WoWInterface SVN OpenRDX

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  • This comparison shows the changes necessary to convert path
    /branches
    from Rev 569 to Rev 570
    Reverse comparison

Rev 569 → Rev 570

7.5_cataclysm/RDX/RDX.toc
66,8 → 66,6
RosterMgr\Logger\Log.lua
 
# Plugins
RosterMgr\Talent\Talent.lua
RosterMgr\DamageMeter\DamageMeter.lua
RosterMgr\DamageMeter\Obj_TableMeter.lua
RosterMgr\Threat\Threat.lua
Metadata\WeaponsBuffs.lua
7.5_cataclysm/RDX/RosterMgr/DamageMeter/DamageMeter.lua File deleted
7.5_cataclysm/RDX/RosterMgr/Unit.lua
71,6 → 71,16
end
RDXDAL.Unit.Validate = VFL.Noop;
 
--- @return The WoW unit ID of this unit.
function RDXDAL.Unit:GetUnitID()
return self.uid or "none";
end
 
--- @return the fundamental numeric ID of the unit.
function RDXDAL.Unit:GetNumber()
return self.nid or 0;
end
 
--- @return The name of this unit, in internal (lowercased) form
function RDXDAL.Unit:GetName()
return self.name or "unknown";
92,26 → 102,6
return UnitGUID(self.uid) or "Unknown";
end
 
--- @return The WoW unit ID of this unit.
function RDXDAL.Unit:GetUnitID()
return self.uid or "none";
end
 
--- @return the fundamental numeric ID of the unit.
function RDXDAL.Unit:GetNumber()
return self.nid or 0;
end
 
--- @return TRUE iff this unit is in the data range of the WoW engine.
function RDXDAL.Unit:IsInDataRange()
return UnitIsVisible(self.uid);
end
 
--- @return TRUE iff this unit is in the data range of the WoW engine.
function RDXDAL.Unit:IsInRange()
return UnitInRange(self.uid);
end
 
--- @return Class information about the unit
function RDXDAL.Unit:GetClass()
local ret = UnitClass(self.uid or "none");
136,22 → 126,10
end
end
 
--- @return the WoW Powertype of the unit ("MANA" 0, "RAGE" 1, "ENERGY" 2, "FOCUS" 3)
function RDXDAL.Unit:GetRoleType()
local role = UnitGroupRolesAssigned(uid);
if role == "TANK" then
return 1;
elseif role == "HEALER" then
return 2;
elseif role == "DAMAGER" then
return 3;
elseif role == "NONE" then
return 4;
else
return 0;
end
 
end
function RDXDAL.Unit:GetMainTalent()
local t = self:GetNField("sync");
if t then return t.mt or 0; end
end;
 
--- @return TRUE if this unit is a pet
function RDXDAL.Unit:IsPet()
281,23 → 259,6
return h, mh, x, ih;
end
end
--- @return TRUE iff the unit is dead.
function RDXDAL.Unit:IsDead()
return (not self:IsFeigned()) and (UnitIsDeadOrGhost(self.uid));
end
--- @return TRUE iff the unit is feigning death.
function RDXDAL.Unit:IsFeigned()
return nil;
end
--- @return TRUE iff the unit is online
function RDXDAL.Unit:IsOnline()
return UnitIsConnected(self.uid or "none");
end
--- @return TRUE iff the unit is incapacitated (offline, dead, feigned)
function RDXDAL.Unit:IsIncapacitated()
local uid = self.uid or "none";
if (self:IsFeigned()) or (UnitIsDeadOrGhost(uid)) or (not UnitIsConnected(uid)) then return true; else return nil; end
end
 
---------------------------------------------------------------
-- UNIT Power DATA.3.0
349,6 → 310,52
if a<0 then return 0; elseif a>1 then return 1; else return a; end
end
 
-- Status
 
--- @return TRUE iff the unit is dead.
function RDXDAL.Unit:IsDead()
return (not self:IsFeigned()) and (UnitIsDeadOrGhost(self.uid));
end
--- @return TRUE iff the unit is feigning death.
function RDXDAL.Unit:IsFeigned()
return nil;
end
--- @return TRUE iff the unit is online
function RDXDAL.Unit:IsOnline()
return UnitIsConnected(self.uid or "none");
end
--- @return TRUE iff the unit is incapacitated (offline, dead, feigned)
function RDXDAL.Unit:IsIncapacitated()
local uid = self.uid or "none";
if (self:IsFeigned()) or (UnitIsDeadOrGhost(uid)) or (not UnitIsConnected(uid)) then return true; else return nil; end
end
 
--- @return TRUE iff this unit is in the data range of the WoW engine.
function RDXDAL.Unit:IsInDataRange()
return UnitIsVisible(self.uid);
end
 
--- @return TRUE iff this unit is in the data range of the WoW engine.
function RDXDAL.Unit:IsInRange()
return UnitInRange(self.uid);
end
 
--- @return the WoW Powertype of the unit ("MANA" 0, "RAGE" 1, "ENERGY" 2, "FOCUS" 3)
function RDXDAL.Unit:GetRoleType()
local role = UnitGroupRolesAssigned(uid);
if role == "TANK" then
return 1;
elseif role == "HEALER" then
return 2;
elseif role == "DAMAGER" then
return 3;
elseif role == "NONE" then
return 4;
else
return 0;
end
end
 
------------------------------------------------------
-- cooldown real duration (store only in unit engine)
-- t.cdp = cdpossible with spellid and duration
378,6 → 385,25
end
end
 
-- tablemeter
function RDXDAL.Unit:GetTableMeterInfo(path)
local tablemeter = RDXDB.GetObjectInstance(path);
if tablemeter then
return tablemeter:GetInfo(self:GetGuid());
else
return nil;
end
end
 
function RDXDAL.Unit:GetTableMeterValue(path)
local tablemeter = RDXDB.GetObjectInstance(path);
if tablemeter then
return tablemeter:GetValue(self:GetGuid()) or 0;
else
return 0;
end
end
 
------------------------------------------------
-- INVALID UNIT API
------------------------------------------------
389,16 → 415,24
setmetatable(self, RDXDAL.Unit);
return true;
end;
RDXDAL.InvalidUnit.GetUnitID = VFL.Nil;
RDXDAL.InvalidUnit.GetNumber = VFL.One;
function RDXDAL.InvalidUnit:GetName() return "unknown"; end
RDXDAL.InvalidUnit.GetProperName = VFL.Nil;
RDXDAL.InvalidUnit.GetGuid = VFL.Nil;
RDXDAL.InvalidUnit.GetProperGuid = VFL.Nil;
RDXDAL.InvalidUnit.GetUnitID = VFL.Nil;
RDXDAL.InvalidUnit.GetNumber = VFL.One;
RDXDAL.InvalidUnit.IsInDataRange = VFL.Nil;
RDXDAL.InvalidUnit.IsInRange = VFL.Nil;
RDXDAL.InvalidUnit.GetRoleType = VFL.Zero;
RDXDAL.InvalidUnit.GetClass = VFL.Nil;
RDXDAL.InvalidUnit.GetClassMnemonic = VFL.Nil;
RDXDAL.InvalidUnit.GetClassID = VFL.Nil;
RDXDAL.InvalidUnit.GetClassColor = VFL.Nil;
RDXDAL.InvalidUnit.GetMainTalent = VFL.Nil;
RDXDAL.InvalidUnit.IsPet = VFL.Nil;
RDXDAL.InvalidUnit.GetOwnerUnit = VFL.Nil;
RDXDAL.InvalidUnit.IsArenaUnit = VFL.Nil;
RDXDAL.InvalidUnit.IsLeader = VFL.Nil;
RDXDAL.InvalidUnit.GetLeaderLevel = VFL.Nil;
RDXDAL.InvalidUnit.GetGroup = VFL.Nil;
RDXDAL.InvalidUnit.GetMemberGroupId = VFL.Nil;
RDXDAL.InvalidUnit.IsSameUnit = VFL.False;
RDXDAL.InvalidUnit.Health = VFL.Zero;
RDXDAL.InvalidUnit.MaxHealth = VFL.One;
408,19 → 442,26
RDXDAL.InvalidUnit.SmartHealth = VFL.Zero;
RDXDAL.InvalidUnit.FracSmartHealth = VFL.Zero;
RDXDAL.InvalidUnit.AllSmartHealth = VFL.Zero;
RDXDAL.InvalidUnit.IsDead = VFL.False;
RDXDAL.InvalidUnit.IsFeigned = VFL.False;
RDXDAL.InvalidUnit.IsOnline = VFL.False;
RDXDAL.InvalidUnit.IsIncapacitated = VFL.True;
function RDXDAL.InvalidUnit:PowerType() return "MANA"; end
RDXDAL.InvalidUnit.Power = VFL.Zero;
RDXDAL.InvalidUnit.MaxPower = VFL.Zero;
RDXDAL.InvalidUnit.FracPower = VFL.One;
RDXDAL.InvalidUnit.MissingPower = VFL.Zero;
RDXDAL.InvalidUnit.FracMissingPower = VFL.Zero;
RDXDAL.InvalidUnit.IsDead = VFL.False;
RDXDAL.InvalidUnit.IsFeigned = VFL.False;
RDXDAL.InvalidUnit.IsOnline = VFL.False;
RDXDAL.InvalidUnit.IsIncapacitated = VFL.True;
RDXDAL.InvalidUnit.IsInDataRange = VFL.Nil;
RDXDAL.InvalidUnit.IsInRange = VFL.Nil;
RDXDAL.InvalidUnit.GetRoleType = VFL.Zero;
 
RDXDAL.InvalidUnit.GetCooldownsDuration = VFL.Zero;
RDXDAL.InvalidUnit.DeleteCooldownsDuration = VFL.Zero;
RDXDAL.InvalidUnit.GetCooldownDuration = VFL.Zero;
RDXDAL.InvalidUnit.SetCooldownDuration = VFL.Zero;
RDXDAL.InvalidUnit.GetTableMeterInfo = VFL.Zero;
RDXDAL.InvalidUnit.GetTableMeterValue = VFL.Zero;
 
------------------------------------------------
-- TEMPORARY UNIT
438,17 → 479,3
RDXDAL.tempUnit.Invalidate = VFL.Noop;
RDXDAL.tempUnit.Validate = VFL.Noop;
 
------------------------------------------------
-- Raw unit data accessors (Blizz UID -> data)
------------------------------------------------
function RDX.RawFracHealth(uid)
local mh = UnitHealthMax(uid);
if(mh < 1) then mh = 1; end
return VFL.clamp(UnitHealth(uid)/mh, 0, 1);
end
 
function RDX.RawFracPower(uid)
local mh = UnitPowerMax(uid);
if(mh < 1) then mh = 1; end
return VFL.clamp(UnitPower(uid)/mh, 0, 1);
end
7.5_cataclysm/RDX/RosterMgr/Metadata.lua
222,6 → 222,15
end
end
 
local function UpdateTalent()
if not RDXPlayer then return; end
local t = RDXPlayer:GetNField("sync");
t.mt = RDXMD.GetSelfTalent();
end;
 
RDXEvents:Bind("INIT_DEFERRED", nil, UpdateTalent);
WoWEvents:Bind("PLAYER_TALENT_UPDATE", nil, UpdateTalent);
 
--
-- Metadata about PVP
--
7.5_cataclysm/RDX/Windows/Layout_SingleUnitFrame.lua
298,7 → 298,11
if w._path then
--VFLP.RegisterCategory("Win: " .. w._path);
--VFLP.RegisterFrame("Win: " .. w._path, "Create", w, true);
VFLP.RegisterFunc("Win: " .. w._path, "Win: " .. w._path, paintData, true);
--VFLP.RegisterFunc("Win: " .. w._path, "Win: " .. w._path, paintData, true);
if VFLP.IsEnabled() then
local cpu, calls;
VFLT.AdaptiveSchedule("Perf" .. w._path, 1, function() cpu, calls = GetFunctionCPUUsage(paintData, true); w:SetPerfText(cpu); end);
end
end
end
 
319,6 → 323,10
-- DESTROY FUNCTION
-- Tear down all this
local function destroy(w)
-- Adaptive schedule
if VFLP.IsEnabled() then
VFLT.AdaptiveUnschedule("Perf" .. w._path);
end
-- Unbind us from all events we bound to in Create()
WoWEvents:Unbind(w); RDXEvents:Unbind(w);
-- Clear us outta there
7.5_cataclysm/RDX/Designs/Texts/OtherText.lua
76,7 → 76,7
repaintType = "interval"; -- "event" or "interval"
eventType = ""; -- "WoWEvents" or "RDXEvents"
eventName = "";
interval = 2;
interval = 1;
GenerateCreateCodeVariable = function(objname) return [[
]]; end;
GenerateCreateCode = function(objname) return [[
85,6 → 85,22
});
 
RDX.RegisterOtherTextType({
name = "Memory Debit";
title = VFLI.i18n("Memory Debit");
OnExpose = VFL.Noop;
OnApply = VFL.Noop;
repaintType = "interval"; -- "event" or "interval"
eventType = ""; -- "WoWEvents" or "RDXEvents"
eventName = "";
interval = 1;
GenerateCreateCodeVariable = function(objname) return [[
]]; end;
GenerateCreateCode = function(objname) return [[
_, text = VFLP.GetTextPerf();
]]; end;
});
 
RDX.RegisterOtherTextType({
name = "Time";
title = VFLI.i18n("Time");
OnExpose = VFL.Noop;