WoWInterface SVN SliceCommander

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  • This comparison shows the changes necessary to convert path
    /trunk/Core
    from Rev 247 to Rev 248
    Reverse comparison

Rev 247 → Rev 248

PixelPerfect.lua
37,8 → 37,8
 
function SliceCommander:UIScale(event)
if not _G['SC'].SET or _G['SC'].SET.PixelPerfect then
local resolution = ({GetScreenResolutions()})[GetCurrentResolution()] or GetCVar("gxWindowedResolution")
if resolution == nil then
local screenwidth, screenheight = GetScreenWidth(),GetScreenHeight()
if screenwidth == nil or screenheight == nil then
if not _G['SC'].SET then
return false
end
48,8 → 48,6
end
return false
end
local tableResolution = SC_split(resolution, 'x')
local screenwidth, screenheight = tableResolution[1],tableResolution[2]
 
if IsMacClient() and _G['SC'].screenheight and _G['SC'].screenwidth and (screenwidth ~= _G['SC'].screenheight or screenheight ~= _G['SC'].screenwidth) then
screenheight = _G['SC'].screenheight
StaticPopups.lua
111,6 → 111,9
end
 
function SliceCommander:StaticPopup_CollapseTable()
if (SC.StaticPopup_DisplayedFrames == nil) then
SliceCommander:LoadPopup();
end
local displayedFrames = SC.StaticPopup_DisplayedFrames;
local index = #displayedFrames;
while ( ( index >= 1 ) and ( not displayedFrames[index]:IsShown() ) ) do
Settings.lua
819,7 → 819,7
type = "group",
order = SliceCommander:getOrder(),
args = SliceCommander_TableMerge(
SliceCommander:getCDSettings('ERCD').args,
SliceCommander:getSpellCDSettings('ER').args,
SliceCommander:getCDSettings('SUMSCD').args
)
},
Event.lua
73,7 → 73,7
SC.BARS['CP']['obj'].combos[i].bg:SetVertexColor(unpack(SC.SET.CP[maxCP][i]))
end
for i = 1, 10 do
SC.BARS['CP']['obj'].combos[i]:Hide()
SC.BARS['CP']['obj'].combos[i].bg:Hide()
end
 
SliceCommander:SetTimersHeight(SC.SET.TimerHeight)
110,6 → 110,7
_G['SC'].order = 0
_G['SC'].maxPos = 0
_G['SC'].maxCDPos = 0
_G['SC'].previouKyrCount = 0
SliceCommander:TestValueOptions()
SliceCommander:SetEssence()
SliceCommander:InitConfigurationTable()
170,24 → 171,54
end
end
 
function SliceCommander:TestKYRIAN()
local _, spellId
local count = 0
local kyrBuff = {
[323558] = 2, -- 2nd CP
[323559] = 3, -- 3rd CP
[323560] = 4, -- 4th CP
[354838] = 5, -- 5th CP
}
 
for k, v in pairs(kyrBuff) do
_, _, _, _, _, _, _, _, _, spellId = SliceCommander:UnitAura("player", k, "HELPFUL PLAYER")
if spellId then
count = v
end
end
 
if count ~= _G['SC'].previouKyrCount then
if _G['SC'].previouKyrCount > 0 then
_G['SC'].BARS['CP']['obj'].combos[_G['SC'].previouKyrCount].anim:Stop()
end
if count > 0 then
print(count)
_G['SC'].BARS['CP']['obj'].combos[count].anim:Play()
end
_G['SC'].previouKyrCount = count
end
end
 
function SliceCommander:OnUpdate()
SliceCommander:Latency()--timer reference and latency
SliceCommander:GCD()--GCD
SliceCommander:TargetThreat()--Threat
 
for k, v in pairs(SC.BARS) do
if SC.BARS[k]['type'] ~= nil then
if SC.BARS[k]['type'] ~= nil then--1=BUFF 2=DEBUFF 3=SELF DEBUF
if SC.BARS[k]['type'] == 1 or SC.BARS[k]['type'] == 2 or SC.BARS[k]['type'] == 3 then
SliceCommander:UpdateBar(k)
elseif SC.BARS[k]['type'] == 4 then
elseif SC.BARS[k]['type'] == 4 then--CD
SliceCommander:AbilityCDBar(k)
elseif SC.BARS[k]['type'] == 5 then
elseif SC.BARS[k]['type'] == 5 then--CHARGE CD
SliceCommander:ChargeAbilityCDBar(k)
elseif SC.BARS[k]['type'] == 6 then
elseif SC.BARS[k]['type'] == 6 then--MULTIPLE BUFF BAR
SliceCommander:MultipleAbilityBar(k)
end
end
end
 
SliceCommander:TestKYRIAN()--DP Icon
SliceCommander:TestDP()--DP Icon
end
\ No newline at end of file
Tukui.lua
26,9 → 26,8
local inset = 0
 
-- pixel perfect script of custom ui Scale.
local resolution = ({GetScreenResolutions()})[GetCurrentResolution()] or GetCVar("gxWindowedResolution")
local tableResolution = SC_split(resolution, 'x')
local width, height = tableResolution[1],tableResolution[2]
 
local width, height = GetScreenWidth(),GetScreenHeight()
local uiscale = min(2, max(.64, 768/width))
local mult = 768/height/uiscale
 
140,56 → 139,56
})
 
if not noinset and not f.isInsetDone then
f.insettop = f:CreateTexture(nil, "BORDER")
f.insettop = f:CreateTexture(nil, "BORDER", nil, 1)
f.insettop:Point("TOPLEFT", f, "TOPLEFT", -1, 1)
f.insettop:Point("TOPRIGHT", f, "TOPRIGHT", 1, -1)
f.insettop:Height(1)
f.insettop:SetColorTexture(0,0,0)
f.insettop:SetDrawLayer("BORDER", -7)
 
f.insetbottom = f:CreateTexture(nil, "BORDER")
f.insetbottom = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetbottom:Point("BOTTOMLEFT", f, "BOTTOMLEFT", -1, -1)
f.insetbottom:Point("BOTTOMRIGHT", f, "BOTTOMRIGHT", 1, -1)
f.insetbottom:Height(1)
f.insetbottom:SetColorTexture(0,0,0)
f.insetbottom:SetDrawLayer("BORDER", -7)
 
f.insetleft = f:CreateTexture(nil, "BORDER")
f.insetleft = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetleft:Point("TOPLEFT", f, "TOPLEFT", -1, 1)
f.insetleft:Point("BOTTOMLEFT", f, "BOTTOMLEFT", 1, -1)
f.insetleft:Width(1)
f.insetleft:SetColorTexture(0,0,0)
f.insetleft:SetDrawLayer("BORDER", -7)
 
f.insetright = f:CreateTexture(nil, "BORDER")
f.insetright = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetright:Point("TOPRIGHT", f, "TOPRIGHT", 1, 1)
f.insetright:Point("BOTTOMRIGHT", f, "BOTTOMRIGHT", -1, -1)
f.insetright:Width(1)
f.insetright:SetColorTexture(0,0,0)
f.insetright:SetDrawLayer("BORDER", -7)
 
f.insetinsidetop = f:CreateTexture(nil, "BORDER")
f.insetinsidetop = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetinsidetop:Point("TOPLEFT", f, "TOPLEFT", 1, -1)
f.insetinsidetop:Point("TOPRIGHT", f, "TOPRIGHT", -1, 1)
f.insetinsidetop:Height(1)
f.insetinsidetop:SetColorTexture(0,0,0)
f.insetinsidetop:SetDrawLayer("BORDER", -7)
 
f.insetinsidebottom = f:CreateTexture(nil, "BORDER")
f.insetinsidebottom = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetinsidebottom:Point("BOTTOMLEFT", f, "BOTTOMLEFT", 1, 1)
f.insetinsidebottom:Point("BOTTOMRIGHT", f, "BOTTOMRIGHT", -1, 1)
f.insetinsidebottom:Height(1)
f.insetinsidebottom:SetColorTexture(0,0,0)
f.insetinsidebottom:SetDrawLayer("BORDER", -7)
 
f.insetinsideleft = f:CreateTexture(nil, "BORDER")
f.insetinsideleft = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetinsideleft:Point("TOPLEFT", f, "TOPLEFT", 1, -1)
f.insetinsideleft:Point("BOTTOMLEFT", f, "BOTTOMLEFT", -1, 1)
f.insetinsideleft:Width(1)
f.insetinsideleft:SetColorTexture(0,0,0)
f.insetinsideleft:SetDrawLayer("BORDER", -7)
 
f.insetinsideright = f:CreateTexture(nil, "BORDER")
f.insetinsideright = f:CreateTexture(nil, "BORDER", nil, 1)
f.insetinsideright:Point("TOPRIGHT", f, "TOPRIGHT", -1, -1)
f.insetinsideright:Point("BOTTOMRIGHT", f, "BOTTOMRIGHT", 1, 1)
f.insetinsideright:Width(1)
278,7 → 277,7
 
local function StyleButton(button)
if button.SetHighlightTexture and not button.hover then
local hover = button:CreateTexture("frame", nil, self)
local hover = button:CreateTexture("frame", nil, self, 1)
hover:SetColorTexture(1, 1, 1, 0.3)
hover:Point("TOPLEFT", 2, -2)
hover:Point("BOTTOMRIGHT", -2, 2)
287,7 → 286,7
end
 
if button.SetPushedTexture and not button.pushed then
local pushed = button:CreateTexture("frame", nil, self)
local pushed = button:CreateTexture("frame", nil, self, 1)
pushed:SetColorTexture(0.9, 0.8, 0.1, 0.3)
pushed:Point("TOPLEFT", 2, -2)
pushed:Point("BOTTOMRIGHT", -2, 2)
296,7 → 295,7
end
 
if button.SetCheckedTexture and not button.checked then
local checked = button:CreateTexture("frame", nil, self)
local checked = button:CreateTexture("frame", nil, self, 1)
checked:SetColorTexture(0,1,0,.3)
checked:Point("TOPLEFT", 2, -2)
checked:Point("BOTTOMRIGHT", -2, 2)
397,7 → 396,7
local handled = {["Frame"] = true}
local object = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate")
addapi(object)
addapi(object:CreateTexture())
addapi(object:CreateTexture(nil, "OVERLAY", nil, 1))
addapi(object:CreateFontString())
 
object = EnumerateFrames()
Config.lua
102,10 → 102,15
SC.OTHER['POISON']['obj'].button:SetFrameLevel(5)
SC.OTHER['POISON']['obj'].button:SetPoint("BOTTOMLEFT", SC.OTHER['POISON']['obj'], "BOTTOMLEFT")
SC.OTHER['POISON']['obj'].button:SetPoint("TOPRIGHT", SC.OTHER['POISON']['obj'], "TOPRIGHT")
SC.OTHER['POISON']['obj'].button:RegisterForClicks("LeftButtonUp", "RightButtonUp")
local state = C_CVar.GetCVarBool("ActionButtonUseKeyDown")
if state then
SC.OTHER['POISON']['obj'].button:RegisterForClicks("LeftButtonDown", "RightButtonDown")
else
SC.OTHER['POISON']['obj'].button:RegisterForClicks("LeftButtonUp", "RightButtonUp")
end
 
SC.OTHER['POISON']['obj'].button:SetAttribute("unit", "player")
SC.OTHER['POISON']['obj'].button:SetAttribute("*type1", "spell")
SC.OTHER['POISON']['obj'].button:SetAttribute("*type2", "spell")
SC.OTHER['POISON']['obj'].button:SetAttribute("type", "spell")
SC.OTHER['POISON']['obj'].button:EnableMouse(false)
end
 
428,8 → 433,8
SliceCommander:SetSizeBorder(0, h, SC.BARS['CP']['obj'].combos[i].border)
end
 
SC.BarFont1:SetFont(SliceCommander:GetFont(), (h-2)*SC.V.pxH)
SC.BarFont2:SetFont(SliceCommander:GetFont(), (h-2)*SC.V.pxH)
SC.BarFont1:SetFont(SliceCommander:GetFont(), (h-2)*SC.V.pxH, "")
SC.BarFont2:SetFont(SliceCommander:GetFont(), (h-2)*SC.V.pxH, "")
SC.BARS['CP']['obj'].comboText:SetFont(SliceCommander:GetFont(), (h-2)*SC.V.pxH, "THINOUTLINE")
SliceCommander:SetWidth(SC.SET.Width)
end
453,7 → 458,7
if _G['SC'].version == nil or _G['SC'].version < '7.00' then
_G['SC'] = {version = GetAddOnMetadata("SliceCommander", "Version")}
else
if _G['SC'].version < '9.01' then
if tonumber(_G['SC'].version) < 9.01 then
_G['SC'].SET.Pos['RIP'] = nil--Remove ripost
_G['SC'].BARS['RIP'] = nil
_G['SC'].SET.Pos['RIPCD'] = nil
481,7 → 486,7
_G['SC'].SET.Pos['STH'] = nil
_G['SC'].BARS['STH'] = nil
end
if _G['SC'].version < '9.06' then
if tonumber(_G['SC'].version) < 9.06 then
_G['SC'].SET.Pos['TXBCD'] = nil
_G['SC'].BARS['TXBCD'] = nil
_G['SC'].SET.Pos['TXB'] = nil
494,6 → 499,10
_G['SC'].BARS['FOTD'] = nil
end
 
if tonumber(_G['SC'].version) < 10.0 then
_G['SC'].SET.CP = nil
end
 
_G['SC'].version = GetAddOnMetadata("SliceCommander", "Version")
end
end
556,7 → 565,7
end
 
function SliceCommander:Global()
SliceCommander:DisplaySpells({'CP', 'THREAT', 'SND', 'CS', 'KS', 'KSCD', 'CV', 'CVCD', 'TOTCD', 'FE', 'SSCD', 'SUB', 'CDCD', 'AC', 'MDCD', 'DFACD', 'Poison', 'MAI', 'FECD', 'ESSECD', 'DPICON', 'SUMSCD', 'FCCD', 'SOSCD', 'DOSCD', 'ERCD', 'SBSCD', 'SBS', 'SPCD', 'FLACD', 'SP', 'FLA'})
SliceCommander:DisplaySpells({'CP', 'THREAT', 'SND', 'CS', 'KS', 'KSCD', 'CV', 'CVCD', 'TOTCD', 'FE', 'SSCD', 'SUB', 'CDCD', 'AC', 'MDCD', 'DFACD', 'Poison', 'MAI', 'FECD', 'ESSECD', 'DPICON', 'SUMSCD', 'FCCD', 'SOSCD', 'DOSCD', 'ERCD', 'SBSCD', 'SBS', 'SPCD', 'FLACD', 'SP', 'FLA', 'ER'})
SliceCommander:NotDisplaySpells({'HEALTH', 'THEALTH', 'VANCD', 'KICD', 'COS', 'COSCD', 'EVA', 'EVACD', 'SPR', 'SPRCD', 'SS'})
 
SliceCommander:FlashSpells({'SND'})
569,7 → 578,7
SC.SET.Pos.CP = -1
end
 
SliceCommander:OrderSpells({'SND', 'CV', 'FE', 'SUB', 'AC', 'MAI', 'COS', 'EVA', 'SPR', 'SS', 'SP', 'FLA', 'SBS'})
SliceCommander:OrderSpells({'SND', 'CV', 'FE', 'SUB', 'AC', 'MAI', 'COS', 'EVA', 'SPR', 'SS', 'SP', 'FLA', 'SBS', 'ER'})
SliceCommander:OrderCDs({'CVCD', 'TOTCD', 'VANCD', 'SSCD', 'CDCD', 'MDCD', 'DFACD', 'THREAT', 'HEALTH', 'THEALTH', 'CS', 'KS', 'KSCD', 'KICD', 'COSCD', 'EVACD', 'SPRCD', 'FECD', 'ESSECD', 'SUMSCD', 'FCCD', 'SOSCD', 'DOSCD', 'ERCD', 'SBSCD', 'SPCD', 'FLACD'})
end
 
816,6 → 825,15
[4] = {.65, .42, .31},
[5] = {.69, .31, .31},
[6] = {.74, .20, .27},
},
[7] = {
[1] = {.33, .63, .33},
[2] = {.46, .63, .35},
[3] = {.65, .63, .35},
[4] = {.65, .42, .31},
[5] = {.69, .31, .31},
[6] = {.74, .20, .27},
[7] = {.8, .12, .25},
}
}
end
1000,6 → 1018,9
if SC.BARS['ERCD'] == nil then--Echoing Reprimand (Kyrian)
SC.BARS['ERCD'] = {['color'] = {.2, .45, .82}}
end
if SC.BARS['ER'] == nil then--Echoing Reprimand (Kyrian)
SC.BARS['ER'] = {['color'] = {.2, .45, .82}}
end
if SC.BARS['SBSCD'] == nil then--Serrated Bone Spike (Necrolord)
SC.BARS['SBSCD'] = {['color'] = {.2, .45, .82}}
end
1210,7 → 1231,7
SC.BARS[k]['id'] = SC_SPELLID[k]
end
 
local buff = {'AR', 'SUB', 'EP', 'CV', 'AC', 'FE', 'SND', 'SD', 'SOD', 'SB', 'OP', 'ENV', 'GB', 'GSWW', 'MAI', 'LD', 'BF', 'SHT', 'COS', 'EVA', 'SPR', 'BLS', 'MA', 'SS'}
local buff = {'AR', 'SUB', 'EP', 'CV', 'AC', 'FE', 'SND', 'SD', 'SOD', 'SB', 'OP', 'ENV', 'GB', 'GSWW', 'MAI', 'LD', 'BF', 'SHT', 'COS', 'EVA', 'SPR', 'BLS', 'MA', 'SS', 'ER'}
for i, v in ipairs(buff) do--BUFF
SC.BARS[v]['type'] = 1
end
Object.lua
13,18 → 13,18
f:SetFrameStrata("MEDIUM")
 
-- text on the right --
f.text = f:CreateFontString(nil, nil, "GameFontWhite")
f.text = f:CreateFontString(nil, nil, 'GameFontNormal')
f.text:SetFontObject(SC.BarFont1)
f.text:SCWidth(120)
f.text:SCPoint("TOPRIGHT", f, "TOPRIGHT", -5, 0)
f.text:SetJustifyH("RIGHT")
 
f.icon = f:CreateTexture(nil, "OVERLAY")
f.icon = f:CreateTexture(nil, "OVERLAY", nil, 1)
f.icon:SCPoint("RIGHT", f, "LEFT", -2, 0)
f.icon:SetTexCoord(.08, .92, .08, .92)
 
-- text on the center --
f.text2 = f:CreateFontString(nil, nil, nil)
f.text2 = f:CreateFontString(nil, nil, 'GameFontNormal')
f.text2:SCPoint("CENTER", f, "CENTER", -8, 0)
f.text2:SetFontObject(SC.BarFont1)
f.text2:SCWidth(200)
72,8 → 72,9
 
function SliceCommander:CPFrame()
local f = CreateFrame("StatusBar", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate")
local colorAnim = {.6, .6, 1, 1}
 
f.bg = f:CreateTexture(nil, "BACKGROUND")
f.bg = f:CreateTexture(nil, "BACKGROUND", nil, 1)
f.bg:SCPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
f.bg:SCPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", 0, 0)
f:SetFrameStrata("MEDIUM")
82,18 → 83,33
 
for i = 1, 10 do--Maximum CP is 10 with anticipation
local combo = CreateFrame("Frame", nil, f, BackdropTemplateMixin and "BackdropTemplate")
combo.bg = combo:CreateTexture(nil, "BACKGROUND")
combo.bg = combo:CreateTexture(nil, "BACKGROUND", nil, 1)
combo.bg:SetAllPoints(combo)
combo.bg:SetTexture("Interface\\AddOns\\SliceCommander\\Images\\solid.tga")
combo.border = SliceCommander:tukSkin(combo, false)
combo:Hide()
combo.bg:Hide()
 
local animPlaying = false
combo.anim = {
Play = function()
animPlaying = true
Glower.PixelGlow_Start(combo, colorAnim, 8, .5)
end,
Stop = function()
animPlaying = false
Glower.PixelGlow_Stop(combo)
end,
IsPlaying = function()
return animPlaying
end
}
f.combos[i] = combo
end
 
f.overlay = CreateFrame("Frame", nil, f, BackdropTemplateMixin and "BackdropTemplate")
f.overlay:SetAllPoints(f)
 
f.comboText = f.overlay:CreateFontString(nil, 'OVERLAY')
f.comboText = f.overlay:CreateFontString(nil, 'OVERLAY', 'GameFontNormal')
f.comboText:SetFont(SliceCommander:GetFont(), 8, "THINOUTLINE")
f.comboText:SetShadowColor(0, 0, 0, 0.4)
f.comboText:SetTextColor(1, 1, 1)
169,7 → 185,7
f:Show()
end
 
f.txt = f:CreateFontString('VTimerEnergyTxt', 'OVERLAY', GameFontWhite)
f.txt = f:CreateFontString('VTimerEnergyTxt', 'OVERLAY', 'GameFontNormal')
f.txt:SetJustifyH("RIGHT")
f.txt:SCSize(49, 20)
f.txt:SCPoint('RIGHT', VTimerEnergy, 'RIGHT', -5, 0)
177,7 → 193,7
end
 
function SliceCommander:CreateComboText()
VTimerEnergy:CreateFontString('SliceCommander_Combo', 'OVERLAY')
VTimerEnergy:CreateFontString('SliceCommander_Combo', 'OVERLAY', 'GameFontNormal')
SliceCommander_Combo:SetFont(SliceCommander:GetFont(), 17, "THINOUTLINE")
SliceCommander_Combo:SetShadowColor(0, 0, 0, 0.4)
SliceCommander_Combo:SetTextColor(1, 1, 1)
189,7 → 205,7
 
function SliceCommander:CreateSpark()
for i = 1, 3 do
SC.Spark[i] = VTimerEnergy:CreateTexture(nil, 'OVERLAY', GameFontWhite)
SC.Spark[i] = VTimerEnergy:CreateTexture(nil, 'OVERLAY', nil, 1)
SC.Spark[i]:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
SC.Spark[i]:SetBlendMode('ADD')
SC.Spark[i]:SCSize(5,20)
197,7 → 213,7
end
 
function SliceCommander:NewTickArray(BAR)
local tickObj = BAR['obj']:CreateTexture(nil, 'OVERLAY', GameFontWhite)
local tickObj = BAR['obj']:CreateTexture(nil, 'OVERLAY', nil, 1)
tickObj:SetTexture('Interface\\AddOns\\SliceCommander\\Images\\solid.tga')
tickObj:SCWidth(2)
tickObj:SCHeight(SC.SET.TimerHeight)
236,7 → 252,7
f:SetFrameLevel(1)
f.moveframe = MoveFrame
 
local fIcon = f:CreateTexture(nil)
local fIcon = f:CreateTexture(nil, "OVERLAY", nil, 1)
fIcon:SCPoint("CENTER", f, "CENTER", 0, 0)
fIcon:SetAlpha(1)
fIcon:SetTexCoord(.08, .92, .08, .92)
252,7 → 268,7
f.overlay:SetBackdropColor(0,0,0,.3)
f.overlay:Hide()
 
f.iconTxt = f.overlay:CreateFontString(nil, 'OVERLAY', GameFontWhite)
f.iconTxt = f.overlay:CreateFontString(nil, 'OVERLAY', 'GameFontNormal')
f.iconTxt:SetJustifyH("CENTER")
f.iconTxt:SetJustifyV("MIDDLE")
f.iconTxt:SCPoint('CENTER', f, "CENTER", 2, 0)
265,7 → 281,7
 
function SliceCommander:NewFont(name, FontSize, aShadow, rColor, gColor, bColor)
local f = CreateFont(name)
f:SetFont(SliceCommander:GetFont(), FontSize)
f:SetFont(SliceCommander:GetFont(), FontSize, "")
f:SetShadowColor(0, 0, 0, aShadow)
f:SetTextColor(rColor, gColor, bColor, 1)
f:SetShadowOffset(0.8, -0.8)