/trunk
end |
function MultiScreenSupport:setSpecificParentAnchor(frame) |
local point, relativeTo, relativePoint, xOfs, yOfs = frame:GetPoint() |
frame:ClearAllPoints() |
frame:SetPoint(point, MultiScreenSupportParent, relativePoint, xOfs, yOfs) |
if frame ~= nil then |
local point, relativeTo, relativePoint, xOfs, yOfs = frame:GetPoint() |
frame:ClearAllPoints() |
frame:SetPoint(point, MultiScreenSupportParent, relativePoint, xOfs, yOfs) |
end |
end |
function MultiScreenSupport:tableMerge(first_table, second_table) |
## Interface: 80000 |
## Author: Tomate |
## Version: 4.0 |
## Version: 4.1 |
## Title: MultiScreenSupport |
## Notes: Eyefinity and Surround gaming assist to anchor default UI panels to the center monitor. |
## X-Embeds: Ace3 |