WoWInterface SVN LovelyLoot

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  • This comparison shows the changes necessary to convert path
    /
    from Rev 8 to Rev 9
    Reverse comparison

Rev 8 → Rev 9

trunk/LovelyLoot/LovelyLoot.toc
1,7 → 1,7
## Interface: 40200
## Interface: 40300
## Title: LovelyLoot
## Author: Seerah
## Version: 1.1
## Version: 1.1.1
## Notes: Making the loot frames more lovely to look at and work with.
## OptionalDeps: Ace3, LibSharedMedia-3.0, AceGUI-3.0-SharedMediaWidgets, rActionButtonStyler, ButtonFacade
## SavedVariables: LovelyLootDB
trunk/LovelyLoot/libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
1,7 → 1,7
--[[-----------------------------------------------------------------------------
Frame Container
-------------------------------------------------------------------------------]]
local Type, Version = "Frame", 22
local Type, Version = "Frame", 23
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
127,6 → 127,13
self.frame:Show()
end,
 
["EnableResize"] = function(self, state)
local func = state and "Show" or "Hide"
self.sizer_se[func](self.sizer_se)
self.sizer_s[func](self.sizer_s)
self.sizer_e[func](self.sizer_e)
end,
 
-- called to set an external table to store status in
["SetStatusTable"] = function(self, status)
assert(type(status) == "table")
285,6 → 292,9
titletext = titletext,
statustext = statustext,
titlebg = titlebg,
sizer_se = sizer_se,
sizer_s = sizer_s,
sizer_e = sizer_e,
content = content,
frame = frame,
type = Type
trunk/LovelyLoot/lloot.lua
317,6 → 317,10
title:SetPoint("TOP", 0, -10)
LootButton1:ClearAllPoints()
LootButton1:SetPoint("TOPLEFT", 15, -80)
for i=1,3 do
_G["LootButton"..i+1]:ClearAllPoints()
_G["LootButton"..i+1]:SetPoint("TOP", "LootButton"..i, "BOTTOM", 0, -4)
end
 
--resize actual loot frame
LootFrame:SetWidth(179)