WoWInterface SVN JustTheArt

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    from Rev 5 to Rev 4
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Rev 5 → Rev 4

trunk/JustTheArt.lua File deleted \ No newline at end of file
trunk/JustTheArt.xml
1,206 → 1,252
<Ui
xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\UI.xsd">
<CheckButton name="JustTheArtCheckBox" inherits="InterfaceOptionsSmallCheckButtonTemplate" virtual="true">
<Scripts>
<OnLoad function="JustTheArtCheckBox_OnLoad" />
<OnClick>
local checked = self:GetChecked()
if ( checked ) then
PlaySound("igMainMenuOptionCheckBoxOn");
else
PlaySound("igMainMenuOptionCheckBoxOff");
end
if ( self.dependentControls ) then
if ( checked ) then
for _, control in next, self.dependentControls do
control:Enable();
end
else
for _, control in next, self.dependentControls do
control:Disable();
end
end
end
if self.invert then checked = not checked; end
self.value = checked
if self.setFunc then
self.setFunc(checked)
end
</OnClick>
</Scripts>
</CheckButton>
<Frame name="JustTheArt" parent="InterfaceOptionsActionBarsPanel">
<Size x="100" y="75" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSecureAbilityToggle" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-12" />
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentLabel" parentKey="Label" inherits="GameFontHighlight" justifyH="RIGHT">
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentMacros" parentKey="Macros" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentLabel">
<Offset x="0" y="-8"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Macro Names" />
<Attribute name="option" value="hide-macros" />
<Attribute name="default" value="true" type="boolean" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show'
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
local label = button.Name
label[fixLabel](label)
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentCounts" parentKey="Counts" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentMacros">
<Offset x="0" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Reagent Counts" />
<Attribute name="option" value="hide-counts" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show'
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
local label = button.Count
label[fixLabel](label)
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentHotKeys" parentKey="HotKeys" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentCounts">
<Offset x="0" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Key Bindings" />
<Attribute name="option" value="range-only" />
<Attribute name="default" value="true" type="boolean" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
button.HotKey:SetText(value and RANGE_INDICATOR or button._bindtext)
if (not value) and button._bindtext ~= RANGE_INDICATOR then
button.HotKey:Show()
end
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentRange" parentKey="Range" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentHotKeys">
<Offset x="16" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Range Markers" />
<Attribute name="option" value="hide-ranges" />
<Attribute name="depends" value="HotKeys" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self:Disable()
self:default()
getmetatable(self).__index.Disable(self)
end
</OnEvent>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
self.Label:SetText("Hide with JustTheArt:")
self:RegisterEvent("VARIABLES_LOADED")
self.bars = {}
for i, bar in ipairs{ MainMenuBarArtFrame, BonusActionBarFrame, MultiBarBottomLeft, MultiBarBottomRight, MultiBarLeft, MultiBarRight, VehicleMenuBarActionButtonFrame } do
self.bars[bar] = {bar:GetChildren()}
for j,button in ipairs(self.bars[bar]) do
if button.action then
local name = button:GetName()
button.Name = _G[name.."Name"]
button.HotKey = _G[name.."HotKey"]
button.Count = _G[name.."Count"]
button._bindtext = button.HotKey:GetText()
end
end
end
</OnLoad>
<OnEvent>
JustTheArt_options = JustTheArt_options or JustTheArt_defaults or {["hide-macros"] = true, ["range-only"] = true}
self.options = JustTheArt_options
JustTheArt_defaults = JustTheArt_options
hooksecurefunc("ActionButton_UpdateHotkeys",
function (self, actionButtonType)
if self.HotKey then
self._bindtext = self.HotKey:GetText()
 
if JustTheArt_options["range-only"] then
self.HotKey:SetText(RANGE_INDICATOR)
self.HotKey:SetPoint("TOPLEFT", self, "TOPLEFT", 1, -2);
end
end
end
)
hooksecurefunc("ActionButton_OnUpdate",
function (self, elapsed)
if JustTheArt_options["hide-ranges"] then
self.HotKey:Hide()
end
end
)
JustTheArtMacros.setFunc(JustTheArtMacros:refresh())
JustTheArtCounts.setFunc(JustTheArtCounts:refresh())
JustTheArtHotKeys.setFunc(JustTheArtHotKeys:refresh())
JustTheArtRange:refresh()
</OnEvent>
</Scripts>
</Frame>
</Ui>
<Ui + xmlns="http://www.blizzard.com/wow/ui/" + xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" + xsi:schemaLocation="http://www.blizzard.com/wow/ui/ +..\UI.xsd"> + <Script> + function JustTheArt_GetOption( self ) + local parent = self:GetParent() + local option = parent.options[self:GetAttribute("option")] + self.value = option and "1" or "0"
self:SetChecked(option) + return self.value + end + + function JustTheArt_SetOption( self, value ) + if type(value) == 'boolean' then
self.value = value and "1" or "0"
else
self.value = value
value = tonumber(value) == 1
end + local parent = self:GetParent() + local option = self:GetAttribute("option") + parent.options[option] = value + parent.defaults[option] = value + if self.setFunc then + self.setFunc(value) + end + end + </Script> + <CheckButton name="JustTheArtCheckBox" inherits="InterfaceOptionsSmallCheckButtonTemplate" virtual="true"> + <Scripts> + <OnLoad> + self.Text = _G[self:GetName().."Text"] + self.Text:SetText(self:GetAttribute("text")) + self.tooltipText = self:GetAttribute("tooltiptext") + self.defaultValue = self:GetAttribute("default") + BlizzardOptionsPanel_RegisterControl(self, self:GetParent():GetParent()) + self.GetValue = JustTheArt_GetOption + self.SetValue = JustTheArt_SetOption + local dependsOn = self:GetAttribute("depends") + if dependsOn then + dependsOn = _G[self:GetParent():GetName()..dependsOn]; + if dependsOn then + BlizzardOptionsPanel_SetupDependentControl(dependsOn, self) + end + end + self:RegisterEvent("ADDON_LOADED") + </OnLoad> + <OnClick> + local checked = self:GetChecked() + if ( checked ) then + PlaySound("igMainMenuOptionCheckBoxOn"); + else + PlaySound("igMainMenuOptionCheckBoxOff"); + end + if ( self.dependentControls ) then + if ( checked ) then + for _, control in next, self.dependentControls do + control:Enable(); + end + else + for _, control in next, self.dependentControls do + control:Disable(); + end + end + end + if self.invert then checked = not checked; end + self:SetValue(checked) + </OnClick> + </Scripts> + </CheckButton> + <Frame name="JustTheArt" parent="InterfaceOptionsActionBarsPanel"> + <Size x="100" y="75" /> + <Anchors> + <Anchor point="TOPLEFT" relativeTo="$parentSecureAbilityToggle" relativePoint="BOTTOMLEFT"> + <Offset> + <AbsDimension x="0" y="-12" /> + </Offset> + </Anchor> + </Anchors> + <Layers> + <Layer level="ARTWORK"> + <FontString name="$parentLabel" inherits="GameFontHighlight" justifyH="RIGHT"> + <Anchors> + <Anchor point="TOPLEFT" /> + </Anchors> + </FontString> + </Layer> + </Layers> + <Frames> + <CheckButton name="$parentMacros" inherits="JustTheArtCheckBox" hidden="false"> + <Anchors> + <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentLabel"> + <Offset> + <AbsDimension x="0" y="-8"/> + </Offset> + </Anchor> + </Anchors> + <Attributes> + <Attribute name="text" value="Macro Names" /> + <Attribute name="option" value="hide-macros" /> + <Attribute name="default" value="1" /> + </Attributes> + <Scripts> + <OnEvent> + function self.setFunc(value) + local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show' + for bar, buttons in pairs(self:GetParent().bars) do + for j, button in ipairs(buttons) do + if button.action then + local label = button.Name + label[fixLabel](label) + end + end + end + end + </OnEvent> + </Scripts> + </CheckButton> + <CheckButton name="$parentCounts" inherits="JustTheArtCheckBox" hidden="false"> + <Anchors> + <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentMacros"> + <Offset> + <AbsDimension x="0" y="-2"/> + </Offset> + </Anchor> + </Anchors> + <Attributes> + <Attribute name="text" value="Reagent Counts" /> + <Attribute name="option" value="hide-counts" /> + </Attributes> + <Scripts> + <OnEvent> + function self.setFunc(value) + local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show' + for bar, buttons in pairs(self:GetParent().bars) do + for j, button in ipairs(buttons) do + if button.action then + local label = button.Count + label[fixLabel](label) + end + end + end + end + </OnEvent> + </Scripts> + </CheckButton> + <CheckButton name="$parentHotKeys" inherits="JustTheArtCheckBox" hidden="false"> + <Anchors> + <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentCounts"> + <Offset> + <AbsDimension x="0" y="-2"/> + </Offset> + </Anchor> + </Anchors> + <Attributes> + <Attribute name="text" value="Key Bindings" /> + <Attribute name="option" value="range-only" /> + <Attribute name="default" value="1" /> + </Attributes> + <Scripts> + <OnEvent> + function self.setFunc(value) + if type(value) ~= 'boolean' then value = tonumber(value) ~= 0; end
for bar, buttons in pairs(self:GetParent().bars) do + for j, button in ipairs(buttons) do + if button.action then + button.HotKey:SetText(value and RANGE_INDICATOR or button._bindtext)
if (not value) and button._bindtext ~= RANGE_INDICATOR then
button.HotKey:Show()
end + end + end + end + end + </OnEvent> + </Scripts> + </CheckButton> + <CheckButton name="$parentRange" inherits="JustTheArtCheckBox" hidden="false"> + <Anchors> + <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentHotKeys"> + <Offset> + <AbsDimension x="16" y="-2"/> + </Offset> + </Anchor> + </Anchors> + <Attributes> + <Attribute name="text" value="Range Markers" /> + <Attribute name="option" value="hide-ranges" /> + <Attribute name="depends" value="HotKeys" /> + </Attributes> + <Scripts> + <OnEvent> + function self:Disable() + self:SetValue(false) + getmetatable(self).__index.Disable(self) + end + </OnEvent> + </Scripts> + </CheckButton> + </Frames> + <Scripts> + <OnLoad> + _G[self:GetName().."Label"]:SetText("Hide with JustTheArt:") + self:RegisterEvent("VARIABLES_LOADED") + self.bars = {} + for i, bar in ipairs{ MainMenuBarArtFrame, BonusActionBarFrame, MultiBarBottomLeft, MultiBarBottomRight, MultiBarLeft, MultiBarRight, VehicleMenuBarActionButtonFrame } do + self.bars[bar] = {bar:GetChildren()} + for j,button in ipairs(self.bars[bar]) do + if button.action then + local name = button:GetName() + button.Name = _G[name.."Name"] + button.HotKey = _G[name.."HotKey"] + button.Count = _G[name.."Count"] + button._bindtext = button.HotKey:GetText() + end + end + end + </OnLoad> + <OnEvent> + JustTheArt_defaults = JustTheArt_defaults or {["hide-macros"] = true, ["range-only"] = true} + self.defaults = JustTheArt_defaults + JustTheArt_options = JustTheArt_options or JustTheArt_defaults + self.options = JustTheArt_options + hooksecurefunc("ActionButton_UpdateHotkeys", + function (self, actionButtonType) + if self.HotKey then + self._bindtext = self.HotKey:GetText() + + if JustTheArt_options["range-only"] then + self.HotKey:SetText(RANGE_INDICATOR) + self.HotKey:SetPoint("TOPLEFT", self, "TOPLEFT", 1, -2); + end + end + end + ) + hooksecurefunc("ActionButton_OnUpdate", + function (self, elapsed) + if JustTheArt_options["hide-ranges"] then + self.HotKey:Hide() + end + end + ) + JustTheArtMacros.setFunc(JustTheArtMacros:GetValue()) + JustTheArtCounts.setFunc(JustTheArtCounts:GetValue()) + JustTheArtHotKeys.setFunc(JustTheArtHotKeys:GetValue()) + JustTheArtRange:GetValue() + </OnEvent> + </Scripts> + </Frame> +</Ui> Index: trunk/JustTheArt.toc
=================================================================== --- trunk/JustTheArt.toc (revision 5) +++ trunk/JustTheArt.toc (revision 4) @@ -1,8 +1,7 @@ ## Interface: 30000 ## Title: JustTheArt -## Version: 1.3b +## Version: 1.2b ## Notes: Allows text labels to be hidden on action buttons ## SavedVariables: JustTheArt_defaults ## SavedVariablesPerCharacter: JustTheArt_settings -JustTheArt.lua JustTheArt.xml \ No newline at end of file