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function T4B_COMBAT_LOG_EVENT_UNFILTERED(event, ...) |
local timestamp, eventType, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags = select(1, ...) |
local filter = bit.bor(COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, COMBATLOG_OBJECT_REACTION_FRIENDLY, COMBATLOG_OBJECT_CONTROL_MASK, COMBATLOG_OBJECT_TYPE_MASK) |
local filter |
if T4BOpts["npc"] then |
filter = bit.bor(COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, COMBATLOG_OBJECT_REACTION_FRIENDLY, COMBATLOG_OBJECT_CONTROL_MASK, COMBATLOG_OBJECT_TYPE_MASK) |
else |
filter = bit.bor(COMBATLOG_OBJECT_AFFILIATION_OUTSIDER, COMBATLOG_OBJECT_REACTION_FRIENDLY, COMBATLOG_OBJECT_CONTROL_MASK, COMBATLOG_OBJECT_TYPE_PLAYER) |
end |
if eventType == "SPELL_AURA_APPLIED" and destGUID == UnitGUID("player") and (CombatLog_Object_IsA(sourceFlags, filter) == 1) then |
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local emotetext |