/
bgColor = GameTooltip:GetBackdrop(), |
borderColor = {GameTooltip:GetBackdropBorderColor()}, |
playSoundOnAward = false, |
soundFile = nil, |
soundName = LSM:Fetch("sound", value), |
soundFile = LSM:Fetch("sound", value), |
soundName = "None", |
} |
} |
-- Register the minimap icon |
ngDBIcon:Register("NeedyGreedy", NeedyGreedyLDB, self.db.profile.minimap) |
-- Register some sounds |
LSM:Register("sound", "Bells", [[Sound\Spells\ShaysBell.wav]]) |
LSM:Register("sound", "Cheer", [[Sound\Event Sounds\OgreEventCheerUnique.wav]]) |
end |
function NeedyGreedy:OnEnable() |