/
for i = 0, 12, 1 do |
local butt = _G[format(value, i)] |
if butt then |
if value == "ActionButton%d" or value == "BonusActionButton%d" then -- keeps empty buttons shown |
if value == "ActionButton%d" |
--or value == "BonusActionButton%d" |
then -- keeps empty buttons shown |
butt.showgrid = 10 |
butt:SetAttribute("showgrid", 10) |
butt:Show() |
end |
SkinButton(MainMenuBarBackpackButton) |
SkinButton = nil |
MainMenuBar:EnableMouse(false) |
BonusActionBarFrame:EnableMouse(false) |
BonusActionBarFrame:SetParent(MainMenuBarArtFrame) |
BonusActionBarFrame:SetFrameStrata("HIGH") |
--BonusActionBarFrame:EnableMouse(false) |
--BonusActionBarFrame:SetParent(MainMenuBarArtFrame) |
--BonusActionBarFrame:SetFrameStrata("HIGH") |
--BonusActionBarFrame:SetFrameLevel(BonusActionBarFrame:GetFrameLevel() + 2) |
-- adds a background behind the etc buttons |
local newBG = CreateFrame("Button", "StellarMiscBG", MainMenuBar) |
local function AddToggle(level, text, value) |
info.arg1 = value |
info.func = Set |
info.isNotRadio = true |
if value == "unlock" then |
info.checked = StellarBars.unlock |
elseif value == "perchar" then |
## Interface: 40000 |
## Interface: 40100 |
## Title: StellarBars |
## Notes: Adds a new look and some options to the default action bars. |
## Author: TotalPackage |
## Version: 4.0.004 |
## Version: 4.1.001 |
## SavedVariables: StellarBarsDB |
## SavedVariablesPerCharacter: StellarBarsCharDB |