WoWInterface SVN JustTheArt

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    from Rev 8 to Rev 9
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Rev 8 → Rev 9

trunk/JustTheArt.xml File deleted
trunk/JustTheArt/JustTheArt.xml New file
0,0 → 1,206
<Ui
xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\UI.xsd">
<CheckButton name="JustTheArtCheckBox" inherits="InterfaceOptionsSmallCheckButtonTemplate" virtual="true">
<Scripts>
<OnLoad function="JustTheArtCheckBox_OnLoad" />
<OnClick>
local checked = self:GetChecked()
if ( checked ) then
PlaySound("igMainMenuOptionCheckBoxOn");
else
PlaySound("igMainMenuOptionCheckBoxOff");
end
if ( self.dependentControls ) then
if ( checked ) then
for _, control in next, self.dependentControls do
control:Enable();
end
else
for _, control in next, self.dependentControls do
control:Disable();
end
end
end
if self.invert then checked = not checked; end
self.value = checked
if self.setFunc then
self.setFunc(checked)
end
</OnClick>
</Scripts>
</CheckButton>
<Frame name="JustTheArt" parent="InterfaceOptionsActionBarsPanel">
<Size x="100" y="75" />
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSecureAbilityToggle" relativePoint="BOTTOMLEFT">
<Offset x="0" y="-12" />
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentLabel" parentKey="Label" inherits="GameFontHighlight" justifyH="RIGHT">
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentMacros" parentKey="Macros" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentLabel">
<Offset x="0" y="-8"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Macro Names" />
<Attribute name="option" value="hide-macros" />
<Attribute name="default" value="true" type="boolean" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show'
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
local label = button.Name
label[fixLabel](label)
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentCounts" parentKey="Counts" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentMacros">
<Offset x="0" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Reagent Counts" />
<Attribute name="option" value="hide-counts" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
local fixLabel = (value and tonumber(value) ~= 0) and 'Hide' or 'Show'
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
local label = button.Count
label[fixLabel](label)
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentHotKeys" parentKey="HotKeys" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentCounts">
<Offset x="0" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Key Bindings" />
<Attribute name="option" value="range-only" />
<Attribute name="default" value="true" type="boolean" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self.setFunc(value)
for bar, buttons in pairs(self:GetParent().bars) do
for j, button in ipairs(buttons) do
if button.action then
button.HotKey:SetText(value and RANGE_INDICATOR or button._bindtext)
if (not value) and button._bindtext ~= RANGE_INDICATOR then
button.HotKey:Show()
end
end
end
end
end
</OnEvent>
</Scripts>
</CheckButton>
<CheckButton name="$parentRange" parentKey="Range" inherits="JustTheArtCheckBox" hidden="false">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parentHotKeys">
<Offset x="16" y="-2"/>
</Anchor>
</Anchors>
<Attributes>
<Attribute name="text" value="Range Markers" />
<Attribute name="option" value="hide-ranges" />
<Attribute name="depends" value="HotKeys" />
</Attributes>
<Scripts>
<OnEvent>
if (...) ~= "JustTheArt" then return; end
function self:Disable()
self:default()
getmetatable(self).__index.Disable(self)
end
</OnEvent>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
self.Label:SetText("Hide with JustTheArt:")
self:RegisterEvent("VARIABLES_LOADED")
self.bars = {}
for i, bar in ipairs{ MainMenuBarArtFrame, BonusActionBarFrame, MultiBarBottomLeft, MultiBarBottomRight, MultiBarLeft, MultiBarRight, VehicleMenuBarActionButtonFrame } do
self.bars[bar] = {bar:GetChildren()}
for j,button in ipairs(self.bars[bar]) do
if button.action then
local name = button:GetName()
button.Name = _G[name.."Name"]
button.HotKey = _G[name.."HotKey"]
button.Count = _G[name.."Count"]
button._bindtext = button.HotKey:GetText()
end
end
end
</OnLoad>
<OnEvent>
JustTheArt_options = JustTheArt_options or JustTheArt_defaults or {["hide-macros"] = true, ["range-only"] = true}
self.options = JustTheArt_options
JustTheArt_defaults = JustTheArt_options
hooksecurefunc("ActionButton_UpdateHotkeys",
function (self, actionButtonType)
if self.HotKey then
self._bindtext = self.HotKey:GetText()
 
if JustTheArt_options["range-only"] then
self.HotKey:SetText(RANGE_INDICATOR)
self.HotKey:SetPoint("TOPLEFT", self, "TOPLEFT", 1, -2);
end
end
end
)
hooksecurefunc("ActionButton_OnUpdate",
function (self, elapsed)
if JustTheArt_options["hide-ranges"] then
self.HotKey:Hide()
end
end
)
JustTheArtMacros.setFunc(JustTheArtMacros:refresh())
JustTheArtCounts.setFunc(JustTheArtCounts:refresh())
JustTheArtHotKeys.setFunc(JustTheArtHotKeys:refresh())
JustTheArtRange:refresh()
</OnEvent>
</Scripts>
</Frame>
</Ui>
Property changes : Added: svn:executable + *