/
self.frame.achButtons[button].background:SetVertexColor(1, 1, 1) |
if flags ~= nil then |
if ( bit.band(flags, ACHIEVEMENT_FLAGS_ACCOUNT) == ACHIEVEMENT_FLAGS_ACCOUNT ) then |
self.frame.achButtons[button].background:SetVertexColor(1, 0, 1) |
self.frame.achButtons[button].background:SetVertexColor(.4, .4, 1) |
end |
end |