WoWInterface SVN ShinyBuffs

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  • This comparison shows the changes necessary to convert path
    /
    from Rev 14 to Rev 15
    Reverse comparison

Rev 14 → Rev 15

trunk/ShinyBuffs/media/mover.blp Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Property changes : Added: svn:mime-type + application/octet-stream
trunk/ShinyBuffs/ShinyBuffs.lua
6,7 → 6,7
local sbars = AceGUIWidgetLSMlists.statusbar
local bgs = AceGUIWidgetLSMlists.background
local borders = AceGUIWidgetLSMlists.border
local fontFlags = {"None", "Outline", "Monochrome Outline"} --, "Monochrome"}
local fontFlags = {"None", "Outline", "Monochrome Outline", "Monochrome"}
local _, class = UnitClass("player")
local classColor, SBmover, moverShown, db
local BuffFrame = BuffFrame
26,7 → 26,6
cfsize = 14,
size = 40,
},
borAlpha = .4, --not added in options (yet)
bg = "Solid",
bgColor = {r = .32, g = .32, b = .32},
classbg = false,
34,11 → 33,15
borColor = {r = .5, g = .5, b = .5},
classbor = false,
debuffTypeBor = false,
borderWidth = 16,
debuffOverlayAlpha = .4,
sbar = "Solid",
sbarColor = {r = 0, g = 1, b = 0},
classbar = false,
posX = -205,
posY = -13,
anchor1 = "TOPRIGHT",
anchor2 = "TOPRIGHT",
bprow = 8,
}
 
77,7 → 80,7
c:SetDrawLayer("OVERLAY", 3)
end
if bor then
bor:SetAlpha(db.borAlpha)
bor:SetAlpha(db.debuffOverlayAlpha)
bor:ClearAllPoints()
if db.debuffTypeBor then
bor:SetAllPoints(btn.bg)
94,7 → 97,7
btn.bg:SetPoint("BOTTOMRIGHT", btn, "BOTTOMRIGHT", 2, -max(db[svtable].size*.2, 5))
btn.bg:SetBackdrop({ bgFile = LSM:Fetch("background", db.bg),
edgeFile = LSM:Fetch("border", db.border),
edgeSize = 16,
edgeSize = db.borderWidth,
insets = {left=3,right=3,top=3,bottom=3}
})
btn.bar:SetStatusBarTexture(LSM:Fetch("statusbar", db.sbar))
130,7 → 133,7
b.bar:SetScript("OnUpdate", function(self, elapsed)
timer = timer + elapsed
if timer >= .1 then
_,_,_,_,_,dur,exps = UnitBuff("player",i)
_,_,_,_,dur,exps = UnitBuff("player",i)
if dur == 0 then
self:SetValue(1)
else
163,7 → 166,7
d.bar:SetScript("OnUpdate", function(self, elapsed)
timer = timer + elapsed
if timer >= .1 then
_,_,_,_,_,dur,exps = UnitDebuff("player",i)
_,_,_,_,dur,exps = UnitDebuff("player",i)
if dur == 0 then
self:SetValue(1)
else
212,7 → 215,7
NEW_SetUnitAura = function(self, unit, id, filter)
OLD_SetUnitAura(self, unit, id, filter)
if filter == "HELPFUL" then
caster = select(8,UnitAura("player", id))
_,_,_,_,_,_,caster = UnitAura("player", id) --7th return
casterName = caster==nil and "unknown" or caster=="player" and "you" or caster=="pet" and "your pet" or UnitName(caster)
GameTooltip:AddLine("Provided by "..casterName, .5, .9, 1)
GameTooltip:Show()
227,28 → 230,27
 
local function Position()
BuffFrame:ClearAllPoints()
BuffFrame:NewSetPoint("TOPRIGHT", db.posX, db.posY)
BuffFrame:NewSetPoint(db.anchor1, UIParent, db.anchor2, db.posX, db.posY)
end
--keep other stuff (like ticket frame) from moving buffs
--BuffFrame.NewSetPoint = BuffFrame.SetPoint
--BuffFrame.SetPoint = Position
 
local function ShowMover()
if not SBmover then
SBmover = CreateFrame("Frame", nil, UIParent)
SBmover:SetBackdrop({bgFile = "Interface\\BUTTONS\\WHITE8X8.blp"})
SBmover:SetBackdropColor(.2,.2,.9,.5)
SBmover:SetBackdrop({bgFile = "Interface\\AddOns\\ShinyBuffs\\media\\mover.blp"})
SBmover:SetBackdropColor(1,1,1,.5)
SBmover:SetPoint("TOPRIGHT", BuffFrame, "TOPRIGHT", 5, 5)
SBmover:SetSize(200, 150)
SBmover:SetFrameStrata("TOOLTIP")
SBmover:EnableMouse(1)
SBmover:SetMovable(1)
SBmover:SetScript("OnMouseDown", function(self) self:StartMoving() end)
SBmover:EnableMouse(true)
BuffFrame:SetMovable(true)
BuffFrame:SetClampedToScreen(true)
SBmover:SetScript("OnMouseDown", function(self)
BuffFrame:StartMoving()
end)
SBmover:SetScript("OnMouseUp", function(self)
self:StopMovingOrSizing()
_, _, _, db.posX, db.posY = self:GetPoint()
Position()
--manually refresh the options display (x,y weren't updating...)
BuffFrame:StopMovingOrSizing()
db.anchor1, _, db.anchor2, db.posX, db.posY = BuffFrame:GetPoint()
--Position()
if SB.optionsFrame:IsShown() then
InterfaceOptionsFrame_OpenToCategory("ShinyBuffs")
end
258,6 → 260,19
SBmover:EnableMouse(moverShown)
end
 
local function SkinAuras()
if BUFF_ACTUAL_DISPLAY > numBuffsSkinned then
for i = numBuffsSkinned+1, BUFF_ACTUAL_DISPLAY do
SkinBuffs(i, true)
end
end
if DEBUFF_ACTUAL_DISPLAY > numDebuffsSkinned then
for i = numDebuffsSkinned+1, DEBUFF_ACTUAL_DISPLAY do
SkinDebuffs(i, true)
end
end
end
 
local options = {
name = "ShinyBuffs Options",
type = "group",
365,7 → 380,7
},
whoCast = {
name = "Who Cast?",
desc = "Shows who your buff is from in its tooltip.\n\nNOTE: A reload of your UI is required for changes of this setting to take effect. This may be done with /reload",
desc = "Shows who your buff is from in its tooltip.",
type = "toggle",
get = function() return db.whoCast end,
set = function() db.whoCast = not db.whoCast WhoCast() end,
447,6 → 462,26
end,
order = 1,
},
borderWidth = {
name = "Border Width",
desc = "Width of the border.",
type = "range",
min = 1,
max = 24,
step = .5,
get = function() return db.borderWidth end,
set = function(_,size)
db.borderWidth = size
for i=1,numBuffsSkinned do
SkinBuffs(i,false)
end
for i=1,numDebuffsSkinned do
SkinDebuffs(i,false)
end
SkinTench(false)
end,
order = 2,
},
borColor = {
name = "Color",
desc = "Select a color for the border texture.",
464,7 → 499,7
end
SkinTench(false)
end,
order = 2,
order = 3,
},
classbor = {
name = "By Class",
481,13 → 516,12
end
SkinTench(false)
end,
order = 3,
order = 4,
},
debuffTypeBor = {
name = "By Debuff Type",
desc = "Display debuff dispel type as border instead of icon overlay.",
type = "toggle",
width = "half",
get = function() return db.debuffTypeBor end,
set = function()
db.debuffTypeBor = not db.debuffTypeBor
495,8 → 529,25
SkinDebuffs(i,false)
end
end,
order = 4,
order = 5,
},
debuffOverlayAlpha = {
name = "Debuff Overlay Alpha",
desc = "Transparency of the debuffs' dispel type overlay.",
type = "range",
disabled = function() return db.debuffTypeBor end,
min = .25,
max = 1,
step = .05,
get = function() return db.debuffOverlayAlpha end,
set = function(_,alpha)
db.debuffOverlayAlpha = alpha
for i=1,numDebuffsSkinned do
SkinDebuffs(i,false)
end
end,
order = 6,
},
},
},
sbar = {
839,12 → 890,7
BUFF_ROW_SPACING = 15
BUFFS_PER_ROW = db.bprow
 
for i = 1, BUFF_ACTUAL_DISPLAY do
SkinBuffs(i, true)
end
for i = 1, DEBUFF_ACTUAL_DISPLAY do
SkinDebuffs(i, true)
end
C_Timer.After(.25, SkinAuras)
SkinTench(true)
 
--keep other stuff (like ticket frame) from moving buffs
857,16 → 903,7
SB:UnregisterEvent("PLAYER_ENTERING_WORLD")
SB:RegisterUnitEvent("UNIT_AURA", "player")
SB:SetScript("OnEvent", function(s,e,unit)
if BUFF_ACTUAL_DISPLAY > numBuffsSkinned then
for i = numBuffsSkinned+1, BUFF_ACTUAL_DISPLAY do
SkinBuffs(i, true)
end
end
if DEBUFF_ACTUAL_DISPLAY > numDebuffsSkinned then
for i = numDebuffsSkinned+1, DEBUFF_ACTUAL_DISPLAY do
SkinDebuffs(i, true)
end
end
SkinAuras()
--don't bother checking if they're all skinned
if numBuffsSkinned == BUFF_MAX_DISPLAY and numDebuffsSkinned == DEBUFF_MAX_DISPLAY then
SB:UnregisterEvent("UNIT_AURA")
trunk/ShinyBuffs/ShinyBuffs.toc
1,8 → 1,8
## Interface: 70000
## Interface: 80000
## Title: ShinyBuffs
## Author: Seerah
## Notes: Skin and move your buffs/debuffs!
## Version: 1.1
## Version: 1.2
## OptionalDeps: Ace3, LibSharedMedia-3.0, AceGUI-3.0-SharedMediaWidgets
## SavedVariables: ShinyBuffsDB
## SavedVariablesPerCharacter: ShinyBuffsPCDB
trunk/ShinyBuffs/Libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
1,4 → 1,4
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="CallbackHandler-1.0.lua"/>
</Ui>
\ No newline at end of file +
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-EditBox.lua
1,7 → 1,7
--[[-----------------------------------------------------------------------------
EditBox Widget
-------------------------------------------------------------------------------]]
local Type, Version = "EditBox", 26
local Type, Version = "EditBox", 27
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
73,7 → 73,7
local value = frame:GetText()
local cancel = self:Fire("OnEnterPressed", value)
if not cancel then
PlaySound("igMainMenuOptionCheckBoxOn")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or 856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
HideButton(self)
end
end
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIContainer-Window.lua
21,14 → 21,18
]]
do
local Type = "Window"
local Version = 4
local Version = 6
 
local function frameOnShow(this)
this.obj:Fire("OnShow")
end
 
local function frameOnClose(this)
this.obj:Fire("OnClose")
end
 
local function closeOnClick(this)
PlaySound("gsTitleOptionExit")
PlaySound(PlaySoundKitID and "gsTitleOptionExit" or 799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
this.obj:Hide()
end
 
180,6 → 184,7
frame:SetFrameStrata("FULLSCREEN_DIALOG")
frame:SetScript("OnMouseDown", frameOnMouseDown)
 
frame:SetScript("OnShow",frameOnShow)
frame:SetScript("OnHide",frameOnClose)
frame:SetMinResize(240,240)
frame:SetToplevel(true)
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua
6,8 → 6,6
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
local IsLegion = select(4, GetBuildInfo()) >= 70000
 
-- Lua APIs
local pairs, assert, type = pairs, assert, type
local min, max, floor, abs = math.min, math.max, math.floor, math.abs
178,11 → 176,7
 
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
scrollbg:SetAllPoints(scrollbar)
if IsLegion then
scrollbg:SetColorTexture(0, 0, 0, 0.4)
else
scrollbg:SetTexture(0, 0, 0, 0.4)
end
scrollbg:SetColorTexture(0, 0, 0, 0.4)
 
--Container Support
local content = CreateFrame("Frame", nil, scrollframe)
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
6,8 → 6,6
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
local IsLegion = select(4, GetBuildInfo()) >= 70000
 
-- Lua APIs
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
local math_min, math_max, floor = math.min, math.max, floor
672,13 → 670,8
 
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
scrollbg:SetAllPoints(scrollbar)
scrollbg:SetColorTexture(0,0,0,0.4)
 
if IsLegion then
scrollbg:SetColorTexture(0,0,0,0.4)
else
scrollbg:SetTexture(0,0,0,0.4)
end
 
local border = CreateFrame("Frame",nil,frame)
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
border:SetPoint("BOTTOMRIGHT")
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-Button.lua
2,7 → 2,7
Button Widget
Graphical Button.
-------------------------------------------------------------------------------]]
local Type, Version = "Button", 23
local Type, Version = "Button", 24
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
18,7 → 18,7
-------------------------------------------------------------------------------]]
local function Button_OnClick(frame, ...)
AceGUI:ClearFocus()
PlaySound("igMainMenuOption")
PlaySound(PlaySoundKitID and "igMainMenuOption" or 852) -- SOUNDKIT.IG_MAINMENU_OPTION
frame.obj:Fire("OnClick", ...)
end
 
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown-Items.lua
1,9 → 1,7
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1137 2016-05-15 10:57:36Z nevcairiel $ ]]--
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1161 2017-08-12 14:30:16Z funkydude $ ]]--
 
local AceGUI = LibStub("AceGUI-3.0")
 
local IsLegion = select(4, GetBuildInfo()) >= 70000
 
-- Lua APIs
local select, assert = select, assert
 
325,7 → 323,7
-- Does not close the pullout on click.
do
local widgetType = "Dropdown-Item-Toggle"
local widgetVersion = 3
local widgetVersion = 4
 
local function UpdateToggle(self)
if self.value then
345,9 → 343,9
if self.disabled then return end
self.value = not self.value
if self.value then
PlaySound("igMainMenuOptionCheckBoxOn")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or 856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
else
PlaySound("igMainMenuOptionCheckBoxOff")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOff" or 857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
end
UpdateToggle(self)
self:Fire("OnValueChanged", self.value)
457,11 → 455,7
 
local line = self.frame:CreateTexture(nil, "OVERLAY")
line:SetHeight(1)
if IsLegion then
line:SetColorTexture(.5, .5, .5)
else
line:SetTexture(.5, .5, .5)
end
line:SetColorTexture(.5, .5, .5)
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
 
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-ColorPicker.lua
5,8 → 5,6
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
local IsLegion = select(4, GetBuildInfo()) >= 70000
 
-- Lua APIs
local pairs = pairs
 
148,11 → 146,7
local texture = frame:CreateTexture(nil, "BACKGROUND")
texture:SetWidth(16)
texture:SetHeight(16)
if IsLegion then
texture:SetColorTexture(1, 1, 1)
else
texture:SetTexture(1, 1, 1)
end
texture:SetColorTexture(1, 1, 1)
texture:SetPoint("CENTER", colorSwatch)
texture:Show()
 
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua
1,7 → 1,7
--[[-----------------------------------------------------------------------------
InteractiveLabel Widget
-------------------------------------------------------------------------------]]
local Type, Version = "InteractiveLabel", 20
local Type, Version = "InteractiveLabel", 21
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-Label.lua
2,7 → 2,7
Label Widget
Displays text and optionally an icon.
-------------------------------------------------------------------------------]]
local Type, Version = "Label", 23
local Type, Version = "Label", 24
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
78,6 → 78,8
self:SetImageSize(16, 16)
self:SetColor()
self:SetFontObject()
self:SetJustifyH("LEFT")
self:SetJustifyV("TOP")
 
-- reset the flag
self.resizing = nil
134,6 → 136,14
self.image:SetHeight(height)
UpdateImageAnchor(self)
end,
 
["SetJustifyH"] = function(self, justifyH)
self.label:SetJustifyH(justifyH)
end,
 
["SetJustifyV"] = function(self, justifyV)
self.label:SetJustifyV(justifyV)
end,
}
 
--[[-----------------------------------------------------------------------------
144,9 → 154,6
frame:Hide()
 
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
label:SetJustifyH("LEFT")
label:SetJustifyV("TOP")
 
local image = frame:CreateTexture(nil, "BACKGROUND")
 
-- create widget
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-Slider.lua
2,7 → 2,7
Slider Widget
Graphical Slider, like, for Range values.
-------------------------------------------------------------------------------]]
local Type, Version = "Slider", 21
local Type, Version = "Slider", 22
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
108,7 → 108,7
end
 
if value then
PlaySound("igMainMenuOptionCheckBoxOn")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or 856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
self.slider:SetValue(value)
self:Fire("OnMouseUp", value)
end
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua
2,7 → 2,7
TabGroup Container
Container that uses tabs on top to switch between groups.
-------------------------------------------------------------------------------]]
local Type, Version = "TabGroup", 35
local Type, Version = "TabGroup", 36
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
63,7 → 63,7
-------------------------------------------------------------------------------]]
local function Tab_OnClick(frame)
if not (frame.selected or frame.disabled) then
PlaySound("igCharacterInfoTab")
PlaySound(PlaySoundKitID and "igCharacterInfoTab" or 841) -- SOUNDKIT.IG_CHARACTER_INFO_TAB
frame.obj:SelectTab(frame.value)
end
end
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua
1,7 → 1,7
--[[-----------------------------------------------------------------------------
Checkbox Widget
-------------------------------------------------------------------------------]]
local Type, Version = "CheckBox", 22
local Type, Version = "CheckBox", 23
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
60,9 → 60,9
self:ToggleChecked()
 
if self.checked then
PlaySound("igMainMenuOptionCheckBoxOn")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or 856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
else -- for both nil and false (tristate)
PlaySound("igMainMenuOptionCheckBoxOff")
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOff" or 857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
end
 
self:Fire("OnValueChanged", self.checked)
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIContainer-Frame.lua
1,7 → 1,7
--[[-----------------------------------------------------------------------------
Frame Container
-------------------------------------------------------------------------------]]
local Type, Version = "Frame", 24
local Type, Version = "Frame", 26
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
 
21,10 → 21,14
Scripts
-------------------------------------------------------------------------------]]
local function Button_OnClick(frame)
PlaySound("gsTitleOptionExit")
PlaySound(PlaySoundKitID and "gsTitleOptionExit" or 799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
frame.obj:Hide()
end
 
local function Frame_OnShow(frame)
frame.obj:Fire("OnShow")
end
 
local function Frame_OnClose(frame)
frame.obj:Fire("OnClose")
end
186,6 → 190,7
frame:SetBackdropColor(0, 0, 0, 1)
frame:SetMinResize(400, 200)
frame:SetToplevel(true)
frame:SetScript("OnShow", Frame_OnShow)
frame:SetScript("OnHide", Frame_OnClose)
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
 
trunk/ShinyBuffs/Libs/AceGUI-3.0/widgets/AceGUIWidget-DropDown.lua
1,4 → 1,4
--[[ $Id: AceGUIWidget-DropDown.lua 1116 2014-10-12 08:15:46Z nevcairiel $ ]]--
--[[ $Id: AceGUIWidget-DropDown.lua 1161 2017-08-12 14:30:16Z funkydude $ ]]--
local AceGUI = LibStub("AceGUI-3.0")
 
-- Lua APIs
356,7 → 356,7
 
do
local widgetType = "Dropdown"
local widgetVersion = 30
local widgetVersion = 31
 
--[[ Static data ]]--
 
381,7 → 381,7
 
local function Dropdown_TogglePullout(this)
local self = this.obj
PlaySound("igMainMenuOptionCheckBoxOn") -- missleading name, but the Blizzard code uses this sound
PlaySound(PlaySoundKitID and "igMainMenuOptionCheckBoxOn" or 856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
if self.open then
self.open = nil
self.pullout:Close()
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfig-3.0.xml
5,4 → 5,4
<Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/>
<!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>-->
<Script file="AceConfig-3.0.lua"/>
</Ui>
\ No newline at end of file +
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfig-3.0.lua
3,7 → 3,7
-- as well as associate it with a slash command.
-- @class file
-- @name AceConfig-3.0
-- @release $Id: AceConfig-3.0.lua 969 2010-10-07 02:11:48Z shefki $
-- @release $Id: AceConfig-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
 
--[[
AceConfig-3.0
12,13 → 12,14
 
]]
 
local MAJOR, MINOR = "AceConfig-3.0", 2
local cfgreg = LibStub("AceConfigRegistry-3.0")
local cfgcmd = LibStub("AceConfigCmd-3.0")
 
local MAJOR, MINOR = "AceConfig-3.0", 3
local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfig then return end
 
local cfgreg = LibStub("AceConfigRegistry-3.0")
local cfgcmd = LibStub("AceConfigCmd-3.0")
--TODO: local cfgdlg = LibStub("AceConfigDialog-3.0", true)
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0", true)
 
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.xml
1,4 → 1,4
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="AceConfigDialog-3.0.lua"/>
</Ui>
\ No newline at end of file +
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
1,10 → 1,13
--- AceConfigDialog-3.0 generates AceGUI-3.0 based windows based on option tables.
-- @class file
-- @name AceConfigDialog-3.0
-- @release $Id: AceConfigDialog-3.0.lua 1139 2016-07-03 07:43:51Z nevcairiel $
-- @release $Id: AceConfigDialog-3.0.lua 1163 2017-08-14 14:04:39Z nevcairiel $
 
local LibStub = LibStub
local MAJOR, MINOR = "AceConfigDialog-3.0", 61
local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0")
 
local MAJOR, MINOR = "AceConfigDialog-3.0", 64
local AceConfigDialog, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfigDialog then return end
17,9 → 20,6
AceConfigDialog.frame.closing = AceConfigDialog.frame.closing or {}
AceConfigDialog.frame.closeAllOverride = AceConfigDialog.frame.closeAllOverride or {}
 
local gui = LibStub("AceGUI-3.0")
local reg = LibStub("AceConfigRegistry-3.0")
 
-- Lua APIs
local tconcat, tinsert, tsort, tremove, tsort = table.concat, table.insert, table.sort, table.remove, table.sort
local strmatch, format = string.match, string.format
611,6 → 611,31
end
end
 
local function validationErrorPopup(message)
if not StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] then
StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"] = {}
end
local t = StaticPopupDialogs["ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG"]
t.text = message
t.button1 = OKAY
t.preferredIndex = STATICPOPUP_NUMDIALOGS
local dialog, oldstrata
t.OnAccept = function()
if dialog and oldstrata then
dialog:SetFrameStrata(oldstrata)
end
end
t.timeout = 0
t.whileDead = 1
t.hideOnEscape = 1
 
dialog = StaticPopup_Show("ACECONFIGDIALOG30_VALIDATION_ERROR_DIALOG")
if dialog then
oldstrata = dialog:GetFrameStrata()
dialog:SetFrameStrata("TOOLTIP")
end
end
 
local function ActivateControl(widget, event, ...)
--This function will call the set / execute handler for the widget
--widget:GetUserDataTable() contains the needed info
696,32 → 721,26
end
 
local rootframe = user.rootframe
if type(validated) == "string" then
--validate function returned a message to display
if rootframe.SetStatusText then
rootframe:SetStatusText(validated)
else
-- TODO: do something else.
end
PlaySound("igPlayerInviteDecline")
del(info)
return true
elseif not validated then
--validate returned false
if rootframe.SetStatusText then
if not validated or type(validated) == "string" then
if not validated then
if usage then
rootframe:SetStatusText(name..": "..usage)
validated = name..": "..usage
else
if pattern then
rootframe:SetStatusText(name..": Expected "..pattern)
validated = name..": Expected "..pattern
else
rootframe:SetStatusText(name..": Invalid Value")
validated = name..": Invalid Value"
end
end
end
 
-- show validate message
if rootframe.SetStatusText then
rootframe:SetStatusText(validated)
else
-- TODO: do something else
validationErrorPopup(validated)
end
PlaySound("igPlayerInviteDecline")
PlaySound(PlaySoundKitID and "igPlayerInviteDecline" or 882) -- SOUNDKIT.IG_PLAYER_INVITE_DECLINE || XXX _DECLINE is actually missing from the table
del(info)
return true
else
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.xml
1,4 → 1,4
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="AceConfigCmd-3.0.lua"/>
</Ui>
\ No newline at end of file +
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigCmd-3.0/AceConfigCmd-3.0.lua
1,7 → 1,7
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
-- @class file
-- @name AceConfigCmd-3.0
-- @release $Id: AceConfigCmd-3.0.lua 1045 2011-12-09 17:58:40Z nevcairiel $
-- @release $Id: AceConfigCmd-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
 
--[[
AceConfigCmd-3.0
14,8 → 14,9
 
-- TODO: plugin args
 
local cfgreg = LibStub("AceConfigRegistry-3.0")
 
local MAJOR, MINOR = "AceConfigCmd-3.0", 13
local MAJOR, MINOR = "AceConfigCmd-3.0", 14
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfigCmd then return end
23,7 → 24,6
AceConfigCmd.commands = AceConfigCmd.commands or {}
local commands = AceConfigCmd.commands
 
local cfgreg = LibStub("AceConfigRegistry-3.0")
local AceConsole -- LoD
local AceConsoleName = "AceConsole-3.0"
 
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
8,16 → 8,16
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
-- @class file
-- @name AceConfigRegistry-3.0
-- @release $Id: AceConfigRegistry-3.0.lua 1139 2016-07-03 07:43:51Z nevcairiel $
local MAJOR, MINOR = "AceConfigRegistry-3.0", 16
-- @release $Id: AceConfigRegistry-3.0.lua 1161 2017-08-12 14:30:16Z funkydude $
local CallbackHandler = LibStub("CallbackHandler-1.0")
 
local MAJOR, MINOR = "AceConfigRegistry-3.0", 17
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
 
if not AceConfigRegistry then return end
 
AceConfigRegistry.tables = AceConfigRegistry.tables or {}
 
local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0")
 
if not AceConfigRegistry.callbacks then
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
end
trunk/ShinyBuffs/Libs/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.xml
1,4 → 1,4
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="AceConfigRegistry-3.0.lua"/>
</Ui>
\ No newline at end of file +