type = "group", |
handler = self; |
args = { |
timerSkin = { |
type = "select", |
name = "timer skin", |
desc = "change timer skin (need to restart UI)", |
get = "GetTimerSkin", |
set = "SetTimerSkin", |
values = {"TM2"}, |
order = 1, |
}, |
actionBarSkin = { |
type = "select", |
name = "action bar skin", |
desc = "change action bar skin (need to restart UI)", |
get = "GetActionBarSkin", |
set = "SetActionBarSkin", |
values = {"TM2", "Circle"}, |
order = 1, |
}, |
lock = { |
type = "toggle", |
name = "locked", |
desc = "lock or unlock all frames", |
set = "ToggleLocked", |
get = "IsLocked" |
}, |
tooltip = { |
type = "select", |
name = "tooltip", |
desc = "tooltip visibility", |
get = "GetTooltipVisibility", |
set = "SetTooltipVisibility", |
values = {"Hide while in combat", "Show", "Hide"}, |
order = 1, |
}, |
scale = { |
type = "range", |
name = "scale", |
desc = "change frames scaling", |
min = .5, |
max = 2, |
step = .01, |
get = "GetScale", |
set = "SetScale", |
}, |
scale = { |
type = "execute", |
name = "mark for reset", |
desc = "on next ui load, default values will be used", |
func = "Reset", |
}, |
timerSkin = { |
type = "select", |
name = "timer skin", |
desc = "change timer skin (need to restart UI)", |
get = "GetTimerSkin", |
set = "SetTimerSkin", |
values = {"TM2"}, |
order = 1, |
}, |
actionBarSkin = { |
type = "select", |
name = "action bar skin", |
desc = "change action bar skin (need to restart UI)", |
get = "GetActionBarSkin", |
set = "SetActionBarSkin", |
values = {"TM2", "Circle"}, |
order = 1, |
}, |
lock = { |
type = "toggle", |
name = "locked", |
desc = "lock or unlock all frames", |
set = "ToggleLocked", |
get = "IsLocked" |
}, |
tooltip = { |
type = "select", |
name = "tooltip", |
desc = "tooltip visibility", |
get = "GetTooltipVisibility", |
set = "SetTooltipVisibility", |
values = {"Hide while in combat", "Show", "Hide"}, |
order = 1, |
}, |
scale = { |
type = "range", |
name = "scale", |
desc = "change frames scaling", |
min = .5, |
max = 2, |
step = .01, |
get = "GetScale", |
set = "SetScale", |
}, |
reset = { |
type = "toggle", |
name = "reset on next UI load", |
desc = "if the box is checked, default values will be loaded on next UI load", |
set = "ToggleResetAsked", |
get = "IsResetAsked", |
}, |
} |
}; |
|