/trunk
-- background |
frame.bg.fill = parent:CreateTexture(nil, 'BACKGROUND') |
frame.bg.fill:SetTexture(kui.m.t.solid) |
frame.bg.fill:SetVertexColor(0, 0, 0, .85) |
frame.bg.fill:SetVertexColor(0, 0, 0, .8) |
frame.bg.fill:SetDrawLayer('ARTWORK', 1) -- (1 sub-layer above .bg) |
frame.bg.fill:SetSize(sizes.width, sizes.height) |
font = kui.m.f.yanone, size = fontSizes.small, outline = "OUTLINE" }) |
frame.health.mo:SetJustifyH('RIGHT') |
frame.health.mo:SetPoint('BOTTOMRIGHT', frame.health, -2, uiscale and -(2/uiscale) or -2) |
frame.health.mo:SetAlpha(.5) |
frame.health.mo:SetPoint('BOTTOMRIGHT', frame.health, -2, uiscale and -(3/uiscale) or -3) |
frame.health.mo:SetAlpha(.6) |
end |
-- level text -------------------------------------------------------------- |
}, { |
combopoints = 13, |
large = 10, -- TODO this was 11, test at 10 |
spellname = 10, |
spellname = 9, |
name = 9, |
small = 8, |
} |