/
local GetQuestDifficultyColor = _G.GetQuestDifficultyColor |
local GetInspectSpecialization = _G.GetInspectSpecialization |
local GetSpecializationInfoByID = _G.GetSpecializationInfoByID |
local GetGuildInfo = _G.GetGuildInfo |
function TipTop:SetBackgrounds() |
end |
if db.guildRank then |
local guild, rank = GetGuildInfo("mouseover") |
local text = nil --reset text var to maybe, hopefully quell repeating icon issue... |
text = GameTooltipTextLeft2:GetText() |
if text == guild then |
GameTooltipTextLeft2:SetFormattedText("%s (%s)", text, rank) |
tt:Show() |
if guild then |
local text = nil |
text = GameTooltipTextLeft2:GetText() |
if text == guild then |
GameTooltipTextLeft2:SetFormattedText("%s (%s)", text, rank) |
tt:Show() |
end |
end |
end |
end |
## Title: TipTop |
## Author: Seerah |
## Notes: Tooltip enhancement |
## Version: 2.13 |
## Version: 2.13.1 |
## SavedVariables: TipTopDB |
## SavedVariablesPerCharacter: TipTopPCDB |
## OptionalDeps: Ace3, LibSharedMedia-3.0, AceGUI-3.0-SharedMediaWidgets |