WoWInterface SVN LibSpellName2SID

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    from Rev 102 to Rev 101
    Reverse comparison

Rev 102 → Rev 101

trunk/LibSpellName2SID-1.0/LibSpellName2SID-1.0.toc
1,7 → 1,7
## Interface: 80000
## Title: Lib: SpellName2SID-1.0
## Notes: Table of English Spell Names and corresponding Spell IDs
## Version: 1.0.12
## Version: 1.0.12b
## LoadOnDemand: 1
## Author: aallkkaa
## X-Original-Author: twobits
trunk/LibSpellName2SID-1.0/test.lua
1,5 → 1,3
local AddonName, AddonEnv = ...;
 
local LIBSN2SID = LibStub:GetLibrary("LibSpellName2SID");
local SID = LIBSN2SID.SID;
local LSN = LIBSN2SID.LSN;
24,7 → 22,7
print("print time with tostring(...) = ".. (endTime - startTime).. "ns.");
 
startTime = GetTime();
print(AddonName.. ": SID[\"Auto Attack\"] = ".. tostring(SID["Auto Attack"])); --
print(AddonName.. ": SID[\"Auto Attack\"] = ".. SID["Auto Attack"]); --
endTime = GetTime();
print(AddonName.. "... in ".. endTime - startTime.. "ns.");
 
trunk/LibSpellName2SID-1.0/LibSpellName2SID-1.0/LibSpellName2SID-1.0.lua
2389,9 → 2389,8
end
racialKey = (next(LibSN2SID.DB.General.Racials, racialKey));
end
-- elseif categoryKey ~= "METADATA" then -- Currentlu not in the database
else
tinsert(LookupOrder_table.General, categoryKey);
-- elseif categoryKey ~= "METADATA" then -- Currentlu not on the database
-- tinsert(LookupOrder_table.General, categoryKey);
end
categoryKey = (next(LibSN2SID.DB.General, categoryKey));
end
populator/trunk/LibSpellName2SID-1.0-Populator/LibSpellName2SID-1.0-Populator.toc
2,7 → 2,7
## Title: LibSpellName2SID: Populator (DEV)
## Notes: Get all spells from a character and save them to file.
## Author: aallkkaa
## Version: 1.0.12
## Version: 1.0.12b
## SavedVariables: SpellNamesAndIDs, SpellNamesAndIDs_PASSIVES
## DefaultState: disabled
## X-Category: Development
passives/trunk/LibSpellName2SID-1.0-Passives/LibSpellName2SID-1.0-Passives.toc
1,7 → 1,7
## Interface: 80000
## Title: Lib: SpellName2SID-1.0-Passives
## Notes: Table of English Spell Names and corresponding Spell IDs|nPassive spells database variant
## Version: 1.0.12
## Version: 1.0.12b
## LoadOnDemand: 1
## Author: aallkkaa
## X-Original-Author: twobits
passives/trunk/LibSpellName2SID-1.0-Passives/test.lua
1,14 → 1,10
local AddonName, AddonEnv = ...;
local LIBSN2SID = LibStub:GetLibrary("LibSpellName2SID-Passives");
local SID = LIBSN2SID.SID;
local LSN = LIBSN2SID.LSN;
 
local LIBSN2SIDP = LibStub:GetLibrary("LibSpellName2SIDPassives");
local SID = LIBSN2SIDP.SID;
local LSN = LIBSN2SIDP.LSN;
 
print(AddonName.. ": Starting test!");
 
local Frame = CreateFrame("Frame");
Frame:RegisterEvent("PLAYER_LOGIN"); -- Not enough data from game til this event fires.
-- Frame:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED"); -- This talent and/or the one in the line bellow
-- Frame:RegisterEvent("PLAYER_LOGIN"); -- Not enough data from game til this event fires.
Frame:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED"); -- This talent and/or the one in the line bellow
-- Frame:RegisterEvent("PLAYER_TALENT_UPDATE"); -- should fire when the player switches spec.
-- TESTED: Both of these fire Twice on Changing
-- spec. On Login but "ACTIVE_..." fires Once,
passives/trunk/LibSpellName2SID-1.0-Passives/LibSpellName2SID-1.0-Passives/LibSpellName2SID-1.0-Passives.lua
1,15 → 1,15
---------------------
-- LibSpellName2SIDPassives - fork off LibSpellName2SID by aallkkaa
-- LibSpellName2SID-Passives - fork off LibSpellName2SID by aallkkaa
--
-- V.10008 - 10012: 2018 WoW-7.3.x release, by aallkkaa [1]
--
-- [1] https://www.wowinterface.com/forums/member.php?u=335646
---------------------
-- API:
-- LibSpellName2SIDPassives.SID["EnglishSpellName"] -- Spell ID of English Spell Name
-- LibSpellName2SIDPassives.LSN["EnglishSpellName"] -- Localized Spell Name
-- LibSpellName2SIDPassives:GetNumSpells() -- Get the number of spells in the database - TEMP. OUT
-- LibSpellName2SIDPassives:Cleanup() -- Clean up the database (remove from RAM) - DEPRECATED
-- LibSpellName2SID-Passives.SID["EnglishSpellName"] -- Spell ID of English Spell Name
-- LibSpellName2SID-Passives.LSN["EnglishSpellName"] -- Localized Spell Name
-- LibSpellName2SID-Passives:GetNumSpells() -- Get the number of spells in the database - TEMP. OUT
-- LibSpellName2SID-Passives:Cleanup() -- Clean up the database (remove from RAM) - DEPRECATED
---------------------
 
-- Initialisation --
18,17 → 18,17
AddonName, AddonEnv = ...;
 
-- Library's version values --
local LibSpellName2SIDPassives_MAJOR = "LibSpellName2SIDPassives";
local LibSpellName2SIDPassives_MINOR = 10012;
-- print(LibSpellName2SIDPassives_MAJOR.. "-".. LibSpellName2SIDPassives_MINOR.. ": AddonName = ".. AddonName);
local LibSpellName2SID_MAJOR = "LibSpellName2SID-Passives";
local LibSpellName2SID_MINOR = 10012;
-- print(LibSpellName2SID_MAJOR.. "-".. LibSpellName2SID_MINOR.. ": AddonName = ".. AddonName);
 
-- DataSource --
-- gameBuild = 27178
-- clientLocale = enUS
 
-- Register with LibStub --
assert(LibStub, LibSpellName2SIDPassives_MAJOR.. "-".. LibSpellName2SIDPassives_MINOR.." requires LibStub.");
local LibSN2SIDP = LibStub:NewLibrary(LibSpellName2SIDPassives_MAJOR, LibSpellName2SIDPassives_MINOR);
assert(LibStub, LibSpellName2SID_MAJOR.. "-".. LibSpellName2SID_MINOR.." requires LibStub.");
local LibSN2SIDP = LibStub:NewLibrary(LibSpellName2SID_MAJOR, LibSpellName2SID_MINOR);
if not LibSN2SIDP then -- Same version or newer already loaded;
return; -- I.e. nothing else to do.
end
38,7 → 38,7
---------------------------------------
 
LibSN2SIDP.owner = AddonName;
LibSN2SIDP.minor = LibSpellName2SIDPassives_MINOR;
LibSN2SIDP.minor = LibSpellName2SID_MINOR;
 
LibSN2SIDP.DB = {}; -- Clear old version's contents, if applicable
 
1983,7 → 1983,7
end
}
);
-- For backwards compatibility (LibSpellName2SIDPassives_MINOR < 10008)
-- For backwards compatibility (LibSpellName2SID_MINOR < 10008)
LibSN2SIDP.ID = LibSN2SIDP.SID;
 
-- Return Localised Name of the English Spell Name
2060,7 → 2060,7
-- not if we're a Global library, which may be in use by several addons.
-- print("LibSN2SIDP.owner = ".. LibSN2SIDP.owner);
-- print("LibSN2SIDP: AddonName = ".. AddonName);
if LibSN2SIDP.owner ~= "LibSpellName2SIDPassives-1.0" then
if LibSN2SIDP.owner ~= "LibSpellName2SID-1.0" then
LibSN2SIDP.DB = {};
-- print(AddonName.. ": LibSN2SIDP.DB NOW has ".. LibSN2SIDP.GetNumSpells().. " keys.");
return true;