WoWInterface SVN OpenRDX

Compare Revisions

  • This comparison shows the changes necessary to convert path
    /branches
    from Rev 568 to Rev 569
    Reverse comparison

Rev 568 → Rev 569

7.5_cataclysm/RDX/Windows/Layout_SingleUnitFrame.lua
96,6 → 96,8
elseif(ev == "RAID_TARGET_UPDATE") then
WoWEvents:Bind("RAID_TARGET_UPDATE", nil, unfilter, mux);
elseif(ev == "PLAYER_UPDATE_RESTING") then
WoWEvents:Bind("PLAYER_REGEN_DISABLED", nil, unfilter, mux);
WoWEvents:Bind("PLAYER_REGEN_ENABLED", nil, unfilter, mux);
WoWEvents:Bind("PLAYER_UPDATE_RESTING", nil, unfilter, mux);
elseif(ev == "PARTY_LOOT_METHOD_CHANGED") then
WoWEvents:Bind("PARTY_LOOT_METHOD_CHANGED", nil, unfilter, mux);
7.5_cataclysm/RDX/Designs/Textures/PlayerStatusIcon.lua
62,8 → 62,6
frame.]] .. objname .. [[:Hide();
]]); end);
 
local mux = state:GetContainingWindowState():GetSlotValue("Multiplexer");
mux:Event_MaskAll("PLAYER_UPDATE_RESTING", 2);
------------------ On paint.
state:Attach(state:Slot("EmitPaint"), true, function(code) code:AppendCode([[
local name = UnitName(uid);
76,6 → 74,8
end
]]);
end);
local mux = state:GetContainingWindowState():GetSlotValue("Multiplexer");
mux:Event_MaskAll("PLAYER_UPDATE_RESTING", 2);
 
return true;
end;
7.5_cataclysm/RDX/RosterMgr/UDB.lua
1003,7 → 1003,7
 
-- Arena processing
local ProcessArenaRoster = VFLT.CreatePeriodicLatch(1, function()
RDX.printW("Roster: ProcessArenaRoster()");
--RDX.printW("Roster: ProcessArenaRoster()");
local unit, uid, changed;
changed = nil;
for i=81,85 do