-- function MyAddon:ActionButton_UpdateHotkeys(button, type) |
-- print(button:GetName() .. " is updating its HotKey") |
-- end |
function AceHook:Hook(object, method, handler, hookSecure) |
if type(object) == "string" then |
method, handler, hookSecure, object = object, method, handler, nil |
end |
if handler == true then |
handler, hookSecure = nil, true |
end |
hook(self, object, method, handler, false, false, false, hookSecure or false, "Usage: Hook([object], method, [handler], [hookSecure])") |
end |
--- RawHook a function or a method on an object. |
-- The hook created will be a "raw hook", that means that your handler will completly replace |
-- the original function, and your handler has to call the original function (or not, depending on your intentions).\\ |
-- The original function will be stored in `self.hooks[object][method]` or `self.hooks[functionName]` respectively.\\ |
-- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments |
-- or want to control execution of the original function. |
-- @paramsig [object], method, [handler], [hookSecure] |
-- @param object The object to hook a method from |
-- @param method If object was specified, the name of the method, or the name of the function to hook. |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function) |
-- @param hookSecure If true, AceHook will allow hooking of secure functions. |
-- @usage |
-- -- create an addon with AceHook embeded |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status |
-- self:RawHook("ActionButton_UpdateHotkeys", true) |
-- end |
-- |
-- function MyAddon:ActionButton_UpdateHotkeys(button, type) |
-- if button:GetName() == "MyButton" then |
-- -- do stuff here |
-- else |
-- self.hooks.ActionButton_UpdateHotkeys(button, type) |
-- end |
-- end |
function AceHook:RawHook(object, method, handler, hookSecure) |
if type(object) == "string" then |
method, handler, hookSecure, object = object, method, handler, nil |
end |
if handler == true then |
handler, hookSecure = nil, true |
end |
hook(self, object, method, handler, false, false, true, hookSecure or false, "Usage: RawHook([object], method, [handler], [hookSecure])") |
end |
--- SecureHook a function or a method on an object. |
-- This function is a wrapper around the `hooksecurefunc` function in the WoW API. Using AceHook |
-- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't |
-- required anymore, or the addon is being disabled.\\ |
-- Secure Hooks should be used if the secure-status of the function is vital to its function, |
-- and taint would block execution. Secure Hooks are always called after the original function was called |
-- ("Post Hook"), and you cannot modify the arguments, return values or control the execution. |
-- @paramsig [object], method, [handler] |
-- @param object The object to hook a method from |
-- @param method If object was specified, the name of the method, or the name of the function to hook. |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function) |
function AceHook:SecureHook(object, method, handler) |
if type(object) == "string" then |
method, handler, object = object, method, nil |
end |
hook(self, object, method, handler, false, true, false, false, "Usage: SecureHook([object], method, [handler])") |
end |
--- Hook a script handler on a frame. |
-- The hook created will be a "safe hook", that means that your handler will be called |
-- before the hooked script ("Pre-Hook"), and you don't have to call the original function yourself, |
-- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\ |
-- This is the frame script equivalent of the :Hook safe-hook. It would typically be used to be notified |
-- when a certain event happens to a frame. |
-- @paramsig frame, script, [handler] |
-- @param frame The Frame to hook the script on |
-- @param script The script to hook |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script) |
-- @usage |
-- -- create an addon with AceHook embeded |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- -- Hook the OnShow of FriendsFrame |
-- self:HookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow") |
-- end |
-- |
-- function MyAddon:FriendsFrameOnShow(frame) |
-- print("The FriendsFrame was shown!") |
-- end |
function AceHook:HookScript(frame, script, handler) |
hook(self, frame, script, handler, true, false, false, false, "Usage: HookScript(object, method, [handler])") |
end |
--- RawHook a script handler on a frame. |
-- The hook created will be a "raw hook", that means that your handler will completly replace |
-- the original script, and your handler has to call the original script (or not, depending on your intentions).\\ |
-- The original script will be stored in `self.hooks[frame][script]`.\\ |
-- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments |
-- or want to control execution of the original script. |
-- @paramsig frame, script, [handler] |
-- @param frame The Frame to hook the script on |
-- @param script The script to hook |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script) |
-- @usage |
-- -- create an addon with AceHook embeded |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0") |
-- |
-- function MyAddon:OnEnable() |
-- -- Hook the OnShow of FriendsFrame |
-- self:RawHookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow") |
-- end |
-- |
-- function MyAddon:FriendsFrameOnShow(frame) |
-- -- Call the original function |
-- self.hooks[frame].OnShow(frame) |
-- -- Do our processing |
-- -- .. stuff |
-- end |
function AceHook:RawHookScript(frame, script, handler) |
hook(self, frame, script, handler, true, false, true, false, "Usage: RawHookScript(object, method, [handler])") |
end |
--- SecureHook a script handler on a frame. |
-- This function is a wrapper around the `frame:HookScript` function in the WoW API. Using AceHook |
-- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't |
-- required anymore, or the addon is being disabled.\\ |
-- Secure Hooks should be used if the secure-status of the function is vital to its function, |
-- and taint would block execution. Secure Hooks are always called after the original function was called |
-- ("Post Hook"), and you cannot modify the arguments, return values or control the execution. |
-- @paramsig frame, script, [handler] |
-- @param frame The Frame to hook the script on |
-- @param script The script to hook |
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script) |
function AceHook:SecureHookScript(frame, script, handler) |
hook(self, frame, script, handler, true, true, false, false, "Usage: SecureHookScript(object, method, [handler])") |
end |
--- Unhook from the specified function, method or script. |
-- @paramsig [obj], method |
-- @param obj The object or frame to unhook from |
-- @param method The name of the method, function or script to unhook from. |
function AceHook:Unhook(obj, method) |
local usage = "Usage: Unhook([obj], method)" |
if type(obj) == "string" then |
method, obj = obj, nil |
end |
if obj and type(obj) ~= "table" then |
error(format("%s: 'obj' - expecting nil or table got %s", usage, type(obj)), 2) |
end |
if type(method) ~= "string" then |
error(format("%s: 'method' - expeting string got %s", usage, type(method)), 2) |
end |
local uid |
if obj then |
uid = registry[self][obj] and registry[self][obj][method] |
else |
uid = registry[self][method] |
end |
if not uid or not actives[uid] then |
-- Declining to error on an unneeded unhook since the end effect is the same and this would just be annoying. |
return false |
end |
actives[uid], handlers[uid] = nil, nil |
if obj then |
registry[self][obj][method] = nil |
registry[self][obj] = next(registry[self][obj]) and registry[self][obj] or nil |
-- if the hook reference doesnt exist, then its a secure hook, just bail out and dont do any unhooking |
if not self.hooks[obj] or not self.hooks[obj][method] then return true end |
if scripts[uid] and obj:GetScript(method) == uid then -- unhooks scripts |
obj:SetScript(method, self.hooks[obj][method] ~= donothing and self.hooks[obj][method] or nil) |
scripts[uid] = nil |
elseif obj and self.hooks[obj] and self.hooks[obj][method] and obj[method] == uid then -- unhooks methods |
obj[method] = self.hooks[obj][method] |
end |
self.hooks[obj][method] = nil |
self.hooks[obj] = next(self.hooks[obj]) and self.hooks[obj] or nil |
else |
registry[self][method] = nil |
-- if self.hooks[method] doesn't exist, then this is a SecureHook, just bail out |
if not self.hooks[method] then return true end |
if self.hooks[method] and _G[method] == uid then -- unhooks functions |
_G[method] = self.hooks[method] |
end |
self.hooks[method] = nil |
end |
return true |
end |
--- Unhook all existing hooks for this addon. |
function AceHook:UnhookAll() |
for key, value in pairs(registry[self]) do |
if type(key) == "table" then |
for method in pairs(value) do |
self:Unhook(key, method) |
end |
else |
self:Unhook(key) |
end |
end |
end |
--- Check if the specific function, method or script is already hooked. |
-- @paramsig [obj], method |
-- @param obj The object or frame to unhook from |
-- @param method The name of the method, function or script to unhook from. |
function AceHook:IsHooked(obj, method) |
-- we don't check if registry[self] exists, this is done by evil magicks in the metatable |
if type(obj) == "string" then |
if registry[self][obj] and actives[registry[self][obj]] then |
return true, handlers[registry[self][obj]] |
end |
else |
if registry[self][obj] and registry[self][obj][method] and actives[registry[self][obj][method]] then |
return true, handlers[registry[self][obj][method]] |
end |
end |
return false, nil |
end |
--- Upgrade our old embeded |
for target, v in pairs( AceHook.embeded ) do |
AceHook:Embed( target ) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceDBOptions-3.0.lua"/> |
</Ui> |
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles. |
-- @class file |
-- @name AceDBOptions-3.0 |
-- @release $Id: AceDBOptions-3.0.lua 765 2009-04-03 19:14:41Z nevcairiel $ |
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 10 |
local AceDBOptions, oldminor = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR) |
if not AceDBOptions then return end -- No upgrade needed |
AceDBOptions.optionTables = AceDBOptions.optionTables or {} |
AceDBOptions.handlers = AceDBOptions.handlers or {} |
--[[ |
Localization of AceDBOptions-3.0 |
]] |
local L = { |
default = "Default", |
intro = "You can change the active database profile, so you can have different settings for every character.", |
reset_desc = "Reset the current profile back to its default values, in case your configuration is broken, or you simply want to start over.", |
reset = "Reset Profile", |
reset_sub = "Reset the current profile to the default", |
choose_desc = "You can either create a new profile by entering a name in the editbox, or choose one of the already exisiting profiles.", |
new = "New", |
new_sub = "Create a new empty profile.", |
choose = "Existing Profiles", |
choose_sub = "Select one of your currently available profiles.", |
copy_desc = "Copy the settings from one existing profile into the currently active profile.", |
copy = "Copy From", |
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.", |
delete = "Delete a Profile", |
delete_sub = "Deletes a profile from the database.", |
delete_confirm = "Are you sure you want to delete the selected profile?", |
profiles = "Profiles", |
profiles_sub = "Manage Profiles", |
} |
local LOCALE = GetLocale() |
if LOCALE == "deDE" then |
L["default"] = "Standard" |
L["intro"] = "Hier kannst du das aktive Datenbankprofile \195\164ndern, damit du verschiedene Einstellungen f\195\188r jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration m\195\182glich wird." |
L["reset_desc"] = "Setzt das momentane Profil auf Standardwerte zur\195\188ck, f\195\188r den Fall das mit der Konfiguration etwas schief lief oder weil du einfach neu starten willst." |
L["reset"] = "Profil zur\195\188cksetzen" |
L["reset_sub"] = "Das aktuelle Profil auf Standard zur\195\188cksetzen." |
L["choose_desc"] = "Du kannst ein neues Profil erstellen, indem du einen neuen Namen in der Eingabebox 'Neu' eingibst, oder w\195\164hle eines der vorhandenen Profile aus." |
L["new"] = "Neu" |
L["new_sub"] = "Ein neues Profil erstellen." |
L["choose"] = "Vorhandene Profile" |
L["choose_sub"] = "W\195\164hlt ein bereits vorhandenes Profil aus." |
L["copy_desc"] = "Kopiere die Einstellungen von einem vorhandenen Profil in das aktive Profil." |
L["copy"] = "Kopieren von..." |
L["delete_desc"] = "L\195\182sche vorhandene oder unbenutzte Profile aus der Datenbank um Platz zu sparen und um die SavedVariables Datei 'sauber' zu halten." |
L["delete"] = "Profil l\195\182schen" |
L["delete_sub"] = "L\195\182scht ein Profil aus der Datenbank." |
L["delete_confirm"] = "Willst du das ausgew\195\164hlte Profil wirklich l\195\182schen?" |
L["profiles"] = "Profile" |
L["profiles_sub"] = "Profile verwalten" |
elseif LOCALE == "frFR" then |
L["default"] = "D\195\169faut" |
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des param\195\168tres diff\195\169rents pour chaque personnage, permettant ainsi d'avoir une configuration tr\195\168s flexible." |
L["reset_desc"] = "R\195\169initialise le profil actuel au cas o\195\185 votre configuration est corrompue ou si vous voulez tout simplement faire table rase." |
L["reset"] = "R\195\169initialiser le profil" |
L["reset_sub"] = "R\195\169initialise le profil actuel avec les param\195\168tres par d\195\169faut." |
L["choose_desc"] = "Vous pouvez cr\195\169er un nouveau profil en entrant un nouveau nom dans la bo\195\174te de saisie, ou en choississant un des profils d\195\169j\195\160 existants." |
L["new"] = "Nouveau" |
L["new_sub"] = "Cr\195\169\195\169e un nouveau profil vierge." |
L["choose"] = "Profils existants" |
L["choose_sub"] = "Permet de choisir un des profils d\195\169j\195\160 disponibles." |
L["copy_desc"] = "Copie les param\195\168tres d'un profil d\195\169j\195\160 existant dans le profil actuellement actif." |
L["copy"] = "Copier \195\160 partir de" |
L["delete_desc"] = "Supprime les profils existants inutilis\195\169s de la base de donn\195\169es afin de gagner de la place et de nettoyer le fichier SavedVariables." |
L["delete"] = "Supprimer un profil" |
L["delete_sub"] = "Supprime un profil de la base de donn\195\169es." |
L["delete_confirm"] = "Etes-vous s\195\187r de vouloir supprimer le profil s\195\169lectionn\195\169 ?" |
L["profiles"] = "Profils" |
L["profiles_sub"] = "Gestion des profils" |
elseif LOCALE == "koKR" then |
L["default"] = "기본ê°" |
L["intro"] = "모ë ìºë¦í°ì ë¤ìí ì¤ì ê³¼ ì¬ì©ì¤ì¸ ë°ì´í°ë² ì´ì¤ íë¡í, ì´ëê²ì´ëì§ ë§¤ì° ë¤ë£¨ê¸° ì½ê² ë°ê¿ì ììµëë¤." |
L["reset_desc"] = "ë¨ìí ë¤ì ìë¡ê² 구ì±ì ìíë ê²½ì°, íì¬ íë¡íì 기본ê°ì¼ë¡ ì´ê¸°í í©ëë¤." |
L["reset"] = "íë¡í ì´ê¸°í" |
L["reset_sub"] = "íì¬ì íë¡íì 기본ê°ì¼ë¡ ì´ê¸°í í©ëë¤" |
L["choose_desc"] = "ìë¡ì´ ì´ë¦ì ì ë ¥íê±°ë, ì´ë¯¸ ìë íë¡íì¤ íë를 ì ííì¬ ìë¡ì´ íë¡íì ë§ë¤ ì ììµëë¤." |
L["new"] = "ìë¡ì´ íë¡í" |
L["new_sub"] = "ìë¡ì´ íë¡íì ë§ëëë¤." |
L["choose"] = "íë¡í ì í" |
L["choose_sub"] = "ë¹ì ì´ íì¬ ì´ì©í ì ìë íë¡íì ì íí©ëë¤." |
L["copy_desc"] = "íì¬ ì¬ì©ì¤ì¸ íë¡íì, ì íí íë¡íì ì¤ì ì ë³µì¬í©ëë¤." |
L["copy"] = "ë³µì¬" |
L["delete_desc"] = "ë°ì´í°ë² ì´ì¤ì ì¬ì©ì¤ì´ê±°ë ì ì¥ë íë¡íì¼ ìì ë¡ SavedVariables íì¼ì ì 리ì ê³µê° ì ì½ì´ ë©ëë¤." |
L["delete"] = "íë¡í ìì " |
L["delete_sub"] = "ë°ì´í°ë² ì´ì¤ì íë¡íì ìì í©ëë¤." |
L["delete_confirm"] = "ì ë§ë¡ ì íí íë¡íì ìì 를 ìíìëê¹?" |
L["profiles"] = "íë¡í" |
L["profiles_sub"] = "íë¡í ì¤ì " |
elseif LOCALE == "esES" then |
L["default"] = "Por defecto" |
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones." |
L["reset_desc"] = "Reinicia el perfil actual a los valores por defectos, en caso de que se haya estropeado la configuración o quieras volver a empezar de nuevo." |
L["reset"] = "Reiniciar Perfil" |
L["reset_sub"] = "Reinicar el perfil actual al de por defecto" |
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes." |
L["new"] = "Nuevo" |
L["new_sub"] = "Crear un nuevo perfil vacio." |
L["choose"] = "Perfiles existentes" |
L["choose_sub"] = "Selecciona uno de los perfiles disponibles." |
L["copy_desc"] = "Copia los ajustes de un perfil existente al perfil actual." |
L["copy"] = "Copiar de" |
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables." |
L["delete"] = "Borrar un Perfil" |
L["delete_sub"] = "Borra un perfil de la base de datos." |
L["delete_confirm"] = "¿Estas seguro que quieres borrar el perfil seleccionado?" |
L["profiles"] = "Perfiles" |
L["profiles_sub"] = "Manejar Perfiles" |
elseif LOCALE == "zhTW" then |
L["default"] = "é è¨" |
L["intro"] = "ä½ å¯ä»¥é¸æä¸åæ´»åçè³æè¨å®æªï¼éæ¨£ä½ çæ¯åè§è²å°±å¯ä»¥ææä¸åçè¨å®å¼ï¼å¯ä»¥çµ¦ä½ çæ件è¨å®å¸¶ä¾æ¥µå¤§çéæ´»æ§ã" |
L["reset_desc"] = "å°ç¶åçè¨å®æªæ¢å¾©å°å®çé è¨å¼ï¼ç¨æ¼ä½ çè¨å®æªæå£ï¼æè ä½ åªæ¯æ³éä¾çæ æ³ã" |
L["reset"] = "éç½®è¨å®æª" |
L["reset_sub"] = "å°ç¶åçè¨å®æªæ¢å¾©çºé è¨å¼" |
L["choose_desc"] = "ä½ å¯ä»¥ééå¨ææ¬æ¡å §è¼¸å ¥ä¸ååååµç«ä¸åæ°çè¨å®æªï¼ä¹å¯ä»¥é¸æä¸åå·²ç¶åå¨çè¨å®æªã" |
L["new"] = "æ°å»º" |
L["new_sub"] = "æ°å»ºä¸å空çè¨å®æªã" |
L["choose"] = "ç¾æçè¨å®æª" |
L["choose_sub"] = "å¾ç¶åå¯ç¨çè¨å®æªè£é¢é¸æä¸åã" |
L["copy_desc"] = "å¾ç¶åæåå·²ä¿åçè¨å®æªè¤è£½å°ç¶åæ£ä½¿ç¨çè¨å®æªã" |
L["copy"] = "è¤è£½èª" |
L["delete_desc"] = "å¾è³æ庫è£åªé¤ä¸å使ç¨çè¨å®æªï¼ä»¥ç¯ç空éï¼ä¸¦ä¸æ¸ çSavedVariablesæªã" |
L["delete"] = "åªé¤ä¸åè¨å®æª" |
L["delete_sub"] = "å¾è³æ庫è£åªé¤ä¸åè¨å®æªã" |
L["delete_confirm"] = "ä½ ç¢ºå®è¦åªé¤æé¸æçè¨å®æªåï¼" |
L["profiles"] = "è¨å®æª" |
L["profiles_sub"] = "管çè¨å®æª" |
elseif LOCALE == "zhCN" then |
L["default"] = "é»è®¤" |
L["intro"] = "ä½ å¯ä»¥éæ©ä¸ä¸ªæ´»å¨çæ°æ®é ç½®æ件ï¼è¿æ ·ä½ çæ¯ä¸ªè§è²å°±å¯ä»¥æ¥æä¸åç设置å¼ï¼å¯ä»¥ç»ä½ çæ件é 置带æ¥æ大ççµæ´»æ§ã" |
L["reset_desc"] = "å°å½åçé ç½®æ件æ¢å¤å°å®çé»è®¤å¼ï¼ç¨äºä½ çé ç½®æ件æåï¼æè ä½ åªæ¯æ³éæ¥çæ åµã" |
L["reset"] = "éç½®é ç½®æ件" |
L["reset_sub"] = "å°å½åçé ç½®æ件æ¢å¤ä¸ºé»è®¤å¼" |
L["choose_desc"] = "ä½ å¯ä»¥éè¿å¨ææ¬æ¡å è¾å ¥ä¸ä¸ªåååç«ä¸ä¸ªæ°çé ç½®æ件ï¼ä¹å¯ä»¥éæ©ä¸ä¸ªå·²ç»åå¨çé ç½®æ件ã" |
L["new"] = "æ°å»º" |
L["new_sub"] = "æ°å»ºä¸ä¸ªç©ºçé ç½®æ件ã" |
L["choose"] = "ç°æçé ç½®æ件" |
L["choose_sub"] = "ä»å½åå¯ç¨çé ç½®æ件éé¢éæ©ä¸ä¸ªã" |
L["copy_desc"] = "ä»å½åæ个已ä¿åçé ç½®æ件å¤å¶å°å½åæ£ä½¿ç¨çé ç½®æ件ã" |
L["copy"] = "å¤å¶èª" |
L["delete_desc"] = "ä»æ°æ®åºéå é¤ä¸å使ç¨çé ç½®æ件ï¼ä»¥èç空é´ï¼å¹¶ä¸æ¸ çSavedVariablesæ件ã" |
L["delete"] = "å é¤ä¸ä¸ªé ç½®æ件" |
L["delete_sub"] = "ä»æ°æ®åºéå é¤ä¸ä¸ªé ç½®æ件ã" |
L["delete_confirm"] = "ä½ ç¡®å®è¦å é¤æéæ©çé ç½®æ件ä¹ï¼" |
L["profiles"] = "é ç½®æ件" |
L["profiles_sub"] = "管çé ç½®æ件" |
elseif LOCALE == "ruRU" then |
L["default"] = "Ðо ÑмолÑаниÑ" |
L["intro"] = "ÐзменÑÑ Ð°ÐºÑивнÑй пÑоÑилÑ, Ð²Ñ Ð¼Ð¾Ð¶ÐµÑе задаÑÑ ÑазлиÑнÑе наÑÑÑойки модиÑикаÑий Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð³Ð¾ пеÑÑонажа." |
L["reset_desc"] = "ÐÑли ваÑа конÑигÑÑаÑии иÑпоÑÑена или еÑли Ð²Ñ Ñ Ð¾ÑиÑе наÑÑÑоиÑÑ Ð²ÑÑ Ð·Ð°Ð½Ð¾Ð²Ð¾ - ÑбÑоÑÑÑе ÑекÑÑий пÑоÑÐ¸Ð»Ñ Ð½Ð° ÑÑандаÑÑнÑе знаÑениÑ." |
L["reset"] = "СбÑÐ¾Ñ Ð¿ÑоÑилÑ" |
L["reset_sub"] = "СбÑÐ¾Ñ ÑекÑÑего пÑоÑÐ¸Ð»Ñ Ð½Ð° ÑÑандаÑÑнÑй" |
L["choose_desc"] = "ÐÑ Ð¼Ð¾Ð¶ÐµÑе ÑоздаÑÑ Ð½Ð¾Ð²Ñй пÑоÑилÑ, Ð²Ð²ÐµÐ´Ñ Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ðµ в поле ввода, или вÑбÑаÑÑ Ð¾Ð´Ð¸Ð½ из Ñже ÑÑÑеÑÑвÑÑÑÐ¸Ñ Ð¿ÑоÑилей." |
L["new"] = "ÐовÑй" |
L["new_sub"] = "СоздаÑÑ Ð½Ð¾Ð²Ñй ÑиÑÑÑй пÑоÑилÑ" |
L["choose"] = "СÑÑеÑÑвÑÑÑие пÑоÑили" |
L["choose_sub"] = "ÐÑÐ±Ð¾Ñ Ð¾Ð´Ð¸Ð½Ð¾Ð³Ð¾ из Ñже доÑÑÑпнÑÑ Ð¿ÑоÑилей" |
L["copy_desc"] = "СкопиÑоваÑÑ Ð½Ð°ÑÑÑойки из вÑбÑанного пÑоÑÐ¸Ð»Ñ Ð² акÑивнÑй." |
L["copy"] = "СкопиÑоваÑÑ Ð¸Ð·" |
L["delete_desc"] = "УдалиÑÑ ÑÑÑеÑÑвÑÑÑий и неиÑполÑзÑемÑй пÑоÑÐ¸Ð»Ñ Ð¸Ð· ÐÐ Ð´Ð»Ñ ÑÐ¾Ñ ÑÐ°Ð½ÐµÐ½Ð¸Ñ Ð¼ÐµÑÑа, и оÑиÑÑиÑÑ SavedVariables Ñайл." |
L["delete"] = "УдалиÑÑ Ð¿ÑоÑилÑ" |
L["delete_sub"] = "Удаление пÑоÑÐ¸Ð»Ñ Ð¸Ð· ÐÐ" |
L["delete_confirm"] = "ÐÑ ÑвеÑенÑ, ÑÑо Ð²Ñ Ñ Ð¾ÑиÑе ÑдалиÑÑ Ð²ÑбÑаннÑй пÑоÑилÑ?" |
L["profiles"] = "ÐÑоÑили" |
L["profiles_sub"] = "УпÑавление пÑоÑилÑми" |
end |
local defaultProfiles |
local tmpprofiles = {} |
-- Get a list of available profiles for the specified database. |
-- You can specify which profiles to include/exclude in the list using the two boolean parameters listed below. |
-- @param db The db object to retrieve the profiles from |
-- @param common If true, getProfileList will add the default profiles to the return list, even if they have not been created yet |
-- @param nocurrent If true, then getProfileList will not display the current profile in the list |
-- @return Hashtable of all profiles with the internal name as keys and the display name as value. |
local function getProfileList(db, common, nocurrent) |
local profiles = {} |
-- copy existing profiles into the table |
local currentProfile = db:GetCurrentProfile() |
for i,v in pairs(db:GetProfiles(tmpprofiles)) do |
if not (nocurrent and v == currentProfile) then |
profiles[v] = v |
end |
end |
-- add our default profiles to choose from ( or rename existing profiles) |
for k,v in pairs(defaultProfiles) do |
if (common or profiles[k]) and not (nocurrent and k == currentProfile) then |
profiles[k] = v |
end |
end |
return profiles |
end |
--[[ |
OptionsHandlerPrototype |
prototype class for handling the options in a sane way |
]] |
local OptionsHandlerPrototype = {} |
--[[ Reset the profile ]] |
function OptionsHandlerPrototype:Reset() |
self.db:ResetProfile() |
end |
--[[ Set the profile to value ]] |
function OptionsHandlerPrototype:SetProfile(info, value) |
self.db:SetProfile(value) |
end |
--[[ returns the currently active profile ]] |
function OptionsHandlerPrototype:GetCurrentProfile() |
return self.db:GetCurrentProfile() |
end |
--[[ |
List all active profiles |
you can control the output with the .arg variable |
currently four modes are supported |
(empty) - return all available profiles |
"nocurrent" - returns all available profiles except the currently active profile |
"common" - returns all avaialble profiles + some commonly used profiles ("char - realm", "realm", "class", "Default") |
"both" - common except the active profile |
]] |
function OptionsHandlerPrototype:ListProfiles(info) |
local arg = info.arg |
local profiles |
if arg == "common" and not self.noDefaultProfiles then |
profiles = getProfileList(self.db, true, nil) |
elseif arg == "nocurrent" then |
profiles = getProfileList(self.db, nil, true) |
elseif arg == "both" then -- currently not used |
profiles = getProfileList(self.db, (not self.noDefaultProfiles) and true, true) |
else |
profiles = getProfileList(self.db) |
end |
return profiles |
end |
function OptionsHandlerPrototype:HasNoProfiles(info) |
local profiles = self:ListProfiles(info) |
return ((not next(profiles)) and true or false) |
end |
--[[ Copy a profile ]] |
function OptionsHandlerPrototype:CopyProfile(info, value) |
self.db:CopyProfile(value) |
end |
--[[ Delete a profile from the db ]] |
function OptionsHandlerPrototype:DeleteProfile(info, value) |
self.db:DeleteProfile(value) |
end |
--[[ fill defaultProfiles with some generic values ]] |
local function generateDefaultProfiles(db) |
defaultProfiles = { |
["Default"] = L["default"], |
[db.keys.char] = db.keys.char, |
[db.keys.realm] = db.keys.realm, |
[db.keys.class] = UnitClass("player") |
} |
end |
--[[ create and return a handler object for the db, or upgrade it if it already existed ]] |
local function getOptionsHandler(db, noDefaultProfiles) |
if not defaultProfiles then |
generateDefaultProfiles(db) |
end |
local handler = AceDBOptions.handlers[db] or { db = db, noDefaultProfiles = noDefaultProfiles } |
for k,v in pairs(OptionsHandlerPrototype) do |
handler[k] = v |
end |
AceDBOptions.handlers[db] = handler |
return handler |
end |
--[[ |
the real options table |
]] |
local optionsTable = { |
desc = { |
order = 1, |
type = "description", |
name = L["intro"] .. "\n", |
}, |
descreset = { |
order = 9, |
type = "description", |
name = L["reset_desc"], |
}, |
reset = { |
order = 10, |
type = "execute", |
name = L["reset"], |
desc = L["reset_sub"], |
func = "Reset", |
}, |
choosedesc = { |
order = 20, |
type = "description", |
name = "\n" .. L["choose_desc"], |
}, |
new = { |
name = L["new"], |
desc = L["new_sub"], |
type = "input", |
order = 30, |
get = false, |
set = "SetProfile", |
}, |
choose = { |
name = L["choose"], |
desc = L["choose_sub"], |
type = "select", |
order = 40, |
get = "GetCurrentProfile", |
set = "SetProfile", |
values = "ListProfiles", |
arg = "common", |
}, |
copydesc = { |
order = 50, |
type = "description", |
name = "\n" .. L["copy_desc"], |
}, |
copyfrom = { |
order = 60, |
type = "select", |
name = L["copy"], |
desc = L["copy_desc"], |
get = false, |
set = "CopyProfile", |
values = "ListProfiles", |
disabled = "HasNoProfiles", |
arg = "nocurrent", |
}, |
deldesc = { |
order = 70, |
type = "description", |
name = "\n" .. L["delete_desc"], |
}, |
delete = { |
order = 80, |
type = "select", |
name = L["delete"], |
desc = L["delete_sub"], |
get = false, |
set = "DeleteProfile", |
values = "ListProfiles", |
disabled = "HasNoProfiles", |
arg = "nocurrent", |
confirm = true, |
confirmText = L["delete_confirm"], |
}, |
} |
--- Get/Create a option table that you can use in your addon to control the profiles of AceDB-3.0. |
-- @param db The database object to create the options table for. |
-- @return The options table to be used in AceConfig-3.0 |
-- @usage |
-- -- Assuming `options` is your top-level options table and `self.db` is your database: |
-- options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db) |
function AceDBOptions:GetOptionsTable(db, noDefaultProfiles) |
local tbl = AceDBOptions.optionTables[db] or { |
type = "group", |
name = L["profiles"], |
desc = L["profiles_sub"], |
} |
tbl.handler = getOptionsHandler(db, noDefaultProfiles) |
tbl.args = optionsTable |
AceDBOptions.optionTables[db] = tbl |
return tbl |
end |
-- upgrade existing tables |
for db,tbl in pairs(AceDBOptions.optionTables) do |
tbl.handler = getOptionsHandler(db) |
tbl.args = optionsTable |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceConsole-3.0.lua"/> |
</Ui> |
--- **AceConsole-3.0** provides registration facilities for slash commands. |
-- You can register slash commands to your custom functions and use the `GetArgs` function to parse them |
-- to your addons individual needs. |
-- |
-- **AceConsole-3.0** can be embeded into your addon, either explicitly by calling AceConsole:Embed(MyAddon) or by |
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object |
-- and can be accessed directly, without having to explicitly call AceConsole itself.\\ |
-- It is recommended to embed AceConsole, otherwise you'll have to specify a custom `self` on all calls you |
-- make into AceConsole. |
-- @class file |
-- @name AceConsole-3.0 |
-- @release $Id: AceConsole-3.0.lua 779 2009-04-05 08:52:46Z nevcairiel $ |
local MAJOR,MINOR = "AceConsole-3.0", 6 |
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConsole then return end -- No upgrade needed |
AceConsole.embeds = AceConsole.embeds or {} -- table containing objects AceConsole is embedded in. |
AceConsole.commands = AceConsole.commands or {} -- table containing commands registered |
AceConsole.weakcommands = AceConsole.weakcommands or {} -- table containing self, command => func references for weak commands that don't persist through enable/disable |
-- local upvalues |
local _G = _G |
local pairs = pairs |
local select = select |
local type = type |
local tostring = tostring |
local strfind = string.find |
local strsub = string.sub |
local max = math.max |
--- Print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function) |
-- @paramsig [chatframe ,] ... |
-- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function) |
-- @param ... List of any values to be printed |
function AceConsole:Print(...) |
local text = "" |
if self ~= AceConsole then |
text = "|cff33ff99"..tostring( self ).."|r: " |
end |
local frame = select(1, ...) |
if not ( type(frame) == "table" and frame.AddMessage ) then -- Is first argument something with an .AddMessage member? |
frame=nil |
end |
for i=(frame and 2 or 1), select("#", ...) do |
text = text .. tostring( select( i, ...) ) .." " |
end |
(frame or DEFAULT_CHAT_FRAME):AddMessage( text ) |
end |
--- Register a simple chat command |
-- @param command Chat command to be registered WITHOUT leading "/" |
-- @param func Function to call when the slash command is being used (funcref or methodname) |
-- @param persist if false, the command will be soft disabled/enabled when aceconsole is used as a mixin (default: true) |
function AceConsole:RegisterChatCommand( command, func, persist ) |
if type(command)~="string" then error([[Usage: AceConsole:RegisterChatCommand( "command", func[, persist ]): 'command' - expected a string]], 2) end |
if persist==nil then persist=true end -- I'd rather have my addon's "/addon enable" around if the author screws up. Having some extra slash regged when it shouldnt be isn't as destructive. True is a better default. /Mikk |
local name = "ACECONSOLE_"..command:upper() |
if type( func ) == "string" then |
SlashCmdList[name] = function(input, editBox) |
self[func](self, input, editBox) |
end |
else |
SlashCmdList[name] = func |
end |
_G["SLASH_"..name.."1"] = "/"..command:lower() |
AceConsole.commands[command] = name |
-- non-persisting commands are registered for enabling disabling |
if not persist then |
if not AceConsole.weakcommands[self] then AceConsole.weakcommands[self] = {} end |
AceConsole.weakcommands[self][command] = func |
end |
return true |
end |
--- Unregister a chatcommand |
-- @param command Chat command to be unregistered WITHOUT leading "/" |
function AceConsole:UnregisterChatCommand( command ) |
local name = AceConsole.commands[command] |
if name then |
SlashCmdList[name] = nil |
_G["SLASH_" .. name .. "1"] = nil |
hash_SlashCmdList["/" .. command:upper()] = nil |
AceConsole.commands[command] = nil |
end |
end |
--- Get an iterator over all Chat Commands registered with AceConsole |
-- @return Iterator (pairs) over all commands |
function AceConsole:IterateChatCommands() return pairs(AceConsole.commands) end |
local function nils(n, ...) |
if n>1 then |
return nil, nils(n-1, ...) |
elseif n==1 then |
return nil, ... |
else |
return ... |
end |
end |
--- Retreive one or more space-separated arguments from a string. |
-- Treats quoted strings and itemlinks as non-spaced. |
-- @param string The raw argument string |
-- @param numargs How many arguments to get (default 1) |
-- @param startpos Where in the string to start scanning (default 1) |
-- @return Returns arg1, arg2, ..., nextposition\\ |
-- Missing arguments will be returned as nils. 'nextposition' is returned as 1e9 at the end of the string. |
function AceConsole:GetArgs(str, numargs, startpos) |
numargs = numargs or 1 |
startpos = max(startpos or 1, 1) |
local pos=startpos |
-- find start of new arg |
pos = strfind(str, "[^ ]", pos) |
if not pos then -- whoops, end of string |
return nils(numargs, 1e9) |
end |
if numargs<1 then |
return pos |
end |
-- quoted or space separated? find out which pattern to use |
local delim_or_pipe |
local ch = strsub(str, pos, pos) |
if ch=='"' then |
pos = pos + 1 |
delim_or_pipe='([|"])' |
elseif ch=="'" then |
pos = pos + 1 |
delim_or_pipe="([|'])" |
else |
delim_or_pipe="([| ])" |
end |
startpos = pos |
while true do |
-- find delimiter or hyperlink |
local ch,_ |
pos,_,ch = strfind(str, delim_or_pipe, pos) |
if not pos then break end |
if ch=="|" then |
-- some kind of escape |
if strsub(str,pos,pos+1)=="|H" then |
-- It's a |H....|hhyper link!|h |
pos=strfind(str, "|h", pos+2) -- first |h |
if not pos then break end |
pos=strfind(str, "|h", pos+2) -- second |h |
if not pos then break end |
elseif strsub(str,pos, pos+1) == "|T" then |
-- It's a |T....|t texture |
pos=strfind(str, "|t", pos+2) |
if not pos then break end |
end |
pos=pos+2 -- skip past this escape (last |h if it was a hyperlink) |
else |
-- found delimiter, done with this arg |
return strsub(str, startpos, pos-1), AceConsole:GetArgs(str, numargs-1, pos+1) |
end |
end |
-- search aborted, we hit end of string. return it all as one argument. (yes, even if it's an unterminated quote or hyperlink) |
return strsub(str, startpos), nils(numargs-1, 1e9) |
end |
--- embedding and embed handling |
local mixins = { |
"Print", |
"RegisterChatCommand", |
"UnregisterChatCommand", |
"GetArgs", |
} |
-- Embeds AceConsole into the target object making the functions from the mixins list available on target:.. |
-- @param target target object to embed AceBucket in |
function AceConsole:Embed( target ) |
for k, v in pairs( mixins ) do |
target[v] = self[v] |
end |
self.embeds[target] = true |
return target |
end |
function AceConsole:OnEmbedEnable( target ) |
if AceConsole.weakcommands[target] then |
for command, func in pairs( AceConsole.weakcommands[target] ) do |
target:RegisterChatCommand( command, func, false, true ) -- nonpersisting and silent registry |
end |
end |
end |
function AceConsole:OnEmbedDisable( target ) |
if AceConsole.weakcommands[target] then |
for command, func in pairs( AceConsole.weakcommands[target] ) do |
target:UnregisterChatCommand( command ) -- TODO: this could potentially unregister a command from another application in case of command conflicts. Do we care? |
end |
end |
end |
for addon in pairs(AceConsole.embeds) do |
AceConsole:Embed(addon) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Include file="AceConfigRegistry-3.0\AceConfigRegistry-3.0.xml"/> |
<Include file="AceConfigCmd-3.0\AceConfigCmd-3.0.xml"/> |
<Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/> |
<!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>--> |
<Script file="AceConfig-3.0.lua"/> |
</Ui> |
--- AceConfig-3.0 wrapper library. |
-- Provides an API to register an options table with the config registry, |
-- as well as associate it with a slash command. |
-- @class file |
-- @name AceConfig-3.0 |
-- @release $Id: AceConfig-3.0.lua 802 2009-04-11 12:12:37Z nevcairiel $ |
--[[ |
AceConfig-3.0 |
Very light wrapper library that combines all the AceConfig subcomponents into one more easily used whole. |
]] |
local MAJOR, MINOR = "AceConfig-3.0", 2 |
local AceConfig = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfig then return end |
local cfgreg = LibStub("AceConfigRegistry-3.0") |
local cfgcmd = LibStub("AceConfigCmd-3.0") |
local cfgdlg = LibStub("AceConfigDialog-3.0") |
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0") |
-- ------------------------------------------------------------------- |
-- :RegisterOptionsTable(appName, options, slashcmd, persist) |
-- |
-- - appName - (string) application name |
-- - options - table or function ref, see AceConfigRegistry |
-- - slashcmd - slash command (string) or table with commands, or nil to NOT create a slash command |
--- Register a option table with the AceConfig registry. |
-- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly. |
-- @paramsig appName, options [, slashcmd] |
-- @param appName The application name for the config table. |
-- @param options The option table (or a function to generate one on demand) |
-- @param slashcmd A slash command to register for the option table, or a table of slash commands. |
-- @usage |
-- local AceConfig = LibStub("AceConfig-3.0") |
-- AceConfig:RegisterOptionsTable("MyAddon", myOptions, {"/myslash", "/my"}) |
function AceConfig:RegisterOptionsTable(appName, options, slashcmd) |
local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options) |
if not ok then error(msg, 2) end |
if slashcmd then |
if type(slashcmd) == "table" then |
for _,cmd in pairs(slashcmd) do |
cfgcmd:CreateChatCommand(cmd, appName) |
end |
else |
cfgcmd:CreateChatCommand(slashcmd, appName) |
end |
end |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceConfigDialog-3.0.lua"/> |
</Ui> |
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables. |
-- @class file |
-- @name AceConfigDialog-3.0 |
-- @release $Id: AceConfigDialog-3.0.lua 796 2009-04-07 15:48:54Z nevcairiel $ |
local LibStub = LibStub |
local MAJOR, MINOR = "AceConfigDialog-3.0", 34 |
local AceConfigDialog = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigDialog then return end |
AceConfigDialog.OpenFrames = AceConfigDialog.OpenFrames or {} |
AceConfigDialog.Status = AceConfigDialog.Status or {} |
AceConfigDialog.frame = AceConfigDialog.frame or CreateFrame("Frame") |
AceConfigDialog.frame.apps = AceConfigDialog.frame.apps or {} |
AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {} |
local gui = LibStub("AceGUI-3.0") |
local reg = LibStub("AceConfigRegistry-3.0") |
local select = select |
local pairs = pairs |
local type = type |
local assert = assert |
local tinsert = tinsert |
local tremove = tremove |
local error = error |
local table = table |
local unpack = unpack |
local string = string |
local next = next |
local math = math |
local _ |
--[[ |
xpcall safecall implementation |
]] |
local xpcall = xpcall |
local function errorhandler(err) |
return geterrorhandler()(err) |
end |
local function CreateDispatcher(argCount) |
local code = [[ |
local xpcall, eh = ... |
local method, ARGS |
local function call() return method(ARGS) end |
local function dispatch(func, ...) |
method = func |
if not method then return end |
ARGS = ... |
return xpcall(call, eh) |
end |
return dispatch |
]] |
local ARGS = {} |
for i = 1, argCount do ARGS[i] = "arg"..i end |
code = code:gsub("ARGS", table.concat(ARGS, ", ")) |
return assert(loadstring(code, "safecall Dispatcher["..argCount.."]"))(xpcall, errorhandler) |
end |
local Dispatchers = setmetatable({}, {__index=function(self, argCount) |
local dispatcher = CreateDispatcher(argCount) |
rawset(self, argCount, dispatcher) |
return dispatcher |
end}) |
Dispatchers[0] = function(func) |
return xpcall(func, errorhandler) |
end |
local function safecall(func, ...) |
return Dispatchers[select('#', ...)](func, ...) |
end |
local width_multiplier = 170 |
--[[ |
Group Types |
Tree - All Descendant Groups will all become nodes on the tree, direct child options will appear above the tree |
- Descendant Groups with inline=true and thier children will not become nodes |
Tab - Direct Child Groups will become tabs, direct child options will appear above the tab control |
- Grandchild groups will default to inline unless specified otherwise |
Select- Same as Tab but with entries in a dropdown rather than tabs |
Inline Groups |
- Will not become nodes of a select group, they will be effectivly part of thier parent group seperated by a border |
- If declared on a direct child of a root node of a select group, they will appear above the group container control |
- When a group is displayed inline, all descendants will also be inline members of the group |
]] |
-- Recycling functions |
local new, del, copy |
--newcount, delcount,createdcount,cached = 0,0,0 |
do |
local pool = setmetatable({},{__mode='k'}) |
function new() |
--newcount = newcount + 1 |
local t = next(pool) |
if t then |
pool[t] = nil |
return t |
else |
--createdcount = createdcount + 1 |
return {} |
end |
end |
function copy(t) |
local c = new() |
for k, v in pairs(t) do |
c[k] = v |
end |
return c |
end |
function del(t) |
--delcount = delcount + 1 |
for k in pairs(t) do |
t[k] = nil |
end |
pool[t] = true |
end |
-- function cached() |
-- local n = 0 |
-- for k in pairs(pool) do |
-- n = n + 1 |
-- end |
-- return n |
-- end |
end |
-- picks the first non-nil value and returns it |
local function pickfirstset(...) |
for i=1,select("#",...) do |
if select(i,...)~=nil then |
return select(i,...) |
end |
end |
end |
--gets an option from a given group, checking plugins |
local function GetSubOption(group, key) |
if group.plugins then |
for plugin, t in pairs(group.plugins) do |
if t[key] then |
return t[key] |
end |
end |
end |
return group.args[key] |
end |
--Option member type definitions, used to decide how to access it |
--Is the member Inherited from parent options |
local isInherited = { |
set = true, |
get = true, |
func = true, |
confirm = true, |
validate = true, |
disabled = true, |
hidden = true |
} |
--Does a string type mean a literal value, instead of the default of a method of the handler |
local stringIsLiteral = { |
name = true, |
desc = true, |
icon = true, |
usage = true, |
width = true, |
image = true, |
fontSize = true, |
} |
--Is Never a function or method |
local allIsLiteral = { |
type = true, |
imageWidth = true, |
imageHeight = true, |
} |
--gets the value for a member that could be a function |
--function refs are called with an info arg |
--every other type is returned |
local function GetOptionsMemberValue(membername, option, options, path, appName, ...) |
--get definition for the member |
local inherits = isInherited[membername] |
--get the member of the option, traversing the tree if it can be inherited |
local member |
if inherits then |
local group = options |
if group[membername] ~= nil then |
member = group[membername] |
end |
for i = 1, #path do |
group = GetSubOption(group, path[i]) |
if group[membername] ~= nil then |
member = group[membername] |
end |
end |
else |
member = option[membername] |
end |
--check if we need to call a functon, or if we have a literal value |
if ( not allIsLiteral[membername] ) and ( type(member) == "function" or ((not stringIsLiteral[membername]) and type(member) == "string") ) then |
--We have a function to call |
local info = new() |
--traverse the options table, picking up the handler and filling the info with the path |
local handler |
local group = options |
handler = group.handler or handler |
for i = 1, #path do |
group = GetSubOption(group, path[i]) |
info[i] = path[i] |
handler = group.handler or handler |
end |
info.options = options |
info.appName = appName |
info[0] = appName |
info.arg = option.arg |
info.handler = handler |
info.option = option |
info.type = option.type |
info.uiType = 'dialog' |
info.uiName = MAJOR |
local a, b, c ,d |
--using 4 returns for the get of a color type, increase if a type needs more |
if type(member) == "function" then |
--Call the function |
a,b,c,d = member(info, ...) |
else |
--Call the method |
if handler and handler[member] then |
a,b,c,d = handler[member](handler, info, ...) |
else |
error(string.format("Method %s doesn't exist in handler for type %s", member, membername)) |
end |
end |
del(info) |
return a,b,c,d |
else |
--The value isnt a function to call, return it |
return member |
end |
end |
--[[calls an options function that could be inherited, method name or function ref |
local function CallOptionsFunction(funcname ,option, options, path, appName, ...) |
local info = new() |
local func |
local group = options |
local handler |
--build the info table containing the path |
-- pick up functions while traversing the tree |
if group[funcname] ~= nil then |
func = group[funcname] |
end |
handler = group.handler or handler |
for i, v in ipairs(path) do |
group = GetSubOption(group, v) |
info[i] = v |
if group[funcname] ~= nil then |
func = group[funcname] |
end |
handler = group.handler or handler |
end |
info.options = options |
info[0] = appName |
info.arg = option.arg |
local a, b, c ,d |
if type(func) == "string" then |
if handler and handler[func] then |
a,b,c,d = handler[func](handler, info, ...) |
else |
error(string.format("Method %s doesn't exist in handler for type func", func)) |
end |
elseif type(func) == "function" then |
a,b,c,d = func(info, ...) |
end |
del(info) |
return a,b,c,d |
end |
--]] |
--tables to hold orders and names for options being sorted, will be created with new() |
--prevents needing to call functions repeatedly while sorting |
local tempOrders |
local tempNames |
local function compareOptions(a,b) |
if not a then |
return true |
end |
if not b then |
return false |
end |
local OrderA, OrderB = tempOrders[a] or 100, tempOrders[b] or 100 |
if OrderA == OrderB then |
local NameA = (type(tempNames[a] == "string") and tempNames[a]) or "" |
local NameB = (type(tempNames[b] == "string") and tempNames[b]) or "" |
return NameA:upper() < NameB:upper() |
end |
if OrderA < 0 then |
if OrderB > 0 then |
return false |
end |
else |
if OrderB < 0 then |
return true |
end |
end |
return OrderA < OrderB |
end |
--builds 2 tables out of an options group |
-- keySort, sorted keys |
-- opts, combined options from .plugins and args |
local function BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
tempOrders = new() |
tempNames = new() |
if group.plugins then |
for plugin, t in pairs(group.plugins) do |
for k, v in pairs(t) do |
if not opts[k] then |
tinsert(keySort, k) |
opts[k] = v |
path[#path+1] = k |
tempOrders[k] = GetOptionsMemberValue("order", v, options, path, appName) |
tempNames[k] = GetOptionsMemberValue("name", v, options, path, appName) |
path[#path] = nil |
end |
end |
end |
end |
for k, v in pairs(group.args) do |
if not opts[k] then |
tinsert(keySort, k) |
opts[k] = v |
path[#path+1] = k |
tempOrders[k] = GetOptionsMemberValue("order", v, options, path, appName) |
tempNames[k] = GetOptionsMemberValue("name", v, options, path, appName) |
path[#path] = nil |
end |
end |
table.sort(keySort, compareOptions) |
del(tempOrders) |
del(tempNames) |
end |
local function DelTree(tree) |
if tree.children then |
local childs = tree.children |
for i = 1, #childs do |
DelTree(childs[i]) |
del(childs[i]) |
end |
del(childs) |
end |
end |
local function CleanUserData(widget, event) |
local user = widget:GetUserDataTable() |
if user.path then |
del(user.path) |
end |
if widget.type == "TreeGroup" then |
local tree = user.tree |
widget:SetTree(nil) |
if tree then |
for i = 1, #tree do |
DelTree(tree[i]) |
del(tree[i]) |
end |
del(tree) |
end |
end |
if widget.type == "TabGroup" then |
widget:SetTabs(nil) |
if user.tablist then |
del(user.tablist) |
end |
end |
if widget.type == "DropdownGroup" then |
widget:SetGroupList(nil) |
if user.grouplist then |
del(user.grouplist) |
end |
end |
end |
-- - Gets a status table for the given appname and options path. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param path The path to the options (a table with all group keys) |
-- @return |
function AceConfigDialog:GetStatusTable(appName, path) |
local status = self.Status |
if not status[appName] then |
status[appName] = {} |
status[appName].status = {} |
status[appName].children = {} |
end |
status = status[appName] |
if path then |
for i = 1, #path do |
local v = path[i] |
if not status.children[v] then |
status.children[v] = {} |
status.children[v].status = {} |
status.children[v].children = {} |
end |
status = status.children[v] |
end |
end |
return status.status |
end |
--- Selects the specified path in the options window. |
-- The path specified has to match the keys of the groups in the table. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param ... The path to the key that should be selected |
function AceConfigDialog:SelectGroup(appName, ...) |
local path = new() |
local app = reg:GetOptionsTable(appName) |
if not app then |
error(("%s isn't registed with AceConfigRegistry, unable to open config"):format(appName), 2) |
end |
local options = app("dialog", MAJOR) |
local group = options |
local status = self:GetStatusTable(appName, path) |
if not status.groups then |
status.groups = {} |
end |
status = status.groups |
local treevalue |
local treestatus |
for n = 1, select('#',...) do |
local key = select(n, ...) |
if group.childGroups == "tab" or group.childGroups == "select" then |
--if this is a tab or select group, select the group |
status.selected = key |
--children of this group are no longer extra levels of a tree |
treevalue = nil |
else |
--tree group by default |
if treevalue then |
--this is an extra level of a tree group, build a uniquevalue for it |
treevalue = treevalue.."\001"..key |
else |
--this is the top level of a tree group, the uniquevalue is the same as the key |
treevalue = key |
if not status.groups then |
status.groups = {} |
end |
--save this trees status table for any extra levels or groups |
treestatus = status |
end |
--make sure that the tree entry is open, and select it. |
--the selected group will be overwritten if a child is the final target but still needs to be open |
treestatus.selected = treevalue |
treestatus.groups[treevalue] = true |
end |
--move to the next group in the path |
group = GetSubOption(group, key) |
if not group then |
break |
end |
tinsert(path, key) |
status = self:GetStatusTable(appName, path) |
if not status.groups then |
status.groups = {} |
end |
status = status.groups |
end |
del(path) |
reg:NotifyChange(appName) |
end |
local function OptionOnMouseOver(widget, event) |
--show a tooltip/set the status bar to the desc text |
local user = widget:GetUserDataTable() |
local opt = user.option |
local options = user.options |
local path = user.path |
local appName = user.appName |
GameTooltip:SetOwner(widget.frame, "ANCHOR_TOPRIGHT") |
local name = GetOptionsMemberValue("name", opt, options, path, appName) |
local desc = GetOptionsMemberValue("desc", opt, options, path, appName) |
local usage = GetOptionsMemberValue("usage", opt, options, path, appName) |
GameTooltip:SetText(name, 1, .82, 0, 1) |
if opt.type == 'multiselect' then |
GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1) |
end |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
end |
if type(usage) == "string" then |
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1) |
end |
GameTooltip:Show() |
end |
local function OptionOnMouseLeave(widget, event) |
GameTooltip:Hide() |
end |
local function GetFuncName(option) |
local type = option.type |
if type == 'execute' then |
return 'func' |
else |
return 'set' |
end |
end |
local function confirmPopup(appName, rootframe, basepath, info, message, func, ...) |
if not StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] then |
StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] = {} |
end |
local t = StaticPopupDialogs["ACECONFIGDIALOG30_CONFIRM_DIALOG"] |
for k in pairs(t) do |
t[k] = nil |
end |
t.text = message |
t.button1 = ACCEPT |
t.button2 = CANCEL |
local dialog, oldstrata |
t.OnAccept = function() |
safecall(func, unpack(t)) |
if dialog and oldstrata then |
dialog:SetFrameStrata(oldstrata) |
end |
AceConfigDialog:Open(appName, rootframe, basepath and unpack(basepath)) |
del(info) |
end |
t.OnCancel = function() |
if dialog and oldstrata then |
dialog:SetFrameStrata(oldstrata) |
end |
AceConfigDialog:Open(appName, rootframe, basepath and unpack(basepath)) |
del(info) |
end |
for i = 1, select('#', ...) do |
t[i] = select(i, ...) or false |
end |
t.timeout = 0 |
t.whileDead = 1 |
t.hideOnEscape = 1 |
dialog = StaticPopup_Show("ACECONFIGDIALOG30_CONFIRM_DIALOG") |
if dialog then |
oldstrata = dialog:GetFrameStrata() |
dialog:SetFrameStrata("TOOLTIP") |
end |
end |
local function ActivateControl(widget, event, ...) |
--This function will call the set / execute handler for the widget |
--widget:GetUserDataTable() contains the needed info |
local user = widget:GetUserDataTable() |
local option = user.option |
local options = user.options |
local path = user.path |
local info = new() |
local func |
local group = options |
local funcname = GetFuncName(option) |
local handler |
local confirm |
local validate |
--build the info table containing the path |
-- pick up functions while traversing the tree |
if group[funcname] ~= nil then |
func = group[funcname] |
end |
handler = group.handler or handler |
confirm = group.confirm |
validate = group.validate |
for i = 1, #path do |
local v = path[i] |
group = GetSubOption(group, v) |
info[i] = v |
if group[funcname] ~= nil then |
func = group[funcname] |
end |
handler = group.handler or handler |
if group.confirm ~= nil then |
confirm = group.confirm |
end |
if group.validate ~= nil then |
validate = group.validate |
end |
end |
info.options = options |
info.appName = user.appName |
info.arg = option.arg |
info.handler = handler |
info.option = option |
info.type = option.type |
info.uiType = 'dialog' |
info.uiName = MAJOR |
local name |
if type(option.name) == "function" then |
name = option.name(info) |
elseif type(option.name) == "string" then |
name = option.name |
else |
name = "" |
end |
local usage = option.usage |
local pattern = option.pattern |
local validated = true |
if option.type == "input" then |
if type(pattern)=="string" then |
if not strmatch(..., pattern) then |
validated = false |
end |
end |
end |
local success |
if validated and option.type ~= "execute" then |
if type(validate) == "string" then |
if handler and handler[validate] then |
success, validated = safecall(handler[validate], handler, info, ...) |
if not success then validated = false end |
else |
error(string.format("Method %s doesn't exist in handler for type execute", validate)) |
end |
elseif type(validate) == "function" then |
success, validated = safecall(validate, info, ...) |
if not success then validated = false end |
end |
end |
local rootframe = user.rootframe |
if type(validated) == "string" then |
--validate function returned a message to display |
if rootframe.SetStatusText then |
rootframe:SetStatusText(validated) |
end |
PlaySound("igPlayerInviteDecline") |
del(info) |
return true |
elseif not validated then |
--validate returned false |
if rootframe.SetStatusText then |
if usage then |
rootframe:SetStatusText(name..": "..usage) |
else |
if pattern then |
rootframe:SetStatusText(name..": Expected "..pattern) |
else |
rootframe:SetStatusText(name..": Invalid Value") |
end |
end |
end |
PlaySound("igPlayerInviteDecline") |
del(info) |
return true |
else |
local confirmText = option.confirmText |
--call confirm func/method |
if type(confirm) == "string" then |
if handler and handler[confirm] then |
success, confirm = safecall(handler[confirm], handler, info, ...) |
if success and type(confirm) == "string" then |
confirmText = confirm |
confirm = true |
elseif not success then |
confirm = false |
end |
else |
error(string.format("Method %s doesn't exist in handler for type confirm", confirm)) |
end |
elseif type(confirm) == "function" then |
success, confirm = safecall(confirm, info, ...) |
if success and type(confirm) == "string" then |
confirmText = confirm |
confirm = true |
elseif not success then |
confirm = false |
end |
end |
--confirm if needed |
if type(confirm) == "boolean" then |
if confirm then |
if not confirmText then |
local name, desc = option.name, option.desc |
if type(name) == "function" then |
name = name(info) |
end |
if type(desc) == "function" then |
desc = desc(info) |
end |
confirmText = name |
if desc then |
confirmText = confirmText.." - "..desc |
end |
end |
local iscustom = user.rootframe:GetUserData('iscustom') |
local rootframe |
if iscustom then |
rootframe = user.rootframe |
end |
local basepath = user.rootframe:GetUserData('basepath') |
if type(func) == "string" then |
if handler and handler[func] then |
confirmPopup(user.appName, rootframe, basepath, info, confirmText, handler[func], handler, info, ...) |
else |
error(string.format("Method %s doesn't exist in handler for type func", func)) |
end |
elseif type(func) == "function" then |
confirmPopup(user.appName, rootframe, basepath, info, confirmText, func, info, ...) |
end |
--func will be called and info deleted when the confirm dialog is responded to |
return |
end |
end |
--call the function |
if type(func) == "string" then |
if handler and handler[func] then |
safecall(handler[func],handler, info, ...) |
else |
error(string.format("Method %s doesn't exist in handler for type func", func)) |
end |
elseif type(func) == "function" then |
safecall(func,info, ...) |
end |
local iscustom = user.rootframe:GetUserData('iscustom') |
local basepath = user.rootframe:GetUserData('basepath') |
--full refresh of the frame, some controls dont cause this on all events |
if option.type == "color" then |
if event == "OnValueConfirmed" then |
if iscustom then |
AceConfigDialog:Open(user.appName, user.rootframe, basepath and unpack(basepath)) |
else |
AceConfigDialog:Open(user.appName, basepath and unpack(basepath)) |
end |
end |
elseif option.type == "range" then |
if event == "OnMouseUp" then |
if iscustom then |
AceConfigDialog:Open(user.appName, user.rootframe, basepath and unpack(basepath)) |
else |
AceConfigDialog:Open(user.appName, basepath and unpack(basepath)) |
end |
end |
--multiselects don't cause a refresh on 'OnValueChanged' only 'OnClosed' |
elseif option.type == "multiselect" then |
user.valuechanged = true |
else |
if iscustom then |
AceConfigDialog:Open(user.appName, user.rootframe, basepath and unpack(basepath)) |
else |
AceConfigDialog:Open(user.appName, basepath and unpack(basepath)) |
end |
end |
end |
del(info) |
end |
local function ActivateSlider(widget, event, value) |
local option = widget:GetUserData('option') |
local min, max, step = option.min or 0, option.max or 100, option.step |
if step then |
value = math.floor((value - min) / step + 0.5) * step + min |
else |
value = math.max(math.min(value,max),min) |
end |
ActivateControl(widget,event,value) |
end |
--called from a checkbox that is part of an internally created multiselect group |
--this type is safe to refresh on activation of one control |
local function ActivateMultiControl(widget, event, ...) |
ActivateControl(widget, event, widget:GetUserData('value'), ...) |
local user = widget:GetUserDataTable() |
local iscustom = user.rootframe:GetUserData('iscustom') |
local basepath = user.rootframe:GetUserData('basepath') |
if iscustom then |
AceConfigDialog:Open(user.appName, user.rootframe, basepath and unpack(basepath)) |
else |
AceConfigDialog:Open(user.appName, basepath and unpack(basepath)) |
end |
end |
local function MultiControlOnClosed(widget, event, ...) |
local user = widget:GetUserDataTable() |
if user.valuechanged then |
local iscustom = user.rootframe:GetUserData('iscustom') |
local basepath = user.rootframe:GetUserData('basepath') |
if iscustom then |
AceConfigDialog:Open(user.appName, user.rootframe, basepath and unpack(basepath)) |
else |
AceConfigDialog:Open(user.appName, basepath and unpack(basepath)) |
end |
end |
end |
local function FrameOnClose(widget, event) |
local appName = widget:GetUserData('appName') |
AceConfigDialog.OpenFrames[appName] = nil |
gui:Release(widget) |
end |
local function CheckOptionHidden(option, options, path, appName) |
--check for a specific boolean option |
local hidden = pickfirstset(option.dialogHidden,option.guiHidden) |
if hidden ~= nil then |
return hidden |
end |
return GetOptionsMemberValue("hidden", option, options, path, appName) |
end |
local function CheckOptionDisabled(option, options, path, appName) |
--check for a specific boolean option |
local disabled = pickfirstset(option.dialogDisabled,option.guiDisabled) |
if disabled ~= nil then |
return disabled |
end |
return GetOptionsMemberValue("disabled", option, options, path, appName) |
end |
--[[ |
local function BuildTabs(group, options, path, appName) |
local tabs = new() |
local text = new() |
local keySort = new() |
local opts = new() |
BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
for i = 1, #keySort do |
local k = keySort[i] |
local v = opts[k] |
if v.type == "group" then |
path[#path+1] = k |
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false) |
local hidden = CheckOptionHidden(v, options, path, appName) |
if not inline and not hidden then |
tinsert(tabs, k) |
text[k] = GetOptionsMemberValue("name", v, options, path, appName) |
end |
path[#path] = nil |
end |
end |
del(keySort) |
del(opts) |
return tabs, text |
end |
]] |
local function BuildSelect(group, options, path, appName) |
local groups = new() |
local keySort = new() |
local opts = new() |
BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
for i = 1, #keySort do |
local k = keySort[i] |
local v = opts[k] |
if v.type == "group" then |
path[#path+1] = k |
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false) |
local hidden = CheckOptionHidden(v, options, path, appName) |
if not inline and not hidden then |
groups[k] = GetOptionsMemberValue("name", v, options, path, appName) |
end |
path[#path] = nil |
end |
end |
del(keySort) |
del(opts) |
return groups |
end |
local function BuildSubGroups(group, tree, options, path, appName) |
local keySort = new() |
local opts = new() |
BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
for i = 1, #keySort do |
local k = keySort[i] |
local v = opts[k] |
if v.type == "group" then |
path[#path+1] = k |
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false) |
local hidden = CheckOptionHidden(v, options, path, appName) |
if not inline and not hidden then |
local entry = new() |
entry.value = k |
entry.text = GetOptionsMemberValue("name", v, options, path, appName) |
entry.icon = GetOptionsMemberValue("icon", v, options, path, appName) |
entry.disabled = CheckOptionDisabled(v, options, path, appName) |
if not tree.children then tree.children = new() end |
tinsert(tree.children,entry) |
if (v.childGroups or "tree") == "tree" then |
BuildSubGroups(v,entry, options, path, appName) |
end |
end |
path[#path] = nil |
end |
end |
del(keySort) |
del(opts) |
end |
local function BuildGroups(group, options, path, appName, recurse) |
local tree = new() |
local keySort = new() |
local opts = new() |
BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
for i = 1, #keySort do |
local k = keySort[i] |
local v = opts[k] |
if v.type == "group" then |
path[#path+1] = k |
local inline = pickfirstset(v.dialogInline,v.guiInline,v.inline, false) |
local hidden = CheckOptionHidden(v, options, path, appName) |
if not inline and not hidden then |
local entry = new() |
entry.value = k |
entry.text = GetOptionsMemberValue("name", v, options, path, appName) |
entry.icon = GetOptionsMemberValue("icon", v, options, path, appName) |
entry.disabled = CheckOptionDisabled(v, options, path, appName) |
tinsert(tree,entry) |
if recurse and (v.childGroups or "tree") == "tree" then |
BuildSubGroups(v,entry, options, path, appName) |
end |
end |
path[#path] = nil |
end |
end |
del(keySort) |
del(opts) |
return tree |
end |
local function InjectInfo(control, options, option, path, rootframe, appName) |
local user = control:GetUserDataTable() |
for i = 1, #path do |
user[i] = path[i] |
end |
user.rootframe = rootframe |
user.option = option |
user.options = options |
user.path = copy(path) |
user.appName = appName |
control:SetCallback("OnRelease", CleanUserData) |
control:SetCallback("OnLeave", OptionOnMouseLeave) |
control:SetCallback("OnEnter", OptionOnMouseOver) |
end |
--[[ |
options - root of the options table being fed |
container - widget that controls will be placed in |
rootframe - Frame object the options are in |
path - table with the keys to get to the group being fed |
--]] |
local function FeedOptions(appName, options,container,rootframe,path,group,inline) |
local keySort = new() |
local opts = new() |
BuildSortedOptionsTable(group, keySort, opts, options, path, appName) |
for i = 1, #keySort do |
local k = keySort[i] |
local v = opts[k] |
tinsert(path, k) |
local hidden = CheckOptionHidden(v, options, path, appName) |
local name = GetOptionsMemberValue("name", v, options, path, appName) |
if not hidden then |
if v.type == "group" then |
if inline or pickfirstset(v.dialogInline,v.guiInline,v.inline, false) then |
--Inline group |
local GroupContainer |
if name and name ~= "" then |
GroupContainer = gui:Create("InlineGroup") |
GroupContainer:SetTitle(name or "") |
else |
GroupContainer = gui:Create("SimpleGroup") |
end |
GroupContainer.width = "fill" |
GroupContainer:SetLayout("flow") |
container:AddChild(GroupContainer) |
FeedOptions(appName,options,GroupContainer,rootframe,path,v,true) |
end |
else |
--Control to feed |
local control |
local name = GetOptionsMemberValue("name", v, options, path, appName) |
if v.type == "execute" then |
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) |
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName) |
if type(image) == 'string' then |
control = gui:Create("Icon") |
if not width then |
width = GetOptionsMemberValue("imageWidth",v, options, path, appName) |
end |
if not height then |
height = GetOptionsMemberValue("imageHeight",v, options, path, appName) |
end |
if type(imageCoords) == 'table' then |
control:SetImage(image, unpack(imageCoords)) |
else |
control:SetImage(image) |
end |
if type(width) ~= "number" then |
width = 32 |
end |
if type(height) ~= "number" then |
height = 32 |
end |
control:SetImageSize(width, height) |
control:SetLabel(name) |
else |
control = gui:Create("Button") |
control:SetText(name) |
end |
control:SetCallback("OnClick",ActivateControl) |
elseif v.type == "input" then |
local controlType = v.dialogControl or v.control or (v.multiline and "MultiLineEditBox") or "EditBox" |
control = gui:Create(controlType) |
if not control then |
error(("Invalid Custom Control Type - %s"):format(tostring(controlType))) |
end |
if v.multiline then |
local lines = 4 |
if type(v.multiline) == "number" then |
lines = v.multiline |
end |
control:SetHeight(60 + (14*lines)) |
end |
control:SetLabel(name) |
control:SetCallback("OnEnterPressed",ActivateControl) |
local text = GetOptionsMemberValue("get",v, options, path, appName) |
if type(text) ~= "string" then |
text = "" |
end |
control:SetText(text) |
elseif v.type == "toggle" then |
control = gui:Create("CheckBox") |
control:SetLabel(name) |
control:SetTriState(v.tristate) |
local value = GetOptionsMemberValue("get",v, options, path, appName) |
control:SetValue(value) |
control:SetCallback("OnValueChanged",ActivateControl) |
elseif v.type == "range" then |
control = gui:Create("Slider") |
control:SetLabel(name) |
control:SetSliderValues(v.min or 0,v.max or 100, v.bigStep or v.step or 0) |
control:SetIsPercent(v.isPercent) |
local value = GetOptionsMemberValue("get",v, options, path, appName) |
if type(value) ~= "number" then |
value = 0 |
end |
control:SetValue(value) |
control:SetCallback("OnValueChanged",ActivateSlider) |
control:SetCallback("OnMouseUp",ActivateSlider) |
elseif v.type == "select" then |
local values = GetOptionsMemberValue("values", v, options, path, appName) |
local controlType = v.dialogControl or v.control or "Dropdown" |
control = gui:Create(controlType) |
if not control then |
error(("Invalid Custom Control Type - %s"):format(tostring(controlType))) |
end |
control:SetLabel(name) |
control:SetList(values) |
local value = GetOptionsMemberValue("get",v, options, path, appName) |
if not values[value] then |
value = nil |
end |
control:SetValue(value) |
control:SetCallback("OnValueChanged",ActivateControl) |
elseif v.type == "multiselect" then |
local values = GetOptionsMemberValue("values", v, options, path, appName) |
local disabled = CheckOptionDisabled(v, options, path, appName) |
local controlType = v.dialogControl or v.control |
local valuesort = new() |
if values then |
for value, text in pairs(values) do |
tinsert(valuesort, value) |
end |
end |
table.sort(valuesort) |
if controlType then |
control = gui:Create(controlType) |
if not control then |
error(("Invalid Custom Control Type - %s"):format(tostring(controlType))) |
end |
control:SetMultiselect(true) |
control:SetLabel(name) |
control:SetList(values) |
control:SetDisabled(disabled) |
control:SetCallback("OnValueChanged",ActivateControl) |
control:SetCallback("OnClosed", MultiControlOnClosed) |
local width = GetOptionsMemberValue("width",v,options,path,appName) |
if width == "double" then |
control:SetWidth(width_multiplier * 2) |
elseif width == "half" then |
control:SetWidth(width_multiplier / 2) |
elseif width == "full" then |
control.width = "fill" |
else |
control:SetWidth(width_multiplier) |
end |
--check:SetTriState(v.tristate) |
for i = 1, #valuesort do |
local key = valuesort[i] |
local value = GetOptionsMemberValue("get",v, options, path, appName, key) |
control:SetItemValue(key,value) |
end |
else |
control = gui:Create("InlineGroup") |
control:SetLayout("Flow") |
control:SetTitle(name) |
control.width = "fill" |
control:PauseLayout() |
local width = GetOptionsMemberValue("width",v,options,path,appName) |
for i = 1, #valuesort do |
local value = valuesort[i] |
local text = values[value] |
local check = gui:Create("CheckBox") |
check:SetLabel(text) |
check:SetUserData('value', value) |
check:SetUserData('text', text) |
check:SetDisabled(disabled) |
check:SetTriState(v.tristate) |
check:SetValue(GetOptionsMemberValue("get",v, options, path, appName, value)) |
check:SetCallback("OnValueChanged",ActivateMultiControl) |
InjectInfo(check, options, v, path, rootframe, appName) |
control:AddChild(check) |
if width == "double" then |
check:SetWidth(width_multiplier * 2) |
elseif width == "half" then |
check:SetWidth(width_multiplier / 2) |
elseif width == "full" then |
check.width = "fill" |
else |
check:SetWidth(width_multiplier) |
end |
end |
control:ResumeLayout() |
control:DoLayout() |
end |
del(valuesort) |
elseif v.type == "color" then |
control = gui:Create("ColorPicker") |
control:SetLabel(name) |
control:SetHasAlpha(v.hasAlpha) |
control:SetColor(GetOptionsMemberValue("get",v, options, path, appName)) |
control:SetCallback("OnValueChanged",ActivateControl) |
control:SetCallback("OnValueConfirmed",ActivateControl) |
elseif v.type == "keybinding" then |
control = gui:Create("Keybinding") |
control:SetLabel(name) |
control:SetKey(GetOptionsMemberValue("get",v, options, path, appName)) |
control:SetCallback("OnKeyChanged",ActivateControl) |
elseif v.type == "header" then |
control = gui:Create("Heading") |
control:SetText(name) |
control.width = "fill" |
elseif v.type == "description" then |
control = gui:Create("Label") |
control:SetText(name) |
local fontSize = GetOptionsMemberValue("fontSize",v, options, path, appName) |
if fontSize == "medium" then |
control:SetFontObject(GameFontHighlight) |
elseif fontSize == "large" then |
control:SetFontObject(GameFontHighlightLarge) |
else -- small or invalid |
control:SetFontObject(GameFontHighlightSmall) |
end |
local imageCoords = GetOptionsMemberValue("imageCoords",v, options, path, appName) |
local image, width, height = GetOptionsMemberValue("image",v, options, path, appName) |
if type(image) == 'string' then |
if not width then |
width = GetOptionsMemberValue("imageWidth",v, options, path, appName) |
end |
if not height then |
height = GetOptionsMemberValue("imageHeight",v, options, path, appName) |
end |
if type(imageCoords) == 'table' then |
control:SetImage(image, unpack(imageCoords)) |
else |
control:SetImage(image) |
end |
if type(width) ~= "number" then |
width = 32 |
end |
if type(height) ~= "number" then |
height = 32 |
end |
control:SetImageSize(width, height) |
end |
local width = GetOptionsMemberValue("width",v,options,path,appName) |
control.width = not width and "fill" |
end |
--Common Init |
if control then |
if control.width ~= "fill" then |
local width = GetOptionsMemberValue("width",v,options,path,appName) |
if width == "double" then |
control:SetWidth(width_multiplier * 2) |
elseif width == "half" then |
control:SetWidth(width_multiplier / 2) |
elseif width == "full" then |
control.width = "fill" |
else |
control:SetWidth(width_multiplier) |
end |
end |
if control.SetDisabled then |
local disabled = CheckOptionDisabled(v, options, path, appName) |
control:SetDisabled(disabled) |
end |
InjectInfo(control, options, v, path, rootframe, appName) |
container:AddChild(control) |
end |
end |
end |
tremove(path) |
end |
container:ResumeLayout() |
container:DoLayout() |
del(keySort) |
del(opts) |
end |
local function BuildPath(path, ...) |
for i = 1, select('#',...) do |
tinsert(path, (select(i,...))) |
end |
end |
local function TreeOnButtonEnter(widget, event, uniquevalue, button) |
local user = widget:GetUserDataTable() |
if not user then return end |
local options = user.options |
local option = user.option |
local path = user.path |
local appName = user.appName |
local feedpath = new() |
for i = 1, #path do |
feedpath[i] = path[i] |
end |
BuildPath(feedpath, string.split("\001", uniquevalue)) |
local group = options |
for i = 1, #feedpath do |
if not group then return end |
group = GetSubOption(group, feedpath[i]) |
end |
local name = GetOptionsMemberValue("name", group, options, feedpath, appName) |
local desc = GetOptionsMemberValue("desc", group, options, feedpath, appName) |
GameTooltip:SetOwner(button, "ANCHOR_NONE") |
if widget.type == "TabGroup" then |
GameTooltip:SetPoint("BOTTOM",button,"TOP") |
else |
GameTooltip:SetPoint("LEFT",button,"RIGHT") |
end |
GameTooltip:SetText(name, 1, .82, 0, 1) |
if type(desc) == "string" then |
GameTooltip:AddLine(desc, 1, 1, 1, 1) |
end |
GameTooltip:Show() |
end |
local function TreeOnButtonLeave(widget, event, value, button) |
GameTooltip:Hide() |
end |
local function GroupExists(appName, options, path, uniquevalue) |
if not uniquevalue then return false end |
local feedpath = new() |
local temppath = new() |
for i = 1, #path do |
feedpath[i] = path[i] |
end |
BuildPath(feedpath, string.split("\001", uniquevalue)) |
local group = options |
for i = 1, #feedpath do |
local v = feedpath[i] |
temppath[i] = v |
group = GetSubOption(group, v) |
if not group or group.type ~= "group" or CheckOptionHidden(group, options, temppath, appName) then |
del(feedpath) |
del(temppath) |
return false |
end |
end |
del(feedpath) |
del(temppath) |
return true |
end |
local function GroupSelected(widget, event, uniquevalue) |
local user = widget:GetUserDataTable() |
local options = user.options |
local option = user.option |
local path = user.path |
local rootframe = user.rootframe |
local feedpath = new() |
for i = 1, #path do |
feedpath[i] = path[i] |
end |
BuildPath(feedpath, string.split("\001", uniquevalue)) |
local group = options |
for i = 1, #feedpath do |
group = GetSubOption(group, feedpath[i]) |
end |
widget:ReleaseChildren() |
AceConfigDialog:FeedGroup(user.appName,options,widget,rootframe,feedpath) |
del(feedpath) |
end |
--[[ |
-- INTERNAL -- |
This function will feed one group, and any inline child groups into the given container |
Select Groups will only have the selection control (tree, tabs, dropdown) fed in |
and have a group selected, this event will trigger the feeding of child groups |
Rules: |
If the group is Inline, FeedOptions |
If the group has no child groups, FeedOptions |
If the group is a tab or select group, FeedOptions then add the Group Control |
If the group is a tree group FeedOptions then |
its parent isnt a tree group: then add the tree control containing this and all child tree groups |
if its parent is a tree group, its already a node on a tree |
--]] |
function AceConfigDialog:FeedGroup(appName,options,container,rootframe,path, isRoot) |
local group = options |
--follow the path to get to the curent group |
local inline |
local grouptype, parenttype = options.childGroups, "none" |
--temp path table to pass to callbacks as we traverse the tree |
local temppath = new() |
for i = 1, #path do |
local v = path[i] |
temppath[i] = v |
group = GetSubOption(group, v) |
inline = inline or pickfirstset(v.dialogInline,v.guiInline,v.inline, false) |
parenttype = grouptype |
grouptype = group.childGroups |
end |
del(temppath) |
if not parenttype then |
parenttype = "tree" |
end |
--check if the group has child groups |
local hasChildGroups |
for k, v in pairs(group.args) do |
if v.type == "group" and not pickfirstset(v.dialogInline,v.guiInline,v.inline, false) and not CheckOptionHidden(v, options, path, appName) then |
hasChildGroups = true |
end |
end |
if group.plugins then |
for plugin, t in pairs(group.plugins) do |
for k, v in pairs(t) do |
if v.type == "group" and not pickfirstset(v.dialogInline,v.guiInline,v.inline, false) and not CheckOptionHidden(v, options, path, appName) then |
hasChildGroups = true |
end |
end |
end |
end |
container:SetLayout("flow") |
local scroll |
--Add a scrollframe if we are not going to add a group control, this is the inverse of the conditions for that later on |
if (not (hasChildGroups and not inline)) or (grouptype ~= "tab" and grouptype ~= "select" and (parenttype == "tree" and not isRoot)) then |
if container.type ~= "InlineGroup" then |
scroll = gui:Create("ScrollFrame") |
scroll:SetLayout("flow") |
scroll.width = "fill" |
scroll.height = "fill" |
container:SetLayout("fill") |
container:AddChild(scroll) |
container = scroll |
end |
end |
FeedOptions(appName,options,container,rootframe,path,group,nil) |
if scroll then |
container:PerformLayout() |
local status = self:GetStatusTable(appName, path) |
if not status.scroll then |
status.scroll = {} |
end |
scroll:SetStatusTable(status.scroll) |
end |
if hasChildGroups and not inline then |
if grouptype == "tab" then |
local tab = gui:Create("TabGroup") |
InjectInfo(tab, options, group, path, rootframe, appName) |
tab:SetCallback("OnGroupSelected", GroupSelected) |
tab:SetCallback("OnTabEnter", TreeOnButtonEnter) |
tab:SetCallback("OnTabLeave", TreeOnButtonLeave) |
local status = AceConfigDialog:GetStatusTable(appName, path) |
if not status.groups then |
status.groups = {} |
end |
tab:SetStatusTable(status.groups) |
tab.width = "fill" |
tab.height = "fill" |
local tabs = BuildGroups(group, options, path, appName) |
tab:SetTabs(tabs) |
tab:SetUserData("tablist", tabs) |
for i = 1, #tabs do |
local entry = tabs[i] |
if not entry.disabled then |
tab:SelectTab((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or entry.value) |
break |
end |
end |
container:AddChild(tab) |
elseif grouptype == "select" then |
local select = gui:Create("DropdownGroup") |
InjectInfo(select, options, group, path, rootframe, appName) |
select:SetCallback("OnGroupSelected", GroupSelected) |
local status = AceConfigDialog:GetStatusTable(appName, path) |
if not status.groups then |
status.groups = {} |
end |
select:SetStatusTable(status.groups) |
local grouplist = BuildSelect(group, options, path, appName) |
select:SetGroupList(grouplist) |
select:SetUserData("grouplist", grouplist) |
local firstgroup |
for k, v in pairs(grouplist) do |
if not firstgroup or k < firstgroup then |
firstgroup = k |
end |
end |
if firstgroup then |
select:SetGroup( (GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or firstgroup) |
end |
select.width = "fill" |
select.height = "fill" |
container:AddChild(select) |
--assume tree group by default |
--if parenttype is tree then this group is already a node on that tree |
elseif (parenttype ~= "tree") or isRoot then |
local tree = gui:Create("TreeGroup") |
InjectInfo(tree, options, group, path, rootframe, appName) |
tree:EnableButtonTooltips(false) |
tree.width = "fill" |
tree.height = "fill" |
tree:SetCallback("OnGroupSelected", GroupSelected) |
tree:SetCallback("OnButtonEnter", TreeOnButtonEnter) |
tree:SetCallback("OnButtonLeave", TreeOnButtonLeave) |
local status = AceConfigDialog:GetStatusTable(appName, path) |
if not status.groups then |
status.groups = {} |
end |
local treedefinition = BuildGroups(group, options, path, appName, true) |
tree:SetStatusTable(status.groups) |
tree:SetTree(treedefinition) |
tree:SetUserData("tree",treedefinition) |
for i = 1, #treedefinition do |
local entry = treedefinition[i] |
if not entry.disabled then |
tree:SelectByValue((GroupExists(appName, options, path,status.groups.selected) and status.groups.selected) or entry.value) |
break |
end |
end |
container:AddChild(tree) |
end |
end |
end |
local old_CloseSpecialWindows |
local function RefreshOnUpdate(this) |
for appName in pairs(this.closing) do |
if AceConfigDialog.OpenFrames[appName] then |
AceConfigDialog.OpenFrames[appName]:Hide() |
end |
if AceConfigDialog.BlizOptions and AceConfigDialog.BlizOptions[appName] then |
local widget = AceConfigDialog.BlizOptions[appName] |
if not widget:IsVisible() then |
widget:ReleaseChildren() |
end |
end |
this.closing[appName] = nil |
end |
if this.closeAll then |
for k, v in pairs(AceConfigDialog.OpenFrames) do |
v:Hide() |
end |
this.closeAll = nil |
end |
for appName in pairs(this.apps) do |
if AceConfigDialog.OpenFrames[appName] then |
local user = AceConfigDialog.OpenFrames[appName]:GetUserDataTable() |
AceConfigDialog:Open(appName, user.basepath and unpack(user.basepath)) |
end |
if AceConfigDialog.BlizOptions and AceConfigDialog.BlizOptions[appName] then |
local widget = AceConfigDialog.BlizOptions[appName] |
local user = widget:GetUserDataTable() |
if widget:IsVisible() then |
AceConfigDialog:Open(widget:GetUserData('appName'), widget, user.basepath and unpack(user.basepath)) |
end |
end |
this.apps[appName] = nil |
end |
this:SetScript("OnUpdate", nil) |
end |
--- Close all open options windows |
function AceConfigDialog:CloseAll() |
AceConfigDialog.frame.closeAll = true |
AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate) |
if next(self.OpenFrames) then |
return true |
end |
end |
--- Close a specific options window. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
function AceConfigDialog:Close(appName) |
if self.OpenFrames[appName] then |
AceConfigDialog.frame.closing[appName] = true |
AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate) |
return true |
end |
end |
-- Internal -- Called by AceConfigRegistry |
function AceConfigDialog:ConfigTableChanged(event, appName) |
AceConfigDialog.frame.apps[appName] = true |
AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate) |
end |
reg.RegisterCallback(AceConfigDialog, "ConfigTableChange", "ConfigTableChanged") |
--- Sets the default size of the options window for a specific application. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param width The default width |
-- @param height The default height |
function AceConfigDialog:SetDefaultSize(appName, width, height) |
local status = AceConfigDialog:GetStatusTable(appName) |
if type(width) == "number" and type(height) == "number" then |
status.width = width |
status.height = height |
end |
end |
--- Open an option window at the specified path (if any). |
-- This function can optionally feed the group into a pre-created container |
-- instead of creating a new container frame. |
-- @paramsig appName [, container][, ...] |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param container An optional container frame to feed the options into |
-- @param ... The path to open after creating the options window (see `:SelectGroup` for details) |
function AceConfigDialog:Open(appName, container, ...) |
if not old_CloseSpecialWindows then |
old_CloseSpecialWindows = CloseSpecialWindows |
CloseSpecialWindows = function() |
local found = old_CloseSpecialWindows() |
return self:CloseAll() or found |
end |
end |
local app = reg:GetOptionsTable(appName) |
if not app then |
error(("%s isn't registed with AceConfigRegistry, unable to open config"):format(appName), 2) |
end |
local options = app("dialog", MAJOR) |
local f |
local path = new() |
local name = GetOptionsMemberValue("name", options, options, path, appName) |
--If an optional path is specified add it to the path table before feeding the options |
--as container is optional as well it may contain the first element of the path |
if type(container) == "string" then |
tinsert(path, container) |
container = nil |
end |
for n = 1, select('#',...) do |
tinsert(path, (select(n, ...))) |
end |
--if a container is given feed into that |
if container then |
f = container |
f:ReleaseChildren() |
f:SetUserData('appName', appName) |
f:SetUserData('iscustom', true) |
if #path > 0 then |
f:SetUserData('basepath', copy(path)) |
end |
local status = AceConfigDialog:GetStatusTable(appName) |
if not status.width then |
status.width = 700 |
end |
if not status.height then |
status.height = 500 |
end |
if f.SetStatusTable then |
f:SetStatusTable(status) |
end |
else |
if not self.OpenFrames[appName] then |
f = gui:Create("Frame") |
self.OpenFrames[appName] = f |
else |
f = self.OpenFrames[appName] |
end |
f:ReleaseChildren() |
f:SetCallback("OnClose", FrameOnClose) |
f:SetUserData('appName', appName) |
if #path > 0 then |
f:SetUserData('basepath', copy(path)) |
end |
f:SetTitle(name or "") |
local status = AceConfigDialog:GetStatusTable(appName) |
f:SetStatusTable(status) |
end |
self:FeedGroup(appName,options,f,f,path,true) |
if f.Show then |
f:Show() |
end |
del(path) |
end |
AceConfigDialog.BlizOptions = AceConfigDialog.BlizOptions or {} |
local function FeedToBlizPanel(widget, event) |
local path = widget:GetUserData('path') |
AceConfigDialog:Open(widget:GetUserData('appName'), widget, path and unpack(path)) |
end |
local function ClearBlizPanel(widget, event) |
local appName = widget:GetUserData('appName') |
AceConfigDialog.frame.closing[appName] = true |
AceConfigDialog.frame:SetScript("OnUpdate", RefreshOnUpdate) |
end |
--- Add an option table into the Blizzard Interface Options panel. |
-- You can optionally supply a descriptive name to use and a parent frame to use, |
-- as well as a path in the options table.\\ |
-- If no name is specified, the appName will be used instead. |
-- |
-- If you specify a proper `parent` (by name), the interface options will generate a |
-- tree layout. Note that only one level of children is supported, so the parent always |
-- has to be a head-level note. |
-- |
-- This function returns a reference to the container frame registered with the Interface |
-- Options. You can use this reference to open the options with the API function |
-- `InterfaceOptionsFrame_OpenToCategory`. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param name A descriptive name to display in the options tree (defaults to appName) |
-- @param parent The parent to use in the interface options tree. |
-- @param ... The path in the options table to feed into the interface options panel. |
-- @return The reference to the frame registered into the Interface Options. |
function AceConfigDialog:AddToBlizOptions(appName, name, parent, ...) |
local BlizOptions = AceConfigDialog.BlizOptions |
local key = appName |
for n = 1, select('#', ...) do |
key = key..'\001'..select(n, ...) |
end |
if not BlizOptions[key] then |
local group = gui:Create("BlizOptionsGroup") |
BlizOptions[key] = group |
group:SetName(name or appName, parent) |
group:SetTitle(name or appName) |
group:SetUserData('appName', appName) |
if select('#', ...) > 0 then |
local path = {} |
for n = 1, select('#',...) do |
tinsert(path, (select(n, ...))) |
end |
group:SetUserData('path', path) |
end |
group:SetCallback("OnShow", FeedToBlizPanel) |
group:SetCallback("OnHide", ClearBlizPanel) |
InterfaceOptions_AddCategory(group.frame) |
return group.frame |
else |
error(("%s has already been added to the Blizzard Options Window with the given path"):format(appName), 2) |
end |
end |
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames. |
-- @class file |
-- @name AceConfigCmd-3.0 |
-- @release $Id: AceConfigCmd-3.0.lua 801 2009-04-09 20:34:28Z nevcairiel $ |
--[[ |
AceConfigCmd-3.0 |
Handles commandline optionstable access |
REQUIRES: AceConsole-3.0 for command registration (loaded on demand) |
]] |
-- TODO: handle disabled / hidden |
-- TODO: implement handlers for all types |
-- TODO: plugin args |
local MAJOR, MINOR = "AceConfigCmd-3.0", 9 |
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigCmd then return end |
AceConfigCmd.commands = AceConfigCmd.commands or {} |
local commands = AceConfigCmd.commands |
local cfgreg = LibStub("AceConfigRegistry-3.0") |
local AceConsole -- LoD |
local AceConsoleName = "AceConsole-3.0" |
local L = setmetatable({}, { -- TODO: replace with proper locale |
__index = function(self,k) return k end |
}) |
local function print(msg) |
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg) |
end |
-- pickfirstset() - picks the first non-nil value and returns it |
local function pickfirstset(...) |
for i=1,select("#",...) do |
if select(i,...)~=nil then |
return select(i,...) |
end |
end |
end |
-- err() - produce real error() regarding malformed options tables etc |
local function err(info,inputpos,msg ) |
local cmdstr=" "..strsub(info.input, 1, inputpos-1) |
error(MAJOR..": /" ..info[0] ..cmdstr ..": "..(msg or "malformed options table"), 2) |
end |
-- usererr() - produce chatframe message regarding bad slash syntax etc |
local function usererr(info,inputpos,msg ) |
local cmdstr=strsub(info.input, 1, inputpos-1); |
print("/" ..info[0] .. " "..cmdstr ..": "..(msg or "malformed options table")) |
end |
-- callmethod() - call a given named method (e.g. "get", "set") with given arguments |
local function callmethod(info, inputpos, tab, methodtype, ...) |
local method = info[methodtype] |
if not method then |
err(info, inputpos, "'"..methodtype.."': not set") |
end |
info.arg = tab.arg |
info.option = tab |
info.type = tab.type |
if type(method)=="function" then |
return method(info, ...) |
elseif type(method)=="string" then |
if type(info.handler[method])~="function" then |
err(info, inputpos, "'"..methodtype.."': '"..method.."' is not a member function of "..tostring(info.handler)) |
end |
return info.handler[method](info.handler, info, ...) |
else |
assert(false) -- type should have already been checked on read |
end |
end |
-- callfunction() - call a given named function (e.g. "name", "desc") with given arguments |
local function callfunction(info, tab, methodtype, ...) |
local method = tab[methodtype] |
info.arg = tab.arg |
info.option = tab |
info.type = tab.type |
if type(method)=="function" then |
return method(info, ...) |
else |
assert(false) -- type should have already been checked on read |
end |
end |
-- do_final() - do the final step (set/execute) along with validation and confirmation |
local function do_final(info, inputpos, tab, methodtype, ...) |
if info.validate then |
local res = callmethod(info,inputpos,tab,"validate",...) |
if type(res)=="string" then |
usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res) |
return |
end |
end |
-- console ignores .confirm |
callmethod(info,inputpos,tab,methodtype, ...) |
end |
-- getparam() - used by handle() to retreive and store "handler", "get", "set", etc |
local function getparam(info, inputpos, tab, depth, paramname, types, errormsg) |
local old,oldat = info[paramname], info[paramname.."_at"] |
local val=tab[paramname] |
if val~=nil then |
if val==false then |
val=nil |
elseif not types[type(val)] then |
err(info, inputpos, "'" .. paramname.. "' - "..errormsg) |
end |
info[paramname] = val |
info[paramname.."_at"] = depth |
end |
return old,oldat |
end |
-- iterateargs(tab) - custom iterator that iterates both t.args and t.plugins.* |
local dummytable={} |
local function iterateargs(tab) |
if not tab.plugins then |
return pairs(tab.args) |
end |
local argtabkey,argtab=next(tab.plugins) |
local v |
return function(_, k) |
while argtab do |
k,v = next(argtab, k) |
if k then return k,v end |
if argtab==tab.args then |
argtab=nil |
else |
argtabkey,argtab = next(tab.plugins, argtabkey) |
if not argtabkey then |
argtab=tab.args |
end |
end |
end |
end |
end |
local function showhelp(info, inputpos, tab, noHead) |
if not noHead then |
print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":") |
end |
local sortTbl = {} -- [1..n]=name |
local refTbl = {} -- [name]=tableref |
for k,v in iterateargs(tab) do |
if not refTbl[k] then -- a plugin overriding something in .args |
table.insert(sortTbl, k) |
refTbl[k] = v |
end |
end |
table.sort(sortTbl, function(one, two) |
local o1 = refTbl[one].order or 100 |
local o2 = refTbl[two].order or 100 |
if type(o1) == "function" or type(o1) == "string" then |
info.order = o1 |
info[#info+1] = one |
o1 = callmethod(info, inputpos, refTbl[one], "order") |
info[#info] = nil |
info.order = nil |
end |
if type(o2) == "function" or type(o1) == "string" then |
info.order = o2 |
info[#info+1] = two |
o2 = callmethod(info, inputpos, refTbl[two], "order") |
info[#info] = nil |
info.order = nil |
end |
if o1<0 and o2<0 then return o1<o2 end |
if o2<0 then return true end |
if o1<0 then return false end |
if o1==o2 then return tostring(one)<tostring(two) end -- compare names |
return o1<o2 |
end) |
for _,k in ipairs(sortTbl) do |
local v = refTbl[k] |
if not pickfirstset(v.cmdHidden, v.hidden, false) then |
-- recursively show all inline groups |
local name, desc = v.name, v.desc |
if type(name) == "function" then |
name = callfunction(info, v, 'name') |
end |
if type(desc) == "function" then |
desc = callfunction(info, v, 'desc') |
end |
if v.type == "group" and pickfirstset(v.cmdInline, v.inline, false) then |
print(" "..(desc or name)..":") |
showhelp(info, inputpos, v, true) |
elseif v.type ~= "description" and v.type ~= "header" then |
local key = k:gsub(" ", "_") |
print(" |cffffff78"..key.."|r - "..(desc or name or "")) |
end |
end |
end |
end |
local function keybindingValidateFunc(text) |
if text == nil or text == "NONE" then |
return nil |
end |
text = text:upper() |
local shift, ctrl, alt |
local modifier |
while true do |
if text == "-" then |
break |
end |
modifier, text = strsplit('-', text, 2) |
if text then |
if modifier ~= "SHIFT" and modifier ~= "CTRL" and modifier ~= "ALT" then |
return false |
end |
if modifier == "SHIFT" then |
if shift then |
return false |
end |
shift = true |
end |
if modifier == "CTRL" then |
if ctrl then |
return false |
end |
ctrl = true |
end |
if modifier == "ALT" then |
if alt then |
return false |
end |
alt = true |
end |
else |
text = modifier |
break |
end |
end |
if text == "" then |
return false |
end |
if not text:find("^F%d+$") and text ~= "CAPSLOCK" and text:len() ~= 1 and (text:byte() < 128 or text:len() > 4) and not _G["KEY_" .. text] then |
return false |
end |
local s = text |
if shift then |
s = "SHIFT-" .. s |
end |
if ctrl then |
s = "CTRL-" .. s |
end |
if alt then |
s = "ALT-" .. s |
end |
return s |
end |
-- constants used by getparam() calls below |
local handlertypes = {["table"]=true} |
local handlermsg = "expected a table" |
local functypes = {["function"]=true, ["string"]=true} |
local funcmsg = "expected function or member name" |
-- handle() - selfrecursing function that processes input->optiontable |
-- - depth - starts at 0 |
-- - retfalse - return false rather than produce error if a match is not found (used by inlined groups) |
local function handle(info, inputpos, tab, depth, retfalse) |
if not(type(tab)=="table" and type(tab.type)=="string") then err(info,inputpos) end |
------------------------------------------------------------------- |
-- Grab hold of handler,set,get,func,etc if set (and remember old ones) |
-- Note that we do NOT validate if method names are correct at this stage, |
-- the handler may change before they're actually used! |
local oldhandler,oldhandler_at = getparam(info,inputpos,tab,depth,"handler",handlertypes,handlermsg) |
local oldset,oldset_at = getparam(info,inputpos,tab,depth,"set",functypes,funcmsg) |
local oldget,oldget_at = getparam(info,inputpos,tab,depth,"get",functypes,funcmsg) |
local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg) |
local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg) |
--local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg) |
------------------------------------------------------------------- |
-- Act according to .type of this table |
if tab.type=="group" then |
------------ group -------------------------------------------- |
if type(tab.args)~="table" then err(info, inputpos) end |
if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end |
-- grab next arg from input |
local _,nextpos,arg = string.find(info.input, " *([^ ]+) *", inputpos) |
if not arg then |
showhelp(info, inputpos, tab) |
return |
end |
nextpos=nextpos+1 |
-- loop .args and try to find a key with a matching name |
for k,v in iterateargs(tab) do |
if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end |
-- is this child an inline group? if so, traverse into it |
if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then |
info[depth+1] = k |
if handle(info, inputpos, v, depth+1, true)==false then |
info[depth+1] = nil |
-- wasn't found in there, but that's ok, we just keep looking down here |
else |
return -- done, name was found in inline group |
end |
-- matching name and not a inline group |
elseif strlower(arg)==strlower(k:gsub(" ", "_")) then |
info[depth+1] = k |
return handle(info,nextpos,v,depth+1) |
end |
end |
-- no match |
if retfalse then |
-- restore old infotable members and return false to indicate failure |
info.handler,info.handler_at = oldhandler,oldhandler_at |
info.set,info.set_at = oldset,oldset_at |
info.get,info.get_at = oldget,oldget_at |
info.func,info.func_at = oldfunc,oldfunc_at |
info.validate,info.validate_at = oldvalidate,oldvalidate_at |
--info.confirm,info.confirm_at = oldconfirm,oldconfirm_at |
return false |
end |
-- couldn't find the command, display error |
usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"]) |
return |
end |
local str = strsub(info.input,inputpos); |
if tab.type=="execute" then |
------------ execute -------------------------------------------- |
do_final(info, inputpos, tab, "func") |
elseif tab.type=="input" then |
------------ input -------------------------------------------- |
local res = true |
if tab.pattern then |
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end |
if not strmatch(str, tab.pattern) then |
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"]) |
return |
end |
end |
do_final(info, inputpos, tab, "set", str) |
elseif tab.type=="toggle" then |
------------ toggle -------------------------------------------- |
local b |
local str = strtrim(strlower(str)) |
if str=="" then |
b = callmethod(info, inputpos, tab, "get") |
if tab.tristate then |
--cycle in true, nil, false order |
if b then |
b = nil |
elseif b == nil then |
b = false |
else |
b = true |
end |
else |
b = not b |
end |
elseif str==L["on"] then |
b = true |
elseif str==L["off"] then |
b = false |
elseif tab.tristate and str==L["default"] then |
b = nil |
else |
if tab.tristate then |
usererr(info, inputpos, format(L["'%s' - expected 'on', 'off' or 'default', or no argument to toggle."], str)) |
else |
usererr(info, inputpos, format(L["'%s' - expected 'on' or 'off', or no argument to toggle."], str)) |
end |
return |
end |
do_final(info, inputpos, tab, "set", b) |
elseif tab.type=="range" then |
------------ range -------------------------------------------- |
local val = tonumber(str) |
if not val then |
usererr(info, inputpos, "'"..str.."' - "..L["expected number"]) |
return |
end |
if type(info.step)=="number" then |
val = val- (val % info.step) |
end |
if type(info.min)=="number" and val<info.min then |
usererr(info, inputpos, val.." - "..format(L["must be equal to or higher than %s"], tostring(info.min)) ) |
return |
end |
if type(info.max)=="number" and val>info.max then |
usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) ) |
return |
end |
do_final(info, inputpos, tab, "set", val) |
elseif tab.type=="select" then |
------------ select ------------------------------------ |
local str = strtrim(strlower(str)) |
local values = tab.values |
if type(values) == "function" or type(values) == "string" then |
info.values = values |
values = callmethod(info, inputpos, tab, "values") |
info.values = nil |
end |
if str == "" then |
local b = callmethod(info, inputpos, tab, "get") |
local fmt = "|cffffff78- [%s]|r %s" |
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r" |
print(L["Options for |cffffff78"..info[#info].."|r:"]) |
for k, v in pairs(values) do |
if b == k then |
print(fmt_sel:format(k, v)) |
else |
print(fmt:format(k, v)) |
end |
end |
return |
end |
local ok |
for k,v in pairs(values) do |
if strlower(k)==str then |
str = k -- overwrite with key (in case of case mismatches) |
ok = true |
break |
end |
end |
if not ok then |
usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"]) |
return |
end |
do_final(info, inputpos, tab, "set", str) |
elseif tab.type=="multiselect" then |
------------ multiselect ------------------------------------------- |
local str = strtrim(strlower(str)) |
local values = tab.values |
if type(values) == "function" or type(values) == "string" then |
info.values = values |
values = callmethod(info, inputpos, tab, "values") |
info.values = nil |
end |
if str == "" then |
local fmt = "|cffffff78- [%s]|r %s" |
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r" |
print(L["Options for |cffffff78"..info[#info].."|r (multiple possible):"]) |
for k, v in pairs(values) do |
if callmethod(info, inputpos, tab, "get", k) then |
print(fmt_sel:format(k, v)) |
else |
print(fmt:format(k, v)) |
end |
end |
return |
end |
--build a table of the selections, checking that they exist |
--parse for =on =off =default in the process |
--table will be key = true for options that should toggle, key = [on|off|default] for options to be set |
local sels = {} |
for v in string.gmatch(str, "[^ ]+") do |
--parse option=on etc |
local opt, val = string.match(v,'(.+)=(.+)') |
--get option if toggling |
if not opt then |
opt = v |
end |
--check that the opt is valid |
local ok |
for k,v in pairs(values) do |
if strlower(k)==opt then |
opt = k -- overwrite with key (in case of case mismatches) |
ok = true |
break |
end |
end |
if not ok then |
usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"]) |
return |
end |
--check that if val was supplied it is valid |
if val then |
if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then |
--val is valid insert it |
sels[opt] = val |
else |
if tab.tristate then |
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on', 'off' or 'default', or no argument to toggle."], v, val)) |
else |
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on' or 'off', or no argument to toggle."], v, val)) |
end |
return |
end |
else |
-- no val supplied, toggle |
sels[opt] = true |
end |
end |
for opt, val in pairs(sels) do |
local newval |
if (val == true) then |
--toggle the option |
local b = callmethod(info, inputpos, tab, "get", opt) |
if tab.tristate then |
--cycle in true, nil, false order |
if b then |
b = nil |
elseif b == nil then |
b = false |
else |
b = true |
end |
else |
b = not b |
end |
newval = b |
else |
--set the option as specified |
if val==L["on"] then |
newval = true |
elseif val==L["off"] then |
newval = false |
elseif val==L["default"] then |
newval = nil |
end |
end |
do_final(info, inputpos, tab, "set", opt, newval) |
end |
elseif tab.type=="color" then |
------------ color -------------------------------------------- |
local str = strtrim(strlower(str)) |
if str == "" then |
--TODO: Show current value |
return |
end |
local r, g, b, a |
if tab.hasAlpha then |
if str:len() == 8 and str:find("^%x*$") then |
--parse a hex string |
r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255 |
else |
--parse seperate values |
r,g,b,a = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+) ([%d%.]+)$") |
r,g,b,a = tonumber(r), tonumber(g), tonumber(b), tonumber(a) |
end |
if not (r and g and b and a) then |
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str)) |
return |
end |
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then |
--values are valid |
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then |
--values are valid 0..255, convert to 0..1 |
r = r / 255 |
g = g / 255 |
b = b / 255 |
a = a / 255 |
else |
--values are invalid |
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0..1 or 0..255."], str)) |
end |
else |
a = 1.0 |
if str:len() == 6 and str:find("^%x*$") then |
--parse a hex string |
r,g,b = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255 |
else |
--parse seperate values |
r,g,b = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+)$") |
r,g,b = tonumber(r), tonumber(g), tonumber(b) |
end |
if not (r and g and b) then |
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBB' or 'r g b'."], str)) |
return |
end |
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 then |
--values are valid |
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 then |
--values are valid 0..255, convert to 0..1 |
r = r / 255 |
g = g / 255 |
b = b / 255 |
else |
--values are invalid |
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str)) |
end |
end |
do_final(info, inputpos, tab, "set", r,g,b,a) |
elseif tab.type=="keybinding" then |
------------ keybinding -------------------------------------------- |
local str = strtrim(strlower(str)) |
if str == "" then |
--TODO: Show current value |
return |
end |
local value = keybindingValidateFunc(str:upper()) |
if value == false then |
usererr(info, inputpos, format(L["'%s' - Invalid Keybinding."], str)) |
return |
end |
do_final(info, inputpos, tab, "set", value) |
elseif tab.type=="description" then |
------------ description -------------------- |
-- ignore description, GUI config only |
else |
err(info, inputpos, "unknown options table item type '"..tostring(tab.type).."'") |
end |
end |
--- Handle the chat command. |
-- This is usually called from a chat command handler to parse the command input as operations on an aceoptions table.\\ |
-- AceConfigCmd uses this function internally when a slash command is registered with `:CreateChatCommand` |
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output) |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param input The commandline input (as given by the WoW handler, i.e. without the command itself) |
-- @usage |
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0") |
-- -- Use AceConsole-3.0 to register a Chat Command |
-- MyAddon:RegisterChatCommand("mychat", "ChatCommand") |
-- |
-- -- Show the GUI if no input is supplied, otherwise handle the chat input. |
-- function MyAddon:ChatCommand(input) |
-- -- Assuming "MyOptions" is the appName of a valid options table |
-- if not input or input:trim() == "" then |
-- LibStub("AceConfigDialog-3.0"):Open("MyOptions") |
-- else |
-- LibStub("AceConfigCmd-3.0").HandleCommand(MyAddon, "mychat", "MyOptions", input) |
-- end |
-- end |
function AceConfigCmd:HandleCommand(slashcmd, appName, input) |
local optgetter = cfgreg:GetOptionsTable(appName) |
if not optgetter then |
error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2) |
end |
local options = assert( optgetter("cmd", MAJOR) ) |
local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot |
[0] = slashcmd, |
appName = appName, |
options = options, |
input = input, |
self = self, |
handler = self, |
uiType = "cmd", |
uiName = MAJOR, |
} |
handle(info, 1, options, 0) -- (info, inputpos, table, depth) |
end |
--- Utility function to create a slash command handler. |
-- Also registers tab completion with AceTab |
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output) |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
function AceConfigCmd:CreateChatCommand(slashcmd, appName) |
if not AceConsole then |
AceConsole = LibStub(AceConsoleName) |
end |
if AceConsole.RegisterChatCommand(self, slashcmd, function(input) |
AceConfigCmd.HandleCommand(self, slashcmd, appName, input) -- upgradable |
end, |
true) then -- succesfully registered so lets get the command -> app table in |
commands[slashcmd] = appName |
end |
end |
--- Utility function that returns the options table that belongs to a slashcommand. |
-- Designed to be used for the AceTab interface. |
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output) |
-- @return The options table associated with the slash command (or nil if the slash command was not registered) |
function AceConfigCmd:GetChatCommandOptions(slashcmd) |
return commands[slashcmd] |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceConfigCmd-3.0.lua"/> |
</Ui> |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="AceConfigRegistry-3.0.lua"/> |
</Ui> |
--- AceConfigRegistry-3.0 handles central registration of options tables in use by addons and modules. |
-- Options tables can be registered as raw tables, or as function refs that return a table.\\ |
-- These functions receive two arguments: "uiType" and "uiName". \\ |
-- Valid "uiTypes": "cmd", "dropdown", "dialog". This is verified by the library at call time. \\ |
-- The "uiName" field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\ |
-- :IterateOptionsTables() and :GetOptionsTable() always return a function reference that the requesting config handling addon must call with the above arguments. |
-- @class file |
-- @name AceConfigRegistry-3.0 |
-- @release $Id: AceConfigRegistry-3.0.lua 785 2009-04-05 14:57:29Z nevcairiel $ |
local MAJOR, MINOR = "AceConfigRegistry-3.0", 9 |
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR) |
if not AceConfigRegistry then return end |
AceConfigRegistry.tables = AceConfigRegistry.tables or {} |
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0") |
if not AceConfigRegistry.callbacks then |
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry) |
end |
----------------------------------------------------------------------- |
-- Validating options table consistency: |
AceConfigRegistry.validated = { |
-- list of options table names ran through :ValidateOptionsTable automatically. |
-- CLEARED ON PURPOSE, since newer versions may have newer validators |
cmd = {}, |
dropdown = {}, |
dialog = {}, |
} |
local function err(msg, errlvl, ...) |
local t = {} |
for i=select("#",...),1,-1 do |
tinsert(t, (select(i, ...))) |
end |
error(MAJOR..":ValidateOptionsTable(): "..table.concat(t,".")..msg, errlvl+2) |
end |
local isstring={["string"]=true, _="string"} |
local isstringfunc={["string"]=true,["function"]=true, _="string or funcref"} |
local istable={["table"]=true, _="table"} |
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"} |
local optstring={["nil"]=true,["string"]=true, _="string"} |
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"} |
local optnumber={["nil"]=true,["number"]=true, _="number"} |
local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"} |
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"} |
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"} |
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"} |
local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=true, _="methodname, funcref or boolean"} |
local opttable={["nil"]=true,["table"]=true, _="table"} |
local optbool={["nil"]=true,["boolean"]=true, _="boolean"} |
local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"} |
local basekeys={ |
type=isstring, |
name=isstringfunc, |
desc=optstringfunc, |
order=optmethodnumber, |
validate=optmethodfalse, |
confirm=optmethodbool, |
confirmText=optstring, |
disabled=optmethodbool, |
hidden=optmethodbool, |
guiHidden=optmethodbool, |
dialogHidden=optmethodbool, |
dropdownHidden=optmethodbool, |
cmdHidden=optmethodbool, |
icon=optstringfunc, |
iconCoords=optmethodtable, |
handler=opttable, |
get=optmethodfalse, |
set=optmethodfalse, |
func=optmethodfalse, |
arg={["*"]=true}, |
width=optstring, |
} |
local typedkeys={ |
header={}, |
description={ |
image=optstringfunc, |
imageCoords=optmethodtable, |
imageHeight=optnumber, |
imageWidth=optnumber, |
fontSize=optstringfunc, |
}, |
group={ |
args=istable, |
plugins=opttable, |
inline=optbool, |
cmdInline=optbool, |
guiInline=optbool, |
dropdownInline=optbool, |
dialogInline=optbool, |
childGroups=optstring, |
}, |
execute={ |
image=optstringfunc, |
imageCoords=optmethodtable, |
imageHeight=optnumber, |
imageWidth=optnumber, |
}, |
input={ |
pattern=optstring, |
usage=optstring, |
control=optstring, |
dialogControl=optstring, |
dropdownControl=optstring, |
multiline=optboolnumber, |
}, |
toggle={ |
tristate=optbool, |
}, |
tristate={ |
}, |
range={ |
min=optnumber, |
max=optnumber, |
step=optnumber, |
bigStep=optnumber, |
isPercent=optbool, |
}, |
select={ |
values=ismethodtable, |
style={ |
["nil"]=true, |
["string"]={dropdown=true,radio=true}, |
_="string: 'dropdown' or 'radio'" |
}, |
control=optstring, |
dialogControl=optstring, |
dropdownControl=optstring, |
}, |
multiselect={ |
values=ismethodtable, |
style=optstring, |
tristate=optbool, |
control=optstring, |
dialogControl=optstring, |
dropdownControl=optstring, |
}, |
color={ |
hasAlpha=optbool, |
}, |
keybinding={ |
-- TODO |
}, |
} |
local function validateKey(k,errlvl,...) |
errlvl=(errlvl or 0)+1 |
if type(k)~="string" then |
err("["..tostring(k).."] - key is not a string", errlvl,...) |
end |
if strfind(k, "[%c\127]") then |
err("["..tostring(k).."] - key name contained control characters", errlvl,...) |
end |
end |
local function validateVal(v, oktypes, errlvl,...) |
errlvl=(errlvl or 0)+1 |
local isok=oktypes[type(v)] or oktypes["*"] |
if not isok then |
err(": expected a "..oktypes._..", got '"..tostring(v).."'", errlvl,...) |
end |
if type(isok)=="table" then -- isok was a table containing specific values to be tested for! |
if not isok[v] then |
err(": did not expect "..type(v).." value '"..tostring(v).."'", errlvl,...) |
end |
end |
end |
local function validate(options,errlvl,...) |
errlvl=(errlvl or 0)+1 |
-- basic consistency |
if type(options)~="table" then |
err(": expected a table, got a "..type(options), errlvl,...) |
end |
if type(options.type)~="string" then |
err(".type: expected a string, got a "..type(options.type), errlvl,...) |
end |
-- get type and 'typedkeys' member |
local tk = typedkeys[options.type] |
if not tk then |
err(".type: unknown type '"..options.type.."'", errlvl,...) |
end |
-- make sure that all options[] are known parameters |
for k,v in pairs(options) do |
if not (tk[k] or basekeys[k]) then |
err(": unknown parameter", errlvl,tostring(k),...) |
end |
end |
-- verify that required params are there, and that everything is the right type |
for k,oktypes in pairs(basekeys) do |
validateVal(options[k], oktypes, errlvl,k,...) |
end |
for k,oktypes in pairs(tk) do |
validateVal(options[k], oktypes, errlvl,k,...) |
end |
-- extra logic for groups |
if options.type=="group" then |
for k,v in pairs(options.args) do |
validateKey(k,errlvl,"args",...) |
validate(v, errlvl,k,"args",...) |
end |
if options.plugins then |
for plugname,plugin in pairs(options.plugins) do |
if type(plugin)~="table" then |
err(": expected a table, got '"..tostring(plugin).."'", errlvl,tostring(plugname),"plugins",...) |
end |
for k,v in pairs(plugin) do |
validateKey(k,errlvl,tostring(plugname),"plugins",...) |
validate(v, errlvl,k,tostring(plugname),"plugins",...) |
end |
end |
end |
end |
end |
-- ------------------------------------------------------------------- |
-- :ValidateOptionsTable(options,name,errlvl) |
-- - options - the table |
-- - name - (string) name of table, used in error reports |
-- - errlvl - (optional number) error level offset, default 0 |
-- |
-- Validates basic structure and integrity of an options table |
-- Does NOT verify that get/set etc actually exist, since they can be defined at any depth |
function AceConfigRegistry:ValidateOptionsTable(options,name,errlvl) |
errlvl=(errlvl or 0)+1 |
name = name or "Optionstable" |
if not options.name then |
options.name=name -- bit of a hack, the root level doesn't really need a .name :-/ |
end |
validate(options,errlvl,name) |
end |
--- Fires a ConfigTableChange callback for those listening in on it, allowing config GUIs to refresh. |
-- You should call this function if your options table changed from any outside event, like a game event |
-- or a timer. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
function AceConfigRegistry:NotifyChange(appName) |
if not AceConfigRegistry.tables[appName] then return end |
AceConfigRegistry.callbacks:Fire("ConfigTableChange", appName) |
end |
-- ------------------------------------------------------------------- |
-- Registering and retreiving options tables: |
-- validateGetterArgs: helper function for :GetOptionsTable (or, rather, the getter functions returned by it) |
local function validateGetterArgs(uiType, uiName, errlvl) |
errlvl=(errlvl or 0)+2 |
if uiType~="cmd" and uiType~="dropdown" and uiType~="dialog" then |
error(MAJOR..": Requesting options table: 'uiType' - invalid configuration UI type, expected 'cmd', 'dropdown' or 'dialog'", errlvl) |
end |
if not strmatch(uiName, "[A-Za-z]%-[0-9]") then -- Expecting e.g. "MyLib-1.2" |
error(MAJOR..": Requesting options table: 'uiName' - badly formatted or missing version number. Expected e.g. 'MyLib-1.2'", errlvl) |
end |
end |
--- Register an options table with the config registry. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param options The options table or a function reference that generates it on demand. |
function AceConfigRegistry:RegisterOptionsTable(appName, options) |
if type(options)=="table" then |
if options.type~="group" then -- quick sanity checker |
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2) |
end |
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl) |
errlvl=(errlvl or 0)+1 |
validateGetterArgs(uiType, uiName, errlvl) |
if not AceConfigRegistry.validated[uiType][appName] then |
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable |
AceConfigRegistry.validated[uiType][appName] = true |
end |
return options |
end |
elseif type(options)=="function" then |
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl) |
errlvl=(errlvl or 0)+1 |
validateGetterArgs(uiType, uiName, errlvl) |
local tab = assert(options(uiType, uiName)) |
if not AceConfigRegistry.validated[uiType][appName] then |
AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable |
AceConfigRegistry.validated[uiType][appName] = true |
end |
return tab |
end |
else |
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - expected table or function reference", 2) |
end |
end |
--- Returns an iterator of ["appName"]=funcref pairs |
function AceConfigRegistry:IterateOptionsTables() |
return pairs(AceConfigRegistry.tables) |
end |
--------------------------------------------------------------------- |
-- :GetOptionsTable(appName) |
-- - appName - which addon to retreive the options table of |
-- Optional: |
-- - uiType - "cmd", "dropdown", "dialog" |
-- - uiName - e.g. "MyLib-1.0" |
-- |
--- Query the registry for a specific options table. |
-- If only appName is given, a function is returned which you |
-- can call with (uiType,uiName) to get the table.\\ |
-- If uiType&uiName are given, the table is returned. |
-- @param appName The application name as given to `:RegisterOptionsTable()` |
-- @param uiType The type of UI to get the table for. |
-- @param uiName The name of the library/addon querying the table. |
function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName) |
local f = AceConfigRegistry.tables[appName] |
if not f then |
return nil |
end |
if uiType then |
return f(uiType,uiName,1) -- get the table for us |
else |
return f -- return the function |
end |
end |
--[[ |
Name: DBIcon-1.0 |
Revision: $Rev: 6 $ |
Author(s): Rabbit (rabbit.magtheridon@gmail.com) |
Description: Allows addons to register to recieve a lightweight minimap icon as an alternative to more heavy LDB displays. |
Dependencies: LibStub |
License: GPL v2 or later. |
]] |
--[[ |
Copyright (C) 2008 Rabbit |
This program is free software; you can redistribute it and/or |
modify it under the terms of the GNU General Public License |
as published by the Free Software Foundation; either version 2 |
of the License, or (at your option) any later version. |
This program is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
GNU General Public License for more details. |
You should have received a copy of the GNU General Public License |
along with this program; if not, write to the Free Software |
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
]] |
----------------------------------------------------------------------- |
-- DBIcon-1.0 |
-- |
-- Disclaimer: Most of this code was ripped from Barrel but fixed, streamlined |
-- and cleaned up a lot so that it no longer sucks. |
-- |
local DBICON10 = "LibDBIcon-1.0" |
local DBICON10_MINOR = tonumber(("$Rev: 6 $"):match("(%d+)")) |
if not LibStub then error(DBICON10 .. " requires LibStub.") end |
local ldb = LibStub("LibDataBroker-1.1", true) |
if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end |
local lib = LibStub:NewLibrary(DBICON10, DBICON10_MINOR) |
if not lib then return end |
lib.objects = lib.objects or {} |
lib.callbackRegistered = lib.callbackRegistered or nil |
function lib:IconCallback(event, name, key, value, dataobj) |
if lib.objects[name] then |
lib.objects[name].icon:SetTexture(dataobj.icon) |
end |
end |
if not lib.callbackRegistered then |
ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__icon", "IconCallback") |
lib.callbackRegistered = true |
end |
-- Tooltip code ripped from Fortress |
local function getAnchors(frame) |
local x, y = frame:GetCenter() |
local xFrom, xTo = "", "" |
local yFrom, yTo = "", "" |
if x < GetScreenWidth() / 3 then |
xFrom, xTo = "LEFT", "RIGHT" |
elseif x > GetScreenWidth() / 3 then |
xFrom, xTo = "RIGHT", "LEFT" |
end |
if y < GetScreenHeight() / 3 then |
yFrom, yTo = "BOTTOM", "TOP" |
return "BOTTOM"..xFrom, "TOP"..xTo |
elseif y > GetScreenWidth() / 3 then |
yFrom, yTo = "TOP", "BOTTOM" |
end |
local from = yFrom..xFrom |
local to = yTo..xTo |
return (from == "" and "CENTER" or from), (to == "" and "CENTER" or to) |
end |
local GameTooltip = GameTooltip |
local function GT_OnLeave() |
GameTooltip:SetScript("OnLeave", GameTooltip.oldOnLeave) |
GameTooltip:Hide() |
GameTooltip:EnableMouse(false) |
end |
local function PrepareTooltip(frame, anchorFrame) |
if frame == GameTooltip then |
GameTooltip.oldOnLeave = GameTooltip:GetScript("OnLeave") |
GameTooltip:EnableMouse(true) |
GameTooltip:SetScript("OnLeave", GT_OnLeave) |
end |
frame:SetOwner(anchorFrame, "ANCHOR_NONE") |
frame:ClearAllPoints() |
local from, to = getAnchors(anchorFrame) |
frame:SetPoint(from, anchorFrame, to) |
end |
local function onEnter(self) |
local o = self.dataObject |
if o.tooltip then |
PrepareTooltip(o.tooltip, self) |
if o.tooltiptext then |
o.tooltip:SetText(o.tooltiptext) |
end |
o.tooltip:Show() |
elseif o.OnTooltipShow then |
PrepareTooltip(GameTooltip, self) |
o.OnTooltipShow(GameTooltip) |
GameTooltip:Show() |
elseif o.tooltiptext then |
PrepareTooltip(GameTooltip, self) |
GameTooltip:SetText(o.tooltiptext) |
GameTooltip:Show() |
end |
if o.OnEnter then o.OnEnter(self) end |
end |
local function onLeave(self) |
local o = self.dataObject |
if MouseIsOver(GameTooltip) and (o.tooltiptext or o.OnTooltipShow) then return end |
if o.tooltiptext or o.OnTooltipShow then |
GT_OnLeave(GameTooltip) |
end |
if o.OnLeave then o.OnLeave(self) end |
end |
-------------------------------------------------------------------------------- |
local minimapShapes = { |
["ROUND"] = {true, true, true, true}, |
["SQUARE"] = {false, false, false, false}, |
["CORNER-TOPLEFT"] = {true, false, false, false}, |
["CORNER-TOPRIGHT"] = {false, false, true, false}, |
["CORNER-BOTTOMLEFT"] = {false, true, false, false}, |
["CORNER-BOTTOMRIGHT"] = {false, false, false, true}, |
["SIDE-LEFT"] = {true, true, false, false}, |
["SIDE-RIGHT"] = {false, false, true, true}, |
["SIDE-TOP"] = {true, false, true, false}, |
["SIDE-BOTTOM"] = {false, true, false, true}, |
["TRICORNER-TOPLEFT"] = {true, true, true, false}, |
["TRICORNER-TOPRIGHT"] = {true, false, true, true}, |
["TRICORNER-BOTTOMLEFT"] = {true, true, false, true}, |
["TRICORNER-BOTTOMRIGHT"] = {false, true, true, true}, |
} |
local function updatePosition(button) |
local radius = button.db.radius or 80 |
local rounding = button.db.rounding or 10 |
local position = button.db.minimapPos or random(0, 360) |
button.db.minimapPos = position |
button.db.radius = radius |
local angle = math.rad(position) |
local x, y, q = math.cos(angle), math.sin(angle), 1 |
if x < 0 then q = q + 1 end |
if y > 0 then q = q + 2 end |
local minimapShape = GetMinimapShape and GetMinimapShape() or "ROUND" |
local quadTable = minimapShapes[minimapShape] |
if quadTable[q] then |
x, y = x*radius, y*radius |
else |
local diagRadius = math.sqrt(2*(radius)^2)-rounding |
x = math.max(-radius, math.min(x*diagRadius, radius)) |
y = math.max(-radius, math.min(y*diagRadius, radius)) |
end |
button:SetPoint("CENTER", Minimap, "CENTER", x, y) |
if not button.db.hide then |
button:Show() |
else |
button:Hide() |
end |
end |
local function onClick(self, b) if self.dataObject.OnClick then self.dataObject.OnClick(self, b) end end |
local function onMouseDown(self) self.icon:SetTexCoord(0, 1, 0, 1) end |
local function onMouseUp(self) self.icon:SetTexCoord(0.05, 0.95, 0.05, 0.95) end |
local function onUpdate(self) |
local mx, my = Minimap:GetCenter() |
local px, py = GetCursorPosition() |
local scale = Minimap:GetEffectiveScale() |
px, py = px / scale, py / scale |
self.db.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360 |
updatePosition(self) |
end |
local function onDragStart(self) |
self:LockHighlight() |
self.icon:SetTexCoord(0, 1, 0, 1) |
self:SetScript("OnUpdate", onUpdate) |
GameTooltip:Hide() |
end |
local function onDragStop(self) |
self:SetScript("OnUpdate", nil) |
self.icon:SetTexCoord(0.05, 0.95, 0.05, 0.95) |
self:UnlockHighlight() |
end |
local function updateAndKill(self, elapsed) |
self.total = self.total + elapsed |
if self.total <= 15 then |
updatePosition(self) |
self:SetScript("OnUpdate", nil) |
end |
end |
function lib:Register(name, object, db) |
if not object.icon then error("Can't register LDB objects without icons set!") end |
if lib.objects[name] then error("Already registered, nubcake.") end |
local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap) |
button.dataObject = object |
button.db = db |
button:SetFrameStrata("MEDIUM") |
button:SetWidth(31); button:SetHeight(31) |
button:SetFrameLevel(8) |
button:RegisterForClicks("anyUp") |
button:RegisterForDrag("LeftButton") |
button:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight") |
local overlay = button:CreateTexture(nil, "OVERLAY") |
overlay:SetWidth(53); overlay:SetHeight(53) |
overlay:SetTexture("Interface\\Minimap\\MiniMap-TrackingBorder") |
overlay:SetPoint("TOPLEFT") |
local icon = button:CreateTexture(nil, "BACKGROUND") |
icon:SetWidth(20); icon:SetHeight(20) |
icon:SetTexture(object.icon) |
icon:SetTexCoord(0.05, 0.95, 0.05, 0.95) |
icon:SetPoint("TOPLEFT", 7, -5) |
button.icon = icon |
button.total = 0 |
button:SetScript("OnEnter", onEnter) |
button:SetScript("OnLeave", onLeave) |
button:SetScript("OnClick", onClick) |
button:SetScript("OnDragStart", onDragStart) |
button:SetScript("OnDragStop", onDragStop) |
button:SetScript("OnMouseDown", onMouseDown) |
button:SetScript("OnMouseUp", onMouseUp) |
button:SetScript("OnUpdate", updateAndKill) |
lib.objects[name] = button |
updatePosition(button) |
end |
function lib:Hide(name) lib.objects[name]:Hide() end |
function lib:Show(name) lib.objects[name]:Show() end |
function lib:IsRegistered(name) |
return lib.objects[name] and true or false |
end |
function lib:Refresh(name, db) |
local button = lib.objects[name] |
if db then button.db = db end |
updatePosition(button) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="LibDBIcon-1.0.lua" /> |
</Ui> |
--[[ |
Name: LibAbacus-3.0 |
Revision: $Rev: 46 $ |
Author(s): ckknight (ckknight@gmail.com) |
Website: http://ckknight.wowinterface.com/ |
Documentation: http://www.wowace.com/wiki/LibAbacus-3.0 |
SVN: http://svn.wowace.com/wowace/trunk/LibAbacus-3.0 |
Description: A library to provide tools for formatting money and time. |
License: LGPL v2.1 |
]] |
local MAJOR_VERSION = "LibAbacus-3.0" |
local MINOR_VERSION = tonumber(("$Revision: 46 $"):match("(%d+)")) + 90000 |
if not LibStub then error(MAJOR_VERSION .. " requires LibStub") end |
local Abacus, oldLib = LibStub:NewLibrary(MAJOR_VERSION, MINOR_VERSION) |
if not Abacus then |
return |
end |
local gsub = string.gsub |
local COPPER_ABBR |
local SILVER_ABBR |
local GOLD_ABBR |
local GOLD, SILVER, COPPER = GOLD, SILVER, COPPER |
if not COPPER and COPPER_AMOUNT then |
GOLD = GOLD_AMOUNT:gsub("%s*%%d%s*", "") |
SILVER = SILVER_AMOUNT:gsub("%s*%%d%s*", "") |
COPPER = COPPER_AMOUNT:gsub("%s*%%d%s*", "") |
end |
if (COPPER:byte(1) or 128) > 127 then |
-- non-western |
COPPER_ABBR = COPPER |
SILVER_ABBR = SILVER |
GOLD_ABBR = GOLD |
else |
COPPER_ABBR = COPPER:sub(1, 1):lower() |
SILVER_ABBR = SILVER:sub(1, 1):lower() |
GOLD_ABBR = GOLD:sub(1, 1):lower() |
end |
local DAYS_ABBR_S1, HOURS_ABBR_S1, MINUTES_ABBR_S1, SECONDS_ABBR_S1 |
local DAYS_ABBR_P1, HOURS_ABBR_P1, MINUTES_ABBR_P1, SECONDS_ABBR_P1 = DAYS_ABBR_P1, HOURS_ABBR_P1, MINUTES_ABBR_P1, SECONDS_ABBR_P1 |
if not DAYS_ABBR_P1 then |
DAYS_ABBR_S1 = gsub(DAYS_ABBR, ".*|4(.-):.-;.*", "%1") |
DAYS_ABBR_P1 = gsub(DAYS_ABBR, ".*|4.-:(.-);.*", "%1") |
HOURS_ABBR_S1 = gsub(HOURS_ABBR, ".*|4(.-):.-;.*", "%1") |
HOURS_ABBR_P1 = gsub(HOURS_ABBR, ".*|4.-:(.-);.*", "%1") |
MINUTES_ABBR_S1 = gsub(MINUTES_ABBR, ".*|4(.-):.-;.*", "%1") |
MINUTES_ABBR_P1 = gsub(MINUTES_ABBR, ".*|4.-:(.-);.*", "%1") |
SECONDS_ABBR_S1 = gsub(SECONDS_ABBR, ".*|4(.-):.-;.*", "%1") |
SECONDS_ABBR_P1 = gsub(SECONDS_ABBR, ".*|4.-:(.-);.*", "%1") |
else |
DAYS_ABBR_S1 = DAYS_ABBR |
HOURS_ABBR_S1 = HOURS_ABBR |
MINUTES_ABBR_S1 = MINUTES_ABBR |
SECONDS_ABBR_S1 = SECONDS_ABBR |
end |
local COLOR_WHITE = "ffffff" |
local COLOR_GREEN = "00ff00" |
local COLOR_RED = "ff0000" |
local COLOR_COPPER = "eda55f" |
local COLOR_SILVER = "c7c7cf" |
local COLOR_GOLD = "ffd700" |
local L_DAY_ONELETTER_ABBR = DAY_ONELETTER_ABBR:gsub("%s*%%d%s*", "") |
local L_HOUR_ONELETTER_ABBR = HOUR_ONELETTER_ABBR:gsub("%s*%%d%s*", "") |
local L_MINUTE_ONELETTER_ABBR = MINUTE_ONELETTER_ABBR:gsub("%s*%%d%s*", "") |
local L_SECOND_ONELETTER_ABBR = SECOND_ONELETTER_ABBR:gsub("%s*%%d%s*", "") |
local L_UNDETERMINED = "Undetermined" |
if ( GetLocale() =="koKR" ) then |
L_UNDETERMINED = "측ì ë¶ê°" |
elseif ( GetLocale() == "zhTW" ) then |
COPPER_ABBR = "é " |
SILVER_ABBR = "é" |
GOLD_ABBR = "é" |
L_UNDETERMINED = "æªå®ç¾©ç" |
--*************************************** |
-- zhCN Chinese Simplify |
-- 2007/09/19 CN3ç¾½æ éªå¤ä¹ç¼ |
-- 请ä¿çæ¬ç¿»è¯ä½è å 谢谢 |
-- E=mail:xionglingfeng@Gmail.com |
-- Website:http://www.wowtigu.org (Chs) |
--*************************************** |
elseif ( GetLocale() == "zhCN" ) then |
COPPER_ABBR = "é" |
SILVER_ABBR = "é¶" |
GOLD_ABBR = "é" |
L_UNDETERMINED = "æªå®ä¹ç" |
--*************************************** |
-- ruRU Russian, 2008-08-04 |
-- Author: SLA80, sla80x at Gmail com |
--*************************************** |
elseif ( GetLocale() == "ruRU" ) then |
GOLD, SILVER, COPPER = "золоÑа", "ÑеÑебÑа", "меди" |
GOLD_ABBR, SILVER_ABBR, COPPER_ABBR = "з", "Ñ", "м" |
DAYS_ABBR_P1 = "дней" |
HOURS_ABBR_S1, HOURS_ABBR_P1 = "Ñ.", "Ñ." |
MINUTES_ABBR_S1, MINUTES_ABBR_P1 = "мин.", "мин." |
SECONDS_ABBR_S1, SECONDS_ABBR_P1 = "Ñек.", "Ñек." |
L_UNDETERMINED = "ÐеопÑеделено" |
end |
local inf = 1/0 |
function Abacus:FormatMoneyExtended(value, colorize, textColor) |
local gold = abs(value / 10000) |
local silver = abs(mod(value / 100, 100)) |
local copper = abs(mod(value, 100)) |
local negl = "" |
local color = COLOR_WHITE |
if value > 0 then |
if textColor then |
color = COLOR_GREEN |
end |
elseif value < 0 then |
negl = "-" |
if textColor then |
color = COLOR_RED |
end |
end |
if colorize then |
if value == inf or value == -inf then |
return format("|cff%s%s|r", color, value) |
elseif value ~= value then |
return format("|cff%s0|r|cff%s %s|r", COLOR_WHITE, COLOR_COPPER, COPPER) |
elseif value >= 10000 or value <= -10000 then |
return format("|cff%s%s%d|r|cff%s %s|r |cff%s%d|r|cff%s %s|r |cff%s%d|r|cff%s %s|r", color, negl, gold, COLOR_GOLD, GOLD, color, silver, COLOR_SILVER, SILVER, color, copper, COLOR_COPPER, COPPER) |
elseif value >= 100 or value <= -100 then |
return format("|cff%s%s%d|r|cff%s %s|r |cff%s%d|r|cff%s %s|r", color, negl, silver, COLOR_SILVER, SILVER, color, copper, COLOR_COPPER, COPPER) |
else |
return format("|cff%s%s%d|r|cff%s %s|r", color, negl, copper, COLOR_COPPER, COPPER) |
end |
else |
if value == inf or value == -inf then |
return format("%s", value) |
elseif value ~= value then |
return format("0 %s", COPPER) |
elseif value >= 10000 or value <= -10000 then |
return format("%s%d %s %d %s %d %s", negl, gold, GOLD, silver, SILVER, copper, COPPER) |
elseif value >= 100 or value <= -100 then |
return format("%s%d %s %d %s", negl, silver, SILVER, copper, COPPER) |
else |
return format("%s%d %s", negl, copper, COPPER) |
end |
end |
end |
function Abacus:FormatMoneyFull(value, colorize, textColor) |
local gold = abs(value / 10000) |
local silver = abs(mod(value / 100, 100)) |
local copper = abs(mod(value, 100)) |
local negl = "" |
local color = COLOR_WHITE |
if value > 0 then |
if textColor then |
color = COLOR_GREEN |
end |
elseif value < 0 then |
negl = "-" |
if textColor then |
color = COLOR_RED |
end |
end |
if colorize then |
if value == inf or value == -inf then |
return format("|cff%s%s|r", color, value) |
elseif value ~= value then |
return format("|cff%s0|r|cff%s%s|r", COLOR_WHITE, COLOR_COPPER, COPPER_ABBR) |
elseif value >= 10000 or value <= -10000 then |
return format("|cff%s%s%d|r|cff%s%s|r |cff%s%d|r|cff%s%s|r |cff%s%d|r|cff%s%s|r", color, negl, gold, COLOR_GOLD, GOLD_ABBR, color, silver, COLOR_SILVER, SILVER_ABBR, color, copper, COLOR_COPPER, COPPER_ABBR) |
elseif value >= 100 or value <= -100 then |
return format("|cff%s%s%d|r|cff%s%s|r |cff%s%d|r|cff%s%s|r", color, negl, silver, COLOR_SILVER, SILVER_ABBR, color, copper, COLOR_COPPER, COPPER_ABBR) |
else |
return format("|cff%s%s%d|r|cff%s%s|r", color, negl, copper, COLOR_COPPER, COPPER_ABBR) |
end |
else |
if value == inf or value == -inf then |
return format("%s", value) |
elseif value ~= value then |
return format("0%s", COPPER_ABBR) |
elseif value >= 10000 or value <= -10000 then |
return format("%s%d%s %d%s %d%s", negl, gold, GOLD_ABBR, silver, SILVER_ABBR, copper, COPPER_ABBR) |
elseif value >= 100 or value <= -100 then |
return format("%s%d%s %d%s", negl, silver, SILVER_ABBR, copper, COPPER_ABBR) |
else |
return format("%s%d%s", negl, copper, COPPER_ABBR) |
end |
end |
end |
function Abacus:FormatMoneyShort(copper, colorize, textColor) |
local color = COLOR_WHITE |
if textColor then |
if copper > 0 then |
color = COLOR_GREEN |
elseif copper < 0 then |
color = COLOR_RED |
end |
end |
if colorize then |
if copper == inf or copper == -inf then |
return format("|cff%s%s|r", color, copper) |
elseif copper ~= copper then |
return format("|cff%s0|r|cff%s%s|r", COLOR_WHITE, COLOR_COPPER, COPPER_ABBR) |
elseif copper >= 10000 or copper <= -10000 then |
return format("|cff%s%.1f|r|cff%s%s|r", color, copper / 10000, COLOR_GOLD, GOLD_ABBR) |
elseif copper >= 100 or copper <= -100 then |
return format("|cff%s%.1f|r|cff%s%s|r", color, copper / 100, COLOR_SILVER, SILVER_ABBR) |
else |
return format("|cff%s%d|r|cff%s%s|r", color, copper, COLOR_COPPER, COPPER_ABBR) |
end |
else |
if value == copper or value == -copper then |
return format("%s", copper) |
elseif copper ~= copper then |
return format("0%s", COPPER_ABBR) |
elseif copper >= 10000 or copper <= -10000 then |
return format("%.1f%s", copper / 10000, GOLD_ABBR) |
elseif copper >= 100 or copper <= -100 then |
return format("%.1f%s", copper / 100, SILVER_ABBR) |
else |
return format("%.0f%s", copper, COPPER_ABBR) |
end |
end |
end |
function Abacus:FormatMoneyCondensed(value, colorize, textColor) |
local negl = "" |
local negr = "" |
if value < 0 then |
if colorize and textColor then |
negl = "|cffff0000-(|r" |
negr = "|cffff0000)|r" |
else |
negl = "-(" |
negr = ")" |
end |
end |
local gold = floor(math.abs(value) / 10000) |
local silver = mod(floor(math.abs(value) / 100), 100) |
local copper = mod(floor(math.abs(value)), 100) |
if colorize then |
if value == inf or value == -inf then |
return format("%s|cff%s%s|r%s", negl, COLOR_COPPER, math.abs(value), negr) |
elseif value ~= value then |
return format("|cff%s0|r", COLOR_COPPER) |
elseif gold ~= 0 then |
return format("%s|cff%s%d|r.|cff%s%02d|r.|cff%s%02d|r%s", negl, COLOR_GOLD, gold, COLOR_SILVER, silver, COLOR_COPPER, copper, negr) |
elseif silver ~= 0 then |
return format("%s|cff%s%d|r.|cff%s%02d|r%s", negl, COLOR_SILVER, silver, COLOR_COPPER, copper, negr) |
else |
return format("%s|cff%s%d|r%s", negl, COLOR_COPPER, copper, negr) |
end |
else |
if value == inf or value == -inf then |
return tostring(value) |
elseif value ~= value then |
return "0" |
elseif gold ~= 0 then |
return format("%s%d.%02d.%02d%s", negl, gold, silver, copper, negr) |
elseif silver ~= 0 then |
return format("%s%d.%02d%s", negl, silver, copper, negr) |
else |
return format("%s%d%s", negl, copper, negr) |
end |
end |
end |
local t = {} |
function Abacus:FormatDurationExtended(duration, colorize, hideSeconds) |
local negative = "" |
if duration ~= duration then |
duration = 0 |
end |
if duration < 0 then |
negative = "-" |
duration = -duration |
end |
local days = floor(duration / 86400) |
local hours = mod(floor(duration / 3600), 24) |
local mins = mod(floor(duration / 60), 60) |
local secs = mod(floor(duration), 60) |
for k in pairs(t) do |
t[k] = nil |
end |
if not colorize then |
if not duration or duration > 86400*36500 then -- 100 years |
return L_UNDETERMINED |
end |
if days > 1 then |
table.insert(t, format("%d %s", days, DAYS_ABBR_P1)) |
elseif days == 1 then |
table.insert(t, format("%d %s", days, DAYS_ABBR_S1)) |
end |
if hours > 1 then |
table.insert(t, format("%d %s", hours, HOURS_ABBR_P1)) |
elseif hours == 1 then |
table.insert(t, format("%d %s", hours, HOURS_ABBR_S1)) |
end |
if mins > 1 then |
table.insert(t, format("%d %s", mins, MINUTES_ABBR_P1)) |
elseif mins == 1 then |
table.insert(t, format("%d %s", mins, MINUTES_ABBR_S1)) |
end |
if not hideSeconds then |
if secs > 1 then |
table.insert(t, format("%d %s", secs, SECONDS_ABBR_P1)) |
elseif secs == 1 then |
table.insert(t, format("%d %s", secs, SECONDS_ABBR_S1)) |
end |
end |
if table.getn(t) == 0 then |
if not hideSeconds then |
return "0 " .. SECONDS_ABBR_P1 |
else |
return "0 " .. MINUTES_ABBR_P1 |
end |
else |
return negative .. table.concat(t, " ") |
end |
else |
if not duration or duration > 86400*36500 then -- 100 years |
return "|cffffffff"..L_UNDETERMINED.."|r" |
end |
if days > 1 then |
table.insert(t, format("|cffffffff%d|r %s", days, DAYS_ABBR_P1)) |
elseif days == 1 then |
table.insert(t, format("|cffffffff%d|r %s", days, DAYS_ABBR_S1)) |
end |
if hours > 1 then |
table.insert(t, format("|cffffffff%d|r %s", hours, HOURS_ABBR_P1)) |
elseif hours == 1 then |
table.insert(t, format("|cffffffff%d|r %s", hours, HOURS_ABBR_S1)) |
end |
if mins > 1 then |
table.insert(t, format("|cffffffff%d|r %s", mins, MINUTES_ABBR_P1)) |
elseif mins == 1 then |
table.insert(t, format("|cffffffff%d|r %s", mins, MINUTES_ABBR_S1)) |
end |
if not hideSeconds then |
if secs > 1 then |
table.insert(t, format("|cffffffff%d|r %s", secs, SECONDS_ABBR_P1)) |
elseif secs == 1 then |
table.insert(t, format("|cffffffff%d|r %s", secs, SECONDS_ABBR)) |
end |
end |
if table.getn(t) == 0 then |
if not hideSeconds then |
return "|cffffffff0|r " .. SECONDS_ABBR_P1 |
else |
return "|cffffffff0|r " .. MINUTES_ABBR_P1 |
end |
elseif negative == "-" then |
return "|cffffffff-|r" .. table.concat(t, " ") |
else |
return table.concat(t, " ") |
end |
end |
end |
function Abacus:FormatDurationFull(duration, colorize, hideSeconds) |
local negative = "" |
if duration ~= duration then |
duration = 0 |
end |
if duration < 0 then |
negative = "-" |
duration = -duration |
end |
if not colorize then |
if not hideSeconds then |
if not duration or duration > 86400*36500 then -- 100 years |
return L_UNDETERMINED |
elseif duration >= 86400 then |
return format("%s%d%s %02d%s %02d%s %02d%s", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
elseif duration >= 3600 then |
return format("%s%d%s %02d%s %02d%s", negative, duration/3600, L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
elseif duration >= 120 then |
return format("%s%d%s %02d%s", negative, duration/60, L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
else |
return format("%s%d%s", negative, duration, L_SECOND_ONELETTER_ABBR) |
end |
else |
if not duration or duration > 86400*36500 then -- 100 years |
return L_UNDETERMINED |
elseif duration >= 86400 then |
return format("%s%d%s %02d%s %02d%s", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR) |
elseif duration >= 3600 then |
return format("%s%d%s %02d%s", negative, duration/3600, L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR) |
else |
return format("%s%d%s", negative, duration/60, L_MINUTE_ONELETTER_ABBR) |
end |
end |
else |
if not hideSeconds then |
if not duration or duration > 86400*36500 then -- 100 years |
return "|cffffffff"..L_UNDETERMINED.."|r" |
elseif duration >= 86400 then |
return format("|cffffffff%s%d|r%s |cffffffff%02d|r%s |cffffffff%02d|r%s |cffffffff%02d|r%s", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
elseif duration >= 3600 then |
return format("|cffffffff%s%d|r%s |cffffffff%02d|r%s |cffffffff%02d|r%s", negative, duration/3600, L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
elseif duration >= 120 then |
return format("|cffffffff%s%d|r%s |cffffffff%02d|r%s", negative, duration/60, L_MINUTE_ONELETTER_ABBR, mod(duration, 60), L_SECOND_ONELETTER_ABBR) |
else |
return format("|cffffffff%s%d|r%s", negative, duration, L_SECOND_ONELETTER_ABBR) |
end |
else |
if not duration or duration > 86400*36500 then -- 100 years |
return "|cffffffff"..L_UNDETERMINED.."|r" |
elseif duration >= 86400 then |
return format("|cffffffff%s%d|r%s |cffffffff%02d|r%s |cffffffff%02d|r%s", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR) |
elseif duration >= 3600 then |
return format("|cffffffff%s%d|r%s |cffffffff%02d|r%s", negative, duration/3600, L_HOUR_ONELETTER_ABBR, mod(duration/60, 60), L_MINUTE_ONELETTER_ABBR) |
else |
return format("|cffffffff%s%d|r%s", negative, duration/60, L_MINUTE_ONELETTER_ABBR) |
end |
end |
end |
end |
function Abacus:FormatDurationShort(duration, colorize, hideSeconds) |
local negative = "" |
if duration ~= duration then |
duration = 0 |
end |
if duration < 0 then |
negative = "-" |
duration = -duration |
end |
if not colorize then |
if not duration or duration >= 86400*36500 then -- 100 years |
return "***" |
elseif duration >= 172800 then |
return format("%s%.1f %s", negative, duration/86400, DAYS_ABBR_P1) |
elseif duration >= 7200 then |
return format("%s%.1f %s", negative, duration/3600, HOURS_ABBR_P1) |
elseif duration >= 120 or not hideSeconds then |
return format("%s%.1f %s", negative, duration/60, MINUTES_ABBR_P1) |
else |
return format("%s%.0f %s", negative, duration, SECONDS_ABBR_P1) |
end |
else |
if not duration or duration >= 86400*36500 then -- 100 years |
return "|cffffffff***|r" |
elseif duration >= 172800 then |
return format("|cffffffff%s%.1f|r %s", negative, duration/86400, DAYS_ABBR_P1) |
elseif duration >= 7200 then |
return format("|cffffffff%s%.1f|r %s", negative, duration/3600, HOURS_ABBR_P1) |
elseif duration >= 120 or not hideSeconds then |
return format("|cffffffff%s%.1f|r %s", negative, duration/60, MINUTES_ABBR_P1) |
else |
return format("|cffffffff%s%.0f|r %s", negative, duration, SECONDS_ABBR_P1) |
end |
end |
end |
function Abacus:FormatDurationCondensed(duration, colorize, hideSeconds) |
local negative = "" |
if duration ~= duration then |
duration = 0 |
end |
if duration < 0 then |
negative = "-" |
duration = -duration |
end |
if not colorize then |
if hideSeconds then |
if not duration or duration >= 86400*36500 then -- 100 years |
return format("%s**%s **:**", negative, L_DAY_ONELETTER_ABBR) |
elseif duration >= 86400 then |
return format("%s%d%s %d:%02d", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), mod(duration/60, 60)) |
else |
return format("%s%d:%02d", negative, duration/3600, mod(duration/60, 60)) |
end |
else |
if not duration or duration >= 86400*36500 then -- 100 years |
return negative .. "**:**:**:**" |
elseif duration >= 86400 then |
return format("%s%d%s %d:%02d:%02d", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), mod(duration/60, 60), mod(duration, 60)) |
elseif duration >= 3600 then |
return format("%s%d:%02d:%02d", negative, duration/3600, mod(duration/60, 60), mod(duration, 60)) |
else |
return format("%s%d:%02d", negative, duration/60, mod(duration, 60)) |
end |
end |
else |
if hideSeconds then |
if not duration or duration >= 86400*36500 then -- 100 years |
return format("|cffffffff%s**|r%s |cffffffff**|r:|cffffffff**|r", negative, L_DAY_ONELETTER_ABBR) |
elseif duration >= 86400 then |
return format("|cffffffff%s%d|r%s |cffffffff%d|r:|cffffffff%02d|r", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), mod(duration/60, 60)) |
else |
return format("|cffffffff%s%d|r:|cffffffff%02d|r", negative, duration/3600, mod(duration/60, 60)) |
end |
else |
if not duration or duration >= 86400*36500 then -- 100 years |
return format("|cffffffff%s**|r%s |cffffffff**|r:|cffffffff**|r:|cffffffff**|r", negative, L_DAY_ONELETTER_ABBR) |
elseif duration >= 86400 then |
return format("|cffffffff%s%d|r%s |cffffffff%d|r:|cffffffff%02d|r:|cffffffff%02d|r", negative, duration/86400, L_DAY_ONELETTER_ABBR, mod(duration/3600, 24), mod(duration/60, 60), mod(duration, 60)) |
elseif duration >= 3600 then |
return format("|cffffffff%s%d|r:|cffffffff%02d|r:|cffffffff%02d|r", negative, duration/3600, mod(duration/60, 60), mod(duration, 60)) |
else |
return format("|cffffffff%s%d|r:|cffffffff%02d|r", negative, duration/60, mod(duration, 60)) |
end |
end |
end |
end |
local function compat() |
local Abacus20 = setmetatable({}, {__index = function(self, key) |
if type(Abacus[key]) == "function" then |
self[key] = function(self, ...) |
return Abacus[key](Abacus, ...) |
end |
else |
self[key] = Abacus[key] |
end |
return self[key] |
end}) |
AceLibrary:Register(Abacus20, "Abacus-2.0", MINOR_VERSION*1000) |
end |
if AceLibrary then |
compat() |
elseif Rock then |
function Abacus:OnLibraryLoad(major, instance) |
if major == "AceLibrary" then |
compat() |
end |
end |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="LibAbacus-3.0.lua" /> |
</Ui> |
local AceConfigDialog = LibStub("AceConfigDialog-3.0") |
local Abacus = LibStub("LibAbacus-3.0") |
local LDBIcon = LibStub("LibDBIcon-1.0") |
local L = LibStub("AceLocale-3.0"):GetLocale("EasyDaily_Base") |
local function CleanTable(t) |
for i, v in pairs(t) do |
if type(v) == "table" then |
CleanTable(t[i]) |
else |
t[i] = nil |
end |
end |
end |
local function getFunc(info) |
return (info.arg and EasyDaily.db.profile[info.arg] or EasyDaily.db.profile[info[#info]]) |
end |
local function setFunc(info, value) |
local key = info.arg or info[#info] |
EasyDaily.db.profile[key] = value |
end |
local t = { |
"Alliance", |
"Horde", |
} |
local function isFaction(a) |
if ( not a ) or ( a == 3 ) or ( t[a] == UnitFactionGroup("player") ) then |
return true |
end |
end |
local Faction = { |
[47] = 1, |
[54] = 1, |
[69] = 1, |
[72] = 1, |
[930] = 1, |
[68] = 2, |
[76] = 2, |
[81] = 2, |
[530] = 2, |
[911] = 2, |
} |
local function Colorize(r, g, b, ...) |
local s = "" |
for i = 1, select("#", ...), 1 do |
s = s .. select(i, ...) |
end |
return string.format("|cff%02x%02x%02x%s|r", r*255, g*255, b*255, s) |
end |
local CreateQuestDescription |
do |
local r = {} |
function CreateQuestDescription(t) |
table.insert(r, "") |
if t.level then |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, L["Quest Level"], ":"), t.level)) |
end |
if t.reqlevel then |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, L["Recomended Level"], ": "), t.reqlevel)) |
end |
if t.npc and t.npc.start and t.npc.finish then |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, string.format("%s:", L["Start"]), ": "), table.concat(t.npc.start, ", "))) |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, string.format("%s:", L["End"]), ": "), table.concat(t.npc.finish, ", "))) |
end |
table.insert(r, "") |
if t.ireq then |
table.insert(r, string.format(Colorize(1, .82, 0, L["Recomended Level"], ": "))) |
for i, v in ipairs(t.ireq) do |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, " - ", GetItemInfo(v.index) or v.index, " x "), v.amount)) |
end |
table.insert(r, "") |
end |
local money = 0 |
if t.xp then |
if UnitLevel("player") == 80 then |
money = money + t.xp * 6 |
else |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, L["XP"], ": "), t.xp)) |
end |
end |
if t.money then |
money = money + t.money |
end |
if money > 0 then |
table.insert(r, string.format("%s%s", Colorize(1, .82, 0, L["Gold"], ": "), Abacus:FormatMoneyFull(money or 0, true))) |
end |
if t.rep then |
table.insert(r, Colorize(1, .82, 0, L["Reputation"], ":")) |
for i, v in ipairs(t.rep) do |
if v.amount > 0 then |
table.insert(r, string.format("%s%s", Colorize(0, 1, 0, " - ", v.name, ": "), v.amount)) |
else |
table.insert(r, string.format("%s%s", Colorize(1, 0, 0, " - ", v.name, ": "), v.amount)) |
end |
end |
end |
table.insert(r, "") |
table.insert(r, string.format("|cffeda55f%s|r", L["Click to enable/disable this quest."])) |
local s = table.concat(r, "\n") |
for i, v in pairs(r) do |
r[i] = nil |
end |
return s |
end |
end |
local function GetDailyOptions() |
local t, c, n = {}, {}, nil |
for i, v in ipairs(EasyDaily.db.profile.data.standard) do |
if ( v.type[2] == 1 ) and isFaction(v.side) then |
if EasyDaily.db.char.dailycomp[v.index] then |
n = c |
else |
n = t |
end |
local idkey = assert(string.format("id-%s", v.index)) |
local name = v.name or string.format("<%s>", L["Translation Not Found!"]) |
local x = { |
type = "toggle", |
name = name, |
--~ name = ( EasyDaily:DailyIsCompleted(title) and Colorize(.5, .5, .5, name) ) or name, |
desc = CreateQuestDescription(v), |
get = function(info) return ( not v.disabled ) end, |
set = function(info) v.disabled = not v.disabled end, |
} |
local cat1key = assert(string.format("c1-%s", v.cat1[2])) |
if ( not n[cat1key] )then |
n[cat1key] = { |
type = "group", |
name = v.cat1[1], |
args = {} |
} |
end |
n[cat1key].args[idkey] = x |
local s |
if v.cat2 then |
local cat2key = assert(string.format("c1-%s", v.cat2[2])) |
if ( not n[cat1key].args[cat2key] )then |
n[cat1key].args[cat2key] = { |
type = "group", |
name = v.cat2[1], |
args = {} |
} |
end |
s = n[cat1key].args[cat2key] |
else |
s = n[cat1key] |
end |
s.args[idkey] = x |
end |
end |
return t, c |
end |
local function GetRepOptions() |
local t = {} |
for i, v in ipairs(EasyDaily.db.profile.data.standard) do |
if ( v.type[2] == 2 ) and isFaction(v.side) then |
for j, k in pairs(v.rep) do |
local amount, faction, fid = k.amount, k.name, k.index |
if amount > 0 then |
if isFaction( Faction[fid] ) then |
local cat1key = string.format("c1-f%s", fid) |
if ( not t[cat1key] )then |
t[cat1key] = { |
type = "group", |
name = faction, |
args = {} |
} |
end |
local idkey = string.format("id-%s", v.index) |
t[cat1key].args[idkey] = { |
type = "toggle", |
name = v.name or string.format("<%s>", L["Translation Not Found!"]), |
desc = CreateQuestDescription(v), |
get = function(info) return ( not v.disabled ) end, |
set = function(info) v.disabled = not v.disabled end, |
} |
end |
end |
end |
end |
end |
return t |
end |
local function GetCustomOptions() |
local t = {} |
t.description = { |
order = 1, |
type = "description", |
name = L["Note: Disabling these quests will remove them from the options menu."], |
} |
local c = 1 |
for i, v in ipairs(EasyDaily.db.profile.data.custom) do |
local idkey = string.format("id-*%s", c) |
t[idkey] = { |
type = "toggle", |
name = v.name, |
desc = L["Enable/Disable this quest."], |
get = function() return true end, |
set = function() |
table.remove(EasyDaily.db.profile.data.custom, i) |
end, |
} |
c = c + 1 |
end |
return t |
end |
local function AvailableModifiers(...) |
local mods = { ["ctrl"] = L["Ctrl"], ["alt"] = L["Alt"], ["shift"] = L["Shift"], ["none"] = L["None"], ["disabled"] = L["Disabled"] } |
for i = 1, select("#", ...), 1 do |
local v = select(i, ...) |
if v and v ~= "disabled" then |
mods[v] = nil |
end |
end |
return mods |
end |
local function getOptions() |
if not EasyDaily.options then |
EasyDaily.options = { |
type = "group", |
name = string.format("EasyDaily (%s)", EasyDaily.vars.version), |
icon = "Interface\\Icons\\INV_Misc_TabardSummer01", |
childGroups = "tree", |
plugins = {}, |
args = { |
enabled = { |
order = 1, |
type = "toggle", |
name = L["Enabled"], |
desc = L["Enable/Disable the addon."], |
get = function() return EasyDaily:IsEnabled() end, |
set = function(info, value) EasyDaily[value and "Enable" or "Disable"](EasyDaily) end, |
width = "half", |
}, |
debug = { |
order = 2, |
type = "toggle", |
name = L["Debug"], |
desc = L["Enable/Disable debug mode."], |
get = getFunc, |
set = setFunc, |
}, |
minimapIcon = { |
order = 3, |
type = "toggle", |
name = L["Minimap Icon"], |
desc = L["Show an icon on the Minimap that will open the options menu."], |
get = function() return not EasyDaily.db.profile.minimapIcon.hide end, |
set = function(info, value) EasyDaily.db.profile.minimapIcon.hide = not value; LDBIcon[value and "Show" or "Hide"](EasyDaily, "EasyDaily") end, |
disabled = function() return not LDBIcon end, |
}, |
general = { |
order = 10, |
type = "group", |
name = L["General"], |
args = { |
autoselection = { |
order = 1, |
type = "group", |
guiInline = true, |
name = L["Auto-Select"], |
args = { |
single = { |
order = 1, |
type = "toggle", |
name = L["Single Reward"], |
desc = L["Auto-Select rewards for quests with one or less reward."], |
get = getFunc, |
set = setFunc, |
}, |
multiple = { |
order = 2, |
type = "toggle", |
name = L["Multiple Rewards"], |
desc = L["Auto-Select rewards for quests with more than one reward."], |
get = getFunc, |
set = setFunc, |
}, |
skipflag = { |
order = 4, |
type = "toggle", |
name = L["Skip PvP Flag Popup"], |
desc = L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."], |
get = getFunc, |
set = setFunc, |
}, |
gossip = { |
order = 3, |
type = "toggle", |
name = L["Gossip Quests"], |
desc = L["Automatically select quests in an NPC's gossip window."], |
get = getFunc, |
set = setFunc, |
}, |
pause = { |
order = 5, |
type = "toggle", |
name = L["Suspend on Initial"], |
desc = L["Always suspend all turn-in/accept activity when initially interacting with an NPC."], |
get = getFunc, |
set = setFunc, |
}, |
}, |
}, |
activetypes = { |
order = 1, |
type = "group", |
guiInline = true, |
name = L["Quest Types"], |
args = { |
normaltype = { |
order = 1, |
type = "toggle", |
name = L["Normal"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["Normal"]), |
get = getFunc, |
set = setFunc, |
}, |
pvptype = { |
order = 2, |
type = "toggle", |
name = L["PvP"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["PvP"]), |
get = getFunc, |
set = setFunc, |
}, |
dungeontype = { |
order = 3, |
type = "toggle", |
name = L["Normal Dungeon"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["Normal Dungeon"]), |
get = getFunc, |
set = setFunc, |
}, |
heroictype = { |
order = 4, |
type = "toggle", |
name = L["Heroic Dungeon"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["Heroic Dungeon"]), |
get = getFunc, |
set = setFunc, |
}, |
grouptype = { |
order = 5, |
type = "toggle", |
name = L["Group"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["Group"]), |
get = getFunc, |
set = setFunc, |
}, |
raidtype = { |
order = 6, |
type = "toggle", |
name = L["Raid"], |
desc = string.format(L["Allows for the auto-completion of %s quests."], L["Raid"]), |
get = getFunc, |
set = setFunc, |
}, |
}, |
}, |
modifiers = { |
order = 2, |
type = "group", |
guiInline = true, |
name = L["Selection Modifiers"], |
args = { |
dailymodifier = { |
order = 1, |
type = "select", |
name = L["Daily"], |
desc = L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."], |
values = function() |
return AvailableModifiers(EasyDaily.db.profile.overridemodifier, EasyDaily.db.profile.suspendmodifier, EasyDaily.db.profile.normalmodifier) |
end, |
get = getFunc, |
set = setFunc, |
}, |
normalmodifier = { |
order = 2, |
type = "select", |
name = L["Normal"], |
desc = L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."], |
values = function() |
return AvailableModifiers(EasyDaily.db.profile.overridemodifier, EasyDaily.db.profile.suspendmodifier, EasyDaily.db.profile.dailymodifier) |
end, |
get = getFunc, |
set = setFunc, |
}, |
overridemodifier = { |
order = 3, |
type = "select", |
name = L["Override"], |
desc = L["This modifier overrides all settings to turn-in/accept any available quest."], |
values = function() |
return AvailableModifiers(EasyDaily.db.profile.suspendmodifier, EasyDaily.db.profile.normalmodifier, EasyDaily.db.profile.dailymodifier) |
end, |
get = getFunc, |
set = setFunc, |
}, |
suspendmodifier = { |
order = 4, |
type = "select", |
name = L["Suspend"], |
desc = L["This modifier temporarily suspends all turn-in/accept activity."], |
values = function() |
return AvailableModifiers(EasyDaily.db.profile.overridemodifier, EasyDaily.db.profile.normalmodifier, EasyDaily.db.profile.dailymodifier) |
end, |
get = getFunc, |
set = setFunc, |
}, |
}, |
}, |
autocheck = { |
order = 3, |
type = "toggle", |
name = L["Auto-localize Quest Titles"], |
desc = L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."], |
get = getFunc, |
set = setFunc, |
width = "double", |
}, |
check = { |
order = 4, |
type = "execute", |
name = L["Localize Quest Titles"], |
desc = L["Check for quests with unlocalized titles and attempt to scan for them."], |
func = function() EasyDaily:CheckLocalization() end, |
}, |
resetRewards = { |
order = 5, |
type = "execute", |
name = L["Clear Reward Info"], |
desc = L["Clears your characters saved reward info."], |
confirm = true, |
confirmText = L["Are you sure you want to clear your characters saved reward info?"], |
func = function() CleanTable(EasyDaily.db.char.reward) end, |
}, |
}, |
}, |
quests = { |
order = 20, |
type = "group", |
name = L["Quests"], |
args = { |
daily = { |
order = 1, |
type = "group", |
name = L["Daily"], |
args = { |
available = { |
order = 1, |
type = "group", |
name = L["Available"], |
}, |
complete = { |
order = 2, |
type = "group", |
name = L["Complete"], |
}, |
}, |
}, |
repeatable = { |
order = 2, |
type = "group", |
name = L["Repeatable"], |
}, |
custom = { |
order = 3, |
type = "group", |
name = L["Custom"], |
}, |
}, |
}, |
}, |
} |
EasyDaily.options.plugins.profiles = { profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(EasyDaily.db) } |
end |
local t = EasyDaily.options.args.quests.args |
t.daily.args.available.args, t.daily.args.complete.args = GetDailyOptions() |
t.repeatable.args = GetRepOptions() |
t.custom.args = GetCustomOptions() |
return EasyDaily.options |
end |
local function createLDBLauncher() |
local L_ED_CLICK = string.format(L["%s to open the options menu"], Colorize(1, 1, 0, L["Click"])) |
local LDBObj = LibStub("LibDataBroker-1.1"):NewDataObject("EasyDaily", { |
type = "launcher", |
label = "EasyDaily", |
OnClick = function() |
if LibStub("AceConfigDialog-3.0").OpenFrames["EasyDaily"] then |
LibStub("AceConfigDialog-3.0"):Close("EasyDaily") |
else |
LibStub("AceConfigDialog-3.0"):Open("EasyDaily") |
end |
end, |
icon = "Interface\\Icons\\INV_Misc_TabardSummer01", |
OnTooltipShow = function(tooltip) |
if not tooltip or not tooltip.AddLine then return end |
tooltip:AddLine("EasyDaily") |
tooltip:AddLine(L_ED_CLICK) |
end, |
}) |
if LDBIcon then |
LDBIcon:Register("EasyDaily", LDBObj, EasyDaily.db.profile.minimapIcon) |
end |
end |
function EasyDaily:SetupOptions() |
LibStub("AceConfig-3.0"):RegisterOptionsTable("EasyDaily", getOptions, "edtest") |
AceConfigDialog:SetDefaultSize("EasyDaily", 680, 525) |
AceConfigDialog:AddToBlizOptions("EasyDaily", "EasyDaily") |
local optFunc = function() |
AceConfigDialog:Open("EasyDaily") |
end |
LibStub("AceConsole-3.0"):RegisterChatCommand("easydaily", optFunc) |
LibStub("AceConsole-3.0"):RegisterChatCommand("ed", optFunc) |
createLDBLauncher() |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/"> |
<Script file="libs\LibStub\LibStub.lua"/> |
<Include file="libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/> |
<Include file="libs\AceAddon-3.0\AceAddon-3.0.xml"/> |
<Include file="libs\AceDB-3.0\AceDB-3.0.xml"/> |
<Include file="libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/> |
<Include file="libs\AceEvent-3.0\AceEvent-3.0.xml"/> |
<Include file="libs\AceTimer-3.0\AceTimer-3.0.xml"/> |
<Include file="libs\AceBucket-3.0\AceBucket-3.0.xml"/> |
<Include file="libs\AceConsole-3.0\AceConsole-3.0.xml"/> |
<Include file="libs\AceHook-3.0\AceHook-3.0.xml"/> |
<Include file="libs\AceLocale-3.0\AceLocale-3.0.xml"/> |
<Include file="libs\AceGUI-3.0\AceGUI-3.0.xml"/> |
<Include file="libs\AceConfig-3.0\AceConfig-3.0.xml"/> |
<Include file="libs\LibGratuity-3.0\lib.xml"/> |
<Include file="libs\LibAbacus-3.0\lib.xml"/> |
<Include file="libs\LibDataBroker-1.1\lib.xml"/> |
<Include file="libs\LibDBIcon-1.0\lib.xml"/> |
</Ui> |
--[[ |
EasyDaily |
File: turnin.lua |
Author: Draake |
Desc: Automatically turns-in/accepts quests. Quests are toggleable from both |
a menu and NPC gossip menu. |
]] |
-------------------------------------------------------------------------------------------------- |
-- Default Header |
-------------------------------------------------------------------------------------------------- |
local _G = _G |
local pairs, ipairs, type, select, tonumber, tostring = pairs, ipairs, type, select, tonumber, tostring |
local _true, _false = true, false |
local string_format, string_find, string_match = string.format, string.find, string.match |
local table_insert, table_remove, table_sort = table.insert, table.remove, table.sort |
-------------------------------------------------------------------------------------------------- |
-- Local Vars and Functions |
-------------------------------------------------------------------------------------------------- |
local function CleanTable(t) |
for i, v in pairs(t) do |
if type(v) == "table" then |
CleanTable(t[i]) |
else |
t[i] = nil |
end |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Enable/Disable |
-------------------------------------------------------------------------------------------------- |
local L = LibStub("AceLocale-3.0"):GetLocale("EasyDaily_Base") |
local Gratuity = LibStub("LibGratuity-3.0") |
local Abacus = LibStub("LibAbacus-3.0") |
-------------------------------------------------------------------------------------------------- |
-- Toggling Quest States |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:GossipTitleButton_OnClick(frame, button) |
if button == "RightButton" then |
if ( frame.type == "Available" ) then |
local title = select( ( frame:GetID() - 1 ) * 3 + 1, GetGossipAvailableQuests() ) |
self:ToggleQuestState(title) |
elseif ( frame.type == "Active" ) then |
local title = select( ( frame:GetID() - 1 ) * 3 + 1, GetGossipActiveQuests() ) |
self:ToggleQuestState(title) |
else |
return |
end |
self:ClearCurrentInfo(true) |
GossipFrameUpdate() |
else |
return self.hooks["GossipTitleButton_OnClick"](frame, button) |
end |
end |
function EasyDaily:QuestTitleButton_OnClick(frame) |
if arg1 == "RightButton" then |
if ( frame.isActive == 1 ) then |
self:ToggleQuestState( self.hooks["GetActiveTitle"]( frame:GetID() ) ) |
else |
self:ToggleQuestState( self.hooks["GetAvailableTitle"]( frame:GetID() ) ) |
end |
self:ClearCurrentInfo(true) |
QuestFrameGreetingPanel:Hide() |
QuestFrameGreetingPanel:Show() |
else |
return self.hooks["QuestTitleButton_OnClick"](frame, button) |
end |
end |
function EasyDaily:ToggleQuestState(title) -- REDO |
local t = self:GetQuestTableByTitle(title) |
if t then |
t.disabled = not t.disabled |
return t.disabled |
else |
table.insert( self.db.profile.data.custom, { name = title } ) |
return t.disabled |
end |
end |
function EasyDaily:SlashToggleQuest() |
local title = GetTitleText() |
if title then |
local disabled = self:ToggleQuestState(title) |
self:Print(string.format("%s: %s", title, ( disabled and "Disabled" ) or "Enabled")) |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Quest Completion Queries |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:CanAutoTurnQuest(title) -- REDO |
local isActive, isDB = self:IsActiveQuest(title) |
if self:IsModifierKeyDown(self.db.profile.overridemodifier) then |
return true |
elseif self:IsModifierKeyDown(self.db.profile.suspendmodifier) then |
return |
end |
if ( ( ( not GossipFrame:IsShown() ) or self.db.profile.gossip ) |
and ( ( not self.db.profile.pause ) or self.vars.current.shown ) ) then |
if isDB then |
return isActive and self:IsModifierKeyDown(self.db.profile.dailymodifier) |
else |
return self:IsModifierKeyDown(self.db.profile.normalmodifier) |
end |
end |
end |
function EasyDaily:CanAdvanceGossip(title, isActive) -- REDO |
local t = self:GetQuestTableByTitle(title) |
local s = self:CanAutoTurnQuest(title) |
local x = self:QuestTypeIsActiveByTitle(title) |
self:Debug("Table", type(t) == "table", "AutoTurn", s, "TypeActive", x) |
if s and x and t and t.type and t.type[2] == 2 then |
self:Debug("IsRepeatable", self:QuestHasReqItems(title)) |
return self:QuestHasReqItems(title) |
elseif s and isActive then |
return self:GetQuestLogCompletionByTitle(title) |
else |
return s and x |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Quest/Gossip Frame Events and Functions |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:QUEST_GREETING() |
self:Debug("QUEST_GREETING") |
local numActive = GetNumActiveQuests() |
if ( numActive > 0 ) then |
for i = 1, numActive, 1 do |
local title = self.hooks["GetActiveTitle"](i) |
if self:CanAdvanceGossip(title, true) then |
self:Debug("Selecting Active") |
return SelectActiveQuest(i) |
end |
end |
end |
local numAvailable = GetNumAvailableQuests() |
if ( numAvailable > 0 ) then |
for i = 1, numAvailable, 1 do |
local title = self.hooks["GetAvailableTitle"](i) |
if self:CanAdvanceGossip(title) then |
self:Debug("Selecting Available") |
return SelectAvailableQuest(i) |
end |
end |
end |
end |
function EasyDaily:GOSSIP_SHOW() |
self:Debug("GOSSIP_SHOW") |
local j = { GetGossipActiveQuests() } |
local k = 1 |
while j[k] do |
self:Debug("Checking Active: ", j[k]) |
if self:CanAdvanceGossip(j[k], true) then |
self:Debug("Selecting Active") |
return SelectGossipActiveQuest( ( k + 2 ) / 3 ) |
end |
k = k + 3 |
end |
local v = { GetGossipAvailableQuests() } |
local i = 1 |
while v[i] do |
self:Debug("Checking Available: ", v[i]) |
if self:CanAdvanceGossip(v[i]) then |
self:Debug("Selecting Available") |
return SelectGossipAvailableQuest( ( i + 2 ) / 3 ) |
end |
i = i + 3 |
end |
end |
function EasyDaily:QUEST_DETAIL(...) |
self:Debug("QUEST_DETAIL") |
if self:CanAutoTurnQuest( GetTitleText() ) then |
if ( not self.db.profile.skipflag ) and QuestFlagsPVP() then |
QuestFrame.dialog = StaticPopup_Show("CONFIRM_ACCEPT_PVP_QUEST") |
else |
AcceptQuest() |
end |
end |
end |
function EasyDaily:QUEST_PROGRESS() |
self:Debug("QUEST_PROGRESS") |
local title = GetTitleText() |
if self:CanAdvanceGossip(title, true) then |
return CompleteQuest() |
end |
local t = self:GetQuestTableByTitle(title) |
if t then |
t.ireq = {} |
for i = 1, GetNumQuestItems(), 1 do |
local _, _, num = GetQuestItemInfo("required", 1) |
local itemLink = GetQuestItemLink("required", i) |
local _, itemID = strsplit(":", string.match(itemLink, "^|c%x+|H(.+)|h%[.*%]") or "" ) |
if itemID then |
table.insert( t.ireq, {index=itemID, amount=num} ) |
end |
end |
t.type = {} |
t.type[2] = 2 |
end |
--~ return DeclineQuest() |
end |
function EasyDaily:QUEST_COMPLETE() |
self:Debug("QUEST_COMPLETE") |
local title = GetTitleText() |
if self:CanAutoTurnQuest(title) then |
local option |
if GetNumQuestChoices() > 0 then |
option = self.db.profile.multiple and self.db.char.reward[title] |
elseif self.db.profile.single then |
option = 0 |
end |
if option then |
GetQuestReward(option) |
end |
end |
local t = self:GetQuestTableByTitle(title, true) |
if t and t.type and t.type[2] == 1 then |
self.db.char.dailycomp[t.index] = true |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Function Hooks |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:GetQuestReward(option) |
local title = GetTitleText() |
if self.db.profile.multiple and self:IsActiveQuest(title) and GetNumQuestChoices() > 0 then |
self.db.char.reward[title] = option |
end |
end |
function EasyDaily:GetActiveTitle(i) |
local title = self.hooks["GetActiveTitle"](i) |
if self:IsActiveQuest(title) then |
title = string_format("%s (%s)", title, L["Auto"]) |
end |
return title |
end |
function EasyDaily:GetAvailableTitle(i) |
local title = self.hooks["GetAvailableTitle"](i) |
if self:IsActiveQuest(title) then |
title = string_format("%s (%s)", title, L["Auto"]) |
end |
return title |
end |
function EasyDaily:GossipFrameAvailableQuestsUpdate(...) |
local r = { ... } |
local l = select("#", ...) |
for i = 1, l, 3 do |
if self:IsActiveQuest(r[i]) then |
r[i] = string_format("%s (%s)", r[i], L["Auto"]) |
end |
end |
return self.hooks["GossipFrameAvailableQuestsUpdate"]( unpack(r, 1, l) ) |
end |
function EasyDaily:GossipFrameActiveQuestsUpdate(...) |
local r = { ... } |
local l = select("#", ...) |
for i = 1, l, 3 do |
if self:IsActiveQuest(r[i]) then |
r[i] = string_format("%s (%s)", r[i], L["Auto"]) |
end |
end |
return self.hooks["GossipFrameActiveQuestsUpdate"]( unpack(r, 1, l) ) |
end |
-------------------------------------------------------------------------------------------------- |
-- Data Table Functions |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:IsModifierKeyDown(mod) |
if ( mod == "shift" ) then |
return IsShiftKeyDown() |
elseif ( mod == "ctrl" ) then |
return IsControlKeyDown() |
elseif ( mod == "alt" ) then |
return IsAltKeyDown() |
elseif ( mod == "none" ) then |
return ( not IsModifierKeyDown() ) |
end |
end |
function EasyDaily:QuestTypeIsActive(n) |
if n == 6 then |
return self.db.profile.heroictype |
elseif n == 5 then |
return self.db.profile.pvptype |
elseif n == 4 then |
return self.db.profile.raidtype |
elseif n == 3 then |
return self.db.profile.dungeontype |
elseif n == 2 then |
return self.db.profile.grouptype |
else--if n == 1 then |
return self.db.profile.normaltype |
end |
end |
function EasyDaily:GetQuestTableByTitle(title, ignoreCustom) -- REDO |
if title then |
for i, t in ipairs(self.db.profile.data.standard) do |
if t and t.name and t.name == title then |
return t, true |
end |
end |
if ( not ignoreCustom ) then |
for i, t in ipairs(self.db.profile.data.custom) do |
if t and t.name and t.name == title then |
return t |
end |
end |
end |
end |
end |
function EasyDaily:QuestTypeIsActiveByTitle(title) -- REDO |
local t, standard = self:GetQuestTableByTitle(title, true) |
return ( not t ) or self:QuestTypeIsActive(t.type[1]) |
end |
function EasyDaily:IsActiveQuest(title) -- REDO |
local t, isStandard = self:GetQuestTableByTitle(title) |
return t and ( not t.disabled ), ( type(t) == "table" ), isStandard |
end |
-------------------------------------------------------------------------------------------------- |
-- Quest Completion Functions |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:QuestHasReqItems(title) |
local t = self:GetQuestTableByTitle(title) |
if t and t.ireq then |
local r |
for _, k in ipairs(t.ireq) do |
local count = EasyDaily:CountContainerItem(k.index) |
self:Debug(k.index, count, k.amount) |
if count < k.amount then |
self:Debug("Quest requirements are not met for", title) |
r = true; break |
end |
end |
return ( not r ) |
end |
end |
function EasyDaily:GetQuestLogCompletionByTitle(title) |
for i = 1, GetNumQuestLogEntries(), 1 do |
local questTitle, _, _, _, isHeader, _, isComplete = GetQuestLogTitle(i) |
if ( not isHeader ) and questTitle:find(title) then |
local q = GetQuestLogSelection() |
SelectQuestLogEntry(i) |
QuestLog_Update() |
local numObj = GetNumQuestLeaderBoards() |
SelectQuestLogEntry(q) |
QuestLog_Update() |
return ( numObj == 0 ) or ( isComplete == 1 ) |
end |
end |
end |
-------------------------------------------------------------------------------------------------- |
-- Daily "Day" Quest Functions |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:CheckDailyReset() |
local currentTime = time() |
if ( not self.db.char.dailycomp.reset ) or ( currentTime > self.db.char.dailycomp.reset ) then |
self:Debug("Reseting daily info.") |
local resetTime = GetQuestResetTime() |
if ( resetTime > 0 ) then |
CleanTable(self.db.char.dailycomp) |
self.db.char.dailycomp.reset = currentTime + resetTime |
self:Print(string_format(L["The new day starts in %s."], Abacus:FormatDurationExtended(resetTime))) |
end |
end |
end |
function EasyDaily:DailyIsCompleted(title) |
local t = self:GetQuestTableByTitle(title, true) |
return t and self.db.char.dailycomp[t.index] |
end |
function EasyDaily:CloseFrameBucket() |
return self:ClearCurrentInfo() |
end |
function EasyDaily:ClearCurrentInfo(force) |
if force or ( ( not QuestFrame:IsShown() ) and ( not GossipFrame:IsShown() ) ) then |
self:Debug("Cleaning current info.") |
CleanTable(self.vars.current) |
end |
end |
--[[------------------------------------------------------------------------------- |
-- |
-- Copyright (C) 2006-2008 Prat Development Team |
-- |
-- This program is free software; you can redistribute it and/or |
-- modify it under the terms of the GNU General Public License |
-- as published by the Free Software Foundation; either version 2 |
-- of the License, or (at your option) any later version. |
-- |
-- This program is distributed in the hope that it will be useful, |
-- but WITHOUT ANY WARRANTY; without even the implied warranty of |
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
-- GNU General Public License for more details. |
-- |
-- You should have received a copy of the GNU General Public License |
-- along with this program; if not, write to: |
-- |
-- Free Software Foundation, Inc., |
-- 51 Franklin Street, Fifth Floor, |
-- Boston, MA 02110-1301, USA. |
-- |
-- |
---------------------------------------------------------------------------------]] |
local Module = EasyDaily:NewModule("CustomLinks", "AceHook-3.0") |
-------------------------------------------------------------------------------------------------- |
-- Default Header |
-------------------------------------------------------------------------------------------------- |
local _G = _G |
local pairs, ipairs, type, select, tonumber, tostring = pairs, ipairs, type, select, tonumber, tostring |
local _true, _false = true, false |
local string_format, string_find, string_match = string.format, string.find, string.match |
local table_insert, table_remove, table_sort = table.insert, table.remove, table.sort |
-------------------------------------------------------------------------------------------------- |
-- File Functions |
-------------------------------------------------------------------------------------------------- |
function BuildLink(linktype, data, text, color, link_start, link_end) |
return string.format("|cff%s|H%s:%s|h%s%s%s|h|r", color or "ffffff", linktype, data, link_start or "[", text, link_end or "]") |
end |
do |
local LinkRegistry = {} |
local LinkOwners = {} |
-- linktype = { linkid, linkfunc, handler } |
function RegisterLinkType(linktype, who) |
if linktype and linktype.linkid and linktype.linkfunc then |
tinsert(LinkRegistry, linktype) |
local idx = #LinkRegistry |
if idx then |
LinkOwners[idx] = who |
end |
return idx |
end |
end |
function UnregisterAllLinkTypes(who) |
for k, owner in pairs(LinkOwners) do |
if owner == who then |
UnregisterLinkType(k) |
end |
end |
end |
function UnregisterLinkType(idx) |
tremove(LinkRegistry, idx) |
end |
function Module:SetItemRef(link, ...) |
for i,reg_link in ipairs(LinkRegistry) do |
if reg_link.linkid == link:sub(1, (reg_link.linkid):len()) then |
if (reg_link.linkfunc(reg_link.handler, link, ...) == false) then |
return false |
end |
end |
end |
return self.hooks["SetItemRef"](link, ...) |
end |
Module:RawHook("SetItemRef", true) |
end |
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ |
..\FrameXML\UI.xsd"> |
<Script file="trans\enUS.lua"/> |
<Script file="trans\deDE.lua"/> |
<Script file="trans\frFR.lua"/> |
<Script file="trans\koKR.lua"/> |
<Script file="trans\ruRU.lua"/> |
<Script file="trans\zhCN.lua"/> |
<Script file="trans\zhTW.lua"/> |
<Script file="static\quest\enUS.lua"/> |
<Script file="static\quest\deDE.lua"/> |
<Script file="static\quest\frFR.lua"/> |
<Script file="static\quest\koKR.lua"/> |
<Script file="static\quest\ruRU.lua"/> |
<Script file="static\quest\zhCN.lua"/> |
<Script file="static\quest\zhTW.lua"/> |
<Script file="static\data\enUS.lua"/> |
<Script file="static\data\deDE.lua"/> |
<Script file="static\data\frFR.lua"/> |
<Script file="static\data\koKR.lua"/> |
<Script file="static\data\ruRU.lua"/> |
<Script file="static\data\zhCN.lua"/> |
<Script file="static\data\zhTW.lua"/> |
</Ui> |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "koKR"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "enUS", true); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "esMX"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "zhTW"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "ruRU"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ |
Babelfish Script (Modified for EasyDaily quest locales) |
]] |
-- CONFIG -- |
--[[ |
Translators may add their name under their maintained locale(s) |
]] |
local translators = { |
-- ["enUS"] = { |
-- "Example", |
-- "Example2", |
-- }, |
} |
--[[ |
The name of the AceLocale-3.0 Category, as being used in :NewLocale and :GetLocale |
]] |
local localeName = "EasyDaily_Data" |
--[[ |
Prefix to all files if this script is run from a subdir, for example |
]] |
local filePrefix = "../../../" |
--[[ |
List of all files to parse |
]] |
local files = { |
"data.lua", |
} |
--[[ |
The Language your addon was originally written in |
]] |
local baseLocale = "enUS" |
--[[ |
The supported Languages |
-- DO NOT INCLUDE the base locale here! |
]] |
local locale = { |
"deDE", |
"frFR", |
"esES", |
"esMX", |
"zhCN", |
"zhTW", |
"koKR", |
"ruRU" |
} |
-- CODE -- |
local strings = {} |
local varcontent = {} |
-- extract data from saved variable file |
for idx, lang in ipairs(locale) do |
local file = io.open(string.format("data_%s.lua", lang), "r") |
if file then |
varcontent[lang] = assert(loadstring(file:read("*all")))() |
end |
end |
-- extract data from specified lua files |
for idx, filename in pairs(files) do |
local file = io.open(string.format("%s%s", filePrefix or "", filename), "r") |
assert(file, "Could not open " .. filename) |
local text = file:read("*all") |
for match in string.gmatch(text, "D%[['\"](.-)['\"]%]") do |
strings[ match:gsub("\\", "") ] = true |
end |
end |
local work = {} |
for k,v in pairs(strings) do table.insert(work, k) end |
table.sort(work) |
local AceLocaleHeader = "local L =" |
local BabbleFishHeader = "L = {} -- " |
local function replaceHeader(content) |
return content:gsub(AceLocaleHeader, BabbleFishHeader) |
end |
local localizedStrings = {} |
table.insert(locale, baseLocale) |
-- load existing data from locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "r") |
if file then |
local content = file:read("*all") |
content = replaceHeader(content) |
--~ print(content) |
assert(loadstring(content))() |
localizedStrings[lang] = L |
file:close() |
else |
localizedStrings[lang] = {} |
end |
end |
for j, k in pairs(localizedStrings) do |
for l, m in pairs(k) do |
if type(m) == "string" then |
if string.find(m, "{(.-)}") then |
localizedStrings[j][l] = false |
end |
end |
end |
end |
for j, k in pairs(varcontent) do |
for l, m in pairs(k) do |
localizedStrings[j][l] = m |
end |
end |
-- Write locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "w") |
assert(file, "Could not open ".. lang .. ".lua for writing") |
file:write("--[[ (Generated by Babelfish script)\n\n") |
file:write(" ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES\n\n") |
if translators[lang] then |
file:write(string.format(" Translations by: %s\n\n", table.concat(translators[lang], " & "))) |
end |
if lang == baseLocale then |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\", true); if not L then return end\n\n", localeName, lang)) |
else |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\"); if not L then return end\n\n", localeName, lang)) |
end |
local L = localizedStrings[lang] |
for idx, match in ipairs(work) do |
if L and type(L[match]) == "string" then |
file:write(string.format("L['%s'] = '%s'\n", string.gsub(match, "'", "\\'"), string.gsub(L[match], "'", "\\'"))) |
else |
if lang ~= baseLocale then |
local value = type(localizedStrings[baseLocale][match]) == "string" and localizedStrings[baseLocale][match] or "true" |
file:write(string.format("L['%s'] = %s\n", string.gsub(match, "'", "\\'"), value)) |
else |
file:write(string.format("L['%s'] = true\n", string.gsub(match, "'", "\\'"))) |
end |
end |
end |
file:close() |
end |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "esES"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "frFR"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "deDE"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Data", "zhCN"); if not L then return end |
L['Absalan the Pious'] = true |
L['Adyen the Lightwarden'] = true |
L['Ajay Green'] = true |
L['Alchemist Finklestein'] = true |
L['Alliance Brigadier General'] = true |
L['Anchorite Ayuri'] = true |
L['Anchorite Tessa'] = true |
L['Andorgos'] = true |
L['Anuniaq'] = true |
L['Arcanist Adyria'] = true |
L['Arch Druid Fandral Staghelm'] = true |
L['Arch Druid Renferal'] = true |
L['Archmage Lan\'dalock'] = true |
L['Archmage Pentarus'] = true |
L['Archmage Timear'] = true |
L['Arille Azuregaze'] = true |
L['Astromancer Darnarian'] = true |
L['Aumana'] = true |
L['Aurochs Grimbane'] = true |
L['Awilo Lon\'gomba'] = true |
L['Baron Freeman'] = true |
L['Baron Sliver'] = true |
L['Bashana Runetotem'] = true |
L['Battlecryer Blackeye'] = true |
L['Battlemage Arynna'] = true |
L['Battlemage Vyara'] = true |
L['Becan Barleybrew'] = true |
L['Blast Thunderbomb'] = true |
L['Bombardier Petrov'] = true |
L['Bor Wildmane'] = true |
L['Bowyer Randolph'] = true |
L['Brewfest Spy'] = true |
L['Brewmaster Drohn'] = true |
L['Brother Keltan'] = true |
L['Captain Brandon'] = true |
L['Captain Grondel'] = true |
L['Captain Rupert'] = true |
L['Captain Theris Dawnhearth'] = true |
L['Captain Valindria'] = true |
L['Centurion Kaggrum'] = true |
L['Chief Engineer Boltwrench'] = true |
L['Chief Engineer Copperclaw'] = true |
L['Chief Overseer Mudlump'] = true |
L['Chu\'a\'lor'] = true |
L['Commander Arcus'] = true |
L['Commander Bargok'] = true |
L['Commander Dardosh'] = true |
L['Commander Hobb'] = true |
L['Commander Howser'] = true |
L['Commander Kunz'] = true |
L['Commander Zanneth'] = true |
L['Corastrasza'] = true |
L['Coren Direbrew'] = true |
L['Cort Gorestein'] = true |
L['Costumed Orphan Matron'] = true |
L['Curgle Cranklehop'] = true |
L['Daran Thunderbrew'] = true |
L['Dragonmaw Foreman'] = true |
L['Elder Harkek'] = true |
L['Emissary Mordin'] = true |
L['Exarch Nasuun'] = true |
L['Exorcist Sullivan'] = true |
L['Exorcist Vaisha'] = true |
L['Fahrad'] = true |
L['Fahssn'] = true |
L['Fjorlin Frostbrow'] = true |
L['Frazzle Geargrinder'] = true |
L['Fringe Engineer Tezzla'] = true |
L['Frostwolf Stable Master'] = true |
L['Frostwolf Wolf Rider Commander'] = true |
L['Frostworg Denmother'] = true |
L['General Gorlok'] = true |
L['General Khazgar'] = true |
L['Gezhe'] = true |
L['Grazle'] = true |
L['Grekk'] = true |
L['Gretta the Arbiter'] = true |
L['Ground Commander Koup'] = true |
L['Ground Commander Xutjja'] = true |
L['Gshaff'] = true |
L['Gzhun\'tt'] = true |
L['Harbinger Haronem'] = true |
L['Harbinger Inuuro'] = true |
L['High Captain Justin Bartlett'] = true |
L['High-Oracle Soo-say'] = true |
L['Hoodoo Master Fu\'jin'] = true |
L['Horde Warbringer'] = true |
L['Ishanah'] = true |
L['Ja\'ron'] = true |
L['Karrtog'] = true |
L['Katherine Lee'] = true |
L['Kibli Killohertz'] = true |
L['Kilix the Unraveler'] = true |
L['Knight-Captain Drosche'] = true |
L['Koltira Deathweaver'] = true |
L['Kor\'kron Squad Leader'] = true |
L['Kronk'] = true |
L['Lakoor'] = true |
L['Lauranna Thar\'well'] = true |
L['Lieutenant Murp'] = true |
L['Lieutenant Stuart'] = true |
L['Lightningcaller Soo-met'] = true |
L['Lokhtos Darkbargainer'] = true |
L['Lord Afrasastrasz'] = true |
L['Lord Torvos'] = true |
L['Lorekeeper Lydros'] = true |
L['Luma Skymother'] = true |
L['Lurz'] = true |
L['Mack Fearsen'] = true |
L['Magister Ilastar'] = true |
L['Magistrix Fyalenn'] = true |
L['Magistrix Seyla'] = true |
L['Mar\'nah'] = true |
L['Masked Orphan Matron'] = true |
L['Master Smith Burninate'] = true |
L['Mathrengyl Bearwalker'] = true |
L['Mistress of the Mines'] = true |
L['Msshi\'fn'] = true |
L['Murgot Deepforge'] = true |
L['Nafien'] = true |
L['Nether-Stalker Khay\'ji'] = true |
L['Nether-Stalker Mah\'duun'] = true |
L['Old Man Barlo'] = true |
L['Oracle Soo-dow'] = true |
L['Oracle Soo-nee'] = true |
L['Orton Bennet'] = true |
L['Overlord Mor\'ghor'] = true |
L['Pipthwack'] = true |
L['Primalist Mulfort'] = true |
L['Primalist Thurloga'] = true |
L['Quartermaster Lungertz'] = true |
L['Quintis Jonespyre'] = true |
L['Raedon Duskstriker'] = true |
L['Raelorasz'] = true |
L['Raider Captain Kronn'] = true |
L['Ralston Farnsley'] = true |
L['Ranid Glowergold'] = true |
L['Ravenholdt Guard'] = true |
L['Rejek'] = true |
L['Rheanna'] = true |
L['Ricket'] = true |
L['Rivern Frostwind'] = true |
L['Salfa'] = true |
L['Saronite Mine Slave'] = true |
L['Scout Captain Carter'] = true |
L['Senior Demolitionist Legoso'] = true |
L['Sergeant Downey'] = true |
L['Sergeant Hartsman'] = true |
L['Setaal Darkmender'] = true |
L['Sha\'nir'] = true |
L['Shadrek'] = true |
L['Shaman Jakjek'] = true |
L['Siege Master Stouthandle'] = true |
L['Siegesmith Stronghoof'] = true |
L['Sky Sergeant Doryn'] = true |
L['Sky Sergeant Vanderlip'] = true |
L['Sky-Reaver Korm Blackscar'] = true |
L['Skybreaker Squad Leader'] = true |
L['Skyguard Khatie'] = true |
L['Skyguard Prisoner'] = true |
L['Smith Hauthaa'] = true |
L['Smith Regzar'] = true |
L['Sorceress Kaylana'] = true |
L['Spigot Operator Luglunket'] = true |
L['Steel Gate Chief Archaeologist'] = true |
L['Stone Guard Ragetotem'] = true |
L['Stormpike Ram Rider Commander'] = true |
L['Stormpike Stable Master'] = true |
L['Synipus'] = true |
L['Tactical Officer Ahbramis'] = true |
L['Tactical Officer Kilrath'] = true |
L['Taskmaster Varkule Dragonbreath'] = true |
L['Thassarian'] = true |
L['The Leaper'] = true |
L['The Rokk'] = true |
L['Timothy Jones'] = true |
L['Trapper Mau\'i'] = true |
L['Utaik'] = true |
L['Uzo Deathcaller'] = true |
L['Vekax'] = true |
L['Vekgar'] = true |
L['Vieron Blazefeather'] = true |
L['Vile'] = true |
L['Vinchaxa'] = true |
L['Vindicator Kaalan'] = true |
L['Vindicator Xayann'] = true |
L['Voren\'thal the Seer'] = true |
L['Warbringer Davos Rioht'] = true |
L['Warden Bullrok'] = true |
L['Warden Moi\'bff Jill'] = true |
L['Warrant Officer Tracy Proudwell'] = true |
L['Wind Trader Zhareem'] = true |
L['Wyrmrest Defender'] = true |
L['Yarzill the Merc'] = true |
L['Ysiel Windsinger'] = true |
L['Zorbin Fandazzle'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "koKR"); if not L then return end |
L['"Let the Fires Come!"'] = false |
L['A Bad Egg'] = false |
L['A Charitable Donation'] = false |
L['A Cleansing Light'] = false |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = false |
L['A Gallon of Blood'] = false |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = false |
L['Aces High!'] = false |
L['Additional Runecloth'] = false |
L['Again With the Zapped Giants'] = false |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = false |
L['An Ordinary Egg'] = false |
L['Another Heap of Ethereals'] = false |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = false |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = false |
L['Back to the Pit'] = false |
L['Bait Bandits'] = false |
L['Banish More Demons'] = false |
L['Bark for Drohn\'s Distillery!'] = false |
L['Bark for T\'chali\'s Voodoo Brewery!'] = false |
L['Bark for the Barleybrews!'] = false |
L['Bark for the Thunderbrews!'] = false |
L['Beads for Salfa'] = false |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = false |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = false |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = false |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = false |
L['Call the Headless Horseman'] = false |
L['Call to Arms: Alterac Valley'] = false |
L['Call to Arms: Arathi Basin'] = false |
L['Call to Arms: Eye of the Storm'] = false |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = false |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = false |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = false |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = false |
L['Crystal Cluster'] = false |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = false |
L['Disrupt the Greengill Coast'] = false |
L['Disrupting the Twilight Portal'] = false |
L['Distraction at the Dead Scar'] = false |
L['Don\'t Stop Now....'] = false |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = false |
L['Drake Hunt'] = false |
L['Empty Stables'] = false |
L['Encrypted Twilight Texts'] = false |
L['Enemies, Old and New'] = false |
L['Erratic Behavior'] = false |
L['Escape from Skettis'] = false |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = false |
L['Favor Amongst the Brotherhood, Core Leather'] = false |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = false |
L['Favor Amongst the Brotherhood, Fiery Core'] = false |
L['Favor Amongst the Brotherhood, Lava Core'] = false |
L['Feathers for Grazle'] = false |
L['Feathers for Nafien'] = false |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = false |
L['Fertile Spores'] = false |
L['Fires Over Skettis'] = false |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = false |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = false |
L['Gaining Acceptance'] = false |
L['Gaining the Advantage'] = false |
L['Glowcap Mushrooms'] = false |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = false |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = false |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = false |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = false |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = false |
L['Intercepting the Mana Cells'] = false |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = false |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = false |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = false |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = false |
L['Libram of Protection'] = false |
L['Libram of Rapidity'] = false |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = false |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = false |
L['Make Them Pay!'] = false |
L['Making Ready'] = false |
L['Making Repairs'] = false |
L['Manalicious'] = false |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = false |
L['More Booty!'] = false |
L['More Crystal Fragments'] = false |
L['More Feathers'] = false |
L['More Firewing Signets'] = false |
L['More Heads Full of Ivory'] = false |
L['More Marks of Kil\'jaeden'] = false |
L['More Marks of Sargeras'] = false |
L['More Obsidian Warbeads'] = false |
L['More Sunfury Signets'] = false |
L['More Torch Catching'] = false |
L['More Torch Tossing'] = false |
L['More Warbeads'] = false |
L['More Warbeads!'] = false |
L['Morrowgrain to Darnassus'] = false |
L['Morrowgrain to Feathermoon Stronghold'] = false |
L['Morrowgrain to Thunder Bluff'] = false |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = false |
L['Nethercite Ore'] = false |
L['Netherdust Pollen'] = false |
L['Nethermine Flayer Hide'] = false |
L['Netherwing Crystals'] = false |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = false |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = false |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = false |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = false |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = false |
L['Ram Riding Harnesses'] = false |
L['Rampaging Giants'] = false |
L['Rediscovering Your Roots'] = false |
L['Refuel for the Zapping'] = false |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = false |
L['Restoring Fiery Flux Supplies via Iron'] = false |
L['Restoring Fiery Flux Supplies via Kingsblood'] = false |
L['Retest Now'] = false |
L['Revenge is Tasty'] = false |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = false |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = false |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = false |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = false |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = false |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = false |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = false |
L['Stop the Siege'] = false |
L['Strained Supplies'] = false |
L['Strength of the Tempest'] = false |
L['Striking Back'] = false |
L['Summon Ahune'] = false |
L['Sunfury Attack Plans'] = false |
L['Super Hot Stew'] = false |
L['Syndicate Emblems'] = false |
L['Synthesis of Power'] = false |
L['Taking the Harbor'] = false |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = false |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = false |
L['The Battle for the Sun\'s Reach Armory'] = false |
L['The Booterang: A Cure For The Common Worthless Peon'] = false |
L['The Deadliest Trap Ever Laid'] = false |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = false |
L['The Multiphase Survey'] = false |
L['The Not-So-Friendly Skies...'] = false |
L['The One That Got Away'] = false |
L['The Relic\'s Emanation'] = false |
L['The Sanctum Wards'] = false |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = false |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = false |
L['Wanted: A Black Stalker Egg'] = false |
L['Wanted: A Warp Splinter Clipping'] = false |
L['Wanted: Aeonus\'s Hourglass'] = false |
L['Wanted: Arcatraz Sentinels'] = false |
L['Wanted: Bladefist\'s Seal'] = false |
L['Wanted: Coilfang Myrmidons'] = false |
L['Wanted: Keli\'dan\'s Feathered Stave'] = false |
L['Wanted: Malicious Instructors'] = false |
L['Wanted: Murmur\'s Whisper'] = false |
L['Wanted: Nazan\'s Riding Crop'] = false |
L['Wanted: Pathaleon\'s Projector'] = false |
L['Wanted: Rift Lords'] = false |
L['Wanted: Shaffar\'s Wondrous Pendant'] = false |
L['Wanted: Shattered Hand Centurions'] = false |
L['Wanted: Sisters of Torment'] = false |
L['Wanted: Sunseeker Channelers'] = false |
L['Wanted: Tempest-Forge Destroyers'] = false |
L['Wanted: The Epoch Hunter\'s Head'] = false |
L['Wanted: The Exarch\'s Soul Gem'] = false |
L['Wanted: The Headfeathers of Ikiss'] = false |
L['Wanted: The Heart of Quagmirran'] = false |
L['Wanted: The Scroll of Skyriss'] = false |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = false |
L['Wanted: The Warlord\'s Treatise'] = false |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = false |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = false |
L['Wrangle More Aether Rays!'] = false |
L['Your Continued Support'] = false |
L['Zulian, Razzashi, and Hakkari Coins'] = false |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "enUS", true); if not L then return end |
L['"Let the Fires Come!"'] = true |
L['A Bad Egg'] = true |
L['A Charitable Donation'] = true |
L['A Cleansing Light'] = true |
L['A Cleansing Song'] = true |
L['A Fine Egg'] = true |
L['A Gallon of Blood'] = true |
L['A Hero\'s Headgear'] = true |
L['A Rare Herb'] = true |
L['A Slow Death'] = true |
L['Aces High!'] = true |
L['Additional Runecloth'] = true |
L['Again With the Zapped Giants'] = true |
L['All Things in Good Time'] = true |
L['An Extraordinary Egg'] = true |
L['An Ordinary Egg'] = true |
L['Another Heap of Ethereals'] = true |
L['Appeasing the Great Rain Stone'] = true |
L['Arm the Wards!'] = true |
L['Assault by Air'] = true |
L['Assault by Ground'] = true |
L['Ata\'mal Armaments'] = true |
L['Back to the Pit'] = true |
L['Bait Bandits'] = true |
L['Banish More Demons'] = true |
L['Bark for Drohn\'s Distillery!'] = true |
L['Bark for T\'chali\'s Voodoo Brewery!'] = true |
L['Bark for the Barleybrews!'] = true |
L['Bark for the Thunderbrews!'] = true |
L['Beads for Salfa'] = true |
L['Blackriver Brawl'] = true |
L['Blackriver Skirmish'] = true |
L['Blast the Gateway'] = true |
L['Blood Is Thicker'] = true |
L['Blood for Blood'] = true |
L['Blood of the Chosen'] = true |
L['Blowing Hodir\'s Horn'] = true |
L['Bomb Them Again!'] = true |
L['Bones and Arrows'] = true |
L['Break the Blockade'] = true |
L['Bring Me A Shrubbery!'] = true |
L['Call the Headless Horseman'] = true |
L['Call to Arms: Alterac Valley'] = true |
L['Call to Arms: Arathi Basin'] = true |
L['Call to Arms: Eye of the Storm'] = true |
L['Call to Arms: Strand of the Ancients'] = true |
L['Call to Arms: Warsong Gulch'] = true |
L['Capture More Dispatches'] = true |
L['Cheese for Glowergold'] = true |
L['Chen\'s Empty Keg'] = true |
L['Chicken Party!'] = true |
L['Congratulations!'] = true |
L['Convention at the Legerdemain'] = true |
L['Crocolisks in the City'] = true |
L['Crush Captain Brightwater!'] = true |
L['Crush the Dawnblade'] = true |
L['Crystal Cluster'] = true |
L['Dangerously Delicious'] = true |
L['Defend the Siege'] = true |
L['Defending Wyrmrest Temple'] = true |
L['Defending Your Title'] = true |
L['Discovering Your Roots'] = true |
L['Disrupt the Greengill Coast'] = true |
L['Disrupting the Twilight Portal'] = true |
L['Distraction at the Dead Scar'] = true |
L['Don\'t Stop Now....'] = true |
L['Down With Captain Zorna!'] = true |
L['Drag and Drop'] = true |
L['Dragons are the Least of Our Problems'] = true |
L['Drake Hunt'] = true |
L['Empty Stables'] = true |
L['Encrypted Twilight Texts'] = true |
L['Enemies, Old and New'] = true |
L['Erratic Behavior'] = true |
L['Escape from Skettis'] = true |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = true |
L['Favor Amongst the Brotherhood, Core Leather'] = true |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = true |
L['Favor Amongst the Brotherhood, Fiery Core'] = true |
L['Favor Amongst the Brotherhood, Lava Core'] = true |
L['Feathers for Grazle'] = true |
L['Feathers for Nafien'] = true |
L['Feeding Arngrim'] = true |
L['Felblood Fillet'] = true |
L['Fertile Spores'] = true |
L['Fires Over Skettis'] = true |
L['From Their Corpses, Rise!'] = true |
L['Frostsaber Provisions'] = true |
L['Fueling the Demolishers'] = true |
L['Further Conversions'] = true |
L['Gaining Acceptance'] = true |
L['Gaining the Advantage'] = true |
L['Glowcap Mushrooms'] = true |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = true |
L['Healing with Roses'] = true |
L['Hellfire Fortifications'] = true |
L['Hot and Cold'] = true |
L['In Defense of Halaa'] = true |
L['Infused Mushroom Meatloaf'] = true |
L['Insult Coren Direbrew'] = true |
L['Intelligence Gathering'] = true |
L['Intercept the Reinforcements'] = true |
L['Intercepting the Mana Cells'] = true |
L['Jewel Of The Sewers'] = true |
L['Jinxing the Walls'] = true |
L['Junkboxes Needed'] = true |
L['Kartak\'s Rampage'] = true |
L['Keep \'Em on Their Heels'] = true |
L['Keep Them at Bay'] = true |
L['Keep Them at Bay!'] = true |
L['Keeping the Alliance Blind'] = true |
L['Keeping the Enemy at Bay'] = true |
L['Kick \'Em While They\'re Down'] = true |
L['King of the Mountain'] = true |
L['Know Your Ley Lines'] = true |
L['Leave Our Mark'] = true |
L['Libram of Focus'] = true |
L['Libram of Protection'] = true |
L['Libram of Rapidity'] = true |
L['Life or Death'] = true |
L['Lokholar the Ice Lord'] = true |
L['Maintaining Discipline'] = true |
L['Maintaining the Sunwell Portal'] = true |
L['Make Them Pay!'] = true |
L['Making Ready'] = true |
L['Making Repairs'] = true |
L['Manalicious'] = true |
L['Mastery of the Crystals'] = true |
L['Monsterbelly Appetite'] = true |
L['More Armor Scraps'] = true |
L['More Booty!'] = true |
L['More Crystal Fragments'] = true |
L['More Feathers'] = true |
L['More Firewing Signets'] = true |
L['More Heads Full of Ivory'] = true |
L['More Marks of Kil\'jaeden'] = true |
L['More Marks of Sargeras'] = true |
L['More Obsidian Warbeads'] = true |
L['More Sunfury Signets'] = true |
L['More Torch Catching'] = true |
L['More Torch Tossing'] = true |
L['More Warbeads'] = true |
L['More Warbeads!'] = true |
L['Morrowgrain to Darnassus'] = true |
L['Morrowgrain to Feathermoon Stronghold'] = true |
L['Morrowgrain to Thunder Bluff'] = true |
L['Mustard Dogs!'] = true |
L['Natural Enemies'] = true |
L['Nethercite Ore'] = true |
L['Netherdust Pollen'] = true |
L['Nethermine Flayer Hide'] = true |
L['Netherwing Crystals'] = true |
L['Neutralizing the Plague'] = true |
L['No Fly Zone'] = true |
L['No Mercy for the Merciless'] = true |
L['No Mercy!'] = true |
L['No Rest For The Wicked'] = true |
L['Not a Bug'] = true |
L['Now That We\'re Still Friends...'] = true |
L['Open for Business'] = true |
L['Overstock'] = true |
L['Overwhelmed!'] = true |
L['Picking Up The Pieces...'] = true |
L['Pieces Parts'] = true |
L['Planning for the Future'] = true |
L['Plants of Zangarmarsh'] = true |
L['Polishing the Helm'] = true |
L['Power of the Great Ones'] = true |
L['Preparing for War'] = true |
L['Preparing for the Worst'] = true |
L['Proof of Demise: Anub\'arak'] = true |
L['Proof of Demise: Cyanigosa'] = true |
L['Proof of Demise: Gal\'darah'] = true |
L['Proof of Demise: Herald Volazj'] = true |
L['Proof of Demise: Ingvar the Plunderer'] = true |
L['Proof of Demise: Keristrasza'] = true |
L['Proof of Demise: King Ymiron'] = true |
L['Proof of Demise: Ley-Guardian Eregos'] = true |
L['Proof of Demise: Loken'] = true |
L['Proof of Demise: Mal\'Ganis'] = true |
L['Proof of Demise: Sjonnir The Ironshaper'] = true |
L['Proof of Demise: The Prophet Tharon\'ja'] = true |
L['Pushed Too Far'] = true |
L['Putting the Hertz: The Valley of Lost Hope'] = true |
L['Ram Hide Harnesses'] = true |
L['Ram Riding Harnesses'] = true |
L['Rampaging Giants'] = true |
L['Rediscovering Your Roots'] = true |
L['Refuel for the Zapping'] = true |
L['Rejek: First Blood'] = true |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = true |
L['Restoring Fiery Flux Supplies via Iron'] = true |
L['Restoring Fiery Flux Supplies via Kingsblood'] = true |
L['Retest Now'] = true |
L['Revenge is Tasty'] = true |
L['Riding the Red Rocket'] = true |
L['Riding the Wavelength: The Bombardment'] = true |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = true |
L['Seared Scourge'] = true |
L['Secret Strength of the Frenzyheart'] = true |
L['Secrets of the Qiraji'] = true |
L['Sewer Stew'] = true |
L['Shipment: Blood Jade Amulet '] = true |
L['Shipment: Bright Armor Relic'] = true |
L['Shipment: Glowing Ivory Figurine'] = true |
L['Shipment: Intricate Bone Figurine'] = true |
L['Shipment: Shifting Sun Curio '] = true |
L['Shipment: Wicked Sun Brooch '] = true |
L['Shoot \'Em Up'] = true |
L['Shred the Alliance'] = true |
L['Shredder Repair'] = true |
L['Shrimpin\' Ain\'t Easy'] = true |
L['Slaves to Saronite'] = true |
L['Slay them all!'] = true |
L['Smash the Pumpkin'] = true |
L['Smoke \'Em Out'] = true |
L['Song of Fecundity'] = true |
L['Song of Reflection'] = true |
L['Song of Wind and Water'] = true |
L['Soup for the Soul'] = true |
L['Southern Sabotage'] = true |
L['Spirits of Auchindoun'] = true |
L['Spy Hunter'] = true |
L['Static Shock Troops: the Bombardment'] = true |
L['Steel Gate Patrol'] = true |
L['Stop the Fires!'] = true |
L['Stop the Siege'] = true |
L['Strained Supplies'] = true |
L['Strength of the Tempest'] = true |
L['Striking Back'] = true |
L['Summon Ahune'] = true |
L['Sunfury Attack Plans'] = true |
L['Super Hot Stew'] = true |
L['Syndicate Emblems'] = true |
L['Synthesis of Power'] = true |
L['Taking the Harbor'] = true |
L['That\'s Abominable!'] = true |
L['The Aberrations Must Die'] = true |
L['The Air Strikes Must Continue'] = true |
L['The Alchemist\'s Apprentice'] = true |
L['The Battle Must Go On'] = true |
L['The Battle for the Sun\'s Reach Armory'] = true |
L['The Booterang: A Cure For The Common Worthless Peon'] = true |
L['The Deadliest Trap Ever Laid'] = true |
L['The Ghostfish'] = true |
L['The Heartblood\'s Strength'] = true |
L['The Lost Supplies'] = true |
L['The Multiphase Survey'] = true |
L['The Not-So-Friendly Skies...'] = true |
L['The One That Got Away'] = true |
L['The Relic\'s Emanation'] = true |
L['The Sanctum Wards'] = true |
L['The Solution Solution'] = true |
L['The Sword and the Sea'] = true |
L['The Way to His Heart...'] = true |
L['Thrusting Hodir\'s Spear'] = true |
L['Timear Foresees Centrifuge Constructs in your Future!'] = true |
L['Timear Foresees Infinite Agents in your Future!'] = true |
L['Timear Foresees Titanium Vanguards in your Future!'] = true |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = true |
L['Tools of War'] = true |
L['Toppling the Towers'] = true |
L['Total Ohmage: The Valley of Lost Hope!'] = true |
L['Troll Patrol'] = true |
L['Troll Patrol: Can You Dig It?'] = true |
L['Troll Patrol: Couldn\'t Care Less'] = true |
L['Troll Patrol: Creature Comforts'] = true |
L['Troll Patrol: Done to Death'] = true |
L['Troll Patrol: High Standards'] = true |
L['Troll Patrol: Intestinal Fortitude'] = true |
L['Troll Patrol: Something for the Pain'] = true |
L['Troll Patrol: The Alchemist\'s Apprentice'] = true |
L['Troll Patrol: Throwing Down'] = true |
L['Troll Patrol: Whatdya Want, a Medal?'] = true |
L['Uncatalogued Species'] = true |
L['Victory in Wintergrasp'] = true |
L['Vile Like Fire!'] = true |
L['Volatility'] = true |
L['Voren\'thal\'s Visions'] = true |
L['Wanted: A Black Stalker Egg'] = true |
L['Wanted: A Warp Splinter Clipping'] = true |
L['Wanted: Aeonus\'s Hourglass'] = true |
L['Wanted: Arcatraz Sentinels'] = true |
L['Wanted: Bladefist\'s Seal'] = true |
L['Wanted: Coilfang Myrmidons'] = true |
L['Wanted: Keli\'dan\'s Feathered Stave'] = true |
L['Wanted: Malicious Instructors'] = true |
L['Wanted: Murmur\'s Whisper'] = true |
L['Wanted: Nazan\'s Riding Crop'] = true |
L['Wanted: Pathaleon\'s Projector'] = true |
L['Wanted: Rift Lords'] = true |
L['Wanted: Shaffar\'s Wondrous Pendant'] = true |
L['Wanted: Shattered Hand Centurions'] = true |
L['Wanted: Sisters of Torment'] = true |
L['Wanted: Sunseeker Channelers'] = true |
L['Wanted: Tempest-Forge Destroyers'] = true |
L['Wanted: The Epoch Hunter\'s Head'] = true |
L['Wanted: The Exarch\'s Soul Gem'] = true |
L['Wanted: The Headfeathers of Ikiss'] = true |
L['Wanted: The Heart of Quagmirran'] = true |
L['Wanted: The Scroll of Skyriss'] = true |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = true |
L['Wanted: The Warlord\'s Treatise'] = true |
L['Warding the Walls'] = true |
L['Warding the Warriors'] = true |
L['Water Pouch Bounty'] = true |
L['Will of the Titans'] = true |
L['Winterfall Intrusion'] = true |
L['Wrangle More Aether Rays!'] = true |
L['Your Continued Support'] = true |
L['Zulian, Razzashi, and Hakkari Coins'] = true |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "esMX"); if not L then return end |
L['"Let the Fires Come!"'] = false |
L['A Bad Egg'] = false |
L['A Charitable Donation'] = false |
L['A Cleansing Light'] = false |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = false |
L['A Gallon of Blood'] = false |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = false |
L['Aces High!'] = false |
L['Additional Runecloth'] = false |
L['Again With the Zapped Giants'] = false |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = false |
L['An Ordinary Egg'] = false |
L['Another Heap of Ethereals'] = false |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = false |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = false |
L['Back to the Pit'] = false |
L['Bait Bandits'] = false |
L['Banish More Demons'] = false |
L['Bark for Drohn\'s Distillery!'] = false |
L['Bark for T\'chali\'s Voodoo Brewery!'] = false |
L['Bark for the Barleybrews!'] = false |
L['Bark for the Thunderbrews!'] = false |
L['Beads for Salfa'] = false |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = false |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = false |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = false |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = false |
L['Call the Headless Horseman'] = false |
L['Call to Arms: Alterac Valley'] = false |
L['Call to Arms: Arathi Basin'] = false |
L['Call to Arms: Eye of the Storm'] = false |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = false |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = false |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = false |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = false |
L['Crystal Cluster'] = false |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = false |
L['Disrupt the Greengill Coast'] = false |
L['Disrupting the Twilight Portal'] = false |
L['Distraction at the Dead Scar'] = false |
L['Don\'t Stop Now....'] = false |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = false |
L['Drake Hunt'] = false |
L['Empty Stables'] = false |
L['Encrypted Twilight Texts'] = false |
L['Enemies, Old and New'] = false |
L['Erratic Behavior'] = false |
L['Escape from Skettis'] = false |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = false |
L['Favor Amongst the Brotherhood, Core Leather'] = false |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = false |
L['Favor Amongst the Brotherhood, Fiery Core'] = false |
L['Favor Amongst the Brotherhood, Lava Core'] = false |
L['Feathers for Grazle'] = false |
L['Feathers for Nafien'] = false |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = false |
L['Fertile Spores'] = false |
L['Fires Over Skettis'] = false |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = false |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = false |
L['Gaining Acceptance'] = false |
L['Gaining the Advantage'] = false |
L['Glowcap Mushrooms'] = false |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = false |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = false |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = false |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = false |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = false |
L['Intercepting the Mana Cells'] = false |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = false |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = false |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = false |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = false |
L['Libram of Protection'] = false |
L['Libram of Rapidity'] = false |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = false |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = false |
L['Make Them Pay!'] = false |
L['Making Ready'] = false |
L['Making Repairs'] = false |
L['Manalicious'] = false |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = false |
L['More Booty!'] = false |
L['More Crystal Fragments'] = false |
L['More Feathers'] = false |
L['More Firewing Signets'] = false |
L['More Heads Full of Ivory'] = false |
L['More Marks of Kil\'jaeden'] = false |
L['More Marks of Sargeras'] = false |
L['More Obsidian Warbeads'] = false |
L['More Sunfury Signets'] = false |
L['More Torch Catching'] = false |
L['More Torch Tossing'] = false |
L['More Warbeads'] = false |
L['More Warbeads!'] = false |
L['Morrowgrain to Darnassus'] = false |
L['Morrowgrain to Feathermoon Stronghold'] = false |
L['Morrowgrain to Thunder Bluff'] = false |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = false |
L['Nethercite Ore'] = false |
L['Netherdust Pollen'] = false |
L['Nethermine Flayer Hide'] = false |
L['Netherwing Crystals'] = false |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = false |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = false |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = false |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = false |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = false |
L['Ram Riding Harnesses'] = false |
L['Rampaging Giants'] = false |
L['Rediscovering Your Roots'] = false |
L['Refuel for the Zapping'] = false |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = false |
L['Restoring Fiery Flux Supplies via Iron'] = false |
L['Restoring Fiery Flux Supplies via Kingsblood'] = false |
L['Retest Now'] = false |
L['Revenge is Tasty'] = false |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = false |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = false |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = false |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = false |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = false |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = false |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = false |
L['Stop the Siege'] = false |
L['Strained Supplies'] = false |
L['Strength of the Tempest'] = false |
L['Striking Back'] = false |
L['Summon Ahune'] = false |
L['Sunfury Attack Plans'] = false |
L['Super Hot Stew'] = false |
L['Syndicate Emblems'] = false |
L['Synthesis of Power'] = false |
L['Taking the Harbor'] = false |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = false |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = false |
L['The Battle for the Sun\'s Reach Armory'] = false |
L['The Booterang: A Cure For The Common Worthless Peon'] = false |
L['The Deadliest Trap Ever Laid'] = false |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = false |
L['The Multiphase Survey'] = false |
L['The Not-So-Friendly Skies...'] = false |
L['The One That Got Away'] = false |
L['The Relic\'s Emanation'] = false |
L['The Sanctum Wards'] = false |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = false |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = false |
L['Wanted: A Black Stalker Egg'] = false |
L['Wanted: A Warp Splinter Clipping'] = false |
L['Wanted: Aeonus\'s Hourglass'] = false |
L['Wanted: Arcatraz Sentinels'] = false |
L['Wanted: Bladefist\'s Seal'] = false |
L['Wanted: Coilfang Myrmidons'] = false |
L['Wanted: Keli\'dan\'s Feathered Stave'] = false |
L['Wanted: Malicious Instructors'] = false |
L['Wanted: Murmur\'s Whisper'] = false |
L['Wanted: Nazan\'s Riding Crop'] = false |
L['Wanted: Pathaleon\'s Projector'] = false |
L['Wanted: Rift Lords'] = false |
L['Wanted: Shaffar\'s Wondrous Pendant'] = false |
L['Wanted: Shattered Hand Centurions'] = false |
L['Wanted: Sisters of Torment'] = false |
L['Wanted: Sunseeker Channelers'] = false |
L['Wanted: Tempest-Forge Destroyers'] = false |
L['Wanted: The Epoch Hunter\'s Head'] = false |
L['Wanted: The Exarch\'s Soul Gem'] = false |
L['Wanted: The Headfeathers of Ikiss'] = false |
L['Wanted: The Heart of Quagmirran'] = false |
L['Wanted: The Scroll of Skyriss'] = false |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = false |
L['Wanted: The Warlord\'s Treatise'] = false |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = false |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = false |
L['Wrangle More Aether Rays!'] = false |
L['Your Continued Support'] = false |
L['Zulian, Razzashi, and Hakkari Coins'] = false |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "zhTW"); if not L then return end |
L['"Let the Fires Come!"'] = false |
L['A Bad Egg'] = false |
L['A Charitable Donation'] = false |
L['A Cleansing Light'] = false |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = false |
L['A Gallon of Blood'] = false |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = false |
L['Aces High!'] = false |
L['Additional Runecloth'] = false |
L['Again With the Zapped Giants'] = false |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = false |
L['An Ordinary Egg'] = false |
L['Another Heap of Ethereals'] = false |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = false |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = false |
L['Back to the Pit'] = false |
L['Bait Bandits'] = false |
L['Banish More Demons'] = false |
L['Bark for Drohn\'s Distillery!'] = false |
L['Bark for T\'chali\'s Voodoo Brewery!'] = false |
L['Bark for the Barleybrews!'] = false |
L['Bark for the Thunderbrews!'] = false |
L['Beads for Salfa'] = false |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = false |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = false |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = false |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = false |
L['Call the Headless Horseman'] = false |
L['Call to Arms: Alterac Valley'] = false |
L['Call to Arms: Arathi Basin'] = false |
L['Call to Arms: Eye of the Storm'] = false |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = false |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = false |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = false |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = false |
L['Crystal Cluster'] = false |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = false |
L['Disrupt the Greengill Coast'] = false |
L['Disrupting the Twilight Portal'] = false |
L['Distraction at the Dead Scar'] = false |
L['Don\'t Stop Now....'] = false |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = false |
L['Drake Hunt'] = false |
L['Empty Stables'] = false |
L['Encrypted Twilight Texts'] = false |
L['Enemies, Old and New'] = false |
L['Erratic Behavior'] = false |
L['Escape from Skettis'] = false |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = false |
L['Favor Amongst the Brotherhood, Core Leather'] = false |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = false |
L['Favor Amongst the Brotherhood, Fiery Core'] = false |
L['Favor Amongst the Brotherhood, Lava Core'] = false |
L['Feathers for Grazle'] = false |
L['Feathers for Nafien'] = false |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = false |
L['Fertile Spores'] = false |
L['Fires Over Skettis'] = false |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = false |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = false |
L['Gaining Acceptance'] = false |
L['Gaining the Advantage'] = false |
L['Glowcap Mushrooms'] = false |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = false |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = false |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = false |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = false |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = false |
L['Intercepting the Mana Cells'] = false |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = false |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = false |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = false |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = false |
L['Libram of Protection'] = false |
L['Libram of Rapidity'] = false |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = false |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = false |
L['Make Them Pay!'] = false |
L['Making Ready'] = false |
L['Making Repairs'] = false |
L['Manalicious'] = false |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = false |
L['More Booty!'] = false |
L['More Crystal Fragments'] = false |
L['More Feathers'] = false |
L['More Firewing Signets'] = false |
L['More Heads Full of Ivory'] = false |
L['More Marks of Kil\'jaeden'] = false |
L['More Marks of Sargeras'] = false |
L['More Obsidian Warbeads'] = false |
L['More Sunfury Signets'] = false |
L['More Torch Catching'] = false |
L['More Torch Tossing'] = false |
L['More Warbeads'] = false |
L['More Warbeads!'] = false |
L['Morrowgrain to Darnassus'] = false |
L['Morrowgrain to Feathermoon Stronghold'] = false |
L['Morrowgrain to Thunder Bluff'] = false |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = false |
L['Nethercite Ore'] = false |
L['Netherdust Pollen'] = false |
L['Nethermine Flayer Hide'] = false |
L['Netherwing Crystals'] = false |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = false |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = false |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = false |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = false |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = false |
L['Ram Riding Harnesses'] = false |
L['Rampaging Giants'] = false |
L['Rediscovering Your Roots'] = false |
L['Refuel for the Zapping'] = false |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = false |
L['Restoring Fiery Flux Supplies via Iron'] = false |
L['Restoring Fiery Flux Supplies via Kingsblood'] = false |
L['Retest Now'] = false |
L['Revenge is Tasty'] = false |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = false |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = false |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = false |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = false |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = false |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = false |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = false |
L['Stop the Siege'] = false |
L['Strained Supplies'] = false |
L['Strength of the Tempest'] = false |
L['Striking Back'] = false |
L['Summon Ahune'] = false |
L['Sunfury Attack Plans'] = false |
L['Super Hot Stew'] = false |
L['Syndicate Emblems'] = false |
L['Synthesis of Power'] = false |
L['Taking the Harbor'] = false |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = false |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = false |
L['The Battle for the Sun\'s Reach Armory'] = false |
L['The Booterang: A Cure For The Common Worthless Peon'] = false |
L['The Deadliest Trap Ever Laid'] = false |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = false |
L['The Multiphase Survey'] = false |
L['The Not-So-Friendly Skies...'] = false |
L['The One That Got Away'] = false |
L['The Relic\'s Emanation'] = false |
L['The Sanctum Wards'] = false |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = false |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = false |
L['Wanted: A Black Stalker Egg'] = false |
L['Wanted: A Warp Splinter Clipping'] = false |
L['Wanted: Aeonus\'s Hourglass'] = false |
L['Wanted: Arcatraz Sentinels'] = false |
L['Wanted: Bladefist\'s Seal'] = false |
L['Wanted: Coilfang Myrmidons'] = false |
L['Wanted: Keli\'dan\'s Feathered Stave'] = false |
L['Wanted: Malicious Instructors'] = false |
L['Wanted: Murmur\'s Whisper'] = false |
L['Wanted: Nazan\'s Riding Crop'] = false |
L['Wanted: Pathaleon\'s Projector'] = false |
L['Wanted: Rift Lords'] = false |
L['Wanted: Shaffar\'s Wondrous Pendant'] = false |
L['Wanted: Shattered Hand Centurions'] = false |
L['Wanted: Sisters of Torment'] = false |
L['Wanted: Sunseeker Channelers'] = false |
L['Wanted: Tempest-Forge Destroyers'] = false |
L['Wanted: The Epoch Hunter\'s Head'] = false |
L['Wanted: The Exarch\'s Soul Gem'] = false |
L['Wanted: The Headfeathers of Ikiss'] = false |
L['Wanted: The Heart of Quagmirran'] = false |
L['Wanted: The Scroll of Skyriss'] = false |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = false |
L['Wanted: The Warlord\'s Treatise'] = false |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = false |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = false |
L['Wrangle More Aether Rays!'] = false |
L['Your Continued Support'] = false |
L['Zulian, Razzashi, and Hakkari Coins'] = false |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "ruRU"); if not L then return end |
L['"Let the Fires Come!"'] = '"РгоÑи вÑе огнем!"' |
L['A Bad Egg'] = 'ÐÐ»Ð¾Ñ Ð¾Ðµ ÑйÑо' |
L['A Charitable Donation'] = 'ÐикÑо не забÑÑ...' |
L['A Cleansing Light'] = 'ÐÑиÑаÑÑий СвеÑ' |
L['A Cleansing Song'] = 'ÐеÑÐ½Ñ ÐÑиÑениÑ' |
L['A Fine Egg'] = 'ХоÑоÑее ÑйÑо' |
L['A Gallon of Blood'] = 'Ðаллон кÑови' |
L['A Hero\'s Headgear'] = 'ÐеÑойÑкий Ñлем' |
L['A Rare Herb'] = 'Редкое ÑаÑÑение' |
L['A Slow Death'] = 'ÐÐµÐ´Ð»ÐµÐ½Ð½Ð°Ñ ÑмеÑÑÑ' |
L['Aces High!'] = 'ÐÑовеÑка боем' |
L['Additional Runecloth'] = 'ÐолÑÑе ÑÑниÑеÑкой Ñкани' |
L['Again With the Zapped Giants'] = 'ÐÐ¾Ð²Ð°Ñ Ð»Ð¸ÐºÐ²Ð¸Ð´Ð°ÑÐ¸Ñ Ð²ÐµÐ»Ð¸ÐºÐ°Ð½Ð¾Ð²' |
L['All Things in Good Time'] = 'ÐÑе Ñ Ð¾ÑоÑо в Ñвое вÑемÑ' |
L['An Extraordinary Egg'] = 'ÐеобÑÑное ÑйÑо' |
L['An Ordinary Egg'] = 'ÐбÑÑное ÑйÑо' |
L['Another Heap of Ethereals'] = 'ÐÑе одна гÑÑппа дÑÑ Ð¾Ð² ÐÑÑÑала' |
L['Appeasing the Great Rain Stone'] = 'УмиÑоÑвоÑение великого ÐºÐ°Ð¼Ð½Ñ Ð´Ð¾Ð¶Ð´Ñ' |
L['Arm the Wards!'] = 'ÐодпиÑка Ð´Ð»Ñ Ñилового полÑ' |
L['Assault by Air'] = 'ÐÑака Ñ Ð²Ð¾Ð·Ð´ÑÑ Ð°' |
L['Assault by Ground'] = 'ÐÑака Ð¿ÐµÑ Ð¾ÑÑ' |
L['Ata\'mal Armaments'] = 'ÐÑÑжие ÐÑа\'мала' |
L['Back to the Pit'] = 'ÐбÑаÑно в Ð¯Ð¼Ñ ÐлÑка' |
L['Bait Bandits'] = 'Ðоймай бандÑгÑ' |
L['Banish More Demons'] = 'Ðемонов â долой!' |
L['Bark for Drohn\'s Distillery!'] = 'ÐазÑвала винокÑÑни ÐÑона!' |
L['Bark for T\'chali\'s Voodoo Brewery!'] = 'ÐазÑвала ÐивоваÑенного завода ТÑали ÐÑдÑ!' |
L['Bark for the Barleybrews!'] = 'ÐазÑÐ²Ð°Ð»Ñ Ð¯ÑменевÑа!' |
L['Bark for the Thunderbrews!'] = 'ÐазÑÐ²Ð°Ð»Ñ ÐÑозоваÑов!' |
L['Beads for Salfa'] = 'ÐÑÑÑ Ð´Ð»Ñ Ð¡Ð°Ð»ÑÑÑ' |
L['Blackriver Brawl'] = 'Ð¡Ñ Ð²Ð°Ñка в ЧеÑноÑеÑÑе' |
L['Blackriver Skirmish'] = 'Ð ÐµÐ·Ð½Ñ Ð² ЧеÑноÑеÑÑе' |
L['Blast the Gateway'] = 'ÐзÑÑв вÑаÑ' |
L['Blood Is Thicker'] = 'ÐÑÑÑÐ°Ñ ÐºÑовÑ' |
L['Blood for Blood'] = 'ÐÑÐ¾Ð²Ñ Ð·Ð° кÑовÑ' |
L['Blood of the Chosen'] = 'ÐÑÐ¾Ð²Ñ Ð¸Ð·Ð±ÑаннÑÑ ' |
L['Blowing Hodir\'s Horn'] = 'ÐвÑки Ñога ХолдиÑа' |
L['Bomb Them Again!'] = 'ÐÑе Ñазок задаÑÑ Ð¸Ð¼ жаÑÑ!' |
L['Bones and Arrows'] = 'ÐоÑÑи и ÑÑÑелÑ' |
L['Break the Blockade'] = 'ÐÑоÑваÑÑ Ð±Ð»Ð¾ÐºÐ°Ð´Ñ' |
L['Bring Me A Shrubbery!'] = 'ÐÑинеÑи мне кÑÑÑики!' |
L['Call the Headless Horseman'] = 'ÐÑзов вÑадника без головÑ' |
L['Call to Arms: Alterac Valley'] = 'РоÑÑжиÑ! ÐлÑÑеÑакÑÐºÐ°Ñ Ð´Ð¾Ð»Ð¸Ð½Ð°' |
L['Call to Arms: Arathi Basin'] = 'РоÑÑжиÑ! Ðизина ÐÑаÑи' |
L['Call to Arms: Eye of the Storm'] = 'РоÑÑжиÑ! Ðко ÐÑÑи' |
L['Call to Arms: Strand of the Ancients'] = 'РоÑÑжиÑ! ÐеÑег ÐÑÐµÐ²Ð½Ð¸Ñ ' |
L['Call to Arms: Warsong Gulch'] = 'РоÑÑжиÑ! УÑелÑе ÐеÑни ÐойнÑ' |
L['Capture More Dispatches'] = 'ÐеÑÐµÑ Ð²Ð°Ñ Ð´Ð¾Ð½ÐµÑений' |
L['Cheese for Glowergold'] = 'СÑÑ Ð´Ð»Ñ ÐлаÑоплава' |
L['Chen\'s Empty Keg'] = 'ÐÑÑÑой боÑонок Чена' |
L['Chicken Party!'] = 'Ð Ñнова ÑÑплÑÑа!' |
L['Congratulations!'] = 'ÐоздÑавлÑем!' |
L['Convention at the Legerdemain'] = 'Ð¡Ð±Ð¾Ñ Ð² ÐÑиÑÑе ÑокÑÑника' |
L['Crocolisks in the City'] = 'ÐÑоколиÑки в гоÑоде' |
L['Crush Captain Brightwater!'] = 'СмеÑÑÑ ÐºÐ°Ð¿Ð¸ÑÐ°Ð½Ñ ÐÑайÑвоÑеÑÑ!' |
L['Crush the Dawnblade'] = 'Ðлинки РаÑÑвеÑа Ð´Ð¾Ð»Ð¶Ð½Ñ Ð±ÑÑÑ ÑокÑÑÑенÑ!' |
L['Crystal Cluster'] = 'ÐÑÐ¾Ð·Ð´Ñ ÐºÑиÑÑаллов' |
L['Dangerously Delicious'] = 'ÐпаÑнÑй деликаÑеÑ' |
L['Defend the Siege'] = 'ÐаÑиÑа оÑаднÑÑ Ð¼Ð°Ñин' |
L['Defending Wyrmrest Temple'] = 'ÐаÑиÑа Ñ Ñама ÐÑаконÑего ÐокоÑ' |
L['Defending Your Title'] = 'ÐодÑвеÑждение победÑ' |
L['Discovering Your Roots'] = 'СмоÑÑи в коÑенÑ' |
L['Disrupt the Greengill Coast'] = 'ÐаÑиÑÑиÑÑ Ð·Ð°Ð»Ð¸Ð² ÐеленожабÑÑÑ !' |
L['Disrupting the Twilight Portal'] = 'РазÑÑÑение СÑмеÑеÑного ÐоÑÑала' |
L['Distraction at the Dead Scar'] = 'ÐÑвлекаÑÑий Ð¼Ð°Ð½ÐµÐ²Ñ Ð½Ð° ТÑопе ÐеÑÑвÑÑ ' |
L['Don\'t Stop Now....'] = 'ÐÑодолжаем...' |
L['Down With Captain Zorna!'] = 'СмеÑÑÑ ÐºÐ°Ð¿Ð¸ÑÐ°Ð½Ñ ÐоÑне!' |
L['Drag and Drop'] = 'ÐеÑеноÑ' |
L['Dragons are the Least of Our Problems'] = 'ÐÑÐ°ÐºÐ¾Ð½Ñ â ÑÑо не Ñамое ÑÑÑаÑное' |
L['Drake Hunt'] = 'ÐÑ Ð¾Ñа на дÑаконов' |
L['Empty Stables'] = 'ÐÑÑÑÑе ÑÑойла' |
L['Encrypted Twilight Texts'] = 'ÐаÑиÑÑованнÑе СÑмеÑеÑнÑе ÑекÑÑÑ' |
L['Enemies, Old and New'] = 'ÐÑаги ÑÑаÑÑе и вÑаги новÑе' |
L['Erratic Behavior'] = 'ХаоÑиÑное поведение' |
L['Escape from Skettis'] = 'Ðобег из СкеÑÑиÑа' |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = 'ÐокÑовиÑелÑÑÑво бÑаÑÑÑва, кÑÐ¾Ð²Ñ Ð³Ð¾ÑÑ' |
L['Favor Amongst the Brotherhood, Core Leather'] = 'ÐокÑовиÑелÑÑÑво бÑаÑÑÑва, ÑеÑдÑÐµÐ²Ð¸Ð½Ð½Ð°Ñ ÐºÐ¾Ð¶Ð°' |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = 'ÐокÑовиÑелÑÑÑво бÑаÑÑÑва, ÑеÑное железо' |
L['Favor Amongst the Brotherhood, Fiery Core'] = 'ÐокÑовиÑелÑÑÑво бÑаÑÑÑва, огненное ÑдÑо' |
L['Favor Amongst the Brotherhood, Lava Core'] = 'ÐокÑовиÑелÑÑÑво бÑаÑÑÑва, ÑдÑо лавÑ' |
L['Feathers for Grazle'] = 'ÐеÑÑÑ Ð´Ð»Ñ ÐÑазла' |
L['Feathers for Nafien'] = 'ÐеÑÑÑ Ð´Ð»Ñ ÐаÑиÑна' |
L['Feeding Arngrim'] = 'ÐÑки ÐÑнгÑима' |
L['Felblood Fillet'] = 'Филе ÑквеÑнокÑовного лÑÑиана' |
L['Fertile Spores'] = 'ÐÑоÑаÑÑаÑÑие ÑпоÑÑ' |
L['Fires Over Skettis'] = 'ÐÐ³Ð¾Ð½Ñ Ð½Ð°Ð´ СкеÑÑиÑом' |
L['From Their Corpses, Rise!'] = 'Ðз пÑÐ°Ñ Ð° воÑÑÑанÑÑе!' |
L['Frostsaber Provisions'] = 'ÐакоÑмиÑÑ Ð»ÐµÐ´Ð¾Ð¿Ð°Ñдов' |
L['Fueling the Demolishers'] = 'ÐоÑÑÑее Ð´Ð»Ñ ÑазÑÑÑиÑелей' |
L['Further Conversions'] = 'ÐалÑнейÑÐ°Ñ Ð¿ÐµÑенаÑÑÑойка' |
L['Gaining Acceptance'] = 'ÐавоеваÑÑ Ð±Ð»Ð°Ð³Ð¾ÑклонноÑÑÑ' |
L['Gaining the Advantage'] = 'ÐбÑеÑение пÑеимÑÑеÑÑва' |
L['Glowcap Mushrooms'] = 'ÐÑибÑ-пламеневики' |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = 'ÐонеÑÑ Ð¿Ð»ÐµÐ¼ÐµÐ½= ÐÑÑÑбаÑи, ÐоÑоÑÐ½Ð°Ñ ÐеÑÐ²Ñ Ð¸ СÑÑ Ð¾ÐºÐ¾Ð¶Ð¸Ðµ' |
L['Healing with Roses'] = 'ЦелиÑелÑнÑе ÑозÑ' |
L['Hellfire Fortifications'] = 'ШÑÑÑмовÑе ÑкÑеплениÑ' |
L['Hot and Cold'] = 'ÐÐ°Ñ Ð¸ Ñ Ð¾Ð»Ð¾Ð´' |
L['In Defense of Halaa'] = 'ÐаÑиÑа Халаа' |
L['Infused Mushroom Meatloaf'] = 'ÐÑÑной ÑÑÐ»ÐµÑ Ð² ÑÑÑанногÑибном ÑоÑÑе' |
L['Insult Coren Direbrew'] = 'ÐÑкоÑбиÑÑ ÐоÑена Ð¥ÑдоваÑа' |
L['Intelligence Gathering'] = 'Ð¡Ð±Ð¾Ñ Ð¸Ð½ÑоÑмаÑии' |
L['Intercept the Reinforcements'] = 'ÐеÑÐµÑ Ð²Ð°ÑиÑÑ Ð¿Ð¾Ð´ÐºÑепление' |
L['Intercepting the Mana Cells'] = 'ÐеÑÐµÑ Ð²Ð°Ñ ÐºÐ¾Ð½ÑейнеÑов Ñ Ð¼Ð°Ð½Ð¾Ð¹' |
L['Jewel Of The Sewers'] = 'Ðвезда ÑÑоÑнÑÑ Ð²Ð¾Ð´' |
L['Jinxing the Walls'] = 'ÐаколдованнÑе ÑÑенÑ' |
L['Junkboxes Needed'] = 'ÐÑинеÑÑи лаÑи' |
L['Kartak\'s Rampage'] = 'ÐоÑÑ ÐаÑÑака' |
L['Keep \'Em on Their Heels'] = 'ÐÑеÑледÑй по пÑÑам' |
L['Keep Them at Bay'] = 'ÐÑипÑем Ð¸Ñ Ðº ÑÑенке' |
L['Keep Them at Bay!'] = 'ÐÑипÑем Ð¸Ñ Ðº ÑÑенке!' |
L['Keeping the Alliance Blind'] = 'ÐÑлепление ÐлÑÑнÑа' |
L['Keeping the Enemy at Bay'] = 'ÐагнаÑÑ Ð²Ñага в Ñгол' |
L['Kick \'Em While They\'re Down'] = 'Ðападем, пока вÑаг Ñлаб!' |
L['King of the Mountain'] = 'ЦаÑÑ Ð³Ð¾ÑÑ' |
L['Know Your Ley Lines'] = 'Ðнай ÑÐ²Ð¾Ñ ÑиловÑÑ Ð»Ð¸Ð½Ð¸Ñ!' |
L['Leave Our Mark'] = 'ÐаÑа меÑка' |
L['Libram of Focus'] = '"ÐанÑÑкÑÐ¸Ð¿Ñ Ð¡ÑедоÑоÑиÑ"' |
L['Libram of Protection'] = '"ÐанÑÑкÑÐ¸Ð¿Ñ ÐаÑиÑÑ' |
L['Libram of Rapidity'] = '"ÐанÑÑкÑÐ¸Ð¿Ñ Ð¡ÐºÐ¾ÑоÑÑи"' |
L['Life or Death'] = 'Ðа гÑани жизни и ÑмеÑÑи' |
L['Lokholar the Ice Lord'] = 'ÐÐ¾ÐºÐ¾Ð»Ð°Ñ ÐладÑка ÐÑда' |
L['Maintaining Discipline'] = 'ÐоÑÑиÑÑ ÑмÑ-ÑазÑмÑ' |
L['Maintaining the Sunwell Portal'] = 'ÐоддеÑжка поÑÑала СолнеÑного ÐолодÑа' |
L['Make Them Pay!'] = 'Ðни заплаÑÑÑ!' |
L['Making Ready'] = 'ÐодгоÑовка к ÑабоÑе' |
L['Making Repairs'] = 'ТекÑÑий ÑемонÑ' |
L['Manalicious'] = 'ÐаниÑ' |
L['Mastery of the Crystals'] = 'ÐлаÑÑÑ Ð½Ð°Ð´ кÑиÑÑаллами' |
L['Monsterbelly Appetite'] = 'ЧÑдовиÑнÑй аппеÑиÑ' |
L['More Armor Scraps'] = 'ÐолÑÑе обломков бÑони' |
L['More Booty!'] = 'ÐолÑÑе добÑÑи!' |
L['More Crystal Fragments'] = 'Снова оÑколки кÑиÑÑалла' |
L['More Feathers'] = 'ÐолÑÑе пеÑÑев' |
L['More Firewing Signets'] = 'ÐолÑÑе пеÑÑÑней ÐгнекÑÑлов' |
L['More Heads Full of Ivory'] = 'ÐоÑÑÑ Ð½Ð° Ð²ÐµÑ Ð²Ð¾Ð·Ð´ÑÑ Ð°' |
L['More Marks of Kil\'jaeden'] = 'ÐолÑÑе знаков Ðил\'джедена' |
L['More Marks of Sargeras'] = 'ÐолÑÑе знаков СаÑгеÑаÑа' |
L['More Obsidian Warbeads'] = 'ÐоиÑки обÑидиановÑÑ Ð±Ð¾ÐµÐ²ÑÑ Ð¾Ð¶ÐµÑелий' |
L['More Sunfury Signets'] = 'ÐолÑÑе пеÑÑÑней ЯÑоÑÑи СолнÑа' |
L['More Torch Catching'] = 'ÐпÑÑÑ Ð¶Ð¾Ð½Ð³Ð»Ð¸Ñование Ñакелами' |
L['More Torch Tossing'] = 'ÐпÑÑÑ Ð±ÑоÑаем ÑакелÑ' |
L['More Warbeads'] = 'ÐоевÑе ожеÑелÑÑ' |
L['More Warbeads!'] = 'ÐоевÑе ожеÑелÑÑ!' |
L['Morrowgrain to Darnassus'] = 'РаÑÑвеÑниÑа Ð´Ð»Ñ ÐаÑнаÑÑа' |
L['Morrowgrain to Feathermoon Stronghold'] = 'РаÑÑвеÑниÑа Ð´Ð»Ñ ÐÑепоÑÑи ÐпеÑенной ÐÑнÑ' |
L['Morrowgrain to Thunder Bluff'] = 'РаÑÑвеÑниÑа Ð´Ð»Ñ ÐÑомового УÑеÑа' |
L['Mustard Dogs!'] = 'СоÑиÑки Ñ Ð³Ð¾ÑÑиÑей!' |
L['Natural Enemies'] = 'ÐÑиÑоднÑе вÑаги' |
L['Nethercite Ore'] = 'ХаоÑиÑÐ¾Ð²Ð°Ñ Ð Ñда' |
L['Netherdust Pollen'] = 'ÐÑлÑÑа Ñ Ð°Ð¾ÑиÑеÑкого пÑлÑника' |
L['Nethermine Flayer Hide'] = 'ШкÑÑÑ Ð¶Ð¸Ð²Ð¾Ð´ÐµÑов-пÑÑÑокопов' |
L['Netherwing Crystals'] = 'ÐÑиÑÑÐ°Ð»Ð»Ñ ÐÑÑлÑев ÐÑÑÑоÑÑ' |
L['Neutralizing the Plague'] = 'Ðзбавление Ð¾Ñ ÑÑмÑ' |
L['No Fly Zone'] = 'ÐакÑÑÑое воздÑÑное пÑоÑÑÑанÑÑво' |
L['No Mercy for the Merciless'] = 'ÐеÑпоÑаднÑм поÑÐ°Ð´Ñ Ð½Ðµ бÑдеÑ' |
L['No Mercy!'] = 'ÐоÑÐ°Ð´Ñ Ð½Ðµ бÑдеÑ!' |
L['No Rest For The Wicked'] = 'ÐÑÑÑÑ Ð·Ð»Ð¾Ð´ÐµÐ¸ не ведаÑÑ Ð¿Ð¾ÐºÐ¾Ñ' |
L['Not a Bug'] = 'ТайнÑй Ñпион' |
L['Now That We\'re Still Friends...'] = 'Раз Ñж Ð¼Ñ Ð¿Ð¾-пÑÐµÐ¶Ð½ÐµÐ¼Ñ Ð´ÑÑзÑÑ...' |
L['Open for Business'] = 'ÐзаимовÑгоднÑй бизнеÑ' |
L['Overstock'] = 'ÐзлиÑки' |
L['Overwhelmed!'] = 'Рвоенном лазаÑеÑе' |
L['Picking Up The Pieces...'] = 'СобÑаÑÑ Ð¿Ð¾ кÑÑоÑкам...' |
L['Pieces Parts'] = 'ÐапÑаÑÑи' |
L['Planning for the Future'] = 'ÐÐ»Ð°Ð½Ñ Ð½Ð° бÑдÑÑее' |
L['Plants of Zangarmarsh'] = 'РаÑÑÐµÐ½Ð¸Ñ ÐангаÑÑопи' |
L['Polishing the Helm'] = 'ÐолиÑовка Ñлема' |
L['Power of the Great Ones'] = 'ÐогÑÑеÑÑво ÐÐµÐ»Ð¸ÐºÐ¸Ñ ' |
L['Preparing for War'] = 'ÐоÑовÑÑÑ Ðº войне' |
L['Preparing for the Worst'] = 'ÐодгоÑовка к ÑÐ°Ð¼Ð¾Ð¼Ñ Ñ ÑдÑемÑ' |
L['Proof of Demise: Anub\'arak'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= ÐнÑб\'аÑак' |
L['Proof of Demise: Cyanigosa'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= СинигоÑа' |
L['Proof of Demise: Gal\'darah'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= Ðал\'даÑа' |
L['Proof of Demise: Herald Volazj'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= глаÑаÑай Ðолаж' |
L['Proof of Demise: Ingvar the Plunderer'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= ÐÐ½Ð³Ð²Ð°Ñ Ð Ð°ÑÑ Ð¸ÑиÑелÑ' |
L['Proof of Demise: Keristrasza'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= ÐеÑиÑÑÑаза' |
L['Proof of Demise: King Ymiron'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= коÑÐ¾Ð»Ñ ÐмиÑон' |
L['Proof of Demise: Ley-Guardian Eregos'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= Ñ ÑаниÑÐµÐ»Ñ ÑнеÑгии ÐÑегоÑ' |
L['Proof of Demise: Loken'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= Ðокен' |
L['Proof of Demise: Mal\'Ganis'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= Ðал\'ÐаниÑ' |
L['Proof of Demise: Sjonnir The Ironshaper'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= СÑÐ¾Ð½Ð½Ð¸Ñ Ðелезодел' |
L['Proof of Demise: The Prophet Tharon\'ja'] = 'ÐоказаÑелÑÑÑво ÑмеÑÑи= пÑоÑок ТаÑон\'джа' |
L['Pushed Too Far'] = 'ÐÑе ÑлиÑком далеко заÑло' |
L['Putting the Hertz: The Valley of Lost Hope'] = 'ÐилоÑÐ¾Ð½Ð½Ñ ÑмеÑÑи' |
L['Ram Hide Harnesses'] = 'УпÑÑÐ¶Ñ Ð¸Ð· баÑанÑей кожи' |
L['Ram Riding Harnesses'] = 'УпÑÑÐ¶Ñ ÐµÐ·Ð´Ð¾Ð²ÑÑ Ð±Ð°Ñанов' |
L['Rampaging Giants'] = 'ÐÑÑÑебление великанов' |
L['Rediscovering Your Roots'] = 'РопÑÑÑ â ÑмоÑÑи в коÑенÑ' |
L['Refuel for the Zapping'] = 'ÐÐ¾Ð²Ð°Ñ ÑнеÑÐ³Ð¸Ñ Ð´Ð»Ñ ÑменÑÑениÑ' |
L['Rejek: First Blood'] = 'Реджек= пеÑÐ²Ð°Ñ ÐºÑовÑ' |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = 'ÐополниÑÑ Ð·Ð°Ð¿Ð°ÑÑ Ð¾Ð³Ð½ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿Ð»Ð°Ð²Ð½Ñ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ ÑÑжелой кожи' |
L['Restoring Fiery Flux Supplies via Iron'] = 'ÐополниÑÑ Ð·Ð°Ð¿Ð°ÑÑ Ð¾Ð³Ð½ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿Ð»Ð°Ð²Ð½Ñ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ Ð¶ÐµÐ»ÐµÐ·Ð°' |
L['Restoring Fiery Flux Supplies via Kingsblood'] = 'ÐополниÑÑ Ð·Ð°Ð¿Ð°ÑÑ Ð¾Ð³Ð½ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿Ð»Ð°Ð²Ð½Ñ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ ÐºÐ¾ÑолевÑкой кÑови' |
L['Retest Now'] = 'ÐÑе пеÑеигÑаÑÑ' |
L['Revenge is Tasty'] = 'ÐеÑÑÑ Ñладка' |
L['Riding the Red Rocket'] = 'ÐеÑÑ Ð¾Ð¼ на кÑаÑной ÑакеÑе' |
L['Riding the Wavelength: The Bombardment'] = 'Ðовое излÑÑение. ÐомбаÑдиÑовка' |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = 'ÐонеÑÑ Ð¿Ð»ÐµÐ¼ÐµÐ½= ÐеÑÑÐ°Ð½Ð°Ñ ÐÑÑÑ, ÐÑобиÑели ЧеÑепов и ÐÑовавÑй СкалÑп' |
L['Seared Scourge'] = 'ÐÑлаÑÑÐ°Ñ ÐлеÑÑ' |
L['Secret Strength of the Frenzyheart'] = 'Ð¢Ð°Ð¹Ð½Ð°Ñ Ñила ÐеÑенÑÑ Ð¡ÐµÑдеÑ' |
L['Secrets of the Qiraji'] = 'СекÑеÑÑ ÐиÑаи' |
L['Sewer Stew'] = 'Ð Ð°Ð³Ñ Ð´Ð»Ñ Ð·Ð°Ð²ÑегдаÑаев СÑоков' |
L['Shipment: Blood Jade Amulet '] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= амÑÐ»ÐµÑ Ð¸Ð· кÑовавого неÑÑиÑа' |
L['Shipment: Bright Armor Relic'] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= ÑÐµÐ»Ð¸ÐºÐ²Ð¸Ñ Ð¡Ð¸ÑÑÑей бÑони' |
L['Shipment: Glowing Ivory Figurine'] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= блеÑÑÑÑÐ°Ñ ÑÑаÑÑÑÑка из бивнÑ' |
L['Shipment: Intricate Bone Figurine'] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= изÑÑÐºÐ°Ð½Ð½Ð°Ñ ÐºÐ¾ÑÑÑÐ½Ð°Ñ ÑÑаÑÑÑÑка' |
L['Shipment: Shifting Sun Curio '] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= ÑÐµÐ»Ð¸ÐºÐ²Ð¸Ñ ÐоÑÑ Ð¾Ð´ÑÑего СолнÑа' |
L['Shipment: Wicked Sun Brooch '] = 'Ðаказ Ð¾Ñ ÑоÑговой компании= бÑоÑÑ ÐеÑпоÑадного ÑолнÑа' |
L['Shoot \'Em Up'] = 'ÐÑиÑÑÑели Ð¸Ñ ' |
L['Shred the Alliance'] = 'ÐÑкÑоÑиÑÑ ÐлÑÑнÑ' |
L['Shredder Repair'] = 'ÐоÑинка кÑоÑÑеÑов' |
L['Shrimpin\' Ain\'t Easy'] = 'ÐовиÑÑ ÐºÑевеÑок â ÑÑо не жÑк ÑÐ¸Ñ Ð½Ñл' |
L['Slaves to Saronite'] = 'Ð Ð°Ð±Ñ ÑаÑониÑовÑÑ ÑÐ°Ñ Ñ' |
L['Slay them all!'] = 'УбиÑÑ Ð²ÑÐµÑ Ð¸ каждого!' |
L['Smash the Pumpkin'] = 'Разбей ÑÑквÑ!' |
L['Smoke \'Em Out'] = 'ÐÑкÑÑим Ð¸Ñ !' |
L['Song of Fecundity'] = 'ÐеÑÐ½Ñ ÐлодоÑодиÑ' |
L['Song of Reflection'] = 'ÐеÑÐ½Ñ Ð Ð°Ð·Ð¼ÑÑлениÑ' |
L['Song of Wind and Water'] = 'ÐеÑÐ½Ñ ÐеÑÑа и ÐодÑ' |
L['Soup for the Soul'] = 'СÑпÑик Ð´Ð»Ñ Ð´ÑÑи' |
L['Southern Sabotage'] = 'ЮжнÑй ÑабоÑаж' |
L['Spirits of Auchindoun'] = 'ÐÑÑ Ð¸ ÐÑкиндона' |
L['Spy Hunter'] = 'ÐонÑÑÑазведÑик' |
L['Static Shock Troops: the Bombardment'] = 'ÐойÑка ÑÑаÑиÑеÑкого ÑазÑÑда= ÐомбаÑдиÑовка' |
L['Steel Gate Patrol'] = 'ÐаÑÑÑлиÑование СÑалÑнÑÑ ÐоÑоÑ' |
L['Stop the Fires!'] = 'ÐаÑи пожаÑ!' |
L['Stop the Siege'] = 'ÐÑÑановка оÑадÑ' |
L['Strained Supplies'] = 'ÐÐµÑ Ð²Ð°Ñка пÑипаÑов' |
L['Strength of the Tempest'] = 'Сила ÐÑÑи' |
L['Striking Back'] = 'ÐÑвеÑнÑй ÑдаÑ' |
L['Summon Ahune'] = 'ÐÑизовиÑе ÐÑ Ñна' |
L['Sunfury Attack Plans'] = 'ÐоеннÑе Ð¿Ð»Ð°Ð½Ñ Ð¯ÑоÑÑи СолнÑа' |
L['Super Hot Stew'] = 'ÐÑÐµÐ½Ñ Ð³Ð¾ÑÑÑÐ°Ñ Ð¿Ð¾Ñ Ð»ÐµÐ±ÐºÐ°' |
L['Syndicate Emblems'] = 'ÐÐ¼Ð±Ð»ÐµÐ¼Ñ Ð¡Ð¸Ð½Ð´Ð¸ÐºÐ°Ñа' |
L['Synthesis of Power'] = 'ÐÑеобÑазование ÑилÑ' |
L['Taking the Harbor'] = 'ÐÐ°Ñ Ð²Ð°Ñ Ð³Ð°Ð²Ð°Ð½Ð¸' |
L['That\'s Abominable!'] = 'Ðак вÑе погано!' |
L['The Aberrations Must Die'] = 'СмеÑÑÑ Ð³Ð½ÑÑнÑм ÑваÑÑм!' |
L['The Air Strikes Must Continue'] = 'ÐоздÑÑнÑе аÑаки Ð´Ð¾Ð»Ð¶Ð½Ñ Ð¿ÑодолжаÑÑÑÑ!' |
L['The Alchemist\'s Apprentice'] = 'РподмаÑÑеÑÑÑ Ðº Ð°Ð»Ñ Ð¸Ð¼Ð¸ÐºÑ' |
L['The Battle Must Go On'] = 'ÐиÑва должна пÑодолжаÑÑÑÑ!' |
L['The Battle for the Sun\'s Reach Armory'] = 'СÑажение за оÑÑжейнÑÑ Ð¡Ð¾Ð»Ð½ÐµÑного ÐÑедела' |
L['The Booterang: A Cure For The Common Worthless Peon'] = 'ÐоÑиÑанг: ÐекаÑÑÑво Ð´Ð»Ñ Ð½ÐµÑадивÑÑ ÑабоÑников' |
L['The Deadliest Trap Ever Laid'] = 'Ð¡Ð°Ð¼Ð°Ñ ÐпаÑÐ½Ð°Ñ ÐовÑÑка' |
L['The Ghostfish'] = 'Ð Ñба-пÑизÑак' |
L['The Heartblood\'s Strength'] = 'Сила ÐÑови ÑеÑдÑа' |
L['The Lost Supplies'] = 'ÐоÑеÑÑннÑе пÑипаÑÑ' |
L['The Multiphase Survey'] = 'ÐÑлÑÑиÑазовÑй Ð¿Ð¾Ð´Ñ Ð¾Ð´' |
L['The Not-So-Friendly Skies...'] = 'ÐедÑÑжелÑбнÑе небеÑа' |
L['The One That Got Away'] = 'Та ÑÐ°Ð¼Ð°Ñ ÑÑбка' |
L['The Relic\'s Emanation'] = 'ÐзлÑÑение Ñеликвии' |
L['The Sanctum Wards'] = 'ÐÑ Ñана ÑвÑÑилиÑа' |
L['The Solution Solution'] = 'РеÑение пÑоблемÑ' |
L['The Sword and the Sea'] = 'ÐÐµÑ Ð¸Ð· моÑÑ' |
L['The Way to His Heart...'] = 'ÐÑÑÑ Ðº ее ÑеÑдÑÑ...' |
L['Thrusting Hodir\'s Spear'] = 'ÐÑоÑÐ°Ñ ÐºÐ¾Ð¿Ñе ХодиÑа' |
L['Timear Foresees Centrifuge Constructs in your Future!'] = 'ÐÑедвидение ÐÑемÑгода= ÑенÑÑиÑÑжнÑе ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð² ваÑем бÑдÑÑем!' |
L['Timear Foresees Infinite Agents in your Future!'] = 'ÐÑедвидение ÐÑемÑгода= поÑланники дÑаконов ÐеÑконеÑноÑÑи в ваÑем бÑдÑÑем!' |
L['Timear Foresees Titanium Vanguards in your Future!'] = 'ÐÑедвидение ÐÑемÑгода= лÑÑÑие ÑиÑаниевÑе Ð²Ð¾Ð¸Ð½Ñ Ð² ваÑем бÑдÑÑем!' |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = 'ÐÑедвидение ÐÑемÑгода= ÑмиÑжаÑÑкие беÑÑеÑки в ваÑем бÑдÑÑем!' |
L['Tools of War'] = 'ÐÑÑÐ´Ð¸Ñ Ð²Ð¾Ð¹Ð½Ñ' |
L['Toppling the Towers'] = 'СвеÑжение баÑен' |
L['Total Ohmage: The Valley of Lost Hope!'] = 'Ðойна пÑодолжаеÑÑÑ' |
L['Troll Patrol'] = 'ТÑоллÑÑкий дозоÑ' |
L['Troll Patrol: Can You Dig It?'] = 'ТÑолÑÑкий паÑÑÑлÑ= бÑдем копаÑÑ' |
L['Troll Patrol: Couldn\'t Care Less'] = 'ТÑоллÑÑкий дозоÑ= заÑиÑÑка меÑÑноÑÑи' |
L['Troll Patrol: Creature Comforts'] = 'ТÑоллÑÑкий дозоÑ= живоÑвоÑÑÑее Ñепло' |
L['Troll Patrol: Done to Death'] = 'ТÑоллÑÑкий дозоÑ= ÑмеÑÑелÑÐ½Ð°Ñ ÑÑÑалоÑÑÑ' |
L['Troll Patrol: High Standards'] = 'ТÑоллÑÑкий дозоÑ= вÑÑе знамена!' |
L['Troll Patrol: Intestinal Fortitude'] = 'ТÑоллÑÑкий дозоÑ= Ñила дÑÑ Ð°' |
L['Troll Patrol: Something for the Pain'] = 'ТÑоллÑÑкий дозоÑ= обезболиваÑÑее ÑнадобÑе' |
L['Troll Patrol: The Alchemist\'s Apprentice'] = 'ТÑоллÑÑкий дозоÑ= в подмаÑÑеÑÑÑ Ðº Ð°Ð»Ñ Ð¸Ð¼Ð¸ÐºÑ' |
L['Troll Patrol: Throwing Down'] = 'ТÑоллÑÑкий дозоÑ= подÑÑвнÑе ÑабоÑÑ' |
L['Troll Patrol: Whatdya Want, a Medal?'] = 'ТÑоллÑÑкий дозоÑ= ÑÐ±Ð¾Ñ Ð¼ÐµÐ´Ð°Ð»Ñонов' |
L['Uncatalogued Species'] = 'ÐеизвеÑÑнÑй наÑке вид' |
L['Victory in Wintergrasp'] = 'Ðобеда на ÐзеÑе ÐедÑнÑÑ Ðков' |
L['Vile Like Fire!'] = 'Ðлоб лÑÐ±Ð¸Ñ Ð¾Ð³Ð¾Ð½Ñ!' |
L['Volatility'] = 'ÐÑÑ ÑÑаÑалиÑÑ!' |
L['Voren\'thal\'s Visions'] = 'ÐÐ¸Ð´ÐµÐ½Ð¸Ñ ÐоÑен\'ÑалÑ' |
L['Wanted: A Black Stalker Egg'] = 'ТÑебÑеÑÑÑ= ÑйÑо ЧеÑной ÐÑ Ð¾ÑниÑÑ' |
L['Wanted: A Warp Splinter Clipping'] = 'Ðаказ= ÐÑÑоÑÑок УзлодÑевнÑ' |
L['Wanted: Aeonus\'s Hourglass'] = 'Ðаказ= пеÑоÑнÑе ÑаÑÑ ÐонÑÑа' |
L['Wanted: Arcatraz Sentinels'] = 'РозÑÑк= ЧаÑовÑе ÐÑкаÑÑаÑа' |
L['Wanted: Bladefist\'s Seal'] = 'Ðаказ= пеÑаÑÑ ÐÑÑÑоÑÑка' |
L['Wanted: Coilfang Myrmidons'] = 'РозÑÑк= ÐиÑÐ¼Ð¸Ð´Ð¾Ð½Ñ Ð ÐµÐ·ÐµÑвÑаÑа ÐÑивого ÐлÑка' |
L['Wanted: Keli\'dan\'s Feathered Stave'] = 'Ðаказ= УкÑаÑеннÑй пеÑÑÑми поÑÐ¾Ñ Ðели\'дана' |
L['Wanted: Malicious Instructors'] = 'РазÑÑкиваÑÑÑÑ= ÐлобнÑе инÑÑÑÑкÑоÑÑ' |
L['Wanted: Murmur\'s Whisper'] = 'РазÑÑкиваеÑÑÑ= Ð¨ÐµÐ¿Ð¾Ñ ÐоÑмоÑÑна' |
L['Wanted: Nazan\'s Riding Crop'] = 'Ðаказ= Ðздовой Ñ Ð»ÑÑÑик Ðазана' |
L['Wanted: Pathaleon\'s Projector'] = 'Ðаказ= ÐÑоекÑÐ¾Ñ ÐаÑалеона' |
L['Wanted: Rift Lords'] = 'РозÑÑк= ÐовелиÑели вÑеменнÑÑ Ñазломов' |
L['Wanted: Shaffar\'s Wondrous Pendant'] = 'РазÑÑкиваеÑÑÑ= ÐаговоÑеннÑй ÐмÑÐ»ÐµÑ Ð¨Ð°ÑÑаÑа' |
L['Wanted: Shattered Hand Centurions'] = 'Ð ÐÐЫСÐÐÐÐЮТСЯ= ЦенÑÑÑÐ¸Ð¾Ð½Ñ ÐºÐ»Ð°Ð½Ð° ÐзÑвеÑенной Ðлани' |
L['Wanted: Sisters of Torment'] = 'Ðаказ= ÑеÑÑÑÑ Ð¢ÐµÑзаний' |
L['Wanted: Sunseeker Channelers'] = 'РозÑÑк= СолнÑеловÑ-ÑаÑоÑвоÑÑÑ' |
L['Wanted: Tempest-Forge Destroyers'] = 'РозÑÑк= РазÑÑÑиÑели ÐÑÑегоÑна' |
L['Wanted: The Epoch Hunter\'s Head'] = 'РозÑÑк= Ðолова ÐÑ Ð¾Ñника ÐеÑноÑÑи' |
L['Wanted: The Exarch\'s Soul Gem'] = 'РазÑÑкиваеÑÑÑ= СамоÑÐ²ÐµÑ Ð´ÑÑи ÐкзаÑÑ Ð°' |
L['Wanted: The Headfeathers of Ikiss'] = 'РазÑÑкиваÑÑÑÑ= головнÑе пеÑÑÑ ÐйкиÑÑа' |
L['Wanted: The Heart of Quagmirran'] = 'ТÑебÑеÑÑÑ= ÑеÑдÑе ÐвагмиÑÑан' |
L['Wanted: The Scroll of Skyriss'] = 'Ðаказ= СвиÑок СкайÑиÑÑа' |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = 'Ðаказ= пеÑÑÑенÑ-пеÑаÑка пÑинÑа ÐелÑ\'ÑаÑа' |
L['Wanted: The Warlord\'s Treatise'] = 'ТÑебÑеÑÑÑ= ÑÑакÑÐ°Ñ Ð¿Ð¾Ð»ÐºÐ¾Ð²Ð¾Ð´Ñа' |
L['Warding the Walls'] = 'ÐÑ Ñана ÑÑен' |
L['Warding the Warriors'] = 'ÐÑ Ñана Ð´Ð»Ñ Ð²Ð¾Ð¸Ð½Ð¾Ð²' |
L['Water Pouch Bounty'] = 'ÐагÑада за водÑ' |
L['Will of the Titans'] = 'ÐÐ¾Ð»Ñ Ð¢Ð¸Ñанов' |
L['Winterfall Intrusion'] = 'ÐÑоÑжение племени Ðимней СпÑÑки' |
L['Wrangle More Aether Rays!'] = 'Ðам нÑжно болÑÑе воздÑÑ Ð¾ÑкаÑов!' |
L['Your Continued Support'] = 'ЩедÑое пожеÑÑвование' |
L['Zulian, Razzashi, and Hakkari Coins'] = 'ÐонеÑÑ Ð¿Ð»ÐµÐ¼ÐµÐ½= ÐÑлиан, РаззаÑи и ХаккаÑи' |
--[[ |
Babelfish Script (Modified for EasyDaily quest locales) |
]] |
-- CONFIG -- |
--[[ |
Translators may add their name under their maintained locale(s) |
]] |
local translators = { |
-- ["enUS"] = { |
-- "Example", |
-- "Example2", |
-- }, |
} |
--[[ |
The name of the AceLocale-3.0 Category, as being used in :NewLocale and :GetLocale |
]] |
local localeName = "EasyDaily_Quest" |
--[[ |
Prefix to all files if this script is run from a subdir, for example |
]] |
local filePrefix = "../../../" |
--[[ |
List of all files to parse |
]] |
local files = { |
"data.lua", |
} |
--[[ |
The Language your addon was originally written in |
]] |
local baseLocale = "enUS" |
--[[ |
The supported Languages |
-- DO NOT INCLUDE the base locale here! |
]] |
local locale = { |
"deDE", |
"frFR", |
"esES", |
"esMX", |
"zhCN", |
"zhTW", |
"koKR", |
"ruRU" |
} |
-- CODE -- |
local strings = {} |
local varcontent = {} |
-- extract data from saved variable file |
for idx, lang in ipairs(locale) do |
local file = io.open(string.format("data_%s.lua", lang), "r") |
if file then |
varcontent[lang] = assert(loadstring(file:read("*all")))() |
end |
end |
-- extract data from specified lua files |
for idx, filename in pairs(files) do |
local file = io.open(string.format("%s%s", filePrefix or "", filename), "r") |
assert(file, "Could not open " .. filename) |
local text = file:read("*all") |
for match in string.gmatch(text, "Q%[['\"](.-)['\"]%]") do |
strings[ match:gsub("\\", "") ] = true |
end |
end |
local work = {} |
for k,v in pairs(strings) do table.insert(work, k) end |
table.sort(work) |
local AceLocaleHeader = "local L =" |
local BabbleFishHeader = "L = {} -- " |
local function replaceHeader(content) |
return content:gsub(AceLocaleHeader, BabbleFishHeader) |
end |
local localizedStrings = {} |
table.insert(locale, baseLocale) |
-- load existing data from locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "r") |
if file then |
local content = file:read("*all") |
content = replaceHeader(content) |
--~ print(content) |
assert(loadstring(content))() |
localizedStrings[lang] = L |
file:close() |
else |
localizedStrings[lang] = {} |
end |
end |
for j, k in pairs(localizedStrings) do |
for l, m in pairs(k) do |
if type(m) == "string" then |
if string.find(m, "{(.-)}") then |
localizedStrings[j][l] = false |
end |
end |
end |
end |
for j, k in pairs(varcontent) do |
for l, m in pairs(k) do |
localizedStrings[j][l] = m |
end |
end |
-- Write locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "w") |
assert(file, "Could not open ".. lang .. ".lua for writing") |
file:write("--[[ (Generated by Babelfish script)\n\n") |
file:write(" ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES\n\n") |
if translators[lang] then |
file:write(string.format(" Translations by: %s\n\n", table.concat(translators[lang], " & "))) |
end |
if lang == baseLocale then |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\", true); if not L then return end\n\n", localeName, lang)) |
else |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\"); if not L then return end\n\n", localeName, lang)) |
end |
local L = localizedStrings[lang] |
for idx, match in ipairs(work) do |
if L and type(L[match]) == "string" then |
file:write(string.format("L['%s'] = '%s'\n", string.gsub(match, "'", "\\'"), string.gsub(L[match], "'", "\\'"))) |
else |
if lang ~= baseLocale then |
local value = type(localizedStrings[baseLocale][match]) == "string" and localizedStrings[baseLocale][match] or "false" |
file:write(string.format("L['%s'] = %s\n", string.gsub(match, "'", "\\'"), value)) |
else |
file:write(string.format("L['%s'] = true\n", string.gsub(match, "'", "\\'"))) |
end |
end |
end |
file:close() |
end |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "esES"); if not L then return end |
L['"Let the Fires Come!"'] = '"¡Dejad que el fuego se acerque!"' |
L['A Bad Egg'] = 'Un huevo pasado' |
L['A Charitable Donation'] = 'Una donación caritativa' |
L['A Cleansing Light'] = 'La Luz purificadora' |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = 'Un huevo de primera' |
L['A Gallon of Blood'] = 'Un galón de sangre' |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = 'Una muerte lenta' |
L['Aces High!'] = false |
L['Additional Runecloth'] = 'Un donativo extra de paño rúnico' |
L['Again With the Zapped Giants'] = 'Encoge más gigantes' |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = 'Un huevo muy especial' |
L['An Ordinary Egg'] = 'Un huevo normal' |
L['Another Heap of Ethereals'] = 'Otro montón de etéreos' |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = '¡Armad los resguardos!' |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = 'Armamentos de Ata\'mal' |
L['Back to the Pit'] = false |
L['Bait Bandits'] = 'Pilluelos de cebo' |
L['Banish More Demons'] = 'Destierra más demonios' |
L['Bark for Drohn\'s Distillery!'] = '¡Grita por la destilerÃa de Drohn!' |
L['Bark for T\'chali\'s Voodoo Brewery!'] = '¡Grita por la DestilerÃa vudú de T\'chali' |
L['Bark for the Barleybrews!'] = '¡Grita por los Cebadiz!' |
L['Bark for the Thunderbrews!'] = '¡Grita por los Cebatruenos!' |
L['Beads for Salfa'] = 'Cuentas para Salfa' |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = 'Destroza el portal' |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = 'Sangre por sangre' |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = '¡Bombardéalos de nuevo!' |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = '¡Otra mata!' |
L['Call the Headless Horseman'] = 'Invoca a El Jinete decapitado' |
L['Call to Arms: Alterac Valley'] = 'Llamada a las armas= Valle de Alterac' |
L['Call to Arms: Arathi Basin'] = 'Llamada a las armas= Cuenca de Arathi' |
L['Call to Arms: Eye of the Storm'] = 'Llamada a las armas= Ojo de la Tormenta' |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = 'Llamada a las armas= Garganta Grito de Guerra' |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = 'El barril vacÃo de Chen' |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = 'Crocoliscos en la ciudad' |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = 'Aplasta a los Hojalba' |
L['Crystal Cluster'] = 'Recogida de cristal' |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = 'Descubriendo tus raÃces' |
L['Disrupt the Greengill Coast'] = 'Perturbar la Costa Branquia Verde' |
L['Disrupting the Twilight Portal'] = 'Perturbar el Portal Crepuscular' |
L['Distraction at the Dead Scar'] = 'Distracción en La Cicatriz Muerta' |
L['Don\'t Stop Now....'] = 'No te pares ahora' |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = 'Los dragones son el menor de nuestros problemas' |
L['Drake Hunt'] = 'Caza de dracos' |
L['Empty Stables'] = 'Establos vacÃos' |
L['Encrypted Twilight Texts'] = 'Textos Crepusculares codificados' |
L['Enemies, Old and New'] = 'Enemigos, viejos y nuevos' |
L['Erratic Behavior'] = 'Comportamiento errático' |
L['Escape from Skettis'] = 'Fuga de Skettis' |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = 'El favor de la Hermandad, gota de sangre de la montaña' |
L['Favor Amongst the Brotherhood, Core Leather'] = 'El favor de la Hermandad, cuero del núcleo' |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = 'El favor de la Hermandad, mena de hierro negro' |
L['Favor Amongst the Brotherhood, Fiery Core'] = 'El favor de la Hermandad, núcleos ardientes' |
L['Favor Amongst the Brotherhood, Lava Core'] = 'El favor de la Hermandad, núcleo de lava' |
L['Feathers for Grazle'] = 'Plumas para Grazle' |
L['Feathers for Nafien'] = 'Plumas para Nafien' |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = 'Filete de sangrevil' |
L['Fertile Spores'] = 'Esporas fértiles' |
L['Fires Over Skettis'] = 'Fuego sobre Skettis' |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = 'Provisiones Sable de Hielo' |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = 'Más transformaciones' |
L['Gaining Acceptance'] = 'Ganarse el respeto' |
L['Gaining the Advantage'] = 'Lograr ventaja' |
L['Glowcap Mushrooms'] = 'Fluochampiñones' |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = 'Las monedas Gurubashi, Vilrama y Secacorteza' |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = 'Fortificaciones del Fuego Infernal' |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = 'En defensa de Halaa' |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = 'Insulta a Coren Cerveza Temible' |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = 'Interceptar a los refuerzos' |
L['Intercepting the Mana Cells'] = 'Interceptar las células de maná' |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = 'Se necesitan cajas de trastos' |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = 'Mantén al enemigo a raya' |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = 'Conoce tus lÃneas Ley' |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = 'El tratado sobre enfoque' |
L['Libram of Protection'] = 'El tratado sobre protección' |
L['Libram of Rapidity'] = 'El tratado sobre rapidez' |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = 'Lokholar, el Señor del Hielo' |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = 'Hay que mantener el Portal de La Fuente del Sol' |
L['Make Them Pay!'] = false |
L['Making Ready'] = 'Preparándose' |
L['Making Repairs'] = false |
L['Manalicious'] = 'Manalicioso' |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = 'Más restos de armadura' |
L['More Booty!'] = '¡Más botines!' |
L['More Crystal Fragments'] = 'Más trozos de cristal' |
L['More Feathers'] = 'Más plumas' |
L['More Firewing Signets'] = 'Más sellos Ala de Fuego' |
L['More Heads Full of Ivory'] = 'Más cabezas llenas de marfil' |
L['More Marks of Kil\'jaeden'] = 'Más marcas de Kil\'jaeden' |
L['More Marks of Sargeras'] = 'Más marcas de Sargeras' |
L['More Obsidian Warbeads'] = 'Más abalorios de guerra de obsidiana' |
L['More Sunfury Signets'] = 'Más sellos Furia del Sol' |
L['More Torch Catching'] = 'Más caza de antorchas' |
L['More Torch Tossing'] = 'Más lanzamiento de antorchas' |
L['More Warbeads'] = 'Más abalorios de guerra' |
L['More Warbeads!'] = '¡Más abalorios de guerra!' |
L['Morrowgrain to Darnassus'] = false |
L['Morrowgrain to Feathermoon Stronghold'] = 'Mañagrana a Bastión Plumaluna' |
L['Morrowgrain to Thunder Bluff'] = 'Mañagrana para Cima del Trueno' |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = 'Enemigos naturales' |
L['Nethercite Ore'] = 'Mineral de abisalita' |
L['Netherdust Pollen'] = 'Polen de polvo abisal' |
L['Nethermine Flayer Hide'] = 'Pellejo de despellejador mina abisal' |
L['Netherwing Crystals'] = 'Cristales de Ala Abisal' |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = 'Abierto al negocio' |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = 'Recogiendo los pedazos...' |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = 'Plantas de Marisma de Zangar' |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = 'Preparativos de guerra' |
L['Preparing for the Worst'] = 'Preparándose para lo peor' |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = 'Arneses para carneros de montar' |
L['Ram Riding Harnesses'] = 'Arneses para carneros de montar' |
L['Rampaging Giants'] = 'Gigantes arrasadores' |
L['Rediscovering Your Roots'] = 'Redescubriendo tus raÃces' |
L['Refuel for the Zapping'] = 'Más combustible para el Ultra-reductor' |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = 'Fabricar flujo Ãgneo con cuero pesado' |
L['Restoring Fiery Flux Supplies via Iron'] = 'Fabricar flujo Ãgneo con hierro' |
L['Restoring Fiery Flux Supplies via Kingsblood'] = 'Fabricar flujo Ãgneo con sangrerregia' |
L['Retest Now'] = false |
L['Revenge is Tasty'] = 'La venganza es sabrosa' |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = 'Las monedas Furiarena, Machacacráneos y Sangrapellejo' |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = 'Los secretos de los qiraji' |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = 'No es fácil pescar gambas' |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = 'Aplasta la calabaza' |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = 'Sopa para el alma' |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = 'EspÃritus de Auchindoun' |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = '¡Todos contra el fuego!' |
L['Stop the Siege'] = false |
L['Strained Supplies'] = 'Cortos de suministros' |
L['Strength of the Tempest'] = false |
L['Striking Back'] = 'El contraataque' |
L['Summon Ahune'] = 'Invocar a Ahune' |
L['Sunfury Attack Plans'] = 'Planes de ataque Furia del Sol' |
L['Super Hot Stew'] = 'Un estofado súper picante' |
L['Syndicate Emblems'] = 'Emblemas de la Hermandad' |
L['Synthesis of Power'] = 'SÃntesis de poder' |
L['Taking the Harbor'] = 'Tomar el puerto' |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = 'Los ataques aéreos deben continuar' |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = 'La batalla debe continuar' |
L['The Battle for the Sun\'s Reach Armory'] = 'La batalla por el Arsenal de Tramo del Sol' |
L['The Booterang: A Cure For The Common Worthless Peon'] = 'El botarang= una cura para el insignificante trabajador común' |
L['The Deadliest Trap Ever Laid'] = 'La trampa más mortal jamás tendida' |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = 'Los suministros perdidos' |
L['The Multiphase Survey'] = 'La multi-algo o cualquier-cosa encuesta' |
L['The Not-So-Friendly Skies...'] = 'Los cielos no tan amistosos...' |
L['The One That Got Away'] = 'Aquel que se escapó' |
L['The Relic\'s Emanation'] = 'La emanación de la reliquia' |
L['The Sanctum Wards'] = 'Los resguardos del sagrario' |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = 'Especie sin catalogar' |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = 'Visiones de Voren\'thal' |
L['Wanted: A Black Stalker Egg'] = 'Se busca= un huevo de acechadora negra.' |
L['Wanted: A Warp Splinter Clipping'] = 'Se busca= un esqueje de disidente de distorsión' |
L['Wanted: Aeonus\'s Hourglass'] = 'Se busca= el reloj de arena de Aeonus' |
L['Wanted: Arcatraz Sentinels'] = 'Se busca= centinelas de Arcatraz' |
L['Wanted: Bladefist\'s Seal'] = 'Se busca= el sello de Garrafilada' |
L['Wanted: Coilfang Myrmidons'] = 'Se busca= mirmidones Colmillo Torcido' |
L['Wanted: Keli\'dan\'s Feathered Stave'] = 'Se busca= el bastón con plumas de Keli\'dan' |
L['Wanted: Malicious Instructors'] = 'Se busca= instructoras maliciosas' |
L['Wanted: Murmur\'s Whisper'] = 'Se busca= el susurro de Murmur' |
L['Wanted: Nazan\'s Riding Crop'] = 'Se busca= fusta de montar de Nazan' |
L['Wanted: Pathaleon\'s Projector'] = 'Se busca= el proyector de Pathaleon' |
L['Wanted: Rift Lords'] = 'Se busca= señores de la falla' |
L['Wanted: Shaffar\'s Wondrous Pendant'] = 'Se busca= el amuleto maravilloso de Shaffar' |
L['Wanted: Shattered Hand Centurions'] = 'Se busca= centuriones Mano Destrozada' |
L['Wanted: Sisters of Torment'] = 'Se busca= hermanas del Tormento' |
L['Wanted: Sunseeker Channelers'] = 'Se busca= canalizadores Buscasol' |
L['Wanted: Tempest-Forge Destroyers'] = 'Se busca= destructores de Forja de Tempestad' |
L['Wanted: The Epoch Hunter\'s Head'] = 'Se busca= la cabeza del cazador de eras' |
L['Wanted: The Exarch\'s Soul Gem'] = 'Se busca= la gema de alma del exarca' |
L['Wanted: The Headfeathers of Ikiss'] = 'Se busca= las plumas del tocado de Ikiss' |
L['Wanted: The Heart of Quagmirran'] = 'Se busca= el corazón de Quagmirran' |
L['Wanted: The Scroll of Skyriss'] = 'Se busca= el pergamino de Cieloriss' |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = 'Se busca= el sello del PrÃncipe Kael\'thas' |
L['Wanted: The Warlord\'s Treatise'] = 'Se busca= el Tratado del Señor de la Guerra' |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = 'Cazador de faltriqueras de agua' |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = 'Intrusión Nevada' |
L['Wrangle More Aether Rays!'] = '¡Atrapa más rayas de aether!' |
L['Your Continued Support'] = 'Tu incesante apoyo' |
L['Zulian, Razzashi, and Hakkari Coins'] = 'Las monedas Zulian, Razzashi y Hakkari' |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "frFR"); if not L then return end |
L['"Let the Fires Come!"'] = 'Que viennent les flammes !' |
L['A Bad Egg'] = 'Un mauvais Åuf' |
L['A Charitable Donation'] = 'Un don charitable' |
L['A Cleansing Light'] = 'Une Lumière purificatrice' |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = 'Un Åuf de premier choix' |
L['A Gallon of Blood'] = 'Quelques litres de sang' |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = 'Une mort lente' |
L['Aces High!'] = false |
L['Additional Runecloth'] = 'Encore de l\'étoffe runique' |
L['Again With the Zapped Giants'] = 'Le retour des géants rétrécis' |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = 'Un Åuf extraordinaire' |
L['An Ordinary Egg'] = 'Un Åuf ordinaire' |
L['Another Heap of Ethereals'] = 'Un autre monceau d\'éthériens' |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = 'Armez les protections !' |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = 'Les armes d\'Ata\'mal' |
L['Back to the Pit'] = false |
L['Bait Bandits'] = 'Succomber à vos appâts' |
L['Banish More Demons'] = 'Bannissez plus de démons' |
L['Bark for Drohn\'s Distillery!'] = 'Des aboyeurs pour la distillerie Drohn !' |
L['Bark for T\'chali\'s Voodoo Brewery!'] = 'Des aboyeurs pour la brasserie vaudou de T\'chali !' |
L['Bark for the Barleybrews!'] = 'Des aboyeurs pour les Brasselorge !' |
L['Bark for the Thunderbrews!'] = 'Des aboyeurs pour les Tonnebière !' |
L['Beads for Salfa'] = 'Des perles pour Salfa' |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = 'Détruire la porte' |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = 'Sang pour sang' |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = 'Bombardez-les encore !' |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = 'Ramenez-moi un jardinet !' |
L['Call the Headless Horseman'] = 'L\'appel du Cavalier sans tête' |
L['Call to Arms: Alterac Valley'] = 'Appel aux armes = vallée d\'Alterac' |
L['Call to Arms: Arathi Basin'] = 'Appel aux armes = bassin d\'Arathi' |
L['Call to Arms: Eye of the Storm'] = 'Appel aux armes = Åil du cyclone' |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = 'Appel aux armes = goulet des Chanteguerres' |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = 'Tonneau vide de Chen' |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = 'Les crocilisques sont lâchés' |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = 'Ãcraser la Lame de l\'aube' |
L['Crystal Cluster'] = 'Grappes de cristaux' |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = 'à la découverte de vos racines' |
L['Disrupt the Greengill Coast'] = 'Déstabilisation de la Côte de Verte-branchie' |
L['Disrupting the Twilight Portal'] = 'Perturber la Porte du crépuscule' |
L['Distraction at the Dead Scar'] = 'Diversion à la Malebrèche' |
L['Don\'t Stop Now....'] = 'Ne vous arrêtez pasâ¦' |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = 'Les dragons sont les derniers de nos soucis' |
L['Drake Hunt'] = 'La chasse au drake' |
L['Empty Stables'] = 'Ãcuries vides' |
L['Encrypted Twilight Texts'] = 'Les textes du crépuscule cryptés' |
L['Enemies, Old and New'] = 'Ennemis, anciens et nouveaux' |
L['Erratic Behavior'] = 'Comportement erratique' |
L['Escape from Skettis'] = 'L\'évasion de Skettis' |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = 'Faveur auprès de la Confrérie, Sang de la montagne' |
L['Favor Amongst the Brotherhood, Core Leather'] = 'Faveur auprès de la Confrérie, Cuir du Magma' |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = 'Faveur auprès de la Confrérie, Minerai de sombrefer' |
L['Favor Amongst the Brotherhood, Fiery Core'] = 'Faveur auprès de la Confrérie, Noyau de feu' |
L['Favor Amongst the Brotherhood, Lava Core'] = 'Faveur auprès de la Confrérie, Noyau de lave' |
L['Feathers for Grazle'] = 'Des plumes pour Grifleur' |
L['Feathers for Nafien'] = 'Des plumes pour Nafien' |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = 'Filet de gangresang' |
L['Fertile Spores'] = 'Des spores fertiles' |
L['Fires Over Skettis'] = 'Un déluge de feu sur Skettis' |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = 'Provisions de sabres-de-givre' |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = 'Plus de conversions' |
L['Gaining Acceptance'] = 'Se faire accepter' |
L['Gaining the Advantage'] = 'Prendre l\'avantage' |
L['Glowcap Mushrooms'] = 'Les chapeluisants' |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = 'Pièces Gurubashi, Vilebranche et Fânécorce' |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = 'Les fortifications des Flammes infernales' |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = 'La défense de Halaa' |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = 'Insulter Coren Navrebière' |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = 'Intercepter les renforts' |
L['Intercepting the Mana Cells'] = 'Intercepter des cellules de mana' |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = 'Demande de coffrets' |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = 'Tenir l\'ennemi à distance' |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = 'Les lignes telluriques et vous' |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = 'Libram de focalisation' |
L['Libram of Protection'] = 'Libram de Protection' |
L['Libram of Rapidity'] = 'Libram de Rapidité' |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = 'Lokholar le Seigneur des Glaces' |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = 'Maintenir le portail du Puits de soleil' |
L['Make Them Pay!'] = false |
L['Making Ready'] = 'Préparatifs' |
L['Making Repairs'] = false |
L['Manalicious'] = 'Manalicieux' |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = 'Plus de morceaux d\'armure !' |
L['More Booty!'] = 'Plus de butin !' |
L['More Crystal Fragments'] = 'Encore des fragments de cristal' |
L['More Feathers'] = 'Plus de plumes' |
L['More Firewing Signets'] = 'De nouvelles chevalières Aile-de-feu' |
L['More Heads Full of Ivory'] = 'Encore plus d\'ivoire plein la tête' |
L['More Marks of Kil\'jaeden'] = 'De nouvelles marques de Kil\'jaeden' |
L['More Marks of Sargeras'] = 'De nouvelles marques de Sargeras' |
L['More Obsidian Warbeads'] = 'Encore des perles de guerre d\'obsidienne' |
L['More Sunfury Signets'] = 'De nouvelles chevalières Solfurie' |
L['More Torch Catching'] = 'Attraper plus de torches' |
L['More Torch Tossing'] = 'Lancer plus de torches' |
L['More Warbeads'] = 'Plus de perles de guerre' |
L['More Warbeads!'] = 'Plus de perles de guerre !' |
L['Morrowgrain to Darnassus'] = 'De la fibre d\'aurore pour Darnassus' |
L['Morrowgrain to Feathermoon Stronghold'] = 'De la Fibre d\'aurore au bastion de Pennelune' |
L['Morrowgrain to Thunder Bluff'] = 'Des Fibres d\'aurore pour les Pitons du Tonnerre' |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = 'Ennemis par nature' |
L['Nethercite Ore'] = 'Du minerai de néanticite' |
L['Netherdust Pollen'] = 'Du pollen de pruinéante' |
L['Nethermine Flayer Hide'] = 'Des peaux d\'écorcheurs mine-néant' |
L['Netherwing Crystals'] = 'Les cristaux de l\'Aile-du-Néant' |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = 'On est ouvert' |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = 'Ramasser les morceauxâ¦' |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = 'Les plantes du marécage de Zangar' |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = 'Les préparatifs de guerre' |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = 'Harnais en cuir de bélier' |
L['Ram Riding Harnesses'] = 'Harnais pour béliers' |
L['Rampaging Giants'] = 'Géants déchaînés' |
L['Rediscovering Your Roots'] = 'à la redécouverte de vos racines' |
L['Refuel for the Zapping'] = 'Encore du carburant pour la zappette' |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = 'Réapprovisionnement en flux embrasé (Cuir lourd)' |
L['Restoring Fiery Flux Supplies via Iron'] = 'Réapprovisionnement en flux embrasé (Fer)' |
L['Restoring Fiery Flux Supplies via Kingsblood'] = 'Réapprovisionnement en flux embrasé (Sang-royal)' |
L['Retest Now'] = false |
L['Revenge is Tasty'] = 'La vengeance est un platâ¦' |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = 'Pièces Furie-des-sables, Casse-crâne et Scalp-rouge' |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = 'Les secrets des Qiraji' |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = 'Les crevettes, câest pas pour les mauviettes' |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = 'Ecraser la citrouille' |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = 'Une soupe pour l\'âme' |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = 'Les esprits d\'Auchindoun' |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = 'Ãteignez les incendies !' |
L['Stop the Siege'] = false |
L['Strained Supplies'] = 'Des réserves durement sollicitées' |
L['Strength of the Tempest'] = false |
L['Striking Back'] = 'Contre-attaquer' |
L['Summon Ahune'] = 'L\'invocation d\'Ahune' |
L['Sunfury Attack Plans'] = 'Les plans d\'attaque solfurie' |
L['Super Hot Stew'] = 'Un ragoût très épicé' |
L['Syndicate Emblems'] = 'Emblèmes du Syndicat' |
L['Synthesis of Power'] = 'Synthèse de puissance' |
L['Taking the Harbor'] = 'Prendre le port' |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = 'Les frappes aériennes doivent continuer' |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = 'La bataille doit continuer' |
L['The Battle for the Sun\'s Reach Armory'] = 'La bataille pour l\'Armurerie des Confins du soleil' |
L['The Booterang: A Cure For The Common Worthless Peon'] = 'Le botterang = un traitement pour les péons bons à rien' |
L['The Deadliest Trap Ever Laid'] = 'Le plus mortel des pièges' |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = 'Les marchandises perdues' |
L['The Multiphase Survey'] = 'Lâexamen multiphase' |
L['The Not-So-Friendly Skies...'] = 'Les cieux pas si clémentsâ¦' |
L['The One That Got Away'] = 'Celui qui s\'échappa' |
L['The Relic\'s Emanation'] = 'Les émanations des reliques' |
L['The Sanctum Wards'] = 'Les protections du sanctum' |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = 'Une espèce non cataloguée' |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = 'Les visions de Voren\'thal' |
L['Wanted: A Black Stalker Egg'] = 'On recherche = Un Åuf de traqueuse noire' |
L['Wanted: A Warp Splinter Clipping'] = 'On recherche = Une rognure de Brise-dimension' |
L['Wanted: Aeonus\'s Hourglass'] = 'On recherche = Le sablier d\'Aeonus' |
L['Wanted: Arcatraz Sentinels'] = 'On recherche = Des sentinelles de l\'Arcatraz' |
L['Wanted: Bladefist\'s Seal'] = 'On recherche = Le sceau de Lamepoing' |
L['Wanted: Coilfang Myrmidons'] = 'On recherche = Des myrmidons de Glissecroc' |
L['Wanted: Keli\'dan\'s Feathered Stave'] = 'On recherche = Le bâton à plumes de Keli\'dan' |
L['Wanted: Malicious Instructors'] = 'On recherche = Des instructrices malveillantes' |
L['Wanted: Murmur\'s Whisper'] = 'On recherche = Le murmure de Marmon' |
L['Wanted: Nazan\'s Riding Crop'] = 'On recherche = La cravache de Nazan' |
L['Wanted: Pathaleon\'s Projector'] = 'On recherche = Le projecteur de Pathaleon' |
L['Wanted: Rift Lords'] = 'On recherche = Des seigneurs des failles' |
L['Wanted: Shaffar\'s Wondrous Pendant'] = 'On recherche = L\'amulette merveilleuse de Shaffar' |
L['Wanted: Shattered Hand Centurions'] = 'On recherche = Des centurions de la Main brisée' |
L['Wanted: Sisters of Torment'] = 'On recherche = les sÅurs du tourment' |
L['Wanted: Sunseeker Channelers'] = 'On recherche = Des canalistes Cherche-soleil' |
L['Wanted: Tempest-Forge Destroyers'] = 'On recherche = Des destructeurs Forge-tempête' |
L['Wanted: The Epoch Hunter\'s Head'] = 'On recherche = La tête du chasseur d\'époques' |
L['Wanted: The Exarch\'s Soul Gem'] = 'On recherche = La gemme d\'âme de l\'exarque' |
L['Wanted: The Headfeathers of Ikiss'] = 'On recherche = Le panache d\'Ikiss' |
L['Wanted: The Heart of Quagmirran'] = 'On recherche = Le cÅur de Bourbierreux' |
L['Wanted: The Scroll of Skyriss'] = 'On recherche = Le parchemin de Cieuriss' |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = 'On recherche = La chevalière du prince Kael\'thas' |
L['Wanted: The Warlord\'s Treatise'] = 'On recherche = Le traité du seigneur de guerre' |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = 'Prime de la poche à eau' |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = 'L\'incursion des Tombe-hiver' |
L['Wrangle More Aether Rays!'] = 'Allez dompter dâautres raies de lâéther !' |
L['Your Continued Support'] = 'Votre soutien indéfectible' |
L['Zulian, Razzashi, and Hakkari Coins'] = 'Pièces zuliennes, razzashi et hakkari' |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "deDE"); if not L then return end |
L['"Let the Fires Come!"'] = '"Lasset die Feuer kommen!"' |
L['A Bad Egg'] = 'Ein schlechtes Ei' |
L['A Charitable Donation'] = false |
L['A Cleansing Light'] = 'Ein reinigendes Licht' |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = 'Ein gutes Ei' |
L['A Gallon of Blood'] = 'Eine Gallone Blut' |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = 'Ein langsamer Tod' |
L['Aces High!'] = false |
L['Additional Runecloth'] = 'Noch mehr Runenstoff' |
L['Again With the Zapped Giants'] = 'Und wieder unter den geschrumpften Riesen' |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = false |
L['An Ordinary Egg'] = 'Ein gewöhnliches Ei' |
L['Another Heap of Ethereals'] = 'Noch ein Hügel voller Astraler' |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = 'Fahrt die Barrieren hoch!' |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = 'Waffen von Ata\'mal' |
L['Back to the Pit'] = false |
L['Bait Bandits'] = 'Köderbanditen' |
L['Banish More Demons'] = 'Bannt mehr Dämonen' |
L['Bark for Drohn\'s Distillery!'] = 'Marktschreier für die Brauerei Drohn!' |
L['Bark for T\'chali\'s Voodoo Brewery!'] = 'Marktschreier für T\'chalis Voodoobrauerei!' |
L['Bark for the Barleybrews!'] = 'Marktschreier für die Gerstenbräus!' |
L['Bark for the Thunderbrews!'] = 'Marktschreier für die Donnerbräus!' |
L['Beads for Salfa'] = 'Perlen für Salfa' |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = 'Vernichtet den Durchgang' |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = 'Blut für Blut' |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = 'Und wieder ein Bombenangriff!' |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = 'Bringt mir ein Gebüsch!' |
L['Call the Headless Horseman'] = 'Ruft den kopflosen Reiter' |
L['Call to Arms: Alterac Valley'] = 'Ruf zu den Waffen= Alteractal' |
L['Call to Arms: Arathi Basin'] = 'Ruf zu den Waffen= Arathibecken' |
L['Call to Arms: Eye of the Storm'] = 'Ruf zu den Waffen= Auge des Sturms' |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = 'Ruf zu den Waffen= Kriegshymnenschlucht' |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = 'Chens leeres Fässchen' |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = 'Krokilisken in der Stadt' |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = 'Vernichtet die Dämmerklingen' |
L['Crystal Cluster'] = 'Haufenweise Kristalle' |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = 'Die eigenen Wurzeln entdecken' |
L['Disrupt the Greengill Coast'] = 'Belästigung an der Küste der Grünkiemen' |
L['Disrupting the Twilight Portal'] = 'Schwächt das Portal des Zwielichts' |
L['Distraction at the Dead Scar'] = 'Ablenkungsmanöver an der Todesschneise' |
L['Don\'t Stop Now....'] = 'Hört jetzt nicht auf!' |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = 'Drachen sind unsere geringste Sorge' |
L['Drake Hunt'] = false |
L['Empty Stables'] = 'Verwaiste Ställe' |
L['Encrypted Twilight Texts'] = 'Verschlüsselte Schattenhammertexte' |
L['Enemies, Old and New'] = 'Feinde - alte und neue' |
L['Erratic Behavior'] = 'Unberechenbares Verhalten' |
L['Escape from Skettis'] = 'Flucht aus Skettis' |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = 'Gunst der Bruderschaft, Blut des Berges' |
L['Favor Amongst the Brotherhood, Core Leather'] = 'Gunst der Bruderschaft, Kernleder' |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = 'Gunst der Bruderschaft, Dunkeleisenerz' |
L['Favor Amongst the Brotherhood, Fiery Core'] = 'Gunst der Bruderschaft, Feuerkern' |
L['Favor Amongst the Brotherhood, Lava Core'] = 'Gunst der Bruderschaft, Lavakern' |
L['Feathers for Grazle'] = 'Federn für Grazle' |
L['Feathers for Nafien'] = 'Federn für Nafien' |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = 'Teufelsblutfilet' |
L['Fertile Spores'] = 'Fruchtbare Sporen' |
L['Fires Over Skettis'] = 'Feuer über Skettis' |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = 'Frostsäblerverpflegung' |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = 'Weitere Konvertierungen' |
L['Gaining Acceptance'] = 'Erlangte Anerkennung' |
L['Gaining the Advantage'] = 'Einen Vorteil gewinnen' |
L['Glowcap Mushrooms'] = 'Glühkappenpilze' |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = 'Münzen der Gurubashi, Blutfratzen und Bleichborken' |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = 'Höllenfeuerbefestigungen' |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = 'Zur Verteidigung von Halaa' |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = 'Beleidigt Coren Düsterbräu' |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = 'Haltet die Verstärkung auf' |
L['Intercepting the Mana Cells'] = 'Manazellen abfangen' |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = false |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = 'Den Feind vom Leibe halten' |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = 'Kenne deine Leylinien' |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = 'Buchband des Fokus' |
L['Libram of Protection'] = 'Buchband des Schutzes' |
L['Libram of Rapidity'] = 'Buchband der Schnelligkeit' |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = 'Lokholar der Eislord' |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = 'Das Sonnenbrunnenportal aufrechterhalten' |
L['Make Them Pay!'] = false |
L['Making Ready'] = 'Vorbereitungen' |
L['Making Repairs'] = false |
L['Manalicious'] = 'Manaziös' |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = 'Mehr Rüstungsfetzen' |
L['More Booty!'] = 'Mehr Beute!' |
L['More Crystal Fragments'] = 'Noch mehr Kristallfragmente' |
L['More Feathers'] = 'Mehr Federn' |
L['More Firewing Signets'] = 'Mehr Siegel der Feuerschwingen' |
L['More Heads Full of Ivory'] = 'Noch mehr Elfenbein' |
L['More Marks of Kil\'jaeden'] = 'Mehr Male von Kil\'jaeden' |
L['More Marks of Sargeras'] = 'Mehr Male des Sargeras' |
L['More Obsidian Warbeads'] = 'Noch mehr Obsidiankriegsperlen' |
L['More Sunfury Signets'] = 'Mehr Siegel des Sonnenzorns' |
L['More Torch Catching'] = 'Noch einmal Fackeln fangen' |
L['More Torch Tossing'] = 'Noch einmal Fackeln werfen' |
L['More Warbeads'] = 'Mehr Kriegsperlen' |
L['More Warbeads!'] = 'Mehr Kriegsperlen!' |
L['Morrowgrain to Darnassus'] = 'Morgenkorn nach Darnassus' |
L['Morrowgrain to Feathermoon Stronghold'] = 'Morgenkorn für die Mondfederfeste' |
L['Morrowgrain to Thunder Bluff'] = 'Morgenkorn nach Donnerfels' |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = 'Natürliche Feinde' |
L['Nethercite Ore'] = 'Netheriterz' |
L['Netherdust Pollen'] = 'Netherstaubpollen' |
L['Nethermine Flayer Hide'] = 'Balg eines Netherminenschinders' |
L['Netherwing Crystals'] = 'Kristalle der Netherschwingen' |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = 'Geschäft geöffnet' |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = 'Die Dinge in den Griff bekommen...' |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = 'Pflanzen der Zangarmarschen' |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = 'Kriegsvorbereitungen' |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = 'Widderledernes Zaumzeug' |
L['Ram Riding Harnesses'] = 'Widderzaumzeug' |
L['Rampaging Giants'] = 'Tobende Riesen' |
L['Rediscovering Your Roots'] = 'Eure Wurzeln wiederentdecken' |
L['Refuel for the Zapping'] = 'Neuer Treibstoff fürs Schrumpfen' |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = 'Nachschub an feurigem Fluxus= Schweres Leder' |
L['Restoring Fiery Flux Supplies via Iron'] = 'Nachschub an feurigem Fluxus= Eisen' |
L['Restoring Fiery Flux Supplies via Kingsblood'] = 'Nachschub an feurigem Fluxus= Königsblut' |
L['Retest Now'] = false |
L['Revenge is Tasty'] = 'Rache ist süÃ' |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = 'Münzen der Sandwüter, Schädelspalter und Blutskalpe' |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = 'Geheimnisse der Qiraji' |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = 'Garnelenfangen ist nicht einfach' |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = 'Zermatsch den Kürbis' |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = 'Suppe für die Seele' |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = 'Geister von Auchindoun' |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = 'Löscht das Feuer!' |
L['Stop the Siege'] = false |
L['Strained Supplies'] = 'Schwindende Vorräte' |
L['Strength of the Tempest'] = false |
L['Striking Back'] = 'Zurückschlagen' |
L['Summon Ahune'] = 'Beschwört Ahune' |
L['Sunfury Attack Plans'] = 'Angriffspläne des Sonnenzorns' |
L['Super Hot Stew'] = 'SuperheiÃes Ragout' |
L['Syndicate Emblems'] = 'Syndikatsembleme' |
L['Synthesis of Power'] = 'Bündelung der Macht' |
L['Taking the Harbor'] = 'Den Hafen einnehmen' |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = 'Die Luftangriffe müssen weitergehen' |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = 'Die Schlacht muss weitergehen' |
L['The Battle for the Sun\'s Reach Armory'] = 'Die Schlacht um die Waffenkammer der Sonnenweiten' |
L['The Booterang: A Cure For The Common Worthless Peon'] = 'Der Schuhmerang= Das Mittel gegen den wertlosen Peon' |
L['The Deadliest Trap Ever Laid'] = 'Die tödlichste Falle aller Zeiten' |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = 'Die verlorenen Vorräte' |
L['The Multiphase Survey'] = 'Die Multiphasen-Vermessung' |
L['The Not-So-Friendly Skies...'] = 'Ein Schatten am Horizont' |
L['The One That Got Away'] = 'Der Eine, der entkam' |
L['The Relic\'s Emanation'] = 'Die Strahlung des Relikts' |
L['The Sanctum Wards'] = 'Die Barrieren des Sanktums' |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = 'Nicht katalogisierte Gattung' |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = 'Voren\'thals Visionen' |
L['Wanted: A Black Stalker Egg'] = 'Gesucht= Ei der Schattenmutter' |
L['Wanted: A Warp Splinter Clipping'] = 'Gesucht= Warpzweigsplitter' |
L['Wanted: Aeonus\'s Hourglass'] = 'Gesucht= Aeonus\' Stundenglas' |
L['Wanted: Arcatraz Sentinels'] = 'Gesucht= Schildwachen der Arkatraz' |
L['Wanted: Bladefist\'s Seal'] = 'Gesucht= Messerfausts Siegel' |
L['Wanted: Coilfang Myrmidons'] = 'Gesucht= Myrmidonen des Echsenkessels' |
L['Wanted: Keli\'dan\'s Feathered Stave'] = 'Gesucht= Keli\'dans gefiederter Stab' |
L['Wanted: Malicious Instructors'] = 'Gesucht= Bösartige Ausbilderinnen' |
L['Wanted: Murmur\'s Whisper'] = 'Gesucht= Murmurs Flüstern' |
L['Wanted: Nazan\'s Riding Crop'] = 'Gesucht= Nazans Reitgerte' |
L['Wanted: Pathaleon\'s Projector'] = 'Gesucht= Pathaleons Projektionsgerät' |
L['Wanted: Rift Lords'] = 'Gesucht= Fürsten der Zeitenrisse' |
L['Wanted: Shaffar\'s Wondrous Pendant'] = 'Gesucht= Shaffars wundersames Amulett' |
L['Wanted: Shattered Hand Centurions'] = 'Gesucht= Zenturionen der Zerschmetterten Hand' |
L['Wanted: Sisters of Torment'] = 'Gesucht= Schwestern der Qual' |
L['Wanted: Sunseeker Channelers'] = 'Gesucht= Kanalisierer der Sonnensucher' |
L['Wanted: Tempest-Forge Destroyers'] = 'Gesucht= Zerstörer der Sturmschmiede' |
L['Wanted: The Epoch Hunter\'s Head'] = 'Gesucht= Der Kopf des Epochenjägers' |
L['Wanted: The Exarch\'s Soul Gem'] = 'Gesucht= Der Seelenedelstein des Exarchen' |
L['Wanted: The Headfeathers of Ikiss'] = 'Gesucht= Die Kopfschmuckfedern von Ikiss' |
L['Wanted: The Heart of Quagmirran'] = 'Gesucht= Das Herz von Quagmirran' |
L['Wanted: The Scroll of Skyriss'] = 'Gesucht= Horizontiss\' Schriftrolle' |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = 'Gesucht= Der Siegelring von Prinz Kael\'thas' |
L['Wanted: The Warlord\'s Treatise'] = 'Gesucht= Die Aufzeichnungen des Kriegsherren' |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = 'Wasserbeutelkopfgeld' |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = 'Eindringlinge der Winterfelle' |
L['Wrangle More Aether Rays!'] = 'Bändigt noch mehr Ãtherrochen!' |
L['Your Continued Support'] = 'Eure weitere Unterstützung' |
L['Zulian, Razzashi, and Hakkari Coins'] = 'Münzen der Razzashi, Hakkari und zulianische Münzen' |
--[[ (Generated by Babelfish script) |
ATTENTION: DO NOT MANUALLY ADD/EDIT THESE SCRIPT GENERATED LOCALES |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Quest", "zhCN"); if not L then return end |
L['"Let the Fires Come!"'] = false |
L['A Bad Egg'] = false |
L['A Charitable Donation'] = false |
L['A Cleansing Light'] = false |
L['A Cleansing Song'] = false |
L['A Fine Egg'] = false |
L['A Gallon of Blood'] = false |
L['A Hero\'s Headgear'] = false |
L['A Rare Herb'] = false |
L['A Slow Death'] = false |
L['Aces High!'] = false |
L['Additional Runecloth'] = false |
L['Again With the Zapped Giants'] = false |
L['All Things in Good Time'] = false |
L['An Extraordinary Egg'] = false |
L['An Ordinary Egg'] = false |
L['Another Heap of Ethereals'] = false |
L['Appeasing the Great Rain Stone'] = false |
L['Arm the Wards!'] = false |
L['Assault by Air'] = false |
L['Assault by Ground'] = false |
L['Ata\'mal Armaments'] = false |
L['Back to the Pit'] = false |
L['Bait Bandits'] = false |
L['Banish More Demons'] = false |
L['Bark for Drohn\'s Distillery!'] = false |
L['Bark for T\'chali\'s Voodoo Brewery!'] = false |
L['Bark for the Barleybrews!'] = false |
L['Bark for the Thunderbrews!'] = false |
L['Beads for Salfa'] = false |
L['Blackriver Brawl'] = false |
L['Blackriver Skirmish'] = false |
L['Blast the Gateway'] = false |
L['Blood Is Thicker'] = false |
L['Blood for Blood'] = false |
L['Blood of the Chosen'] = false |
L['Blowing Hodir\'s Horn'] = false |
L['Bomb Them Again!'] = false |
L['Bones and Arrows'] = false |
L['Break the Blockade'] = false |
L['Bring Me A Shrubbery!'] = false |
L['Call the Headless Horseman'] = false |
L['Call to Arms: Alterac Valley'] = false |
L['Call to Arms: Arathi Basin'] = false |
L['Call to Arms: Eye of the Storm'] = false |
L['Call to Arms: Strand of the Ancients'] = false |
L['Call to Arms: Warsong Gulch'] = false |
L['Capture More Dispatches'] = false |
L['Cheese for Glowergold'] = false |
L['Chen\'s Empty Keg'] = false |
L['Chicken Party!'] = false |
L['Congratulations!'] = false |
L['Convention at the Legerdemain'] = false |
L['Crocolisks in the City'] = false |
L['Crush Captain Brightwater!'] = false |
L['Crush the Dawnblade'] = false |
L['Crystal Cluster'] = false |
L['Dangerously Delicious'] = false |
L['Defend the Siege'] = false |
L['Defending Wyrmrest Temple'] = false |
L['Defending Your Title'] = false |
L['Discovering Your Roots'] = false |
L['Disrupt the Greengill Coast'] = false |
L['Disrupting the Twilight Portal'] = false |
L['Distraction at the Dead Scar'] = false |
L['Don\'t Stop Now....'] = false |
L['Down With Captain Zorna!'] = false |
L['Drag and Drop'] = false |
L['Dragons are the Least of Our Problems'] = false |
L['Drake Hunt'] = false |
L['Empty Stables'] = false |
L['Encrypted Twilight Texts'] = false |
L['Enemies, Old and New'] = false |
L['Erratic Behavior'] = false |
L['Escape from Skettis'] = false |
L['Favor Amongst the Brotherhood, Blood of the Mountain'] = false |
L['Favor Amongst the Brotherhood, Core Leather'] = false |
L['Favor Amongst the Brotherhood, Dark Iron Ore'] = false |
L['Favor Amongst the Brotherhood, Fiery Core'] = false |
L['Favor Amongst the Brotherhood, Lava Core'] = false |
L['Feathers for Grazle'] = false |
L['Feathers for Nafien'] = false |
L['Feeding Arngrim'] = false |
L['Felblood Fillet'] = false |
L['Fertile Spores'] = false |
L['Fires Over Skettis'] = false |
L['From Their Corpses, Rise!'] = false |
L['Frostsaber Provisions'] = false |
L['Fueling the Demolishers'] = false |
L['Further Conversions'] = false |
L['Gaining Acceptance'] = false |
L['Gaining the Advantage'] = false |
L['Glowcap Mushrooms'] = false |
L['Gurubashi, Vilebranch, and Witherbark Coins'] = false |
L['Healing with Roses'] = false |
L['Hellfire Fortifications'] = false |
L['Hot and Cold'] = false |
L['In Defense of Halaa'] = false |
L['Infused Mushroom Meatloaf'] = false |
L['Insult Coren Direbrew'] = false |
L['Intelligence Gathering'] = false |
L['Intercept the Reinforcements'] = false |
L['Intercepting the Mana Cells'] = false |
L['Jewel Of The Sewers'] = false |
L['Jinxing the Walls'] = false |
L['Junkboxes Needed'] = false |
L['Kartak\'s Rampage'] = false |
L['Keep \'Em on Their Heels'] = false |
L['Keep Them at Bay'] = false |
L['Keep Them at Bay!'] = false |
L['Keeping the Alliance Blind'] = false |
L['Keeping the Enemy at Bay'] = false |
L['Kick \'Em While They\'re Down'] = false |
L['King of the Mountain'] = false |
L['Know Your Ley Lines'] = false |
L['Leave Our Mark'] = false |
L['Libram of Focus'] = false |
L['Libram of Protection'] = false |
L['Libram of Rapidity'] = false |
L['Life or Death'] = false |
L['Lokholar the Ice Lord'] = false |
L['Maintaining Discipline'] = false |
L['Maintaining the Sunwell Portal'] = false |
L['Make Them Pay!'] = false |
L['Making Ready'] = false |
L['Making Repairs'] = false |
L['Manalicious'] = false |
L['Mastery of the Crystals'] = false |
L['Monsterbelly Appetite'] = false |
L['More Armor Scraps'] = false |
L['More Booty!'] = false |
L['More Crystal Fragments'] = false |
L['More Feathers'] = false |
L['More Firewing Signets'] = false |
L['More Heads Full of Ivory'] = false |
L['More Marks of Kil\'jaeden'] = false |
L['More Marks of Sargeras'] = false |
L['More Obsidian Warbeads'] = false |
L['More Sunfury Signets'] = false |
L['More Torch Catching'] = false |
L['More Torch Tossing'] = false |
L['More Warbeads'] = false |
L['More Warbeads!'] = false |
L['Morrowgrain to Darnassus'] = false |
L['Morrowgrain to Feathermoon Stronghold'] = false |
L['Morrowgrain to Thunder Bluff'] = false |
L['Mustard Dogs!'] = false |
L['Natural Enemies'] = false |
L['Nethercite Ore'] = false |
L['Netherdust Pollen'] = false |
L['Nethermine Flayer Hide'] = false |
L['Netherwing Crystals'] = false |
L['Neutralizing the Plague'] = false |
L['No Fly Zone'] = false |
L['No Mercy for the Merciless'] = false |
L['No Mercy!'] = false |
L['No Rest For The Wicked'] = false |
L['Not a Bug'] = false |
L['Now That We\'re Still Friends...'] = false |
L['Open for Business'] = false |
L['Overstock'] = false |
L['Overwhelmed!'] = false |
L['Picking Up The Pieces...'] = false |
L['Pieces Parts'] = false |
L['Planning for the Future'] = false |
L['Plants of Zangarmarsh'] = false |
L['Polishing the Helm'] = false |
L['Power of the Great Ones'] = false |
L['Preparing for War'] = false |
L['Preparing for the Worst'] = false |
L['Proof of Demise: Anub\'arak'] = false |
L['Proof of Demise: Cyanigosa'] = false |
L['Proof of Demise: Gal\'darah'] = false |
L['Proof of Demise: Herald Volazj'] = false |
L['Proof of Demise: Ingvar the Plunderer'] = false |
L['Proof of Demise: Keristrasza'] = false |
L['Proof of Demise: King Ymiron'] = false |
L['Proof of Demise: Ley-Guardian Eregos'] = false |
L['Proof of Demise: Loken'] = false |
L['Proof of Demise: Mal\'Ganis'] = false |
L['Proof of Demise: Sjonnir The Ironshaper'] = false |
L['Proof of Demise: The Prophet Tharon\'ja'] = false |
L['Pushed Too Far'] = false |
L['Putting the Hertz: The Valley of Lost Hope'] = false |
L['Ram Hide Harnesses'] = false |
L['Ram Riding Harnesses'] = false |
L['Rampaging Giants'] = false |
L['Rediscovering Your Roots'] = false |
L['Refuel for the Zapping'] = false |
L['Rejek: First Blood'] = false |
L['Restoring Fiery Flux Supplies via Heavy Leather'] = false |
L['Restoring Fiery Flux Supplies via Iron'] = false |
L['Restoring Fiery Flux Supplies via Kingsblood'] = false |
L['Retest Now'] = false |
L['Revenge is Tasty'] = false |
L['Riding the Red Rocket'] = false |
L['Riding the Wavelength: The Bombardment'] = false |
L['Sandfury, Skullsplitter, and Bloodscalp Coins'] = false |
L['Seared Scourge'] = false |
L['Secret Strength of the Frenzyheart'] = false |
L['Secrets of the Qiraji'] = false |
L['Sewer Stew'] = false |
L['Shipment: Blood Jade Amulet '] = false |
L['Shipment: Bright Armor Relic'] = false |
L['Shipment: Glowing Ivory Figurine'] = false |
L['Shipment: Intricate Bone Figurine'] = false |
L['Shipment: Shifting Sun Curio '] = false |
L['Shipment: Wicked Sun Brooch '] = false |
L['Shoot \'Em Up'] = false |
L['Shred the Alliance'] = false |
L['Shredder Repair'] = false |
L['Shrimpin\' Ain\'t Easy'] = false |
L['Slaves to Saronite'] = false |
L['Slay them all!'] = false |
L['Smash the Pumpkin'] = false |
L['Smoke \'Em Out'] = false |
L['Song of Fecundity'] = false |
L['Song of Reflection'] = false |
L['Song of Wind and Water'] = false |
L['Soup for the Soul'] = false |
L['Southern Sabotage'] = false |
L['Spirits of Auchindoun'] = false |
L['Spy Hunter'] = false |
L['Static Shock Troops: the Bombardment'] = false |
L['Steel Gate Patrol'] = false |
L['Stop the Fires!'] = false |
L['Stop the Siege'] = false |
L['Strained Supplies'] = false |
L['Strength of the Tempest'] = false |
L['Striking Back'] = false |
L['Summon Ahune'] = false |
L['Sunfury Attack Plans'] = false |
L['Super Hot Stew'] = false |
L['Syndicate Emblems'] = false |
L['Synthesis of Power'] = false |
L['Taking the Harbor'] = false |
L['That\'s Abominable!'] = false |
L['The Aberrations Must Die'] = false |
L['The Air Strikes Must Continue'] = false |
L['The Alchemist\'s Apprentice'] = false |
L['The Battle Must Go On'] = false |
L['The Battle for the Sun\'s Reach Armory'] = false |
L['The Booterang: A Cure For The Common Worthless Peon'] = false |
L['The Deadliest Trap Ever Laid'] = false |
L['The Ghostfish'] = false |
L['The Heartblood\'s Strength'] = false |
L['The Lost Supplies'] = false |
L['The Multiphase Survey'] = false |
L['The Not-So-Friendly Skies...'] = false |
L['The One That Got Away'] = false |
L['The Relic\'s Emanation'] = false |
L['The Sanctum Wards'] = false |
L['The Solution Solution'] = false |
L['The Sword and the Sea'] = false |
L['The Way to His Heart...'] = false |
L['Thrusting Hodir\'s Spear'] = false |
L['Timear Foresees Centrifuge Constructs in your Future!'] = false |
L['Timear Foresees Infinite Agents in your Future!'] = false |
L['Timear Foresees Titanium Vanguards in your Future!'] = false |
L['Timear Foresees Ymirjar Berserkers in your Future!'] = false |
L['Tools of War'] = false |
L['Toppling the Towers'] = false |
L['Total Ohmage: The Valley of Lost Hope!'] = false |
L['Troll Patrol'] = false |
L['Troll Patrol: Can You Dig It?'] = false |
L['Troll Patrol: Couldn\'t Care Less'] = false |
L['Troll Patrol: Creature Comforts'] = false |
L['Troll Patrol: Done to Death'] = false |
L['Troll Patrol: High Standards'] = false |
L['Troll Patrol: Intestinal Fortitude'] = false |
L['Troll Patrol: Something for the Pain'] = false |
L['Troll Patrol: The Alchemist\'s Apprentice'] = false |
L['Troll Patrol: Throwing Down'] = false |
L['Troll Patrol: Whatdya Want, a Medal?'] = false |
L['Uncatalogued Species'] = false |
L['Victory in Wintergrasp'] = false |
L['Vile Like Fire!'] = false |
L['Volatility'] = false |
L['Voren\'thal\'s Visions'] = false |
L['Wanted: A Black Stalker Egg'] = false |
L['Wanted: A Warp Splinter Clipping'] = false |
L['Wanted: Aeonus\'s Hourglass'] = false |
L['Wanted: Arcatraz Sentinels'] = false |
L['Wanted: Bladefist\'s Seal'] = false |
L['Wanted: Coilfang Myrmidons'] = false |
L['Wanted: Keli\'dan\'s Feathered Stave'] = false |
L['Wanted: Malicious Instructors'] = false |
L['Wanted: Murmur\'s Whisper'] = false |
L['Wanted: Nazan\'s Riding Crop'] = false |
L['Wanted: Pathaleon\'s Projector'] = false |
L['Wanted: Rift Lords'] = false |
L['Wanted: Shaffar\'s Wondrous Pendant'] = false |
L['Wanted: Shattered Hand Centurions'] = false |
L['Wanted: Sisters of Torment'] = false |
L['Wanted: Sunseeker Channelers'] = false |
L['Wanted: Tempest-Forge Destroyers'] = false |
L['Wanted: The Epoch Hunter\'s Head'] = false |
L['Wanted: The Exarch\'s Soul Gem'] = false |
L['Wanted: The Headfeathers of Ikiss'] = false |
L['Wanted: The Heart of Quagmirran'] = false |
L['Wanted: The Scroll of Skyriss'] = false |
L['Wanted: The Signet Ring of Prince Kael\'thas'] = false |
L['Wanted: The Warlord\'s Treatise'] = false |
L['Warding the Walls'] = false |
L['Warding the Warriors'] = false |
L['Water Pouch Bounty'] = false |
L['Will of the Titans'] = false |
L['Winterfall Intrusion'] = false |
L['Wrangle More Aether Rays!'] = false |
L['Your Continued Support'] = false |
L['Zulian, Razzashi, and Hakkari Coins'] = false |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "koKR"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ Generated by Babelfish script. |
- This is the base locale. Values can be "true" so they default to their key, or any string to override that behaviour. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "enUS", true); if not L then return end |
L["%s to open the options menu"] = true |
L["Allows for the auto-completion of %s quests."] = true |
L["Alt"] = true |
L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
L["Are you sure you want to clear your characters saved reward info?"] = true |
L["Auto"] = true |
L["Auto-Select"] = true |
L["Auto-Select rewards for quests with more than one reward."] = true |
L["Auto-Select rewards for quests with one or less reward."] = true |
L["Auto-localize Quest Titles"] = true |
L["Automatically select quests in an NPC's gossip window."] = true |
L["Available"] = true |
L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
L["Clear Reward Info"] = true |
L["Clears your characters saved reward info."] = true |
L["Click"] = true |
L["Click to enable/disable this quest."] = true |
L["Complete"] = true |
L["Ctrl"] = true |
L["Custom"] = true |
L["Daily"] = true |
L["Debug"] = true |
L["Disabled"] = true |
L["Enable/Disable debug mode."] = true |
L["Enable/Disable the addon."] = true |
L["Enable/Disable this quest."] = true |
L["Enabled"] = true |
L["End"] = true |
L["General"] = true |
L["Gold"] = true |
L["Gossip Quests"] = true |
L["Group"] = true |
L["Here"] = true |
L["Heroic Dungeon"] = true |
L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
L["Localize Quest Titles"] = true |
L["Localizing quests. This may take a while."] = true |
L["Minimap Icon"] = true |
L["Multiple Rewards"] = true |
L["None"] = true |
L["Normal"] = true |
L["Normal Dungeon"] = true |
L["Note: Disabling these quests will remove them from the options menu."] = true |
L["Override"] = true |
L["PvP"] = true |
L["Quest Level"] = true |
L["Quest Types"] = true |
L["Quests"] = true |
L["Raid"] = true |
L["Recomended Level"] = true |
L["Reload"] = true |
L["Repeatable"] = true |
L["Reputation"] = true |
L["Selection Modifiers"] = true |
L["Shift"] = true |
L["Show an icon on the Minimap that will open the options menu."] = true |
L["Single Reward"] = true |
L["Skip PvP Flag Popup"] = true |
L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
L["Start"] = true |
L["Suspend"] = true |
L["Suspend on Initial"] = true |
L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
L["The new day starts in %s."] = true |
L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
L["This modifier temporarily suspends all turn-in/accept activity."] = true |
L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
L["Translation Not Found!"] = true |
L["XP"] = true |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "esMX"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "zhTW"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
Translations by: StingerSoft |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "ruRU"); if not L then return end |
L["%s to open the options menu"] = "%s оÑкÑÑÐ²Ð°ÐµÑ Ð¾ÐºÐ½Ð¾ наÑÑÑоек" |
L["Allows for the auto-completion of %s quests."] = "ÐозволÑÐµÑ Ð°Ð²Ñо-вÑполниÑÑ %s заданий." |
L["Alt"] = "Alt" |
L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = "ÐÑегда пÑиоÑÑановиÑÑ Ð²ÑÑ Ð´ÐµÑÑелÑноÑÑÑ ÑдаÑи/взÑÑиÑ, когда пеÑвонаÑалÑно взаимодейÑÑвÑеÑе Ñ ÐÐÐом." |
L["Are you sure you want to clear your characters saved reward info?"] = "ÐÑ Ð´ÐµÐ¹ÑÑвиÑелÑно Ñ Ð¾ÑиÑе оÑиÑÑиÑÑ Ð¸Ð½ÑоÑмаÑÐ¸Ñ Ð¿Ð¾ ÑÐ¾Ñ ÑанÑннÑм нагÑадам?" |
L["Auto"] = "ÐвÑо" |
L["Auto-Select"] = "ÐвÑо-ÐÑбоÑ" |
L["Auto-Select rewards for quests with more than one reward."] = "ÐвÑо-вÑÐ±Ð¾Ñ Ð½Ð°Ð³Ñад за задание, еÑли Ð¸Ñ Ð±Ð¾Ð»ÑÑе одной." |
L["Auto-Select rewards for quests with one or less reward."] = "ÐвÑо-вÑÐ±Ð¾Ñ Ð½Ð°Ð³ÑÐ°Ð´Ñ Ð·Ð° задание, еÑли в задание одна нагÑада." |
L["Auto-localize Quest Titles"] = "ÐвÑо-пеÑевод заданий" |
L["Automatically select quests in an NPC's gossip window."] = "ÐвÑомаÑиÑекий вÑÐ±Ð¾Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð² ÑазговоÑном окне Ñ ÐÐÐом." |
L["Available"] = "ÐоÑÑÑпно" |
L["Check for quests with unlocalized titles and attempt to scan for them."] = "ÐÑовеÑиÑÑ Ð½Ðµ пеÑеведеннÑе Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ð¹ и попÑÑаÑÑÑÑ Ð¸Ñ Ð¿ÑоÑканиÑоваÑÑ." |
L["Clear Reward Info"] = "ÐÑиÑÑиÑÑ Ð´Ð°Ð½Ð½Ñе о нагÑÐ°Ð´Ð°Ñ " |
L["Clears your characters saved reward info."] = "ÐÑиÑÑиÑÑ ÑÐ¾Ñ ÑанÑннÑÑ Ð¸Ð½ÑоÑмаÑÐ¸Ñ Ð¾ нагÑÐ°Ð´Ð°Ñ Ð´Ð»Ñ Ð²Ð°Ñего пеÑÑонажа." |
L["Click"] = "Ðлик" |
L["Click to enable/disable this quest."] = "Ðлик Ð´Ð»Ñ Ð²ÐºÐ»ÑÑениÑ/оÑклÑÑÐµÐ½Ð¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ." |
L["Complete"] = "ÐÑполнено" |
L["Ctrl"] = "Ctrl" |
L["Custom"] = "ÐолÑзоваÑелÑÑкие" |
L["Daily"] = "ÐжедневнÑй" |
L["Debug"] = "ÐÑладка" |
L["Disabled"] = "ÐÑклÑÑен" |
L["Enable/Disable debug mode."] = "ÐклÑÑиÑÑ/оÑклÑÑиÑÑ Ñежим оÑладки." |
L["Enable/Disable the addon."] = "Ðкл/ÐÑкл аддон" |
L["Enable/Disable this quest."] = "Ðкл/ÐÑкл данное задание" |
L["Enabled"] = "ÐклÑÑено" |
L["End"] = "End" |
L["General"] = "ÐбÑее" |
L["Gold"] = "ÐолоÑо" |
L["Gossip Quests"] = "Ðадание Ñ Ð±ÐµÑедÑ" |
L["Group"] = "ÐÑÑппа" |
L["Here"] = "ÑÑÑ" |
L["Heroic Dungeon"] = "ÐеÑоиÑеÑкое подземелÑе" |
L["Localization compeleted! Some options will still be disabled until you %s your UI."] = "ÐпÑеделение завеÑÑено! ÐекоÑоÑÑе наÑÑÑойки вÑÑ ÐµÑе оÑклÑÑенÑ, %s Ð²Ð°Ñ UI." |
L["Localize Quest Titles"] = "пеÑевод заглавий заданий" |
L["Localizing quests. This may take a while."] = "ÐпÑеделение заданий. ÐÑо займÑÑ Ð½ÐµÐºÐ¾ÑоÑое вÑемÑ." |
L["Minimap Icon"] = "Ðконка Ñ Ð¼Ð¸Ð½Ð¸-каÑÑÑ" |
L["Multiple Rewards"] = "ÐногоÑиÑленнÑе нагÑадÑ" |
L["None"] = "ÐÑÑÑÑÑÑвÑеÑ" |
L["Normal"] = "ÐбÑÑное" |
L["Normal Dungeon"] = "ÐбÑÑное подземелÑе" |
L["Note: Disabling these quests will remove them from the options menu."] = "ÐÑимеÑание: ÐÑклÑÑив ÑÑи Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð¾Ð½Ð¸ бÑÐ´ÐµÑ ÑÐ´Ð°Ð»ÐµÐ½Ñ Ð¸Ð· Ð¼ÐµÐ½Ñ Ð½Ð°ÑÑÑоек." |
L["Override"] = "Ðамена" |
L["PvP"] = "PvP" |
L["Quest Level"] = "УÑÐ¾Ð²ÐµÐ½Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ" |
L["Quest Types"] = "Тип заданиÑ" |
L["Quests"] = "ÐаданиÑ" |
L["Raid"] = "Рейд" |
L["Recomended Level"] = "Рекоменд. ÑÑовенÑ" |
L["Reload"] = "пеÑезагÑÑзиÑе" |
L["Repeatable"] = "ÐовÑоÑÑемое" |
L["Reputation"] = "РепÑÑаÑиÑ" |
L["Selection Modifiers"] = "ÐодиÑикаÑоÑÑ Ð²ÑбоÑа" |
L["Shift"] = "Shift" |
L["Show an icon on the Minimap that will open the options menu."] = "ÐÑобÑажаÑÑ Ð¸ÐºÐ¾Ð½ÐºÑ Ñ Ð¼Ð¸Ð½Ð¸-каÑÑÑ ÑÑо Ð¿Ð¾Ð·Ð²Ð¾Ð»Ð¸Ñ Ð¿Ð¾Ð»ÑÑиÑÑ Ð±ÑÑÑÑÑй доÑÑÑп к наÑÑÑойкам." |
L["Single Reward"] = "ÐдиноÑнÑе нагÑадÑ" |
L["Skip PvP Flag Popup"] = "ÐÑопÑÑк ÐвРÑообÑений" |
L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = "ÐÑопÑÑкаÑÑ Ð²ÑплÑваÑÑие окна подÑвеÑÐ¶Ð´ÐµÐ½Ð¸Ñ Ð¾ Ð½ÐµÐ¾Ð±Ñ Ð¾Ð´Ð¸Ð¼Ð¾ÑÑи вклÑÑÐµÐ½Ð¸Ñ ÐвÐ, пÑÐ¸Ð½Ð¸Ð¼Ð°Ñ Ð¸Ñ ." |
L["Start"] = "СÑаÑÑ" |
L["Suspend"] = "ÐÑиоÑÑановиÑÑ" |
L["Suspend on Initial"] = "ÐеÑвонаÑалÑнÑй пÑиоÑÑановиÑÑ" |
L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = "Ðддон авÑомаÑиÑеÑки бÑÐ´ÐµÑ Ð¿ÑовеÑÑÑÑ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð½Ð° налиÑие пÑевода заглавий и бÑÐ´ÐµÑ Ð¿ÑÑаÑÑÑÑ Ð¸Ñ Ð¿ÑоÑканиÑоваÑÑ." |
L["The current locale is missing %d quest titles. Please click %s to localize them."] = "ТекÑÑее опÑеделение Ð·Ð°Ð³Ð»Ð°Ð²Ð¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ %d, оÑÑÑÑÑÑвÑеÑ. ÐожалÑйÑÑа нажмиÑе на %s, Ð´Ð»Ñ ÐµÐ³Ð¾ опÑеделениÑ." |
L["The new day starts in %s."] = "ÐовÑй Ð´ÐµÐ½Ñ Ð½Ð°ÑнÑÑÑÑ ÑеÑез: %s." |
L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = "ÐаннÑй модиÑикаÑÐ¾Ñ Ð·Ð°Ð¼ÐµÐ½ÑÐµÑ Ð²Ñе наÑÑÑойки Ð´Ð»Ñ ÑдаÑи/взÑÑÐ¸Ñ Ð»Ñбого доÑÑÑпного не-ежедневного/ÑепÑÑаÑÐ¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ." |
L["This modifier overrides all settings to turn-in/accept any available quest."] = "ÐаннÑй модиÑикаÑÐ¾Ñ Ð·Ð°Ð¼ÐµÐ½ÑÐµÑ Ð²Ñе наÑÑÑойки Ð´Ð»Ñ ÑдаÑи/взÑÑÐ¸Ñ Ð»Ñбого доÑÑÑпного заданиÑ." |
L["This modifier temporarily suspends all turn-in/accept activity."] = "ÐаннÑй модиÑикаÑÐ¾Ñ Ð²Ñеменно пÑиоÑÑановил пÑоÑеÑÑ ÑдаÑиÑ/взÑÑиÑ." |
L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = "ÐаннÑй модиÑикаÑÐ¾Ñ Ð¸ÑполÑзÑÐµÑ ÑекÑÑие наÑÑÑойки Ð´Ð»Ñ ÑдаÑи/взÑÑÐ¸Ñ Ð»Ñбого ежедневного/на ÑепÑÑаÑÐ¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ." |
L["Translation Not Found!"] = "ÐеÑевод не найден!" |
L["XP"] = "ÐпÑÑ" |
--[[ |
Babelfish Script (Modified for EasyDaily quest locales) |
]] |
-- CONFIG -- |
--[[ |
Translators may add their name under their maintained locale(s) |
]] |
local translators = { |
-- ["enUS"] = { |
-- "Example", |
-- "Example2", |
-- }, |
["ruRU"] = { |
"StingerSoft", |
}, |
["frFR"] = { |
"Azzrael - Confrérie du Thorium - Alliance (pereazzrael@gmail.com) " |
}, |
} |
--[[ |
The name of the AceLocale-3.0 Category, as being used in :NewLocale and :GetLocale |
]] |
local localeName = "EasyDaily_Base" |
--[[ |
Prefix to all files if this script is run from a subdir, for example |
]] |
local filePrefix = "../../" |
--[[ |
List of all files to parse |
]] |
local files = { |
"core.lua", |
"options.lua", |
"links.lua", |
"item_search.lua", |
"localization.lua", |
"turnin.lua", |
} |
--[[ |
The Language your addon was originally written in |
]] |
local baseLocale = "enUS" |
--[[ |
The supported Languages |
-- DO NOT INCLUDE the base locale here! |
]] |
local locale = { |
"deDE", |
"frFR", |
"esES", |
"esMX", |
"zhCN", |
"zhTW", |
"koKR", |
"ruRU", |
} |
-- CODE -- |
local strings = {} |
local varcontent = {} |
-- extract data from saved variable file |
for idx, lang in ipairs(locale) do |
local file = io.open(string.format("data_%s.lua", lang), "r") |
if file then |
varcontent[lang] = assert(loadstring(file:read("*all")))() |
end |
end |
-- extract data from specified lua files |
for idx,filename in pairs(files) do |
local file = io.open(string.format("%s%s", filePrefix or "", filename), "r") |
assert(file, "Could not open " .. filename) |
local text = file:read("*all") |
for match in string.gmatch(text, "L%[['\"](.-)['\"]%]") do |
strings[ match:gsub("\\", "") ] = true |
end |
end |
local work = {} |
for k,v in pairs(strings) do |
table.insert(work, k) |
end |
table.sort(work) |
local AceLocaleHeader = "local L =" |
local BabbleFishHeader = "L = {} -- " |
local function replaceHeader(content) |
return content:gsub(AceLocaleHeader, BabbleFishHeader):gsub("\\", "\\\\"):gsub("\\\"", "\\\\\"") |
end |
local localizedStrings = {} |
table.insert(locale, baseLocale) |
-- load existing data from locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "r") |
if file then |
local content = file:read("*all") |
content = replaceHeader(content) |
assert(loadstring(content))() |
localizedStrings[lang] = L |
file:close() |
end |
if not localizedStrings[lang] then |
localizedStrings[lang] = {} |
end |
end |
for j, k in pairs(varcontent) do |
for l, m in pairs(k) do |
localizedStrings[j][l] = m |
end |
end |
-- Write locale files |
for idx, lang in ipairs(locale) do |
local file = io.open(lang .. ".lua", "w") |
assert(file, "Could not open ".. lang .. ".lua for writing") |
file:write("--[[ Generated by Babelfish script.\n\n") |
if lang == baseLocale then |
file:write(" - This is the base locale. Values can be \"true\" so they default to their key, or any string to override that behaviour.\n\n") |
else |
file:write(" - Do not add strings manually, only translate existing strings.\n") |
file:write(" - Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER.\n") |
file:write(" - If you wish to leave your name for credit, please insert it into in the translator\n") |
file:write(" name table (located in Babelscript.lua)\n") |
file:write(" - To translate, replace the 'true' value with the translated version of the string within\n") |
file:write(" the brackets. Remove the comment symbol (the double dash) after you are done.\n\n") |
end |
if translators[lang] then |
file:write(string.format(" Translations by: %s\n\n", table.concat(translators[lang], " & "))) |
end |
if lang == baseLocale then |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\", true); if not L then return end\n\n", localeName, lang)) |
else |
file:write(string.format("]] local L = LibStub(\"AceLocale-3.0\"):NewLocale(\"%s\", \"%s\"); if not L then return end\n\n", localeName, lang)) |
end |
local L = localizedStrings[lang] |
for idx, match in ipairs(work) do |
if type(L[match]) == "string" then |
file:write(string.format("L[\"%s\"] = \"%s\"\n", match, L[match])) |
else |
if lang ~= baseLocale then |
local value = type(localizedStrings[baseLocale][match]) == "string" and localizedStrings[baseLocale][match] or "true" |
file:write(string.format("-- L[\"%s\"] = %s\n", match, value)) |
else |
file:write(string.format("L[\"%s\"] = true\n", match)) |
end |
end |
end |
file:close() |
end |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "esES"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
Translations by: Azzrael - Confrérie du Thorium - Alliance (pereazzrael@gmail.com) |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "frFR"); if not L then return end |
L["%s to open the options menu"] = "%s ouvrir le menu d'option" |
L["Allows for the auto-completion of %s quests."] = "Activer le rendu des %s automatiquement." |
L["Alt"] = "Alt" |
L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = "Toujours désactiver les automatismes à la première interaction avec un PNJ." |
L["Are you sure you want to clear your characters saved reward info?"] = "Etes vous sur de vouloir effacer tout les informations de récompense de votre personnage?" |
L["Auto"] = "Auto" |
L["Auto-Select"] = "Sélection automatique" |
L["Auto-Select rewards for quests with more than one reward."] = "Séléction automatique de la récompense quand il y en a plusieurs." |
L["Auto-Select rewards for quests with one or less reward."] = "Séléction automatique de la récompense quand il y en a une ou moins." |
L["Auto-localize Quest Titles"] = "Auto-traduction des noms de quêtes" |
L["Automatically select quests in an NPC's gossip window."] = "Séléctionner automatiquement la qupete dans une boite de dialoge de PNJ." |
L["Available"] = "Disponible" |
L["Check for quests with unlocalized titles and attempt to scan for them."] = "Vérifier les quêtes non traduite et essayer de les scanner." |
L["Clear Reward Info"] = "Effacer les informations de récompense" |
L["Clears your characters saved reward info."] = "Effacer les informations de récompense de votre personage." |
L["Click"] = "Clic" |
L["Click to enable/disable this quest."] = "Clic pour activer ou non cette quête." |
L["Complete"] = "Finie" |
L["Ctrl"] = "Ctrl" |
L["Custom"] = "Personalisé" |
L["Daily"] = "Journa" |
L["Debug"] = "Debug" |
L["Disabled"] = "Désactivé" |
L["Enable/Disable debug mode."] = "Activer/Désactiver le mode debug." |
L["Enable/Disable the addon."] = "Activer/Désactiver cet addon." |
L["Enable/Disable this quest."] = "Activer/Désactiver cette quête." |
L["Enabled"] = "activé" |
L["End"] = "Fin" |
L["General"] = "Généeral" |
L["Gold"] = "Po" |
L["Gossip Quests"] = "Dialogue de quête" |
L["Group"] = "Groupe" |
L["Here"] = "Ici" |
L["Heroic Dungeon"] = "Donjon Héroique" |
L["Localization compeleted! Some options will still be disabled until you %s your UI."] = "Traduction achevée! Certaines options seront toujours desactivée jusqu'à ce que vous %s votre interface." |
L["Localize Quest Titles"] = "Traduire les titres de quêtes" |
L["Localizing quests. This may take a while."] = "Traduction des titres de quête en cours. Patientez svp." |
L["Minimap Icon"] = "Boutton de la minimap" |
L["Multiple Rewards"] = "Récompenses multiples" |
L["None"] = "Aucune" |
L["Normal"] = "Normale" |
L["Normal Dungeon"] = "Dungeon normal" |
L["Note: Disabling these quests will remove them from the options menu."] = "Note: Desactiver ces quêtes les retirera du menu d'options." |
L["Override"] = "Touche de Modification" |
L["PvP"] = "PvP" |
L["Quest Level"] = "Level de la quête" |
L["Quest Types"] = "Type de quête" |
L["Quests"] = "Quêtes" |
L["Raid"] = "Raid" |
L["Recomended Level"] = "Level recommandé" |
L["Reload"] = "Recharger" |
L["Repeatable"] = "Repetable" |
L["Reputation"] = "Reputation" |
L["Selection Modifiers"] = "touche de modification" |
L["Shift"] = "Shift" |
L["Show an icon on the Minimap that will open the options menu."] = "Affiche un bouton sur la minimap pour ouvrir les options." |
L["Single Reward"] = "Une seule récompense" |
L["Skip PvP Flag Popup"] = "Passer l'alerte de JcJ" |
L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = "Passer l'alerte de confirmation de passage en JcJ pour les quêtes jcj." |
L["Start"] = "démarrer" |
L["Suspend"] = "Suspendre" |
L["Suspend on Initial"] = "Suspendre à la première interaction" |
L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = "L'adon vérifiera aututomatiquement pour des quêtes non traduites et essaira de lancer un scan automatiquement." |
L["The current locale is missing %d quest titles. Please click %s to localize them."] = "Il y a %d titres de quêtes manquand dans le fichier de traduction. Veuillez cliquer %s pour effectuer la traduction." |
L["The new day starts in %s."] = "Les journa seront réinitialisée dans %s." |
L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = "Cette touche inverse les réglages de début et fin de quêtes sur les quêtes non-journa ou de réputation." |
L["This modifier overrides all settings to turn-in/accept any available quest."] = "Cette touche inverse les réglages de début et fin de quêtes sur les quêtes disponibles." |
L["This modifier temporarily suspends all turn-in/accept activity."] = "Cette touche interromp momentannément toute activité d'automatisme." |
L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = "CEtte touche utilise les réglages actuels de début et fin de quêtes sur les quêtes journa ou de réputation.." |
L["Translation Not Found!"] = "Traduction introuvable!" |
L["XP"] = "XP" |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "deDE"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ Generated by Babelfish script. |
- Do not add strings manually, only translate existing strings. |
- Please make sure to save the file as UTF-8, BUT WITHOUT THE UTF-8 BOM HEADER. |
- If you wish to leave your name for credit, please insert it into in the translator |
name table (located in Babelscript.lua) |
- To translate, replace the 'true' value with the translated version of the string within |
the brackets. Remove the comment symbol (the double dash) after you are done. |
]] local L = LibStub("AceLocale-3.0"):NewLocale("EasyDaily_Base", "zhCN"); if not L then return end |
-- L["%s to open the options menu"] = true |
-- L["Allows for the auto-completion of %s quests."] = true |
-- L["Alt"] = true |
-- L["Always suspend all turn-in/accept activity when initially interacting with an NPC."] = true |
-- L["Are you sure you want to clear your characters saved reward info?"] = true |
-- L["Auto"] = true |
-- L["Auto-Select"] = true |
-- L["Auto-Select rewards for quests with more than one reward."] = true |
-- L["Auto-Select rewards for quests with one or less reward."] = true |
-- L["Auto-localize Quest Titles"] = true |
-- L["Automatically select quests in an NPC's gossip window."] = true |
-- L["Available"] = true |
-- L["Check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["Clear Reward Info"] = true |
-- L["Clears your characters saved reward info."] = true |
-- L["Click"] = true |
-- L["Click to enable/disable this quest."] = true |
-- L["Complete"] = true |
-- L["Ctrl"] = true |
-- L["Custom"] = true |
-- L["Daily"] = true |
-- L["Debug"] = true |
-- L["Disabled"] = true |
-- L["Enable/Disable debug mode."] = true |
-- L["Enable/Disable the addon."] = true |
-- L["Enable/Disable this quest."] = true |
-- L["Enabled"] = true |
-- L["End"] = true |
-- L["General"] = true |
-- L["Gold"] = true |
-- L["Gossip Quests"] = true |
-- L["Group"] = true |
-- L["Here"] = true |
-- L["Heroic Dungeon"] = true |
-- L["Localization compeleted! Some options will still be disabled until you %s your UI."] = true |
-- L["Localize Quest Titles"] = true |
-- L["Localizing quests. This may take a while."] = true |
-- L["Minimap Icon"] = true |
-- L["Multiple Rewards"] = true |
-- L["None"] = true |
-- L["Normal"] = true |
-- L["Normal Dungeon"] = true |
-- L["Note: Disabling these quests will remove them from the options menu."] = true |
-- L["Override"] = true |
-- L["PvP"] = true |
-- L["Quest Level"] = true |
-- L["Quest Types"] = true |
-- L["Quests"] = true |
-- L["Raid"] = true |
-- L["Recomended Level"] = true |
-- L["Reload"] = true |
-- L["Repeatable"] = true |
-- L["Reputation"] = true |
-- L["Selection Modifiers"] = true |
-- L["Shift"] = true |
-- L["Show an icon on the Minimap that will open the options menu."] = true |
-- L["Single Reward"] = true |
-- L["Skip PvP Flag Popup"] = true |
-- L["Skips the confirmation popup that appears when accepting a daily that flags you for pvp."] = true |
-- L["Start"] = true |
-- L["Suspend"] = true |
-- L["Suspend on Initial"] = true |
-- L["The addon will automatically check for quests with unlocalized titles and attempt to scan for them."] = true |
-- L["The current locale is missing %d quest titles. Please click %s to localize them."] = true |
-- L["The new day starts in %s."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available non-daily/reputation quest."] = true |
-- L["This modifier overrides all settings to turn-in/accept any available quest."] = true |
-- L["This modifier temporarily suspends all turn-in/accept activity."] = true |
-- L["This modifier uses the current settings to turn-in/accept any available daily/reputation quest."] = true |
-- L["Translation Not Found!"] = true |
-- L["XP"] = true |
--[[ |
EasyDaily |
File: item_search.lua |
Author: Draake |
Desc: Searches for items in player containers. |
]] |
-------------------------------------------------------------------------------------------------- |
-- Default Header |
-------------------------------------------------------------------------------------------------- |
local _G = _G |
local pairs = pairs |
local ipairs = ipairs |
local type = type |
local select = select |
local tonumber = tonumber |
local tostring = tostring |
local _true = true |
local _false = false |
local string_format = string.format |
local string_find = string.find |
local string_match = string.match |
local table_insert = table.insert |
local table_remove = table.remove |
local table_sort = table.sort |
-------------------------------------------------------------------------------------------------- |
-- File Functions |
-------------------------------------------------------------------------------------------------- |
function EasyDaily:GetContainerItemInfoTable(bag, slot) |
local itemLink = GetContainerItemLink(bag, slot) |
local itemName, _, _, _, itemMinLevel, itemType, itemSubType, itemStackCount = GetItemInfo(itemLink) |
local texture, itemCount, locked = GetContainerItemInfo(bag, slot) |
local _, itemID = strsplit(":", string.match(itemLink, "^|c%x+|H(.+)|h%[.*%]") ) |
return { |
bag = bag, |
slot = slot, |
name = itemName, |
link = itemLink, |
count = itemCount, |
maxcount = itemStackCount, |
locked = locked, |
texture = texture, |
minlevel = (itemMinLevel > 0) and itemMinLevel, |
id = itemID, |
} |
end |
function EasyDaily:FindContainerItem(search) |
if type(search) == "string" then |
if ( not string.match(search, "^|c%x+|H.+|h%[.*%]") ) then |
_, search = GetItemInfo(search) |
end |
if search then |
_, search = strsplit(":", string.match(search, "^|c%x+|H(.+)|h%[.*%]")) |
else |
return -- error |
end |
elseif type(search) ~= "number" then |
return -- error |
end |
local r = {} |
for bag = 0, 4, 1 do |
for slot = 1, GetContainerNumSlots(bag), 1 do |
local itemLink = GetContainerItemLink(bag, slot) |
if itemLink then |
local _, itemID = strsplit(":", string.match(itemLink, "^|c%x+|H(.+)|h%[.*%]")) |
if tonumber(itemID) == tonumber(search) then |
table.insert(r, self:GetContainerItemInfoTable(bag, slot)) |
end |
end |
end |
end |
return r |
end |
function EasyDaily:CountContainerItem(search) |
local t = self:FindContainerItem(search) |
local count = 0 |
if t then |
for i, v in ipairs(t) do |
count = ( v.count or 0 ) + count |
end |
end |
return count, t |
end |