--------------------------------------------------------- |
KillDB = KillDB or { Enabled = true } |
local KillTimer, KillCounter |
local KB_FILTER_ENEMY = bit.bor( |
COMBATLOG_OBJECT_AFFILIATION_PARTY, |
COMBATLOG_OBJECT_AFFILIATION_RAID, |
COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, |
COMBATLOG_OBJECT_REACTION_NEUTRAL, |
COMBATLOG_OBJECT_REACTION_HOSTILE, |
COMBATLOG_OBJECT_CONTROL_PLAYER, |
COMBATLOG_OBJECT_TYPE_PLAYER |
) |
--------------------------------------------------------- |
local OnLoad = function(self) |
self:UnregisterEvent("VARIABLES_LOADED") |