WoWInterface SVN SimpleAssist

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    /trunk
    from Rev 11 to Rev 12
    Reverse comparison

Rev 11 → Rev 12

localization.lua
1,4 → 1,4
SASSTEXT_TITLE="Schnoggo's Simple Assist Ver. 2.94";
SASSTEXT_TITLE="Schnoggo's Simple Assist Ver. 3.00";
SASSTEXT_OPTIONSPACING=-60; -- vertical distance between each TITLE below:
SASSTEXT_SUMMARY="Use the Key Bindings (Main Menu:Key Binding) panel to set up your keys.";
SASSTEXT_BINDING_SET_TITLE="Set Player to Assist";
48,7 → 48,7
BINDING_NAME_SASS_ASK = "Request Assistance";
 
SASSTEXT = {
WELCOME="SimpleAssist 2.94 Loaded. Type /sass to change settings.",
WELCOME="SimpleAssist 3.0 Loaded. Type /sass to change settings.",
ASSISTING="Assisting",
CLEARED="Assist Cleared",
ASSIST_SET="Assist set",
Readme.txt
1,6 → 1,5
SimpleAssist v2.94
SimpleAssist v3.0
 
 
Description
===========
 
39,6 → 38,9
 
Versions
========
3.0 Oct 13, 2014
* Updated TOC and version for WoW client 6.02
* Switched from GetNumPartyMembers to GetNumGroupMembers model
 
2.94 - Mar 5, 2013
* Updated TOC and version for WoW client 5.2
71,7 → 73,6
2.62 - May 6, 2009
* TOC update for WoW client 3.1.
 
 
2.61 - Oct 14, 2008
* Fixed zip packaging at wowinterface.
 
162,16 → 163,11
1.0 - Feb 4, 2006
* First version released
 
To-Do
======
* Next version will have an option to allow raid/group leaders set your Assist for you.
* Use addon channel to negotiate a Lookout Leader. The leader chooses which Raid Icon to use.
* Convert targeting of Players to Raid Icon
* Add AQ20 bug fight with ability to
 
 
Contact
=======
 
Author: Schnoggo (schnoggo@gmail.com)
Website: http://schnoggo.com
Website: http://lonk.me
 
Bindings.xml
12,6 → 12,4
SimpleAssist_AskAssist();
</Binding>
 
 
 
</Bindings>
\ No newline at end of file
SimpleAssist.lua
14,10 → 14,10
-- =======
 
local MYADDON_NAME = "SimpleAssist";
local MYADDON_VERSION = "2.94";
local MYADDON_VERSION = "3.0";
local MYADDON_AUTHOR = "Schnoggo";
local MYADDON_EMAIL = "schnoggo@gmail.com";
local MYADDON_WEBSITE = "http://schnoggo.com";
local MYADDON_WEBSITE = "http://lonk.me";
 
local myPlayerRealm=GetCVar("realmName");
local myPlayerName=UnitName("player");
35,7 → 35,7
SimpleAssistDefaults["CustomChat"][1]="Help";
SimpleAssistDefaults["CustomChat"][2]="in attacking";
SimpleAssistDefaults["CustomChat"][3]=".";
SimpleAssistDefaults["version"]=2;
SimpleAssistDefaults["version"]=3;
 
-- My local functions:
-- ====================
126,26 → 126,7
 
 
 
--[[
if (eventHandled == false and event == "CHAT_MSG_TEXT_EMOTE") then
if ( arg1 ~= nil) then
msgText = string.lower(arg1);
if (string.find( msgText, SASSTEXT_ATTACK_EMOTE) ) then
if (arg2 ~= nil) then
-- if (UnitIsPlayer(arg2)) then
inParty, unitID=SimpleAssist_PlayerInParty(arg2)
if (inParty) then -- setup pref to toggle party behavior
-- SimpleAssist_units["assist1"]=UnitName(unit);
AssistUnit(arg2);
SimpleAssist_PopMsg(SASSTEXT.ASSISTING .. " " .. arg2);
end -- party member
 
 
end -- speaker is not nil
end -- message asks to attack
end -- msg not nil
end -- is in chat msg
]]--
if (eventHandled == false and event == "PLAYER_ENTERING_WORLD") then
-- "frameType", "frameName", parentFrame[, "inheritsFrame"]);
-- local f = CreateFrame("Button", "SimpleAssistActionFrame", nil, "SecureActionButtonTemplate");
388,10 → 369,13
 
 
function SimpleAssist_PrivateLearnAssist(unit)
-- inputs
-- unit to remember
-- if no unit, clear the remembered "assistee"
 
if (UnitName(unit) == nil) then
-- SimpleAssist_units["assist1"]=nil;
getglobal("SimpleAssistActionButton"):SetAttribute("macrotext", "/assist target");
SimpleAssist_PopMsg(SASSTEXT.CLEARED);
getglobal("SimpleAssistActionButton"):SetAttribute("macrotext", "/assist target");
SimpleAssist_PopMsg(SASSTEXT.CLEARED);
end
 
if (UnitIsPlayer(unit)) then
412,10 → 396,9
 
 
function SimpleAssist_AskAssist()
local partyCount = GetNumPartyMembers();
local raidCount = GetNumRaidMembers();
local uName=UnitName("target");
if (uName ~= nil) then
 
if (uName ~= nil) then -- only ask for help if there is a target
-- local msg = SASSTEXT.CHAT_ASSIST;
-- string.gsub(s, pattern, replace [, n])
-- msg=string.gsub(msg, "{name}", myPlayerName );
423,6 → 406,8
local p1=SimpleAssistSavedVars["CustomChat"][1];
local p2=SimpleAssistSavedVars["CustomChat"][2];
local p3=SimpleAssistSavedVars["CustomChat"][3];
 
-- format the message:
if (p1 ~= "") then
p1=p1.." ";
end
432,37 → 417,47
-- if (p3 ~= "") then
-- p3=" "..p3;
-- end
local msg = p1 .. myPlayerName .. p2 .. uName .. p3;
 
local msg = p1 .. myPlayerName .. p2 .. uName .. p3;
if ((SimpleAssistSavedVars["SimpleAssistPrefsRAID"]) and (raidCount > 0)) then
SendChatMessage(msg, "RAID");
-- tell it to the world (or party, or raid...)
if (IsInGroup()) then
if (IsInRaid()) then
if (SimpleAssistSavedVars["SimpleAssistPrefsRAID"]) then
SendChatMessage(msg, "RAID");
end
 
if (SimpleAssistSavedVars["SimpleAssistPrefsRW"]) then
SendChatMessage(msg, "RAID_WARNING");
end
 
if (SimpleAssistSavedVars["SimpleAssistRaidIcon"] ~= 0) then
SetRaidTarget("target",SimpleAssistSavedVars["SimpleAssistRaidIcon"]);
end
 
else -- not raid, just party
 
if (SimpleAssistSavedVars["SimpleAssistPrefsPARTY"] ) then
SendChatMessage(msg, "PARTY");
end
end -- party
 
else -- only show party if not in raid
if ((SimpleAssistSavedVars["SimpleAssistPrefsPARTY"]) and (partyCount > 0)) then
SendChatMessage(msg, "PARTY");
else -- not in a group, so only yell, say or emote
if (SimpleAssistSavedVars["SimpleAssistPrefsYELL"]) then
SendChatMessage(msg, "YELL");
end
end
if (SimpleAssistSavedVars["SimpleAssistPrefsYELL"]) then
SendChatMessage(msg, "YELL");
end
if (SimpleAssistSavedVars["SimpleAssistPrefsSAY"]) then
SendChatMessage(msg, "SAY");
end
if (SimpleAssistSavedVars["SimpleAssistPrefsSAY"]) then
SendChatMessage(msg, "SAY");
end
 
if (SimpleAssistSavedVars["SimpleAssistPrefsRW"]) then
SendChatMessage(msg, "RAID_WARNING");
end
end
-- if (GetNumRaidMembers()>0) then
if (SimpleAssistSavedVars["SimpleAssistRaidIcon"] ~= 0) then
SetRaidTarget("target",SimpleAssistSavedVars["SimpleAssistRaidIcon"]);
end
-- end
if (SimpleAssistSavedVars["SimpleAssistPrefsEMOTE"]) then
DoEmote("ATTACKMYTARGET");
end
if (SimpleAssistSavedVars["SimpleAssistPrefsEMOTE"]) then
DoEmote("ATTACKMYTARGET");
end
 
 
end -- in group/solo test
 
 
end -- have target
 
end
 
 
489,40 → 484,4
 
 
 
function SimpleAssist_PlayerInParty(name)
-- Determine if {name} is in our party or raid
-- Inputs: {name} = a player name [string]
--
-- Outputs: {arg1} = whether {name} is in our group/raid [boolean]
-- {arg2} = unitID of {name}
 
local partyCount = GetNumPartyMembers();
local raidCount = GetNumRaidMembers();
local inRaid=false;
local raidID=nil;
if true and raidCount > 0 then
-- see if in raid
for i=1, raidCount do
local raidName, rank, subgroup, level, class, fileName, zone, online = GetRaidRosterInfo(i);
if (raidName ~= nil) then
if (raidName == name) then
inRaid=true;
raidID="raid"..i;
break;
end
end
end
 
elseif (partyCount > 0) then
-- see if in party
for i=1, partyCount do
if UnitName("party"..i) == name then
inRaid=true;
break;
end
end
end
return inRaid, raidID;
end
 
 
SimpleAssist.toc
1,7 → 1,7
## Interface: 50200
## Interface: 60000
## Title: SimpleAssist
## Notes: Replace the common /assist macro
## Version: 2.94
## Version: 3.0
## Author: Schnoggo
## Dependencies:
## SavedVariables: SimpleAssistSavedVars