WoWInterface SVN Molinari

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Molinari/Molinari.toc New file
0,0 → 1,7
## Interface: 30100
## Author: p3lim
## Version: 30100.wowi:revision
## Title: Molinari
## Notes: One-click milling!
 
Molinari.lua
Molinari/Molinari.lua New file
0,0 → 1,92
--[[
 
Copyright (c) 2009, Adrian L Lange
All rights reserved.
 
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
 
· Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
 
· Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
 
· Neither the name of the <ORGANIZATION> nor the names of its contributors may
be used to endorse or promote products derived from this software without
specific prior written permission.
 
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
--]]
 
local tooltip, onShow = GameTooltip
 
local button = CreateFrame('Button', 'Molinari', UIParent, 'SecureActionButtonTemplate AutoCastShineTemplate')
button:RegisterForClicks('LeftButtonUp')
button:RegisterEvent('MODIFIER_STATE_CHANGED')
 
-- lazy hack for blizzard's sizes
for k, v in next, button.sparkles do
v:SetWidth(v:GetWidth() * 3)
v:SetHeight(v:GetHeight() * 3)
end
 
do
local spell = GetSpellInfo(51005)
local macro = '/cast %s\n/use %s'
local orig = tooltip:GetScript('OnTooltipSetItem')
 
function onShow(self, ...)
if(self and orig) then orig(self, ...) end
local item = self:GetItem()
 
if(item) then
local text = GameTooltipTextLeft2:GetText()
 
if(text and text == ITEM_MILLABLE and not InCombatLockdown() and IsAltKeyDown()) then
button:ClearAllPoints()
button:SetAttribute('macrotext', macro:format(spell, item))
button:SetAllPoints(GetMouseFocus())
AutoCastShine_AutoCastStart(button, 0.5, 1, 0.5)
button:Show()
end
end
end
 
function button:MODIFIER_STATE_CHANGED(event, key)
if((key == 'LALT' or key == 'RALT') and self:IsShown()) then
if(InCombatLockdown()) then
self:RegisterEvent('PLAYER_REGEN_DISABLED')
else
self:ClearAllPoints()
self:Hide()
AutoCastShine_AutoCastStop(self)
end
end
end
 
function button:PLAYER_REGEN_DISABLED(event)
self:UnregisterEvent(event)
 
self:ClearAllPoints()
self:Hide()
AutoCastShine_AutoCastStop(self)
end
end
 
button:SetAttribute('*type*', 'macro')
button:SetFrameStrata('DIALOG')
button:SetScript('OnLeave', function(self) self:Hide() end)
button:SetScript('OnEvent', function(self, event, ...) self[event](self, event, ...) end)
tooltip:SetScript('OnTooltipSetItem', onShow)
\ No newline at end of file