WoWInterface SVN StellarUF

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  • This comparison shows the changes necessary to convert path
    /
    from Rev 115 to Rev 116
    Reverse comparison

Rev 115 → Rev 116

trunk/Stuf/Stuf.toc
2,7 → 2,7
## Title: Stuf Unit Frames
## Author: TotalPackage
## Notes: Main unitframes replacement. Assembly optional.
## Version: 5.0.003
## Version: 5.0.004
 
## SavedVariables: StufDB
## SavedVariablesPerCharacter: StufCharDB
trunk/Stuf/core.lua
157,6 → 157,7
hpgreen, hpred, gray = dbg.hpgreen, dbg.hpred, dbg.gray
dbg.classification.unknown = dbg.classification.unknown or "??"
dbg.nK, dbg.nM = dbg.nK or "K", dbg.nM or "M"
Stuf.dbg = db.global
 
Stuf.statusbar = Stuf:GetMedia("statusbar", dbg.bartexture)
Stuf.font = Stuf:GetMedia("font", dbg.font)
trunk/Stuf/icons.lua
23,7 → 23,7
d2:Hide()
d3:Show()
d3:SetUnit(unit)
d3:SetCamera(f.db.camera or 0)
d3:SetPortraitZoom(f.db.camera or 1)
d3:SetAlpha(0.8)
d3:SetAlpha(uf.cache.dead and 0.5 or 1)
if f.portraitrefreshing then
53,7 → 53,7
end
end
local function PortraitOnShow(this)
this:SetCamera(this.db.camera or 0)
this:SetPortraitZoom(this.db.camera or 1)
this:SetModelScale(2)
UpdatePortrait(this.unit, this.uf, this.f)
end
trunk/StufRaid/StufRaid.toc
2,7 → 2,7
## Title: Stuf Raid Frames
## Author: TotalPackage
## Notes: Raid unit frames. Assembly optional. (Does not require Stuf)
## Version: 5.0.003
## Version: 5.0.004
 
## SavedVariables: StufRaidDB
## SavedVariablesPerCharacter: StufRaidCharLayoutDB, StufRaidCharDB
trunk/Stuf_Options/options.lua
1379,7 → 1379,7
end,
},
camera = {
name=L["3D Camera View"], type="select", values={ [0]=L["Facial"], [1]=L["Body"], }, set=set, get=getorzero, order=20.3,
name=L["3D Camera View"], type="select", values={ [1]=L["Facial"], [0]=L["Body"], }, set=set, get=getorone, order=20.3,
hidden=function(info)
local unit, object, setting = infobreakdown(info)
return not db[unit][object].show3d
2027,7 → 2027,7
end,
hidden=function() return GetCVar("hidePartyInRaid") ~= "1" end,
},
disableboss={ name=L["Disable Default Boss Frames"], type="toggle", width="double", desc=L["Automatically reloads UI"], confirm=true,
disableboss={ name=L["Disable Default Boss Frames"], type="toggle", width="double", desc=L["Disable default boss frames and use Stuf's. Automatically reloads UI"], confirm=true,
set=function(info, v) set(info, v) ReloadUI() end, get=get, order=12.6, },
disableprframes={ name=L["Hide Default Group Frames"], desc=L["May need to reload to take full effect."], type="toggle", width="double",
set=function(info, v) set(info, v) end, get=get, order=12.7, },
2354,7 → 2354,7
},
}
 
if Boss1TargetFrame then
if Boss1TargetFrame and (not Stuf.dbg or Stuf.dbg.disableboss) then
options.args.boss1 = {
name=_G.BOSS.." 1", type="group", order=50,
args = {