WoWInterface SVN OpenRDX

Compare Revisions

  • This comparison shows the changes necessary to convert path
    /trunk/RDX/Designs/Textures
    from Rev 653 to Rev 658
    Reverse comparison

Rev 653 → Rev 658

MasterLooterIcon.lua
87,7 → 87,7
elseif partyMaster then
name = UnitName(uid);
pname = UnitName("party"..partyMaster);
local myunit = RDXDAL._ReallyFastProject("player");
local myunit = RDXDAL.GetMyUnit();
if (partyMaster == 0) and (myunit.rosterName == name) then
if not frame.]] .. objname .. [[:IsShown() then frame.]] .. objname .. [[:Show(0.2); end
elseif (name == pname) then
PlayerStatusIcon.lua
74,7 → 74,7
else
code:AppendCode([[
local name = UnitName(uid);
local myunit = RDXDAL._ReallyFastProject("player");
local myunit = RDXDAL.GetMyUnit();
if UnitAffectingCombat(uid) or ((myunit.rosterName == name) and IsResting()) then
frame.]] .. objname .. [[._t:SetTexCoord(0, 0.5, 0, 0.421875);
if UnitAffectingCombat(uid) then frame.]] .. objname .. [[._t:SetTexCoord(0.5, 1, 0, 0.5); end