/
bg = frames[i]:CreateTexture() |
frames[i].bg = bg |
bg:SetAllPoints() |
bg:SetTexture(i==1 and 1 or 0, i==2 and 1 or 0, i==3 and 1 or 0, .4) |
bg:SetTexture("Interface\\Buttons\\WHITE8x8") |
bg:SetVertexColor(i==1 and 1 or 0, i==2 and 1 or 0, i==3 and 1 or 0, .4) |
bg:Hide() |
end |
local bgText = UIErrorsFrame:CreateFontString(nil, nil, "GameFontHighlightLarge") |
## Interface: 60000 |
## Interface: 70000 |
## Title: MoveOverErrors |
## Author: Seerah |
## Notes: Move the UIErrorsFrame |
## Version: 1.1.2 |
## Version: 1.1.3 |
## SavedVariables: MOEDB |
moe.lua |