WoWInterface SVN NeedyGreedy

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  • This comparison shows the changes necessary to convert path
    /trunk/libs/AceLocale-3.0
    from Rev 134 to Rev 145
    Reverse comparison

Rev 134 → Rev 145

AceLocale-3.0.lua
1,8 → 1,8
--- **AceLocale-3.0** manages localization in addons, allowing for multiple locale to be registered with fallback to the base locale for untranslated strings.
-- @class file
-- @name AceLocale-3.0
-- @release $Id: AceLocale-3.0.lua 1005 2011-01-29 14:19:43Z mikk $
local MAJOR,MINOR = "AceLocale-3.0", 5
-- @release $Id: AceLocale-3.0.lua 1035 2011-07-09 03:20:13Z kaelten $
local MAJOR,MINOR = "AceLocale-3.0", 6
 
local AceLocale, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
10,7 → 10,7
 
-- Lua APIs
local assert, tostring, error = assert, tostring, error
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
local getmetatable, setmetatable, rawset, rawget = getmetatable, setmetatable, rawset, rawget
 
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
-- List them here for Mikk's FindGlobals script
56,10 → 56,10
__index = assertfalse
})
 
-- This metatable proxy is used when registering the default locale.
-- This metatable proxy is used when registering the default locale.
-- It refuses to overwrite existing values
-- Reason 1: Allows loading locales in any order
-- Reason 2: If 2 modules have the same string, but only the first one to be
-- Reason 2: If 2 modules have the same string, but only the first one to be
-- loaded has a translation for the current locale, the translation
-- doesn't get overwritten.
--
91,16 → 91,16
-- L["string1"] = "Zeichenkette1"
-- @return Locale Table to add localizations to, or nil if the current locale is not required.
function AceLocale:NewLocale(application, locale, isDefault, silent)
 
 
-- GAME_LOCALE allows translators to test translations of addons without having that wow client installed
local gameLocale = GAME_LOCALE or gameLocale
 
local app = AceLocale.apps[application]
 
if silent and app then
 
if silent and app and getmetatable(app) ~= readmetasilent then
geterrorhandler()("Usage: NewLocale(application, locale[, isDefault[, silent]]): 'silent' must be specified for the first locale registered")
end
 
 
if not app then
if silent=="raw" then
app = {}
110,13 → 110,13
AceLocale.apps[application] = app
AceLocale.appnames[app] = application
end
 
 
if locale ~= gameLocale and not isDefault then
return -- nop, we don't need these translations
end
 
 
registering = app -- remember globally for writeproxy and writedefaultproxy
 
 
if isDefault then
return writedefaultproxy
end