/trunk/MSBTOptions/Localization
L.MSG_INVALID_SCROLL_AREA_NAME = "Nome invalido per l'area di scorrimento." |
L.MSG_ACKNOWLEDGE_TEXT = "Sei sicuro di voler eseguire questa operazione?" |
L.MSG_NORMAL_PREVIEW_TEXT = "Normale" |
L.MSG_INVALID_SOUND_FILE = "Il suono deve essere un file .mp3 o un .ogg." |
L.MSG_INVALID_SOUND_FILE = "Il suono deve essere un file .ogg." |
L.MSG_NEW_TRIGGER = "Nuovo Innesco" |
L.MSG_TRIGGER_CLASSES = "Innesco Classi" |
L.MSG_MAIN_EVENTS = "Evento Principale" |
obj["customFontName"] = { label="Nome Carattere:", tooltip="Il nome usato epr identificare il carattere"} |
obj["customFontPath"] = { label="Percorso Carattere:", tooltip="Il percorso al file del carattere.\n\nNOTA: se il file e' nella cartella raccomandara MikScrollingBattleText\\Fonts, solo il nome del file necessita di essere inserito invece che l'intero percorso.\n\nEsempio: myFont.ttf "} |
obj["customSoundName"] = { label="Nome Suono:", tooltip="Il nome usato per identificare il suono"} |
obj["customSoundPath"] = { label="Percorso Suono:", tooltip="Il percorso al file del suono.\n\nNOTA: se il file e' nella cartella raccomandara MikScrollingBattleText\\Sounds, solo il nome del file necessita di essere inserito invece che l'intero percorso.\n\nEsempio: mySound.mp3"} |
obj["customSoundPath"] = { label="Percorso Suono:", tooltip="Il percorso al file del suono.\n\nNOTA: se il file e' nella cartella raccomandara MikScrollingBattleText\\Sounds, solo il nome del file necessita di essere inserito invece che l'intero percorso.\n\nEsempio: mySound.ogg"} |
obj["copyProfile"] = { label="Nome Nuovo Profilo:", tooltip="Nome del nuovo profilo in cui copiare l'attuale."} |
obj["partialEffect"] = { tooltip="La coda da aggiunger dopo che l'effetto parziale e' avvenuto."} |
obj["scrollAreaName"] = { label="Nome nuova area di scorrimento:", tooltip="Il nuovo nome per l'area di scorrimento."} |
L.MSG_INVALID_SCROLL_AREA_NAME = "íì©ëì§ ìë ì¤í¬ë¡¤ ìì ì´ë¦ì ëë¤." |
L.MSG_ACKNOWLEDGE_TEXT = "ì´ ëìì ìí íìê² ìµëê¹?" |
L.MSG_NORMAL_PREVIEW_TEXT = "기본" |
L.MSG_INVALID_SOUND_FILE = "í¨ê³¼ìì .mp3 í¹ì .ogg íì¼ì´ì´ì¼ í©ëë¤." |
L.MSG_INVALID_SOUND_FILE = "í¨ê³¼ìì .ogg íì¼ì´ì´ì¼ í©ëë¤." |
L.MSG_NEW_TRIGGER = "ìë¡ì´ í¸ë¦¬ê±°" |
L.MSG_TRIGGER_CLASSES = "ì§ì í¸ë¦¬ê±°" |
L.MSG_MAIN_EVENTS = "ë©ì¸ ì´ë²¤í¸" |
obj["customFontName"] = { label="ê¸ê¼´ ì´ë¦:", tooltip="ì´ë¦ì ê¸ê¼´ì ìë³íëë° ì¬ì©í©ëë¤.\n\nì¬ì©ì: ëì ìµê° ê¸ê¼´"} |
obj["customFontPath"] = { label="ê¸ê¼´ ê²½ë¡:", tooltip="ê¸ê¼´ íì¼ì´ ìë ê²½ë¡.\n\në ¸í¸: ë§ì½ íì¼ì´ ê¶ì¥íë MikScrollingBattleText\\Fonts í´ë ìì¹ì ìì¼ë©´, ì¬ê¸°ì ì¤ë¡ì§ ì ì²´ ê²½ë¡ ëì íì¼ ì´ë¦ì ì ë ¥í´ì¼ ë©ëë¤.\n\nì¬ì©ì: myFont.ttf "} |
obj["customSoundName"] = { label="ì리 ì´ë¦:", tooltip="ì´ë¦ì ì리를 ìë³íëë° ì¬ì©í©ëë¤.\n\nì¬ì©ì: ëì ì리"} |
obj["customSoundPath"] = { label="ì리 ê²½ë¡:", tooltip="ì리 íì¼ì´ ìë ê²½ë¡.\n\në ¸í¸: ë§ì½ íì¼ì´ ê¶ì¥íë MikScrollingBattleText\\Sounds í´ë ìì¹ì ìì¼ë©´, ì¬ê¸°ì ì¤ë¡ì§ ì ì²´ ê²½ë¡ ëì íì¼ ì´ë¦ì ì ë ¥í´ì¼ ë©ëë¤.\n\nì¬ì©ì: mySound.mp3 "} |
obj["customSoundPath"] = { label="ì리 ê²½ë¡:", tooltip="ì리 íì¼ì´ ìë ê²½ë¡.\n\në ¸í¸: ë§ì½ íì¼ì´ ê¶ì¥íë MikScrollingBattleText\\Sounds í´ë ìì¹ì ìì¼ë©´, ì¬ê¸°ì ì¤ë¡ì§ ì ì²´ ê²½ë¡ ëì íì¼ ì´ë¦ì ì ë ¥í´ì¼ ë©ëë¤.\n\nì¬ì©ì: mySound.ogg "} |
obj["copyProfile"] = { label="ì íë¡í ì´ë¦ ì ë ¥:", tooltip="ì íë íë¡íë¡ë¶í° ë³µì¬ë ìë¡ì´ íë¡íì ì´ë¦."} |
obj["partialEffect"] = { tooltip="ë¶ë¶ í¨ê³¼ ë°ì ì ì¶ê°ë ë©ì¸ì§."} |
obj["scrollAreaName"] = { label="ì ì¤í¬ë¡¤ ìì ì´ë¦ ì ë ¥:", tooltip="ìë¡ì´ ì¤í¬ë¡¤ ììì ì´ë¦."} |
L.MSG_INVALID_SCROLL_AREA_NAME = "ç¡æç滾ååå稱" |
L.MSG_ACKNOWLEDGE_TEXT = "ä½ ç¢ºå®è¦å·è¡éååä½åï¼" |
L.MSG_NORMAL_PREVIEW_TEXT = "ä¸è¬" |
L.MSG_INVALID_SOUND_FILE = "é³æå¿ é çºMP3æOGGæ ¼å¼ã" |
L.MSG_INVALID_SOUND_FILE = "é³æå¿ é çºOGGæ ¼å¼ã" |
L.MSG_NEW_TRIGGER = "æ°å¢è§¸ç¼" |
L.MSG_TRIGGER_CLASSES = "觸ç¼è·æ¥" |
L.MSG_MAIN_EVENTS = "主è¦äºä»¶" |
obj["customFontName"] = { label="åé«å:", tooltip="ç¨ä¾ç¢ºå®åé«çåå.\n\nä¾å¦: æçåé«"} |
obj["customFontPath"] = { label="åé«è·¯å¾:", tooltip="åé«æªçè·¯å¾.\n\n注æ: å¦ææªå¨ MikScrollingBattleText\\Fonts ä¸ç話, åªéè¦è¼¸å ¥æªæ¡åå°±å¯ä»¥.\n\nä¾å¦: myFont.ttf "} |
obj["customSoundName"] = { label="é³æå:", tooltip="ç¨ä¾ç¢ºå®é³æçåå.\n\nä¾å¦: æçé³æ"} |
obj["customSoundPath"] = { label="é³æè·¯å¾:", tooltip="é³ææªçè·¯å¾.\n\n注æ: å¦ææªå¨ MikScrollingBattleText\\Sounds ä¸ç話, åªéè¦è¼¸å ¥æªæ¡åå°±å¯ä»¥.\n\nä¾å¦: mySound.mp3 "} |
obj["customSoundPath"] = { label="é³æè·¯å¾:", tooltip="é³ææªçè·¯å¾.\n\n注æ: å¦ææªå¨ MikScrollingBattleText\\Sounds ä¸ç話, åªéè¦è¼¸å ¥æªæ¡åå°±å¯ä»¥.\n\nä¾å¦: mySound.ogg "} |
obj["copyProfile"] = { label="æ°å¢è¨éæªï¼", tooltip="è¼¸å ¥æ°å¢è¨éæªçå稱"} |
obj["partialEffect"] = { tooltip="ç¹æ觸ç¼æçæ示."} |
obj["scrollAreaName"] = { label="æ°å¢æ»¾ååå:", tooltip="æ°å¢æ»¾åååçå稱"} |
L.MSG_INVALID_SCROLL_AREA_NAME = "Invalid scroll area name." |
L.MSG_ACKNOWLEDGE_TEXT = "Are you sure you wish to perform this action?" |
L.MSG_NORMAL_PREVIEW_TEXT = "Normal" |
L.MSG_INVALID_SOUND_FILE = "Sound must be a .mp3 or .ogg file." |
L.MSG_INVALID_SOUND_FILE = "Sound must be an .ogg file." |
L.MSG_NEW_TRIGGER = "New Trigger" |
L.MSG_TRIGGER_CLASSES = "Trigger Classes" |
L.MSG_MAIN_EVENTS = "Main Events" |
obj["customFontName"] = { label="Font name:", tooltip="The name used to identify the font.\n\nExample: My Super Font"} |
obj["customFontPath"] = { label="Font path:", tooltip="The path to the font's file.\n\nNOTE: If the file is located in the recommended MikScrollingBattleText\\Fonts directory, only the filename needs to be entered here instead of th full path.\n\nExample: myFont.ttf "} |
obj["customSoundName"] = { label="Sound name:", tooltip="The name used to identify the sound.\n\nExample: My Sound"} |
obj["customSoundPath"] = { label="Sound path:", tooltip="The path to the sounds's file.\n\nNOTE: If the file is located in the recommended MikScrollingBattleText\\Sounds directory, only the filename needs to be entered here instead of th full path.\n\nExample: mySound.mp3 "} |
obj["customSoundPath"] = { label="Sound path:", tooltip="The path to the sounds's file.\n\nNOTE: If the file is located in the recommended MikScrollingBattleText\\Sounds directory, only the filename needs to be entered here instead of th full path.\n\nExample: mySound.ogg "} |
obj["copyProfile"] = { label="New profile name:", tooltip="Name of the new profile to copy the currently selected one to."} |
obj["partialEffect"] = { tooltip="The trailer that will be appended when the partial effect occurs."} |
obj["scrollAreaName"] = { label="New scroll area name:", tooltip="New name for the scroll area."} |
L.MSG_INVALID_SCROLL_AREA_NAME = "æ æçæ»å¨åºåå" |
L.MSG_ACKNOWLEDGE_TEXT = "ä½ ç¡®å®æ³è¿æ ·ååï¼" |
L.MSG_NORMAL_PREVIEW_TEXT = "æ®éæå" |
L.MSG_INVALID_SOUND_FILE = "声é³å¿ 须为MP3æOGGæ件" |
L.MSG_INVALID_SOUND_FILE = "声é³å¿ 须为OGGæ件" |
L.MSG_NEW_TRIGGER = "æ°å»ºè§¦åå¨" |
L.MSG_TRIGGER_CLASSES = "触åç§ç±»" |
L.MSG_MAIN_EVENTS = "主è¦äºä»¶" |
obj["customFontName"] = { label="åä½å:", tooltip="ç¨æ¥ç¡®å®åä½çåå.\n\nä¾å¦: æçåä½"} |
obj["customFontPath"] = { label="åä½è·¯å¾:", tooltip="åä½æ件çè·¯å¾.\n\n注æ: å¦ææä»¶å¨ MikScrollingBattleText\\Fonts ä¸çè¯, åªéè¦è¾å ¥æ件åå°±å¯ä»¥.\n\nä¾å¦: myFont.ttf "} |
obj["customSoundName"] = { label="é³æå:", tooltip="ç¨æ¥ç¡®å®é³æçåå.\n\nExample: æçé³æ"} |
obj["customSoundPath"] = { label="é³æè·¯å¾:", tooltip="é³ææ件çè·¯å¾.\n\n注æ: å¦ææä»¶å¨ MikScrollingBattleText\\Sounds ä¸çè¯, åªéè¦è¾å ¥æ件åå°±å¯ä»¥.\n\nä¾å¦: mySound.mp3 "} |
obj["customSoundPath"] = { label="é³æè·¯å¾:", tooltip="é³ææ件çè·¯å¾.\n\n注æ: å¦ææä»¶å¨ MikScrollingBattleText\\Sounds ä¸çè¯, åªéè¦è¾å ¥æ件åå°±å¯ä»¥.\n\nä¾å¦: mySound.ogg "} |
obj["copyProfile"] = { label="æ°å»ºé ç½®ï¼", tooltip="è¾å ¥æ°å»ºé ç½®çå称"} |
obj["partialEffect"] = { tooltip="ç¹æ触åæ¶çæ示."} |
obj["scrollAreaName"] = { label="æ°å»ºæ»å¨åºå:", tooltip="æ°å»ºæ»å¨åºåçå称"} |
L.MSG_INVALID_SCROLL_AREA_NAME = "ÐевеÑное название облаÑÑи пÑокÑÑÑки." |
L.MSG_ACKNOWLEDGE_TEXT = "ÐÑ ÑвеÑÐµÐ½Ñ ÑÑо Ñ Ð¾ÑиÑе вÑполниÑÑ Ð´Ð°Ð½Ð½Ð¾Ðµ дейÑÑвие?" |
L.MSG_NORMAL_PREVIEW_TEXT = "ÐоÑмалÑнÑй" |
L.MSG_INVALID_SOUND_FILE = "ÐвÑки Ð´Ð¾Ð»Ð¶Ð½Ñ Ð±ÑÑÑ Ð² .mp3 или .ogg ÑоÑмаÑе." |
L.MSG_INVALID_SOUND_FILE = "ÐвÑки Ð´Ð¾Ð»Ð¶Ð½Ñ Ð±ÑÑÑ Ð² .ogg ÑоÑмаÑе." |
L.MSG_NEW_TRIGGER = "ÐовÑй ÑÑиггеÑ" |
L.MSG_TRIGGER_CLASSES = "ТÑÐ¸Ð³Ð³ÐµÑ ÐºÐ»Ð°ÑÑÑ" |
L.MSG_MAIN_EVENTS = "ÐлавнÑе ÑобÑÑиÑ" |
obj["customFontName"] = { label="ШÑиÑÑ:", tooltip="Ðазвание, иÑполÑзÑемое Ð´Ð»Ñ Ð¾Ð¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ñ ÑÑиÑÑа.\n\nÐÑимеÑ: Ðой СÑÐ¿ÐµÑ Ð¨ÑиÑÑ"} |
obj["customFontPath"] = { label="ÐÑÑÑ Ðº ÑÑиÑÑÑ:", tooltip="ÐÑÑÑ Ðº ÑÐ°Ð¹Ð»Ñ ÑÑиÑÑа.\n\nNOTE: ÐÑли Ñайл Ð½Ð°Ñ Ð¾Ð´Ð¸ÑÑÑ Ð² Ñекомендованном диÑекÑоÑии ÑÑиÑÑов\\MikScrollingBattleText, Ñогда впиÑиÑе ÑолÑко Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ñайла, вмеÑÑо полного пÑÑи.\n\nÐÑимеÑ: мойШÑиÑÑ.ttf "} |
obj["customSoundName"] = { label="ÐвÑк:", tooltip="Ðазвание, иÑполÑзÑемое Ð´Ð»Ñ Ð¾Ð¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ñ Ð·Ð²Ñка.\n\nÐÑимеÑ: Ðой ÐвÑк"} |
obj["customSoundPath"] = { label="ÐÑÑÑ Ðº звÑкÑ:", tooltip="ÐÑÑÑ Ðº ÑÐ°Ð¹Ð»Ñ Ð·Ð²Ñка.\n\nNOTE: ÐÑли Ñайл Ð½Ð°Ñ Ð¾Ð´Ð¸ÑÑÑ Ð² Ñекомендованном диÑекÑоÑии звÑков\\MikScrollingBattleText, Ñогда впиÑиÑе ÑолÑко Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ñайла, вмеÑÑо полного пÑÑи.\n\nExample: мойÐвÑк.mp3 "} |
obj["customSoundPath"] = { label="ÐÑÑÑ Ðº звÑкÑ:", tooltip="ÐÑÑÑ Ðº ÑÐ°Ð¹Ð»Ñ Ð·Ð²Ñка.\n\nNOTE: ÐÑли Ñайл Ð½Ð°Ñ Ð¾Ð´Ð¸ÑÑÑ Ð² Ñекомендованном диÑекÑоÑии звÑков\\MikScrollingBattleText, Ñогда впиÑиÑе ÑолÑко Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ñайла, вмеÑÑо полного пÑÑи.\n\nExample: мойÐвÑк.ogg "} |
obj["copyProfile"] = { label="Ðовое название пÑоÑилÑ:", tooltip="Ðазвание нового пÑоÑÐ¸Ð»Ñ Ð² коÑоÑÑй бÑÐ´ÐµÑ ÑкопиÑован вÑбÑаннÑй пÑоÑилÑ."} |
obj["partialEffect"] = { tooltip="ТÑÐµÐ¹Ð»ÐµÑ ÐºÐ¾ÑоÑÑй бÑдÑÑ Ð´Ð¾Ð±Ð°Ð²Ð»ÑÑÑÑÑ Ð¿Ñи возникновении ÑаÑÑиÑного ÑÑÑекÑа."} |
obj["scrollAreaName"] = { label="Ðовое Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ð¾Ð±Ð»Ð°ÑÑи пÑокÑÑÑки:", tooltip="Ðовое название Ð´Ð»Ñ Ð¾Ð±Ð»Ð°ÑÑи пÑокÑÑÑки."} |
L.MSG_INVALID_SCROLL_AREA_NAME = "Nom de zone de défilement invalide." |
L.MSG_ACKNOWLEDGE_TEXT = "Etes-vous certain de vouloir effectuer cette action?" |
L.MSG_NORMAL_PREVIEW_TEXT = "Normal" |
L.MSG_INVALID_SOUND_FILE = "Le fichier son doit être au format .mp3 ou .ogg." |
L.MSG_INVALID_SOUND_FILE = "Le fichier son doit être au format .ogg." |
L.MSG_NEW_TRIGGER = "Nouveau déclencheur" |
L.MSG_TRIGGER_CLASSES = "Classes du déclencheur" |
L.MSG_MAIN_EVENTS = "Evènements principaux" |
obj["customFontName"] = { label="Nom de la Police:", tooltip="Le nom utilisé pour identifier la police.\n\nExemple: Ma Super Police"} |
obj["customFontPath"] = { label="Chemin de la police:", tooltip="Le chemin du fichier de la police.\n\nNOTE: Si le fichier est situé dans le répertoire recommandé MikScrollingBattleText\\Fonts, seul le nom de fichier doit être entré ici, au lieu du chemin complet.\n\nExemple: maPolice.ttf"} |
obj["customSoundName"] = { label="Nom du Son:", tooltip="Le nom utilisé pour identifier le son.\n\nExemple: Mon Son"} |
obj["customSoundPath"] = { label="Chemin du Son:", tooltip="Le chemin qui pointe vers le fichier du son.\n\nNOTE: Si le fichier est situé dans le répertoire rcommandé MikScrollingBattleText\\Sounds, seul le nom de fichier doit être entré ici, au lieu du chemin complet.\n\nExemple: monSon.mp3"} |
obj["customSoundPath"] = { label="Chemin du Son:", tooltip="Le chemin qui pointe vers le fichier du son.\n\nNOTE: Si le fichier est situé dans le répertoire rcommandé MikScrollingBattleText\\Sounds, seul le nom de fichier doit être entré ici, au lieu du chemin complet.\n\nExemple: monSon.ogg"} |
obj["copyProfile"] = { label="Nom du nouveau profil:", tooltip="Nom du nouveau profil vers lequel copier le profil courant."} |
--obj["partialEffect"] = { tooltip="The trailer that will be appended when the partial effect occurs."} |
obj["scrollAreaName"] = { label="Nouveau nom pour la zone de défilement:", tooltip="Nouveau nom pour la zone de défilement."} |
L.MSG_INVALID_SCROLL_AREA_NAME = "Ungültiger Name für Scroll-Bereich." |
L.MSG_ACKNOWLEDGE_TEXT = "Bist du sicher, dass du diese Aktion durchführen willst?" |
L.MSG_NORMAL_PREVIEW_TEXT = "Normal" |
L.MSG_INVALID_SOUND_FILE = "Sound muss eine .mp3 oder .ogg Datei sein." |
L.MSG_INVALID_SOUND_FILE = "Sound muss eine .ogg Datei sein." |
L.MSG_NEW_TRIGGER = "Neuer Auslöser" |
L.MSG_TRIGGER_CLASSES = "Klassen Auslöser" |
L.MSG_MAIN_EVENTS = "Hauptereignisse" |
obj["customFontName"] = { label="Schriftname:", tooltip="Der Name wird benutzt um die Schrift zu identifizieren.\n\nBeispiel: Meine Super Schrift"} |
obj["customFontPath"] = { label="Schrift Pfad:", tooltip="Der Pfad zu der Schrift Datei.\n\nNOTIZ: Wenn die Datei in dem empfohlenen MikScrollingBattleText\\Fonts Ordner ist, muss nur der Dateiname hier eingegeben werden anstatt der ganze Pfad.\n\nBeispiel: meineSchrift.ttf "} |
obj["customSoundName"] = { label="Sound Name:", tooltip="Der Name wird benutzt um den Sound zu identifizieren.\n\nBeispiel: Mein Sound"} |
obj["customSoundPath"] = { label="Sound Pfad:", tooltip="Der Pfad zu der Sound Datei.\n\nNOTIZ: Wenn die Datei in dem empfohlenen MikScrollingBattleText\\Sounds Ordner ist, muss nur der Dateiname hier eingegeben werden anstatt der ganze Pfad.\n\nBeispiel: mySound.mp3 "} |
obj["customSoundPath"] = { label="Sound Pfad:", tooltip="Der Pfad zu der Sound Datei.\n\nNOTIZ: Wenn die Datei in dem empfohlenen MikScrollingBattleText\\Sounds Ordner ist, muss nur der Dateiname hier eingegeben werden anstatt der ganze Pfad.\n\nBeispiel: mySound.ogg "} |
obj["copyProfile"] = { label="Neuer Profilname:", tooltip="Der Name des neuen Profils auf den das eben gewählte Profil kopiert werden soll."} |
obj["partialEffect"] = { tooltip="Der Trailer, der angehängt wird wenn der Partielle Effekte erscheint."} |
obj["scrollAreaName"] = { label="Neuen Scroll-Bereich-Namen eingeben:", tooltip="Neuer Name für den Scroll-Bereich."} |