for _,v in pairs(self.actionBarConfList["shield"]) do |
v.updater = timerUpdaterLib.buffTimerUpdaterFactory:Create(v.name); |
end |
self.removeMacroTextMap["shield"] = function () end; |
self.removeMacroTextMap["shield"] = function () |
CancelUnitBuff("player", self.EARTH_SHIELD); |
CancelUnitBuff("player", self.LIGHTNING_SHIELD); |
CancelUnitBuff("player", self.WATER_SHIELD); |
end; |
|
updater = timerUpdaterLib.friendUniqueBuffTimerUpdaterFactory:Create(self.EARTH_SHIELD, actionLib.spellActionFactory:Create(self.EARTH_SHIELD, "player")); |
|