/trunk
button:SetHeight(UIDROPDOWNMENU_BUTTON_HEIGHT) |
button.label = button:CreateFontString() |
button.label:SetFont("Fonts\\FRIZQT__.ttf", UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT) |
button.label:SetFont((GameFontHighlightSmallLeft:GetFont()), UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT) |
button.label:SetJustifyH("LEFT") |
button.label:SetPoint("LEFT", 27, 0) |