WoWInterface SVN MountRandomMount

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  • This comparison shows the changes necessary to convert path
    /trunk/Libs/AceConfig-3.0
    from Rev 33 to Rev 34
    Reverse comparison

Rev 33 → Rev 34

AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
172,6 → 172,7
local function validateKey(k,errlvl,...)
errlvl=(errlvl or 0)+1
if type(k)~="string" then
print(',',k)
err("["..tostring(k).."] - key is not a string", errlvl,...)
end
if strfind(k, "[%c\127]") then
AceConfigDialog-3.0/AceConfigDialog-3.0.lua
1,10 → 1,10
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file
-- @name AceConfigDialog-3.0
-- @release $Id: AceConfigDialog-3.0.lua 1113 2014-09-11 20:18:16Z nevcairiel $
-- @release $Id: AceConfigDialog-3.0.lua 1126 2014-11-10 06:38:01Z nevcairiel $
 
local LibStub = LibStub
local MAJOR, MINOR = "AceConfigDialog-3.0", 59
local MAJOR, MINOR = "AceConfigDialog-3.0", 60
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfigDialog then return end
542,16 → 542,16
 
if descStyle and descStyle ~= "tooltip" then return end
 
GameTooltip:SetText(name, 1, .82, 0, 1)
GameTooltip:SetText(name, 1, .82, 0, true)
 
if opt.type == "multiselect" then
GameTooltip:AddLine(user.text,0.5, 0.5, 0.8, 1)
GameTooltip:AddLine(user.text, 0.5, 0.5, 0.8, true)
end
if type(desc) == "string" then
GameTooltip:AddLine(desc, 1, 1, 1, 1)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
if type(usage) == "string" then
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
GameTooltip:AddLine("Usage: "..usage, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, true)
end
 
GameTooltip:Show()
1448,10 → 1448,10
GameTooltip:SetPoint("LEFT",button,"RIGHT")
end
 
GameTooltip:SetText(name, 1, .82, 0, 1)
GameTooltip:SetText(name, 1, .82, 0, true)
 
if type(desc) == "string" then
GameTooltip:AddLine(desc, 1, 1, 1, 1)
GameTooltip:AddLine(desc, 1, 1, 1, true)
end
 
GameTooltip:Show()