/
--[[ |
TotemManager |
Copyright (C) 2008 Gael Lalire |
Contact: gael.lalire@laposte.net |
if(GetLocale() == "ruRU") then |
TotemManager is free software: you can redistribute it and/or modify |
it under the terms of the GNU General Public License as published by |
the Free Software Foundation, either version 3 of the License, or |
(at your option) any later version. |
TotemManager.ENAMORED_WATER_SPIRIT = "ÐлÑбленнÑй воднÑй дÑÑ " |
TotemManager.ENAMORED_WATER_SPIRIT_EFFECT = "ÐÑÑоÑник манÑ"; |
TotemManager is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
GNU General Public License for more details. |
You should have received a copy of the GNU General Public License |
along with TotemManager. If not, see <http://www.gnu.org/licenses/>. |
--[[ |
This file is copied from TotemTimers mod. |
WARNING not full tested. |
--]] |
if(GetLocale() == "ruRU") then |
-- TotemManager.TOTEM_STARTED = " ?????"; |
-- TotemManager.TOTEM_STOPPING = " ?????"; |
-- TotemManager.TOTEM_STOPPED = " ?????"; |
-- TotemManager.TOTEM_COUNT_AT_ZERO = " ?????"; |
-- TotemManager.BUFF_STARTED = " ?????"; |
-- TotemManager.BUFF_STOPPING = " ?????"; |
-- TotemManager.BUFF_STOPPED = " ?????"; |
TotemManager.DISEASE_CLEANSING = "ТоÑем оÑиÑÐµÐ½Ð¸Ñ Ð¾Ñ Ð±Ð¾Ð»ÐµÐ·Ð½ÐµÐ¹"; |
TotemManager.EARTHBIND = "ТоÑем оков земли"; |
TotemManager.FIRE_NOVA = "ТоÑем колÑÑа огнÑ"; |
TotemManager.FROST_RESISTANCE = "ТоÑем ÑопÑоÑÐ¸Ð²Ð»ÐµÐ½Ð¸Ñ Ð»ÑдÑ"; |
TotemManager.FROST_RESISTANCE_EFFECT = "СопÑоÑивление лÑдÑ" |
TotemManager.FLAMETONGUE = "ТоÑем ÑзÑка пламени"; |
-- TotemManager.FLAMETONGUE_EFFECT = "?????" |
TotemManager.GRACE_OF_AIR = "ТоÑем легкоÑÑи воздÑÑ Ð°"; |
TotemManager.GRACE_OF_AIR_EFFECT = "ÐегкоÑÑÑ Ð²Ð¾Ð·Ð´ÑÑ Ð°" |
TotemManager.GROUNDING = "ТоÑем заземлениÑ"; |
TotemManager.GROUNDING_EFFECT = "Ðаземление вÑедоноÑного заклинание" |
TotemManager.HEALING_STREAM = "ТоÑем иÑÑелÑÑÑего поÑока" |
TotemManager.HEALING_STREAM_EFFECT = "ÐÑÑелÑÑÑий поÑок" |
TotemManager.MAGMA = "ТоÑем магмÑ"; |
TotemManager.ENAMORED_WATER_SPIRIT = "ÐлÑбленнÑй воднÑй дÑÑ "; |
TotemManager.ANCIENT_MANA_SPRING = "ТоÑем дÑевнего иÑÑоÑника манÑ"; |
TotemManager.ANCIENT_MANA_SPRING = "ТоÑем дÑевнего иÑÑоÑника манÑ"; -- UNKNOW |
TotemManager.ANCIENT_MANA_SPRING_EFFECT = "ÐÑÑоÑник манÑ"; |
TotemManager.MANA_SPRING = "ТоÑем иÑÑоÑника манÑ"; |
TotemManager.MANA_SPRING_EFFECT = "ÐÑÑоÑник манÑ" |
TotemManager.MANA_TIDE = "ТоÑем пÑилива манÑ"; |
TotemManager.MANA_TIDE_EFFECT = "ÐÑилив манÑ" |
TotemManager.NATURE_RESISTANCE = "ТоÑем ÑопÑоÑÐ¸Ð²Ð»ÐµÐ½Ð¸Ñ Ð¼Ð°Ð³Ð¸Ð¸ пÑиÑодÑ"; |
TotemManager.NATURE_RESISTANCE_EFFECT = "СопÑоÑивление магии пÑиÑодÑ" |
TotemManager.POISON_CLEANSING = "ТоÑем пÑоÑивоÑдиÑ"; |
TotemManager.STRENGTH_OF_EARTH = "ТоÑем ÑÐ¸Ð»Ñ Ð·ÐµÐ¼Ð»Ð¸"; |
TotemManager.STRENGTH_OF_EARTH_EFFECT = "Сила земли" |
TotemManager.TREMOR = "ТоÑем ÑÑепеÑа"; |
TotemManager.TRANQUIL_AIR = "ТоÑем безвеÑÑиÑ"; |
TotemManager.TRANQUIL_AIR_EFFECT = "Ð¡Ð½Ð¸Ð¶Ð°ÐµÑ ÑгÑозÑ" |
TotemManager.WINDFURY = "ТоÑем неиÑÑовÑÑва веÑÑа"; |
-- TotemManager.WINDFURY_EFFECT = "?????"; |
TotemManager.WINDWALL = "ТоÑем ÑÑÐµÐ½Ñ Ð²ÐµÑÑа"; |
TotemManager.WINDWALL_EFFECT = "СÑена веÑÑа" |
TotemManager.WRATH = "ТоÑем гнева"; |
TotemManager.WRATH_EFFECT = "Ðнев" |
TotemManager.WRATH_AIR = "ТоÑем гнева воздÑÑ Ð°" |
TotemManager.WRATH_AIR_EFFECT = "Ðнев воздÑÑ Ð°" |
TotemManager.EARTH_ELEMENTAL = "ТоÑем ÑлеменÑÐ°Ð»Ñ Ð·ÐµÐ¼Ð»Ð¸" |
TotemManager.FIRE_ELEMENTAL = "ТоÑем ÑлеменÑÐ°Ð»Ñ Ð¾Ð³Ð½Ñ" |
TotemManager.EARTH_ELE = "ÐлеменÑÐ°Ð»Ñ Ð·ÐµÐ¼Ð»Ð¸" |
TotemManager.FIRE_ELE = "ÐлеменÑÐ°Ð»Ñ Ð¾Ð³Ð½Ñ" |
TotemManager.EARTH_ELEMENTAL_SHOUT = "Создал ÑлеменÑÐ°Ð»Ñ Ð·ÐµÐ¼Ð»Ð¸. ÐожалÑйÑÑа леÑиÑе его!"; |
TotemManager.FIRE_ELEMENTAL_SHOUT = "Создал ÑлеменÑÐ°Ð»Ñ Ð¾Ð³Ð½Ñ. ÐожалÑйÑÑа леÑиÑе его!"; |
TotemManager.MANA_TIDE_SHOUT = "Создал ÑоÑем пÑилива манÑ!"; |
TotemManager.TOTEMIC_CALL = "ТоÑемнÑй клиÑ" |
TotemManager.REINCARNATION = "ÐоÑÑÑание из меÑÑвÑÑ " |
TotemManager.LIGHTNING_SHIELD = "Ð©Ð¸Ñ Ð¼Ð¾Ð»Ð½Ð¸Ð¹" |
TotemManager.ROCKBITER_WEAPON = "ÐÑÑжие ÐамнедÑобиÑелÑ" |
TotemManager.FLAMETONGUE_WEAPON = "ÐÑÑжие ÑзÑка пламени" |
TotemManager.FROSTBRAND_WEAPON = "ÐÑÑжие ледÑного клейма" |
-- TotemManager.EARTHLIVING_WEAPON = "?????" |
TotemManager.EARTH = "ÐемлÑ"; |
TotemManager.AIR = "ÐоздÑÑ "; |
TotemManager.WATER = "Ðода"; |
TotemManager.FIRE = "ÐгонÑ"; |
TotemManager.SHAMAN = "Шаман"; |
TotemManager.RESET = "TotemTimers Reset!" |
TotemManager.DESTROYED = "%s ÑазÑÑÑен" |
TotemManager.WARNING = "%s иÑÑекаеÑ" |
TotemManager.EXPIRED = "%s иÑÑек" |
TotemManager.SHIELDINACTIVE = "%s Ñдален" |
TotemManager.LOADED = "TotemTimers Addon Loaded"; |
TotemManager.DEBUG = "debug" |
TotemManager.TOTEM = " [IV]+" |
TotemManager.NAME_STRING = "%s"; |
TotemManager.NAME_LEVEL_STRING = "%s %d"; |
TotemManager.COMBATLOG_TO_SPELL = { |
["ЯÑоÑÑÑ Ð²ÐµÑÑа"] = "ÐÑÑжие неиÑÑовÑÑва веÑÑа", |
["ÐамнедÑобиÑелÑ"] = "ÐÑÑжие ÐамнедÑобиÑелÑ", |
["ЯзÑк пламени"] = "ÐÑÑжие ÑзÑка пламени", |
["ÐедÑное клеймо"] = "ÐÑÑжие ледÑного клейма" |
} |
end |
TotemManager.ROCKBITER_WEAPON = "Arme Croque-roc" |
TotemManager.FLAMETONGUE_WEAPON = "Arme Langue de feu" |
TotemManager.FROSTBRAND_WEAPON = "Arme de givre" |
TotemManager.FROSTBRAND_WEAPON = "Arme de givre" |
TotemManager.EARTHLIVING_WEAPON = "Arme Viveterre" |
end |